Editing Skins (Halo 3)
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{{Title|Skins (''Halo 3'')}} | {{Title|Skins (''Halo 3'')}} | ||
{{ | {{Era|RW}} | ||
{{Center|This article is about the player [[skins]] introduced in ''Halo: The Master Chief Collection''. For the armor | {{Center|This article is about the player [[skins]] introduced in ''Halo: The Master Chief Collection''. For the armor customisation found in ''Halo 3'', see [[Armor permutations (Halo 3)|here]].}} | ||
[[File:HTMCC-H3 M6CSOCOM.jpg|thumb|250px|right|A Spartan utilizing a unique Battle Rifle skin.]] | |||
'''Skins''' are an element of player | '''Skins''' are an element of player customisation found in ''[[Halo 3]]'' for ''[[Halo: The Master Chief Collection]]''. Skins allow players to customise their [[SPARTAN programs|Spartan]] visor colour and the appearance of weapons in-game. Skins are an element of customisation separate to [[Armor permutations (Halo 3)|armor permutations]], which allow the player to customise their armor components. The launch of [[Season 3: Recon]] in [[2020]], saw the addition of weapon skins and visor colours for ''Halo 3'', with more skins intended for release in [[Season 4: Reclaimer]].{{Ref/Site|URL=https://www.halowaypoint.com/en-us/news/mcc-development-update-august-2020|SiteName=Halo Waypoint|PageName=MCC Development Update - August 2020}} | ||
== | ==Known skins== | ||
[[File: | ===Visor colors=== | ||
{| class="wikitable sortable" | |||
{{ | |- | ||
!width="175px"|In-game !! Appearance Name !! Unlock Requirements !! Description | |||
|- | |||
|[[File:H3_Blue_Visor_Icon.png|75px|center]] || Blue || [[Season 3: Recon|Season 3]], Tier 1 ({{SeasonPoint|1}}) || Part of a suite of experimental [[Visual Intelligence System, Reconnaissance|VISR]] enhancements. | |||
|- | |||
|[[File:H3_Red_Visor_Icon.png|75px|center]] || Red || [[Season 3: Recon|Season 3]], Tier 3 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements. | |||
|- | |||
|[[File:H3_Green_Visor_Icon.png|75px|center]] || Green || [[Season 3: Recon|Season 3]], Tier 4 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements. | |||
|- | |||
|[[File:H3_Yellow_Visor_Icon.png|75px|center]] || Yellow || [[Season 3: Recon|Season 3]], Tier 5 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements. | |||
|- | |||
|[[File:H3_Purple_Visor_Icon.png|75px|center]] || Purple || [[Season 3: Recon|Season 3]], Tier 7 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements. | |||
|- | |||
|[[File:H3_Orange_Visor_Icon.png|75px|center]] || Orange || [[Season 3: Recon|Season 3]], Tier 8 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements. | |||
|- | |||
|[[File:H3_Bronze_Visor_Icon.png|75px|center]] || Bronze || [[Season 3: Recon|Season 3]], Tier 10 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements. | |||
|- | |||
|[[File:H3_Silver_Visor_Icon.png|75px|center]] || Silver || [[Season 3: Recon|Season 3]], Tier 11 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements. | |||
|- | |||
|[[File:H3_DarkRed_Visor_Icon.png|75px|center]] || Dark Red || [[Season 3: Recon|Season 3]], Tier 13 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements. | |||
|- | |||
|[[File:H3_DarkYellow_Visor_Icon.png|75px|center]] || Dark Yellow || [[Season 3: Recon|Season 3]], Tier 15 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements. | |||
|- | |||
|[[File:H3_DarkPurple_Visor_Icon.png|75px|center]] || Dark Purple || [[Season 3: Recon|Season 3]], Tier 17 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements. | |||
|- | |||
|[[File:H3_DarkBlue_Visor_Icon.png|75px|center]] || Dark Blue || [[Season 3: Recon|Season 3]], Tier 19 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements. | |||
|- | |||
|[[File:H3_DarkGreen_Visor_Icon.png|75px|center]] || Dark Green || [[Season 3: Recon|Season 3]], Tier 20 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements. | |||
|- | |||
|[[File:H3_Spectrum_Visor_Icon.png|75px|center]] || Spectrum || [[Season 3: Recon|Season 3]], Tier 23 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements. | |||
|- | |||
|[[File:H3_DarkOrange_Visor_Icon.png|75px|center]] || Dark Orange || [[Season 3: Recon|Season 3]], Tier 26 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements. | |||
|- | |||
|[[File:H3_PastelBlue_Visor_Icon.png|75px|center]] || Pastel Blue || [[Season 3: Recon|Season 3]], Tier 27 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements. | |||
|- | |||
|[[File:H3_PastelGreen_Visor_Icon.png|75px|center]] || Pastel Green || [[Season 3: Recon|Season 3]], Tier 29 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements. | |||
|- | |||
|[[File:H3_PastelRed_Visor_Icon.png|75px|center]] || Pastel Red || [[Season 3: Recon|Season 3]], Tier 30 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements. | |||
|- | |||
|[[File:H3_PastelYellow_Visor_Icon.png|75px|center]] || Pastel Yellow || [[Season 3: Recon|Season 3]], Tier 32 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements. | |||
|- | |||
|[[File:H3_PastelPurple_Visor_Icon.png|75px|center]] || Pastel Purple || [[Season 3: Recon|Season 3]], Tier 34 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements. | |||
|- | |||
|[[File:H3_PastelOrange_Visor_Icon.png|75px|center]] || Pastel Orange || [[Season 3: Recon|Season 3]], Tier 35 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements. | |||
|- | |||
|[[File:H3_Groovy_Visor_Icon.png|75px|center]] || Groovy || [[Season 3: Recon|Season 3]], Tier 37 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements. | |||
|- | |||
|[[File:H3_Pearlescent_Yellow_Visor_Icon.png|75px|center]] || Pearlescent Yellow || [[Season 3: Recon|Season 3]], Tier 38 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements. | |||
|- | |||
|[[File:H3_Pearlescent_Blue_Visor_Icon.png|75px|center]] || Pearlescent Blue || [[Season 3: Recon|Season 3]], Tier 41 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements. | |||
|- | |||
|[[File:H3_Platinum_Visor_Icon.png|75px|center]] || Platinum || [[Season 3: Recon|Season 3]], Tier 42 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements. | |||
|- | |||
|[[File:H3_Pearlescent_Red_Visor_Icon.png|75px|center]] || Pearlescent Red || [[Season 3: Recon|Season 3]], Tier 44 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements. | |||
|- | |||
|[[File:H3_Pearlescent_Green_Visor_Icon.png|75px|center]] || Pearlescent Green || [[Season 3: Recon|Season 3]], Tier 45 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements. | |||
|- | |||
|[[File:H3_Pearlescent_Orange_Visor_Icon.png|75px|center]] || Pearlescent Orange || [[Season 3: Recon|Season 3]], Tier 47 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements. | |||
|- | |||
|[[File:H3_Pearlescent_Purple_Visor_Icon.png|75px|center]] || Pearlescent Purple || [[Season 3: Recon|Season 3]], Tier 48 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements. | |||
|- | |||
|[[File:H3_Onyx_Visor_Icon.png|75px|center]] || Onyx || [[Season 3: Recon|Season 3]], Tier 49 ({{SeasonPoint|1}}) || Part of a suite of experimental VISR enhancements. | |||
|- | |||
|} | |||
==Weapon skins== | ===Weapon skins=== | ||
=== | ====Pistol==== | ||
Skins for the [[Magnum | Skins for the [[Magnum]] pistol. | ||
{{ | {| class="wikitable sortable" | ||
===Assault Rifle=== | |- | ||
!width="175px"|In-game !! Appearance Name !! Unlock Requirements !! Description | |||
|- | |||
|N/A || Default || Unlocked by default || Default skin. | |||
|- | |||
|[[File:H3_Pistol_Golden_Skin.png|75px|center]] || Golden || [[Season 3: Recon|Season 3]], Tier 44 ({{SeasonPoint|1}}) || Bling on the ring. | |||
|- | |||
|[[File:H3_Pistol_Sharpshooter_Skin.png|75px|center]] || Sharpshooter || [[Season 3: Recon|Season 3]], Tier 31 ({{SeasonPoint|1}}) || The bite stuff. | |||
|- | |||
|[[File:H3_Pistol_HuntersBlood_Skin.png|75px|center]] || Hunter’s Blood || [[Season 3: Recon|Season 3]], Tier 1 ({{SeasonPoint|1}}) || Well armed. Well armored. | |||
|- | |||
|[[File:H3_Pistol_BlueHeaven_Skin.png|75px|center]] || Blue Heaven || [[Season 3: Recon|Season 3]], Tier 22 ({{SeasonPoint|1}}) || Reach for the sky. | |||
|} | |||
====Assault Rifle==== | |||
Skins for the [[Assault Rifle]]. | Skins for the [[Assault Rifle]]. | ||
{{ | {| class="wikitable sortable" | ||
===Battle Rifle=== | |- | ||
!width="175px"|In-game !! Appearance Name !! Unlock Requirements !! Description | |||
|- | |||
|N/A || Default || Unlocked by default || Default skin. | |||
|- | |||
|[[File:H3_AssaultRifle_Golden_Skin.png|75px|center]] || Golden || [[Season 3: Recon|Season 3]], Tier 37 ({{SeasonPoint|1}}) || Bling on the ring. | |||
|- | |||
|[[File:H3_AssaultRifle_Corrosion_Skin.png|75px|center]] || Corrosion || [[Season 3: Recon|Season 3]], Tier 33 ({{SeasonPoint|1}}) || The Oxidation Sensation. | |||
|- | |||
|[[File:H3_AssaultRifle_Woodland_Skin.png|75px|center]] || Woodland || [[Season 3: Recon|Season 3]], Tier 8 ({{SeasonPoint|1}}) || Camping is a legitimate strategy. | |||
|- | |||
|[[File:H3_AssaultRifle_Squirt_Skin.png|75px|center]] || Squirt || [[Season 3: Recon|Season 3]], Tier 24 ({{SeasonPoint|1}}) || It's good under pressure. | |||
|} | |||
====Battle Rifle==== | |||
Skins for the [[Battle Rifle]]. | Skins for the [[Battle Rifle]]. | ||
{ | {| class="wikitable sortable" | ||
|- | |||
!width="175px"|In-game !! Appearance Name !! Unlock Requirements !! Description | |||
|- | |||
= | |N/A || Default || Unlocked by default || Default skin. | ||
|- | |||
|[[File:H3_BattleRifle_TropicalThunder_Skin.png|75px|center]] || Tropical Thunder || [[Season 3: Recon|Season 3]], Tier 27 ({{SeasonPoint|1}}) || The palm in your hand. | |||
|- | |||
|[[File:H3_BattleRifle_ArtOfWar_Skin.png|75px|center]] || Art Of War || [[Season 3: Recon|Season 3]], Tier 35 ({{SeasonPoint|1}}) || Tag. You’re it. | |||
|- | |||
|[[File:H3_BattleRifle_TechCamoBravo_Skin.png|75px|center]] || Tech Camo Bravo || [[Season 3: Recon|Season 3]], Tier 19 ({{SeasonPoint|1}}) || Gunner’s seat, please. | |||
|- | |||
{{ | |[[File:H3_BattleRifle_RedAlert_Skin.png|75px|center]] || Red Alert || [[Season 3: Recon|Season 3]], Tier 50 ({{SeasonPoint|1}}) || The source of cautionary tales. | ||
|} | |||
{{ | |||
{{ | |||
{{ | |||
== | ====Sniper Rifle==== | ||
Skins for the [[Sniper Rifle]]. | |||
{| class="wikitable sortable" | |||
|- | |||
!width="175px"|In-game !! Appearance Name !! Unlock Requirements !! Description | |||
|- | |||
|N/A || Default || Unlocked by default || Default skin. | |||
|- | |||
| || Avalanche || Rank 20 in the "Recon Slayer" competitive playlist || Like [[Sidewinder]], but with more polygons. | |||
|} | |||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | {{Ref/Sources}} | ||
[[Category:Halo: The Master Chief Collection]] | [[Category:Halo: The Master Chief Collection]] | ||
[[Category:Halo 3]] | [[Category:Halo 3]] | ||
[[Category: | [[Category:Customisation]] |