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{{Status|Canon}} | {{Status|Canon}} | ||
{{Newcontent|a Halo Waypoint article}} | |||
[[File:H2A - Grunt on Shade.jpg|thumb|300px|An [[Unggoy Minor]] manning a {{Pattern|Eeo'Pimu|Shade}} on [[Installation 05]].]] | [[File:H2A - Grunt on Shade.jpg|thumb|300px|An [[Unggoy Minor]] manning a {{Pattern|Eeo'Pimu|Shade}} on [[Installation 05]].]] | ||
''' | '''Shade''' is a common name given to the [[Covenant]]'s manned stationary gun turrets.<ref>'''[[Halo: Reach]]''', ''Bungie.net game stats''</ref><ref name="vis">'''[[Halo: The Essential Visual Guide]]''', ''page 171''</ref> These weapons platforms vary in shape and role, but are similar enough in function and purpose to be grouped into the same category. Specifically designated types of Shade include the [[Rizsheda-pattern Shade|Type-26]], [[Eeo'Pimu-pattern Shade|Type-27]], [[Mamua'uda-pattern Shade|Type-29]],{{Ref/Reuse|vis}} and [[Sho'riru-pattern Shade|Type-55]] Anti-Infantry Stationary Guns.<ref name="universe">[https://www.halowaypoint.com/en-us/universe/weapons/shade '''Halo Waypoint''': ''Shade Turret'']</ref> | ||
Shade turrets were once exclusively designed and manufactured by the [[Assembly Forges]] of [[High Charity]]. After the holy city [[Fall of High Charity|fell]] to the [[Flood]] and was later [[Raid on High Charity|destroyed]] by [[John-117]], [[Achoem Weapons]]—based in [[Tolvuus]], [[Sanghelios]]—maintains the long-standing tradition of manufacturing the Shade turret.{{Ref/Reuse|universe}} | Shade turrets were once exclusively designed and manufactured by the [[Assembly Forges]] of ''[[High Charity]]''. After the holy city [[Fall of High Charity|fell]] to the [[Flood]] and was later [[Raid on High Charity|destroyed]] by [[John-117]], [[Achoem Weapons]]—based in [[Tolvuus]], [[Sanghelios]]—maintains the long-standing tradition of manufacturing the Shade turret.{{Ref/Reuse|universe}} | ||
==Design details== | ==Design details== | ||
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The Shades serve as the Covenant's primary stationary gun turrets and are commonly operated by [[Unggoy]]. Virtually all models of the Shade offer a wide field of fire by virtue of their mobile turret chassis nestled on a 360-degree traversal anti-gravity mount. The Covenant use this to their advantage and place Shades at strategic points where they can do the most damage, often around their outposts or [[Military base|bases]]; more permanent facilities are usually also equipped with heavier {{Pattern|Kewu Umppi'pa'|citadel turret}}s. Though most of the Shade models fill an anti-infantry role, anti-vehicle and anti-air variants of the Shade turrets also exist. | The Shades serve as the Covenant's primary stationary gun turrets and are commonly operated by [[Unggoy]]. Virtually all models of the Shade offer a wide field of fire by virtue of their mobile turret chassis nestled on a 360-degree traversal anti-gravity mount. The Covenant use this to their advantage and place Shades at strategic points where they can do the most damage, often around their outposts or [[Military base|bases]]; more permanent facilities are usually also equipped with heavier {{Pattern|Kewu Umppi'pa'|citadel turret}}s. Though most of the Shade models fill an anti-infantry role, anti-vehicle and anti-air variants of the Shade turrets also exist. | ||
Anti-infantry Shade guns fire bolts of slow moving, high-powered plasma encased in magnetic fields. The accuracy of a Shade's weapon is fairly low, as the bolts of plasma fired can hit anywhere within the aiming reticle. The anti-infantry Shade is effective against most infantry. However, due to their high intelligence, [[Sangheili]] will often find cover and escape the Shade's range of fire. On this same note, the bolts fired lack the required punch to damage [[Mgalekgolo]], whose armor and combat shield can withstand most Covenant and UNSC small firearms, causing the plasma bolts to have little to no effect on them. It has shown good defense against light vehicles such as the [[Ghost]], and in desperate situations, can serve as anti-aircraft defense, requiring only a few direct hits to destroy a [[Banshee]]. | Anti-infantry Shade guns fire bolts of slow moving, high-powered plasma encased in magnetic fields. The accuracy of a Shade's weapon is fairly low, as the bolts of plasma fired can hit anywhere within the aiming reticle. The anti-infantry Shade is effective against most infantry. However, due to their high intelligence, [[Sangheili]] will often find cover and escape the Shade's range of fire. On this same note, the bolts fired lack the required punch to damage [[Mgalekgolo]], whose armor and combat shield can withstand most Covenant and UNSC small firearms, causing the plasma bolts to have little to no effect on them. It has shown good defense against light vehicles such as the [[Type-32 Rapid Assault Vehicle|Ghost]], and in desperate situations, can serve as anti-aircraft defense, requiring only a few direct hits to destroy a [[Banshee]]. | ||
As with its recognizable human counterpart, the [[M41 Light Anti-Aircraft Gun]], the anti-infantry Shade is very effective against both enemy ground forces and light vehicles. Some of its advantages over its human counterpart are that the plasma bolts are accurate and effective at longer distances and it is easier to see where shots are actually going than it is with the M41's rounds, although this might also affect the ability of the target to dodge them. As a disadvantage, the operator will be exposed to enemy fire. While it is useful against enemies in light vehicles, this is not a weapon of choice when facing an enemy armored vehicle. Also, as is the case with the M41, the gunner is unprotected from the rear and particularly vulnerable to [[grenade]]s. | |||
==Variants== | ==Variants== | ||
===Covenant Shade=== | ===Covenant Shade=== | ||
*[[Type-25 Shade]] | |||
The T-25 Shade is a rare iteration of the turret. According to [[Office of Naval Intelligence|ONI]] analysis, the {{Pattern|Dextro Xur|Spirit}}'s [[Heavy plasma cannon|plasma cannon]] appears to be a slightly older variation of the weapon installed on the T-25 Shade turret.<ref>[https://www.halowaypoint.com/en-us/universe/vehicles/spirit '''Halo Waypoint''': ''Spirit'']</ref> | |||
*''' | *{{Pattern|Preksheda|Shade}} | ||
<gallery> | |||
File:T26 ASG.png|''Preksheda''-pattern Shade | |||
* | </gallery> | ||
The ''Preksheda''-pattern Shade is the most widely used version of the Shade turret, and is generally regarded as the most effective one. This is in no small part due to its versatility; the components of the ''Preksheda''-pattern Shade are interchangeable, allowing for different weapon configurations to suit a variety of roles, including anti-armor fuel rods or more powerful plasma bolts and additional energy shielding for anti-air defense. | |||
* | The ''Preksheda'' variant is made up of a main turret component, which rests on a circular anti-gravity cradle which allows for 360° movement. Though several different configurations of the gun have appeared, the chassis of the basic version offers little protection for the gunner other than two flaps of armor on the side flanks.<ref>'''Halo: Reach'''</ref> A heavier armored version of the weapon also exists; this variant provides excellent front and side protection for the gunner. | ||
*{{Pattern|Rizsheda|Shade}} | |||
<gallery> | |||
File:Type26 ASG.png|''Rizsheda''-pattern Shade | |||
</gallery> | |||
The ''Rizsheda''-pattern Shade was used by the [[Prophet of Truth]]'s forces in the final month of the Human-Covenant War until his death at the hands of the Arbiter [[Thel 'Vadam]].{{Ref/Game|Id=H3|[[Halo 3]]}} The ''Rizsheda'' variant is equipped witb a 360° platform similar to the ''Preksheda'' variant and more protection to the the gunner. | |||
*[[Eeo'Pimu-pattern Shade|''Eeo'pimu''-pattern Shade]] | |||
<gallery> | |||
File:H2 - T27 Shade ASG.png|''Eeo'pimu''-pattern Shade | File:H2 - T27 Shade ASG.png|''Eeo'pimu''-pattern Shade | ||
</gallery> | |||
The ''Eeo-pimu''-pattern Shade is one of the rarer variants of the Shade turret. Like the other variants, it is made up of a turret component resting on an anti-gravity mount. The ''Eeo'pimu'' variant is equipped with a frontal energy shield to protect the gunner. It is lighter in design than the other variants and thus far more portable.{{Ref/Reuse|vis}} It fires red plasma bolts similar to the [[heavy plasma cannon]] of the {{Pattern|Ru'swum|Phantom}}.<ref name="h2">'''Halo 2'''</ref> | |||
The ''Eeo'pimu''-pattern Shade saw use by the [[Prophet of Regret]]'s occupation forces deployed from ''[[Solemn Penance]]'' to [[New Mombasa]] and [[Installation 05]] in [[2552]].{{Ref/Reuse|h2}} | |||
*{{Pattern|Mamua'uda|Shade}} | |||
<gallery> | |||
File:HCEA-T29ShadeASG.png|''Mamua'uda''-pattern Shade | File:HCEA-T29ShadeASG.png|''Mamua'uda''-pattern Shade | ||
</gallery> | </gallery> | ||
The ''Mamua'uda''-pattern Shade consists of a sturdy base of three legs and a floating, mobile, turret-like seat with control systems for its plasma cannon. It fires three rounds of slow, purple plasma bolts at once, and has very limited precision and a medium rate of fire. It provides greater mobility than some of the other variants, at the expense of protection.{{Ref/Reuse|vis}} | |||
*{{Pattern|Sho'riru|Shade}} | |||
<gallery> | |||
File:H4-T55ShadeASG.png|''Sho'riru''-pattern Shade | |||
</gallery> | |||
The ''Sho'riru''-pattern Shade is a more recently-encountered model, notably deployed by [[Jul 'Mdama's Covenant]] during the [[First Battle of Requiem|first]] and [[Second Battle of Requiem|second]] battles of [[Requiem]] in [[2557]] and [[2558]], respectively.<ref name="H4">'''Halo 4'''</ref> | |||
*{{Pattern|Bmur'resh|Shade}} | |||
<gallery> | |||
File:H5G - Shade render.png|''Bmur'resh''-pattern Shade | |||
</gallery> | |||
The ''Bmur'resh''-pattern Shade was utilised by both the [[Swords of Sanghelios]] and [[Jul 'Mdama's Covenant]] during the [[Battle of Kamchatka]], [[Battle of Nuusra]] and the [[Battle of Sunaion]] in [[2558]].{{Ref/Game|Id=H5SoS|Halo 5: Guardians|Swords of Sanghelios (level)}} | |||
===Banished Shade=== | ===Banished Shade=== | ||
*[[Banished Shade|Shade (Halo Wars 2)]] | |||
<gallery> | |||
File:HW2 Artwork ShadeDrop.jpg | |||
<gallery | </gallery> | ||
File:HINF | During the occupation of [[Installation 00]] in [[2559]], [[Yapyap]] used an unidentified variant of the Banished Shade turret during his rebellion against the Banished.<ref name="HW2">'''Halo Wars 2'''</ref> | ||
*[[Bolroci Workshop Shade]] | |||
<gallery> | |||
File:HINF XGS2020 Shade 3.png|Bolroci Workshop Shade | |||
</gallery> | </gallery> | ||
During the [[Battle for Zeta Halo]], Escharum's forces used a variant similar to the ''Preksheda'' variant with energy shielding in place of armor plating used in the ''Rizsheda'' variant.{{Ref/Game|id=HINF|[[Halo Infinite]]}} | |||
==In-game== | ==In-game== | ||
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The Shade makes an appearance in ''[[Halo Wars]]'' and is identical to the Type-29 Shade from ''Halo: Combat Evolved''. Anti-air and anti-vehicle variants of the Type-26 Shade are also introduced in ''Halo: Reach''. | The Shade makes an appearance in ''[[Halo Wars]]'' and is identical to the Type-29 Shade from ''Halo: Combat Evolved''. Anti-air and anti-vehicle variants of the Type-26 Shade are also introduced in ''Halo: Reach''. | ||
*In [[Forge/Halo: Reach | *In [[Forge/Halo: Reach]], the shade turret is the only covenant vehicle that can be colored based on the team, only changing the base of the turret | ||
===Campaign tactics=== | ===Campaign tactics=== | ||
*Heavy weapons, vehicles or grenades are perfect to destroy Shades. | *Heavy weapons, vehicles or grenades are perfect to destroy Shades. | ||
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File:HCEA-T29ShadeASG.png|A ''Mamua'uda''-pattern Shade in ''Halo: Combat Evolved Anniversary''. | File:HCEA-T29ShadeASG.png|A ''Mamua'uda''-pattern Shade in ''Halo: Combat Evolved Anniversary''. | ||
File:H4-T55ShadeASG.png|A ''Sho'riru''-pattern Shade in ''Halo 4''. | File:H4-T55ShadeASG.png|A ''Sho'riru''-pattern Shade in ''Halo 4''. | ||
File:H5G - Shade render.png|A standard variant of the ''Bmur'resh''-pattern Shade in ''Halo 5: Guardians''. | |||
File:Halo 5 Anti-air shade.png| A fuel rod variant of the ''Bmur'resh''-pattern Shade in ''Halo 5: Guardians''. | File:Halo 5 Anti-air shade.png| A fuel rod variant of the ''Bmur'resh''-pattern Shade in ''Halo 5: Guardians''. | ||
File:HW2 Artwork ShadeDrop.jpg|[[Blitz]] card of a Banished Shade in ''Halo Wars 2''. | |||
File:HW2-Shades.png|Banished Shades in ''Halo Wars 2''. | |||
File:HINF ShadeTurret.jpg|A Bolroci Workshop Shade in ''Halo Infinite''. | File:HINF ShadeTurret.jpg|A Bolroci Workshop Shade in ''Halo Infinite''. | ||
</gallery> | </gallery> | ||
==List of appearances== | ==List of appearances== | ||
*''[[Halo: The Fall of Reach]]'' {{1st}} | *''[[Halo: The Fall of Reach]]'' {{1st}} | ||
*''[[Halo: Combat Evolved]]'' | *''[[Halo: Combat Evolved]]'' | ||
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**''[[Palace Hotel]]'' | **''[[Palace Hotel]]'' | ||
*''[[Halo: Reach]]'' | *''[[Halo: Reach]]'' | ||
*''[[Halo: Combat Evolved Anniversary]]'' | *''[[Halo: Combat Evolved Anniversary]]'' | ||
*''[[Halo 4]]'' | *''[[Halo 4]]'' | ||
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*''[[Halo: Legacy of Onyx]]'' {{Mo}} | *''[[Halo: Legacy of Onyx]]'' {{Mo}} | ||
*''[[Halo Infinite]]'' | *''[[Halo Infinite]]'' | ||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | {{Ref/Sources}} |