Editing Sidekick

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==Variants==
==Variants==
===Striker Sidekick===
*Striker Sidekick: Increased magazine size from 12 to 14. Higher accuracy and damage.  
The Striker variant of the Mk50 Sidekick has improved stopping power and increased precision capabilities. It has an additional yellow stripe and yellow-colored magazine.{{Ref/Game|HI|Striker Sidekick in-game model}} It has an extended magazine of 14 rounds (from the standard 12 round magazine).
 
In campaign, the Striker Sidekick is a [[Legendary variant weapons|legendary weapon]] awarded to the player in the [[Forward Operating Base]] progression system upon reaching 2,200  [[Valor]]. It has an increased magazine size of 14 rounds. The rounds from the Striker Sidekick deals higher damage (killing a fully-shielded Spartan with 6 rounds instead of 10 rounds); it can kill in a fully-shielded Spartan with minimum of five rounds, assuming the fifth shot is a headshot. The weapon has reduced bloom at the cost of higher recoil.
 
In multiplayer, when players pick up or spawn with the Striker Sidekick, their [[Weapon customization|customization options]] are automatically applied to the weapon model, and the unique appearance of the Striker Sidekick is lost.
 
<gallery>
File:HINF SidekickStriker 1.png|John-117 with the Striker Sidekick.
File:HINF MK50 Striker Sidekick.png|First-person view of the MK50 Striker Sidekick.
</gallery>


==Skins and cosmetics==
==Skins and cosmetics==
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===Screenshots===
===Screenshots===
<gallery>
<gallery>
File:HINF Weapon MK50 Sidekick.png|First-person view of the Sidekick, prior to its redesign.
File:HINF Weapon Mk50 Sidekick.png|First-person view of the Sidekick, prior to its redesign.
File:HINF XGS 2020 MK50 Heads Up Display.png|First-person view of the Sidekick in the ''Halo Infinite'' Campaign Gameplay Premiere.
File:HINF XGS 2020 MK50 Heads Up Display.png|First-person view of the Sidekick in the ''Halo Infinite'' Campaign Gameplay Premiere.
File:HINF CGP MK50 Reload - Ammo Visible.png|First-person view of the Sidekick's reload in the ''Halo Infinite'' Campaign Gameplay Premiere.  
File:HINF CGP MK50 Reload - Ammo Visible.png|First-person view of the Sidekick's reload in the ''Halo Infinite'' Campaign Gameplay Premiere.  
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{{Navbox/Weapons/Gameplay}}
{{Navbox/Weapons/Gameplay}}
[[Category:Human weapons (gameplay)]]
[[Category:Magazine reloaded weapons]]
[[Category:Semi-auto weapons]]
[[Category:Halo Infinite weapons]]
[[Category:Halo Infinite weapons]]
[[Category:Human weapons (gameplay)]]
[[Category:Loadout weapons]]
[[Category:Loadout weapons]]
[[Category:Pistol weapons]]
[[Category:Bullet weapons]]
[[Category:Magazine-fed weapons]]
[[Category:Semi-auto weapons]]
[[Category:Precision weapons]]
[[Category:Precision weapons]]

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