Editing Shield door
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{{ | {{Era|Forerunner|HCW}} | ||
[[File:New Carbine Design2.jpg|thumb|tight|200px|One of the Shield Doors on [[Snowbound (Level)|Snowbound]].]] | [[File:New Carbine Design2.jpg|thumb|tight|200px|One of the Shield Doors on [[Snowbound (Level)|Snowbound]].]] | ||
'''Shield doors''' | '''Shield doors''' are [[Covenant Empire|Covenant]],<ref>'''[[Halo 3]]''', ''multiplayer map [[Snowbound (Level)|Snowbound]]''</ref> [[Forerunner]]<ref>'''[[Halo 3]]''', ''multiplayer map [[Epitaph (Level)|Epitaph]]''</ref> and [[human]]-created [[energy barrier]]s that allow people through while repelling [[plasma]], gunfire, [[vehicles]] and virtually any other objects. They are similar in design to [[Bubble Shield]]s with differences being the color and infinite usage time. The shield door is similar to [[anti-vehicle barrier]]s. | ||
Several human structures have been shown to use a version of shield door technology, including the [[ONI Alpha Site]] in [[New Mombasa]] and the space station ''[[Anchor 9]]''. Whether this technology is of human origin or derived from Covenant technology is unknown. | |||
==Gameplay== | ==Gameplay== | ||
There are several in past Halo games and they appear in ''[[Halo 3]]'' on the multiplayer maps [[Epitaph]] and [[Snowbound]]. In the secondary versions of the maps Snowbound and Epitaph, namely [[Boundless]] and [[Epilogue]], the map | There are several in past Halo games and they appear in ''[[Halo 3]]'' on the multiplayer maps [[Epitaph]] and [[Snowbound]]. In the secondary versions of the maps Snowbound and Epitaph, namely [[Boundless]] and [[Epilogue]], the map Shield Doors are removed. | ||
They are also featured as forge items in the [[Heroic Map Pack|Heroic]], [[Legendary Map Pack|Legendary]] and [[Mythic map pack|Mythic]] map packs and ''[[Halo Reach]]''. They can be placed in almost any door as well as anywhere else the Forge user desires. | They are also featured as forge items in the [[Heroic Map Pack|Heroic]], [[Legendary Map Pack|Legendary]] and [[Mythic map pack|Mythic]] map packs and ''[[Halo Reach]]''. They can be placed in almost any door as well as anywhere else the Forge user desires. | ||
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*Despite the fact that shield doors protect from projectiles, plasma and vehicles, explosions can still affect players and objects on the other side of them. A perfect example of this is the underground shield on Snowbound, where the nearby power coils can be detonated to instantly kill players standing on the ''other'' side. It is unknown if this is a glitch or Bungie meant to do this. | *Despite the fact that shield doors protect from projectiles, plasma and vehicles, explosions can still affect players and objects on the other side of them. A perfect example of this is the underground shield on Snowbound, where the nearby power coils can be detonated to instantly kill players standing on the ''other'' side. It is unknown if this is a glitch or Bungie meant to do this. | ||
*The shield doors in ''Halo 3'' all appear to be of Covenant origin and have obvious projectors while the Shield doors in ''Halo: Reach'' appear to be of [[Forerunner]] origin and appear as a simple wall of energy with no obvious projection point. | *The shield doors in ''Halo 3'' all appear to be of Covenant origin and have obvious projectors while the Shield doors in ''Halo: Reach'' appear to be of [[Forerunner]] origin and appear as a simple wall of energy with no obvious projection point. | ||
==Sources== | ==Sources== | ||
<references/> | |||
[[Category:Security technology]] | [[Category:Security technology]] | ||