Editing Skirmisher Minor
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==Equipment== | ==Equipment== | ||
Minors are relatively lightly armored. Their armor consists of blue composite alloy and gray plumage. Minors are not equipped with [[energy shielding]] because they prefer mobility and agility over direct protection.{{Ref/Reuse|HE156}} They normally carry [[Type-25 plasma pistol|plasma pistol]]s, [[Type-33 needler|needler]]s, and [[Gadulo-pattern needle rifle|needle rifle]]s.<ref>'''Halo: Reach''', ''gameplay''</ref> | Minors are relatively lightly armored. Their armor consists of blue composite alloy and gray plumage. Minors are not equipped with [[energy shielding]] because they prefer mobility and agility over direct protection.{{Ref/Reuse|HE156}} They normally carry [[Type-25 plasma pistol|plasma pistol]]s, [[Type-33 needler|needler]]s, and [[Gadulo-pattern needle rifle}}|needle rifle]]s.<ref>'''Halo: Reach''', ''gameplay''</ref> | ||
==Gameplay== | ==Gameplay== | ||
Skirmisher Minors are faster, more agile, and more aggressive than their common Kig-Yar cousins. They can also leap | Skirmisher Minors are faster, more agile, and more aggressive than their common Kig-Yar cousins. They can also leap onto rooftops during combat in order to avoid fire or to get a better shot. However, unlike Jackal infantry, Skirmisher Minors do not carry [[Kig-Yar point defense gauntlet|shields]] for protection. At long or medium range, a single precision headshot with a [[M392 DMR|DMR]] or a [[M6G magnum|pistol]] is usually sufficient to bring down a Skirmisher Minor on any difficulty. At close range, they are vulnerable to automatic weapons, [[shotgun]]s, and [[melee]] attacks. | ||
==Gallery== | ==Gallery== | ||
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File:HaloReach - Screenshot 03.jpg|An alpha build showing a group of Minors. | File:HaloReach - Screenshot 03.jpg|An alpha build showing a group of Minors. | ||
File:Skirmisher Ranks.jpg|Two Minors, alongside several other Skirmisher ranks. | File:Skirmisher Ranks.jpg|Two Minors, alongside several other Skirmisher ranks. | ||
</gallery> | </gallery> | ||