Editing Shield door
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'''Shield doors'''<ref>[http://halo.bungie.net/news/content.aspx?type=topnews&cid=12502 '''Bungie.net''': ''Bungie Weekly Update 5/25/07'']</ref> are energy fields that can repel [[plasma]], gunfire, [[vehicles]] and virtually any other object,<ref name="The Oracle">'''[[Halo 2]]''', campaign level ''[[The Oracle]]''</ref> with some types exclusively allowing living beings to pass through.<ref name="Snowbound">'''[[Halo 3]]''', multiplayer map ''[[Snowbound (Level)|Snowbound]]''</ref> They are similar in design to [[bubble shield]]s with differences being the color and infinite usage time. [[Anti-vehicle barrier]]s are a larger-scale application of shield door technology. | '''Shield doors'''<ref>[http://halo.bungie.net/news/content.aspx?type=topnews&cid=12502 '''Bungie.net''': ''Bungie Weekly Update 5/25/07'']</ref> are energy fields that can repel [[plasma]], gunfire, [[vehicles]] and virtually any other object,<ref name="The Oracle">'''[[Halo 2]]''', campaign level ''[[The Oracle]]''</ref> with some types exclusively allowing living beings to pass through.<ref name="Snowbound">'''[[Halo 3]]''', multiplayer map ''[[Snowbound (Level)|Snowbound]]''</ref> They are similar in design to [[bubble shield]]s with differences being the color and infinite usage time. [[Anti-vehicle barrier]]s are a larger-scale application of shield door technology. | ||
The technology has been used by the [[Forerunner]]s,<ref>'''[[Halo 3]]''', multiplayer map ''[[Epitaph (Level)|Epitaph]]''</ref> | The technology has been used by the [[Forerunner]]s,<ref>'''[[Halo 3]]''', multiplayer map ''[[Epitaph (Level)|Epitaph]]''</ref><ref name="The Oracle"/> the [[Covenant]],<ref name="Snowbound"/> and, to a limited extent, [[human]]ity.<ref>'''Halo 3: ODST''', [[Firefight]] map ''[[Alpha Site]]''</ref> | ||
==Gameplay== | ==Gameplay== |