Editing Series 7: Elite

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{{Status|Gameplay}}
{{Era|RW}}
{{Disambig header|the content update released for Halo: The Master Chief Collection|the seasonal update for [[Halo Wars 2]]|Season 7 (Halo Wars 2)}}
{{Infobox/Season
{{Infobox/Season
|name=Season 7: Elite
|name=Season 7: Elite
|image=[[File:HTMCC Season7 Emblem.png|center|x75px]]<br>[[File:HTMCC S7 Keyart Logoless.png|300px]]
|image=
|prev=[[Series 6: Raven]]
|prev=[[Season 6: Raven]]
|next=[[Series 8: Mythic]]
|next=[[Season 8]]
|start=[[2021 (real world)#June|June 23, 2021]]{{Ref/Twitter|Id=Release|Halo|1405149551409852416|Halo|Quote=It's time to brush up on your Sangheili. Ignite your Energy Swords and prepare your best battlecry - MCC Season 7: Elite, arrives for free in just one week on June 23rd.}}
|start=[[2021 (real world)#June|June 23, 2021]]{{Ref/Twitter|Id=Release|Halo|1405149551409852416|Halo|Quote=It's time to brush up on your Sangheili. Ignite your Energy Swords and prepare your best battlecry - MCC Season 7: Elite, arrives for free in just one week on June 23rd.}}
|end=[[2021 (real world)#October|October 13, 2021]]{{Ref/Generic|Id=S8Trailer|[[Go Medieval]]}}
|end=
|numtiers=100
|numtiers=100
|totalcost={{SeasonPoint|100}} {{C|Standard unlocks}}<br>{{SeasonPoint|144}} {{C|All unlocks, including season-specific Exchange content}}
|totalcost={{SeasonPoint|100}} {{C|Standard unlocks}}
|games=*''[[Halo: Combat Evolved]]''
|games=*''[[Halo: Combat Evolved]]''
*''[[Halo 3]]''
*''[[Halo 3]]''
*''[[Halo 4]]''
*''[[Halo 4]]''
}}
}}
'''Season 7: Elite''' is a [[season]] for ''[[Halo: The Master Chief Collection]]'', released on [[2021 (real world)#June|June 23, 2021]].{{Ref/Reuse|Release}} As of [[2020|December 2020]], plans had been laid internally at [[343 Industries]] for this season.{{Ref/Site|Id=MCCDevUpdateDec2020|D=28|M=2|Y=2021|URL=https://www.halowaypoint.com/en-us/news/mcc-development-retrospective-december-2020|Site=Halo Waypoint|Page=News, MCC Development Retrospective – December 2020}} The season's name and emblem are related to the [[Sangheili]]  species, with the emblem being a [[Type-1 energy sword]] and an Sangheili's eye in the sword's handle. This season notably included long-awaited additions to Elite-focused armor customisation in ''Halo 3'', in the form of seven new harnesses, alongside the four [[Champions Bundle]] armors from ''[[Halo 4]]''{{Ref/Site|Id=MCCCanonFodderMay2021|D=21|M=5|Y=2021|URL=https://www.halowaypoint.com/en-us/news/art-of-wort|Site=Halo Waypoint|Page=News, Art of Wort Canon Fodder}} and the [[Project KEYSTONE|KEYSTONE]] helmet, based on ''[[Halo Infinite]]''<nowiki>'</nowiki>s [[MJOLNIR Powered Assault Armor/Mark VII|Mark VII]] helmet, for ''Halo 4'' as an exclusive item in "The Exchange" store.
'''Season 7: Elite''' is a planned upcoming [[season]] for ''[[Halo: The Master Chief Collection]]'', anticipated to release on [[2021 (real world)#June|June 23, 2021]].{{Ref/Reuse|Release}} As of [[2020|December 2020]], plans had been laid internally at [[343 Industries]] for this season.{{Ref/Site|Id=MCCDevUpdateDec2020|D=28|M=2|Y=2021|URL=https://www.halowaypoint.com/en-us/news/mcc-development-retrospective-december-2020|Site=Halo Waypoint|Page=News, MCC Development Retrospective – December 2020}} This season will notably include long-awaited additions to Elite-focused armor customisation in ''Halo 3'', in the form of seven new harnesses, alongside the four [[Champions Bundle]] armors from ''[[Halo 4]]''{{Ref/Site|Id=MCCCanonFodderMay2021|D=21|M=5|Y=2021|URL=https://www.halowaypoint.com/en-us/news/art-of-wort|Site=Halo Waypoint|Page=News, Art of Wort Canon Fodder}} and the [[Project KEYSTONE|KEYSTONE]] helmet, based on ''[[Halo Infinite]]''<nowiki>'</nowiki>s [[MJOLNIR Powered Assault Armor/Mark VII|Mark VII]] helmet, for ''Halo 4'' as an exclusive item in "The Exchange" store.


In addition to the new customization content, Season 7 also introduced changes to the classic ''[[Halo: Combat Evolved]]'' graphics to better reflect the original [[Xbox]] version of the game, rather than the [[2003]] [[Halo: Combat Evolved (PC port)|PC port]] which introduced [[List of discrepancies between Halo: Combat Evolved versions|many graphical issues]]. Furthermore, the season also features improvements to the ''[[Halo Online]]'' maps [[Waterfall]] and [[Edge]], which have been added to ''[[Halo 3]]'' matchmaking, and general bug fixes,{{Ref/Site|URL=https://www.halowaypoint.com/en-us/forums/243780d3b80b4bb6ac7917a8942286db/topics/mcc-development-flighting-updates/3e3252e1-297a-4590-a7ab-67c133b3d37d/posts?page=5|Id=MCCFridayDevBlog|Site=Halo Waypoint|Page=Forums, MCC Development & Flighting Updates|D=13|M=5|Y=2021}} with Edge being finally added as a playable map with this Season.
In addition to the new customization content, Season 7 will also introduce changes to the classic ''[[Halo: Combat Evolved]]'' graphics to better reflect the original [[Xbox]] version of the game, rather than the [[2003]] [[Halo: Combat Evolved (PC port)|PC port]] which introduced [[List of discrepancies between Halo: Combat Evolved versions|many graphical issues]]. Furthermore, the season will also feature improvements to the ''[[Halo Online]]'' maps [[Waterfall]] and [[Edge]], which have been added to ''[[Halo 3]]'', and general bug fixes,{{Ref/Site|URL=https://www.halowaypoint.com/en-us/forums/243780d3b80b4bb6ac7917a8942286db/topics/mcc-development-flighting-updates/3e3252e1-297a-4590-a7ab-67c133b3d37d/posts?page=5|Id=MCCFridayDevBlog|Site=Halo Waypoint|Page=Forums, MCC Development & Flighting Updates|D=13|M=5|Y=2021}} with Edge being finally added as a playable map with this Season.


The ''Master Chief Collection''<nowiki>'</nowiki>s Custom Games Browser, which had previously been briefly tested publicly on retail also launched this season, with support for ''[[Halo: Reach]]''.{{Ref/Site|Id=MCCDevUpdateJune2021|D=11|M=6|Y=2021|URL=https://www.halowaypoint.com/en-us/forums/243780d3b80b4bb6ac7917a8942286db/topics/mcc-development-flighting-updates/3e3252e1-297a-4590-a7ab-67c133b3d37d/posts?page=5#post89|Site=Halo Waypoint|Page=MCC DEVELOPMENT & FLIGHTING UPDATES}} Players are now be able to host their own matches available to the public. Other games are eventually planned to be brought to the Custom Games Browser at a later date.
The ''Master Chief Collection''<nowiki>'</nowiki>s Custom Games Browser, which had previously been briefly tested publicly on retail will launch this season, with support for ''[[Halo: Reach]]''.{{Ref/Site|Id=MCCDevUpdateJune2021|D=11|M=6|Y=2021|URL=https://www.halowaypoint.com/en-us/forums/243780d3b80b4bb6ac7917a8942286db/topics/mcc-development-flighting-updates/3e3252e1-297a-4590-a7ab-67c133b3d37d/posts?page=5#post89|Site=Halo Waypoint|Page=MCC DEVELOPMENT & FLIGHTING UPDATES}} Players will now be able to host their own matches available to the public. Other games are planned to be brought to the Custom Games Browser at a later date.
 
Concurrent to the launch of Season 7, the [[Halo: Combat Evolved Mod Tools|''Halo: Combat Evolved'' Mod Tools]] were also launched for players on [[Steam]].


==Season content==
==Season content==
The following was implemented in Season 7:
The following is due to be implemented in Season 7:
{{Col-begin}}
{{Col-begin}}
{{Col-2}}
{{Col-2}}
===''Halo: The Master Chief Collection''===
===''Halo: The Master Chief Collection''===
*Custom Game Browser support for ''[[Halo: Reach]]''.
*''[[Halo 3: ODST]]''<nowiki>'</nowiki>s and ''[[Halo: Reach]]''<nowiki>'</nowiki>s [[Firefight]] will be added to the Match Composer; Crossplay will be also enabled in both Firefight modes.{{Ref/Site|URL= https://www.halowaypoint.com/en-us/forums/243780d3b80b4bb6ac7917a8942286db/topics/mcc-development-flighting-updates/3e3252e1-297a-4590-a7ab-67c133b3d37d/posts?page=5#post88|Id=MCCFlightUp|Site=Halo Waypoint|Page=MCC Development & Flighting Updates|D=04|M=6|Y=2021}}
*''[[Halo 3: ODST]]''<nowiki>'</nowiki>s and ''Halo: Reach''<nowiki>'</nowiki>s [[Firefight]] will be added to the Match Composer; Crossplay will be also enabled in both Firefight modes.{{Ref/Site|URL= https://www.halowaypoint.com/en-us/forums/243780d3b80b4bb6ac7917a8942286db/topics/mcc-development-flighting-updates/3e3252e1-297a-4590-a7ab-67c133b3d37d/posts?page=5#post88|Id=MCCFlightUp|Site=Halo Waypoint|Page=MCC Development & Flighting Updates|D=04|M=6|Y=2021}}
*19 new [[Nameplates/Halo: The Master Chief Collection#Season 7: Elite|nameplates]]
*19 new [[Nameplates/Halo: The Master Chief Collection#Season 7: Elite|nameplates]]


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**5 for the [[M12A1 Rocket Warthog|Rocket Warthog]]
**5 for the [[M12A1 Rocket Warthog|Rocket Warthog]]
*Several graphical improvements to bring the version of the game featured in ''The Master Chief Collection'' (based on the [[Gearbox Software|Gearbox]] [[Halo: Combat Evolved (PC port)|PC port]]) up to visual parity with the original [[Xbox]] release. See [[List of discrepancies between Halo: Combat Evolved versions|here]] for a list of some of the visual differences between various iterations.
*Several graphical improvements to bring the version of the game featured in ''The Master Chief Collection'' (based on the [[Gearbox Software|Gearbox]] [[Halo: Combat Evolved (PC port)|PC port]]) up to visual parity with the original [[Xbox]] release. See [[List of discrepancies between Halo: Combat Evolved versions|here]] for a list of some of the visual differences between various iterations.
*[[Halo: Combat Evolved Mod Tools|Additional mod support]] more akin to ''[[Halo: Custom Edition]]''.{{Ref/Site|URL=https://www.twitch.tv/videos/1050985927|Site=Twitch|Page=Halo: The Master Chief Collection with DERSKY!|D=16|M=6|Y=2021|Detail=18:35}}
*Additional mod support more akin to ''[[Halo: Custom Edition]]''.{{Ref/Site|URL=https://www.twitch.tv/videos/1050985927|Site=Twitch|Page=Halo: The Master Chief Collection with DERSKY!|D=16|M=6|Y=2021|Detail=18:35}}


===''Halo 3''===
===''Halo 3''===
*One new map for Halo 3 from Halo Online: [[Edge]]
*One new map for Halo 3 from Halo Online: [[Edge]]


*Seven new Elite [[Armor customization (Halo 3)|armor permutations]]:{{Ref/Reuse|MCCCanonFodderMay2021}}
*Seven new Elite [[Armor permutations (Halo 3)|armor permutations]]:{{Ref/Reuse|MCCCanonFodderMay2021}}
**[[Keepward harness|Keepward]]
**[[Keepward harness|Keepward]]
**[[Accord harness|Accord]]
**[[Accord harness|Accord]]
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**[[Artisan harness|Artisan]]
**[[Artisan harness|Artisan]]


*7 new weapon [[Skins (Halo 3)|skins]]:{{Ref/Reuse|MCCCanonFodderMay2021}}
*7 new weapon [[Skins (Halo 3)|skins]] and 4 new vehicle skins:{{Ref/Reuse|MCCCanonFodderMay2021}}
**7 for the [[Type-1 energy sword|Energy Sword]]  (One unlockable via challenge; four unlockable via "The Exchange")
**7 for the [[Type-1 energy sword|Energy Sword]]  (One unlockable via challenge; one unlockable via "The Exchange")
**3 for the [[M12 Warthog|Warthog]]
**1 for the [[M12G1 Gauss Warthog|Gauss Warthog]]


*Seven new techsuits
*Seven new techsuits
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**GEN2 Umber
**GEN2 Umber
**GEN2 Army Green
**GEN2 Army Green
**GEN2 Burnt Ground (Unlockable via "The Exchange")
**GEN2 Burnt Ground
**GEN2 Cold Mud (Unlockable via "The Exchange")
**GEN2 Cold Mud
**GEN2 Purplex (Unlockable via "The Exchange")
**GEN2 Purplex
**GEN2 Slate Grey
**GEN2 Slate Grey
{{Col-2}}
{{Col-2}}
===''Halo: Reach''===
*Custom Games Browser support


===''Halo 4''===
===''Halo 4''===
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**[[PREFECT-class Mjolnir|Prefect]]
**[[PREFECT-class Mjolnir|Prefect]]
**[[ODST armor (MJOLNIR)|ODST]]
**[[ODST armor (MJOLNIR)|ODST]]
*16 new [[Weapon skins (Halo 4)|weapon skins]] previously [[Cut Halo 4 customization|cut from]] ''Halo 4'', or only available exclusively via [[McFarlane Toys/Halo 4 Series 2|''Halo 4'' Series 2]] figurines.
*16 new [[Weapon skins (Halo 4)|weapon skins]] previously cut from ''Halo 4'', or only available exclusively via [[McFarlane Toys/Halo 4 Series 2|''Halo 4'' Series 2]] figurines.
**2 for the [[MA5D assault rifle|Assault Rifle]]
**2 for the [[MA5D assault rifle|Assault Rifle]]
**3 for the [[BR85HB battle rifle|Battle Rifle]] (One unlockable via challenge)
**3 for the [[BR85HB battle rifle|Battle Rifle]] (One unlockable via challenge)
**4 for the [[M395 DMR|DMR]]
**4 for the [[M395 DMR|DMR]]
**1 for the [[Kelos'vaarda-pattern storm rifle|Storm Rifle]]
**1 for the [[Type-55 storm rifle|Storm Rifle]]
**1 for the [[Vostu-pattern carbine|Carbine]]
**1 for the [[Type-51 carbine|Carbine]]
**1 for the [[Z-130 Suppressor|Suppressor]]
**1 for the [[Z-130 Suppressor|Suppressor]]
**4 for the [[M6H magnum|Magnum]]
**4 for the [[M6H magnum|Magnum]]
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===Page 1===
===Page 1===
{| class="wikitable sortable" style="width: 75%;"
{| class="wikitable sortable"
|- align="center"
|- align="center"
! style="width: 10%"|Tier
!width="75px"|Tier !! Unlock requirements !! Unlocks !! Images
! style="width: 10%"|Unlock requirements
! style="width: 35%"|Unlocks
! style="width: 20%"|Images
! style="width: 25%"|Game
|- align="center"
|- align="center"
| 1 || {{SeasonPoint|1}} || Bloodblade Energy Sword skin || [[File:H3 EnergySword Bloodblade Skin.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
| 1 || {{SeasonPoint|1}} || Bloodblade Energy Sword skin ||  
|- align="center"
|- align="center"
| 2 || {{SeasonPoint|1}} || Mark V helmet || [[File:HTMCC H4 MarkV Helmet Icon.png|75px]] || [[File:HTMCC Halo4 Emblem.png|120px]]
| 2 || {{SeasonPoint|1}} || Mark V helmet ||  
|- align="center"
|- align="center"
| 3 || {{SeasonPoint|1}} || General helmet || [[File:HTMCC H3 General Helmet Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
| 3 || {{SeasonPoint|1}} || General helmet ||  
|- align="center"
|- align="center"
| 4 || {{SeasonPoint|1}} || Keepward helmet || [[File:HTMCC H3 Keepward Helmet Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
| 4 || {{SeasonPoint|1}} || Keepward helmet ||  
|- align="center"
|- align="center"
| 5 || {{SeasonPoint|1}} || Ossoona helmet || [[File:HTMCC H3 Ossoona Helmet Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
| 5 || {{SeasonPoint|1}} || Ossoona helmet ||  
|- align="center"
|- align="center"
| 6 || {{SeasonPoint|1}} || Red Shift animated nameplate|| [[File:HTMCC Nameplate RedShift.png|frameless|center]] || [[File:HTMCC Emblem.png|120px]]
| 6 || {{SeasonPoint|1}} ||||  
|- align="center"
|- align="center"
| 7 || {{SeasonPoint|1}} || Scion helmet || [[File:HTMCC H3 Scion Helmet Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
| 7 || {{SeasonPoint|1}} || Scion helmet ||  
|- align="center"
|- align="center"
| 8 || {{SeasonPoint|1}} || Mausoleum nameplate|| [[File:HTMCC Nameplate Mausoleum.png|frameless|center]] || [[File:HTMCC Emblem.png|120px]]
| 8 || {{SeasonPoint|1}} ||||  
|- align="center"
|- align="center"
| 9 || {{SeasonPoint|1}} || GEN2 Umber techsuit|| [[File:HTMCC H3 Umber Techsuit Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
| 9 || {{SeasonPoint|1}} ||||  
|- align="center"
|- align="center"
| 10 || {{SeasonPoint|1}} || Seneschal helmet|| [[File:HTMCC H3 Seneschal Helmet Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
| 10 || {{SeasonPoint|1}} || Seneschal helmet||  
|}
|}


===Page 2===
===Page 2===
{| class="wikitable sortable" style="width: 75%;"
{| class="wikitable sortable"
|- align="center"
|- align="center"
! style="width: 10%"|Tier
!width="75px"|Tier !! Unlock requirements !! Unlocks !! Images
! style="width: 10%"|Unlock requirements
! style="width: 35%"|Unlocks
! style="width: 20%"|Images
! style="width: 25%"|Game
|- align="center"
|- align="center"
| 11 || {{SeasonPoint|1}} || Mr. Leet nameplate || [[File:HTMCC Nameplate MrLeet.png|frameless|center]] || [[File:HTMCC Emblem.png|120px]]
| 1 || {{SeasonPoint|1}} || Mr. Leet nameplate ||  
|- align="center"
|- align="center"
| 12 || {{SeasonPoint|1}} || Keepward chest || [[File:HTMCC H3 Keepward Chest Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
| 2 || {{SeasonPoint|1}} || Keepward chest ||  
|- align="center"
|- align="center"
| 13 || {{SeasonPoint|1}} || Magnum Edgework skin || [[File:H4 Pistol EWK Skin.png|75px]] || [[File:HTMCC Halo4 Emblem.png|120px]]
| 3 || {{SeasonPoint|1}} || Magnum Edgework skin ||  
|- align="center"
|- align="center"
| 14 || {{SeasonPoint|1}} || Artisan helmet || [[File:HTMCC H3 Artisan Helmet Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
| 4 || {{SeasonPoint|1}} || Artisan helmet ||  
|- align="center"
|- align="center"
| 15 || {{SeasonPoint|1}} || Blue Shift animated nameplate|| [[File:HTMCC Nameplate BlueShift.png|frameless|center]] || [[File:HTMCC Emblem.png|120px]]
| 5 || {{SeasonPoint|1}} || ||  
|- align="center"
|- align="center"
| 16 || {{SeasonPoint|1}} || Mark V chest || [[File:HTMCC H4 MarkV Chest Icon.png|75px]] || [[File:HTMCC Halo4 Emblem.png|120px]]
| 6 || {{SeasonPoint|1}} || Mark V chest ||  
|- align="center"
|- align="center"
| 17 || {{SeasonPoint|1}} || Supercombine nameplate|| [[File:HTMCC Nameplate Supercombine.png|frameless|center]] || [[File:HTMCC Emblem.png|120px]]
| 7 || {{SeasonPoint|1}} ||||  
|- align="center"
|- align="center"
| 18 || {{SeasonPoint|1}} || Ricochet and Ricochet HMTM helmets || [[File:HTMCC H4 Ricochet Helmet Icon.png|75px]][[File:HTMCC H4 Ricochet HMTM Helmet Icon.png|75px]] || [[File:HTMCC Halo4 Emblem.png|120px]]
| 8 || {{SeasonPoint|1}} || Ricochet helmet ||  
|- align="center"
|- align="center"
| 19 || {{SeasonPoint|1}} || Assault Rifle Riptide skin || [[File:H4 AssaultRifle RPT Skin.png|75px]] || [[File:HTMCC Halo4 Emblem.png|120px]]
| 9 || {{SeasonPoint|1}} || Assault Rifle Riptide skin ||  
|- align="center"
|- align="center"
| 20 || {{SeasonPoint|1}} || Speaking Truth animated nameplate|| [[File:HTMCC Nameplate SpeakingTruth.png|frameless|center]] || [[File:HTMCC Emblem.png|120px]]
| 10 || {{SeasonPoint|1}} ||||  
|}  
|}


===Page 3===
===Page 3===
{| class="wikitable sortable" style="width: 75%;"
{| class="wikitable sortable"
|- align="center"
|- align="center"
! style="width: 10%"|Tier
!width="75px"|Tier !! Unlock requirements !! Unlocks !! Images
! style="width: 10%"|Unlock requirements
! style="width: 35%"|Unlocks
! style="width: 20%"|Images
! style="width: 25%"|Game
|- align="center"
|- align="center"
| 21 || {{SeasonPoint|1}} || Ossoona chest || [[File:HTMCC H3 Ossoona Chest Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
| 1 || {{SeasonPoint|1}} || Ossoona chest ||  
|- align="center"
|- align="center"
| 22 || {{SeasonPoint|1}} || GEN2 Army Green techsuit || [[File:HTMCC H3 ArmyGreen Techsuit Chest Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
| 2 || {{SeasonPoint|1}} ||||  
|- align="center"
|- align="center"
| 23 || {{SeasonPoint|1}} || General chest || [[File:HTMCC H3 General Chest Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
| 3 || {{SeasonPoint|1}} || General chest ||  
|- align="center"
|- align="center"
| 24 || {{SeasonPoint|1}} || Magnum Blood skin || [[File:H4 Pistol BLD Skin.png|75px]] || [[File:HTMCC Halo4 Emblem.png|120px]]
| 4 || {{SeasonPoint|1}} || Magnum Blood skin ||  
|- align="center"
|- align="center"
| 25 || {{SeasonPoint|1}} || Pestilence armor effect || [[File:H4 Pestilence Effect Icon.png|75px]] || [[File:HTMCC Halo4 Emblem.png|120px]]
| 5 || {{SeasonPoint|1}} || Pestilence armor effect (Halo 4) ||  
|- align="center"
|- align="center"
| 26 || {{SeasonPoint|1}} || Assault nameplate|| [[File:HTMCC Nameplate Assault 2.png|frameless|center]] ||  [[File:HTMCC Emblem.png|120px]]
| 6 || {{SeasonPoint|1}} ||||  
|- align="center"
|- align="center"
| 27 || {{SeasonPoint|1}} || Seneschal forearms || [[File:HTMCC H3 Seneschal Forearm Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
| 7 || {{SeasonPoint|1}} || Seneschal forearms ||  
|- align="center"
|- align="center"
| 28 || {{SeasonPoint|1}} || Pixel Flair nameplate|| [[File:HTMCC Nameplate PixelFlair.png|frameless|center]] || [[File:HTMCC Emblem.png|120px]]
| 8 || {{SeasonPoint|1}} ||||  
|- align="center"
|- align="center"
| 29 || {{SeasonPoint|1}} || DMR Bones skin || [[File:H4 DMR BNS Skin.png|75px]] || [[File:HTMCC Halo4 Emblem.png|120px]]
| 9 || {{SeasonPoint|1}} || DMR Bones skin ||  
|- align="center"
|- align="center"
| 30 || {{SeasonPoint|1}} || Ricochet chest || [[File:HTMCC H4 Ricochet Chest Icon.png|75px]] || [[File:HTMCC Halo4 Emblem.png|120px]]
| 10 || {{SeasonPoint|1}} || Ricochet chest ||  
|}  
|}


===Page 4===
===Page 4===
{| class="wikitable sortable" style="width: 75%;"
{| class="wikitable sortable"
|- align="center"
|- align="center"
! style="width: 10%"|Tier
!width="75px"|Tier !! Unlock requirements !! Unlocks !! Images
! style="width: 10%"|Unlock requirements
! style="width: 35%"|Unlocks
! style="width: 20%"|Images
! style="width: 25%"|Game
|- align="center"
|- align="center"
| 31 || {{SeasonPoint|1}} || Accord helmet || [[File:HTMCC H3 Accord Helmet Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
| 1 || {{SeasonPoint|1}} || Accord helmet ||  
|- align="center"
|- align="center"
| 32 || {{SeasonPoint|1}} || Strike nameplate|| [[File:HTMCC Nameplate Strike.png|frameless|center]] || [[File:HTMCC Emblem.png|120px]]
| 2 || {{SeasonPoint|1}} ||||  
|- align="center"
|- align="center"
| 33 || {{SeasonPoint|1}} || Mark V forearms || [[File:HTMCC H4 MarkV ForearmIcon.png|75px]] || [[File:HTMCC Halo4 Emblem.png|120px]]
| 3 || {{SeasonPoint|1}} || Mark V forearms ||  
|- align="center"
|- align="center"
| 34 || {{SeasonPoint|1}} || Artisan chest || [[File:HTMCC H3 Artisan Chest Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
| 4 || {{SeasonPoint|1}} || Artisan chest ||  
|- align="center"
|- align="center"
| 35 || {{SeasonPoint|1}} || Storm Rifle Chill skin || [[File:H4 StormRifle CHL Skin.png|75px]] || [[File:HTMCC Halo4 Emblem.png|120px]]
| 5 || {{SeasonPoint|1}} || Storm Rifle Chill skin ||  
|- align="center"
|- align="center"
| 36 || {{SeasonPoint|1}} || Prefect helmet || [[File:HTMCC H4 Prefect Helmet Icon.png|75px]] || [[File:HTMCC Halo4 Emblem.png|120px]]
| 6 || {{SeasonPoint|1}} || Prefect helmet ||  
|- align="center"
|- align="center"
| 37 || {{SeasonPoint|1}} || Scion chest || [[File:HTMCC H3 Scion Chest Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
| 7 || {{SeasonPoint|1}} || Scion chest ||  
|- align="center"
| 38 || {{SeasonPoint|1}} || SOS animated nameplate || [[File:HTMCC Nameplate SOS.png|frameless|center]] || [[File:HTMCC Emblem.png|120px]]
|- align="center"
|- align="center"
| 39 || {{SeasonPoint|1}} || Accord chest|| [[File:HTMCC H3 Accord Chest Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
| 8 || {{SeasonPoint|1}} ||||  
|- align="center"
|- align="center"
| 40 || {{SeasonPoint|1}} || Heat of Battle animated nameplate || [[File:HTMCC Nameplate HeatOfBattle.png|frameless|center]] || [[File:HTMCC Emblem.png|120px]]
| 9 || {{SeasonPoint|1}} ||||  
|- align="center"
| 10 || {{SeasonPoint|1}} ||||  
|}
|}


===Page 5===
===Page 5===
{| class="wikitable sortable" style="width: 75%;"
{| class="wikitable sortable"
|- align="center"
|- align="center"
! style="width: 10%"|Tier
!width="75px"|Tier !! Unlock requirements !! Unlocks !! Images
! style="width: 10%"|Unlock requirements
! style="width: 35%"|Unlocks
! style="width: 20%"|Images
! style="width: 25%"|Game
|- align="center"
|- align="center"
| 41 || {{SeasonPoint|1}} || General forearms || [[File:HTMCC H3 General Forearm Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
| 1 || {{SeasonPoint|1}} || General forearms ||  
|- align="center"
|- align="center"
| 42 || {{SeasonPoint|1}} || Ossoona forearms || [[File:HTMCC H3 Ossoona Forearm Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
| 2 || {{SeasonPoint|1}} || Ossoona forearms ||  
|- align="center"
|- align="center"
| 43 || {{SeasonPoint|1}} || Inclement Weather armor effect || [[File:H4 InclementWeather Effect Icon.png|75px]] || [[File:HTMCC Halo4 Emblem.png|120px]]
| 3 || {{SeasonPoint|1}} || Inclement Weather armor effect (Halo 4) ||  
|- align="center"
|- align="center"
| 44 || {{SeasonPoint|1}} || Seneschal chest || [[File:HTMCC H3 Seneschal Chest Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
| 4 || {{SeasonPoint|1}} || ||  
|- align="center"
|- align="center"
| 45 || {{SeasonPoint|1}} || Mark V legs || [[File:HTMCC H4 MarkV Leg Icon.png|75px]] || [[File:HTMCC Halo4 Emblem.png|120px]]
| 5 || {{SeasonPoint|1}} || Mark V legs ||  
|- align="center"
|- align="center"
| 46 || {{SeasonPoint|1}} || Necroplasma Energy Sword skin || [[File:H3 EnergySword Necrophage Skin.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
| 6 || {{SeasonPoint|1}} || Necroplasma Energy Sword skin ||  
|- align="center"
|- align="center"
| 47 || {{SeasonPoint|1}} || Prefect chest || [[File:HTMCC H4 Prefect Chest Icon.png|75px]] || [[File:HTMCC Halo4 Emblem.png|120px]]
| 7 || {{SeasonPoint|1}} || Prefect chest ||  
|- align="center"
|- align="center"
| 48 || {{SeasonPoint|1}} || Accord forearms || [[File:HTMCC H3 Accord Forearm Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
| 8 || {{SeasonPoint|1}} || Accord forearms ||  
|- align="center"
|- align="center"
| 49 || {{SeasonPoint|1}} || Green Shift animated nameplate || [[File:HTMCC Nameplate GreenShift.png|frameless|center]] || [[File:HTMCC Emblem.png|120px]]
| 9 || {{SeasonPoint|1}} ||||  
|- align="center"
|- align="center"
| 50 || {{SeasonPoint|1}} || Ricochet forearms || [[File:HTMCC H4 Ricochet Forearm Icon.png|75px]] || [[File:HTMCC Halo4 Emblem.png|120px]]
| 10 || {{SeasonPoint|1}} || Ricochet forearms ||  
|}
|}


===Page 6===
===Page 6===
{| class="wikitable sortable" style="width: 75%;"
{| class="wikitable sortable"
|- align="center"
!width="75px"|Tier !! Unlock requirements !! Unlocks !! Images
|- align="center"
| 1 || {{SeasonPoint|1}} || Artisan forearms ||
|- align="center"
|- align="center"
! style="width: 10%"|Tier
| 2 || {{SeasonPoint|1}} || Keepward forearms ||  
! style="width: 10%"|Unlock requirements
! style="width: 35%"|Unlocks
! style="width: 20%"|Images
! style="width: 25%"|Game
|- align="center"
|- align="center"
| 51 || {{SeasonPoint|1}} || Artisan forearms || [[File:HTMCC H3 Artisan Forearm Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
| 3 || {{SeasonPoint|1}} ||||  
|- align="center"
| 52 || {{SeasonPoint|1}} || Keepward forearms || [[File:HTMCC H3 Keepward ForearmIcon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
|- align="center"
| 53 || {{SeasonPoint|1}} || Wrequiem nameplate|| [[File:HTMCC Nameplate Wrequiem.png|frameless|center]] || [[File:HTMCC Emblem.png|120px]]
| 4 || {{SeasonPoint|1}} ||||  
|- align="center"
| 54 || {{SeasonPoint|1}} || Seneschal legs|| [[File:HTMCC H3 Seneschal Leg Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
|- align="center"
| 55 || {{SeasonPoint|1}} || Mark V shoulders || [[File:HTMCC H4 MarkV RShoulder Icon.png|75px]][[File:HTMCC H4 MarkV LShoulder Icon.png|75px]] || [[File:HTMCC Halo4 Emblem.png|120px]]
| 5 || {{SeasonPoint|1}} || Mark V shoulders ||  
|- align="center"
|- align="center"
| 56 || {{SeasonPoint|1}} || Prefect forearms || [[File:HTMCC H4 Prefect Forearm Icon.png|75px]] || [[File:HTMCC Halo4 Emblem.png|120px]]
| 6 || {{SeasonPoint|1}} || Prefect forearms ||  
|- align="center"
|- align="center"
| 57 || {{SeasonPoint|1}} || Ricochet legs || [[File:HTMCC H4 Ricochet Leg Icon.png|75px]] || [[File:HTMCC Halo4 Emblem.png|120px]]
| 7 || {{SeasonPoint|1}} || Ricochet legs ||  
|- align="center"
|- align="center"
| 58 || {{SeasonPoint|1}} || Ossoona legs || [[File:HTMCC H3 Ossoona Leg Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
| 8 || {{SeasonPoint|1}} || Ossoona legs ||  
|- align="center"
|- align="center"
| 59 || {{SeasonPoint|1}} ||Gradient nameplate and Palmer nameplate || [[File:HTMCC Nameplate Gradient.png|frameless|center]][[File:HTMCC Nameplate Palmer.png|frameless|center]] || [[File:HTMCC Emblem.png|120px]]
| 9 || {{SeasonPoint|1}} ||||  
|- align="center"
|- align="center"
| 60 || {{SeasonPoint|1}} || Scion forearms || [[File:HTMCC H3 Scion Forearm Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
| 10 || {{SeasonPoint|1}} || Scion forearms ||  
|}
|}


===Page 7===
===Page 7===
{| class="wikitable sortable" style="width: 75%;"
{| class="wikitable sortable"
|- align="center"
|- align="center"
! style="width: 10%"|Tier
!width="75px"|Tier !! Unlock requirements !! Unlocks !! Images
! style="width: 10%"|Unlock requirements
! style="width: 35%"|Unlocks
! style="width: 20%"|Images
! style="width: 25%"|Game
|- align="center"
|- align="center"
| 61 || {{SeasonPoint|1}} || Ricochet shoulders || [[File:HTMCC H4 Ricochet RShoulder Icon.png|75px]][[File:HTMCC H4 Ricochet LShoulder Icon.png|75px]] || [[File:HTMCC Halo4 Emblem.png|120px]]
| 1 || {{SeasonPoint|1}} || Ricochet shoulders ||  
|- align="center"
|- align="center"
| 62 || {{SeasonPoint|1}} || Heart attack armor effect || [[File:HR HeartAttack Effect Icon.png|75px]] || [[File:HTMCC Halo4 Emblem.png|120px]]
| 2 || {{SeasonPoint|1}} || Birthday Party armor effect (Halo 4) ||  
|- align="center"
|- align="center"
| 63 || {{SeasonPoint|1}} || Keepward legs || [[File:HTMCC H3 Keepward Leg Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
| 3 || {{SeasonPoint|1}} ||||  
|- align="center"
|- align="center"
| 64 || {{SeasonPoint|1}} || Prefect legs || [[File:HTMCC H4 Prefect Leg Icon.png|75px]] || [[File:HTMCC Halo4 Emblem.png|120px]]
| 4 || {{SeasonPoint|1}} || Prefect legs ||  
|- align="center"
|- align="center"
| 65 || {{SeasonPoint|1}} || Ossoona shoulders || [[File:HTMCC H3 Ossoona RShoulder Icon.png|75px]][[File:HTMCC H3 Ossoona LShoulder Icon.png|75px]]|| [[File:HTMCC Halo3 Emblem.png|120px]]
| 5 || {{SeasonPoint|1}} || Ossoona shoulders ||  
|- align="center"
|- align="center"
| 66 || {{SeasonPoint|1}} || Artisan legs|| [[File:HTMCC H3 Artisan Leg Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
| 6 || {{SeasonPoint|1}} ||||  
|- align="center"
|- align="center"
| 67 || {{SeasonPoint|1}} || Battle Rifle Edgework skin || [[File:H4 BattleRifle EWK Skin.png|75px]] || [[File:HTMCC Halo4 Emblem.png|120px]]
| 7 || {{SeasonPoint|1}} || Battle Rifle Edgework skin ||  
|- align="center"
|- align="center"
| 68 || {{SeasonPoint|1}} || ODST helmet || [[File:HTMCC H4 ODST Helmet Icon.png|75px]] || [[File:HTMCC Halo4 Emblem.png|120px]]
| 8 || {{SeasonPoint|1}} || ODST helmet ||  
|- align="center"
|- align="center"
| 69 || {{SeasonPoint|1}} || Unlikely Allies animated nameplate|| [[File:HTMCC Nameplate UnlikelyAllies.png|frameless|center]] || [[File:HTMCC Emblem.png|120px]]
| 9 || {{SeasonPoint|1}} ||||  
|- align="center"
|- align="center"
| 70 || {{SeasonPoint|1}} || Seneschal shoulders || [[File:HTMCC H3 Seneschal RShoulder Icon.png|75px]][[File:HTMCC H3 Seneschal LShoulder Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
| 10 || {{SeasonPoint|1}} || Seneschal shoulders ||  
|}
|}


===Page 8===
===Page 8===
{| class="wikitable sortable" style="width: 75%;"
{| class="wikitable sortable"
|- align="center"
|- align="center"
! style="width: 10%"|Tier
!width="75px"|Tier !! Unlock requirements !! Unlocks !! Images
! style="width: 10%"|Unlock requirements
! style="width: 35%"|Unlocks
! style="width: 20%"|Images
! style="width: 25%"|Game
|- align="center"
|- align="center"
| 71 || {{SeasonPoint|1}} || Birthday Party armor effect || [[File:HR BirthdayParty Effect Icon.png|75px]] || [[File:HTMCC Halo4 Emblem.png|120px]]
| 1 || {{SeasonPoint|1}} || Birthday Party armor effect (Halo 4) || [[File:HR_BirthdayParty_Effect_Icon.png|75px]]
|- align="center"
|- align="center"
| 72 || {{SeasonPoint|1}} || Mandible nameplate|| [[File:HTMCC Nameplate Mandible.png|frameless|center]] || [[File:HTMCC Emblem.png|120px]]
| 2 || {{SeasonPoint|1}} ||||  
|- align="center"
|- align="center"
| 73 || {{SeasonPoint|1}} || Artisan shoulders|| [[File:HTMCC H3 Artisan RShoulder Icon.png|75px]][[File:HTMCC H3 Artisan LShoulder Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
| 3 || {{SeasonPoint|1}} ||||  
|- align="center"
|- align="center"
| 74 || {{SeasonPoint|1}} || Battle Rifle Maw skin || [[File:H4 BattleRifle MAW Skin.png|75px]] || [[File:HTMCC Halo4 Emblem.png|120px]]
| 4 || {{SeasonPoint|1}} || Battle Rifle Maw skin ||  
|- align="center"
|- align="center"
| 75 || {{SeasonPoint|1}} || Keepward shoulders || [[File:HTMCC H3 Keepward RShoulder Icon.png|75px]][[File:HTMCC H3 Keepward LShoulder Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
| 5 || {{SeasonPoint|1}} ||||  
|- align="center"
|- align="center"
| 76 || {{SeasonPoint|1}} || Accord legs || [[File:HTMCC H3 Accord Leg Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
| 6 || {{SeasonPoint|1}} ||||  
|- align="center"
|- align="center"
| 77 || {{SeasonPoint|1}} || Prefect shoulders || [[File:HTMCC H4 Prefect LShoulder Icon.png|75px]][[File:HTMCC H4 Prefect RShoulder Icon.png|75px]] || [[File:HTMCC Halo4 Emblem.png|120px]]
| 7 || {{SeasonPoint|1}} || Prefect shoulders ||  
|- align="center"
|- align="center"
| 78 || {{SeasonPoint|1}} || DMR Concrete skin || [[File:H4 DMR CTE Skin.png|75px]] || [[File:HTMCC Halo4 Emblem.png|120px]]
| 8 || {{SeasonPoint|1}} || DMR Concrete skin ||  
|- align="center"
|- align="center"
| 79 || {{SeasonPoint|1}} || Magnum Pixel skin || [[File:H4 Pistol PXL Skin.png|75px]] || [[File:HTMCC Halo4 Emblem.png|120px]]
| 9 || {{SeasonPoint|1}} || Magnum Pixel skin ||  
|- align="center"
|- align="center"
| 80 || {{SeasonPoint|1}} || ODST chest || [[File:HTMCC H4 ODST Chest Icon.png|75px]] || [[File:HTMCC Halo4 Emblem.png|120px]]
| 10 || {{SeasonPoint|1}} || ODST chest ||  
|}
|}


===Page 9===
===Page 9===
{| class="wikitable sortable" style="width: 75%;"
{| class="wikitable sortable"
|- align="center"
|- align="center"
! style="width: 10%"|Tier
!width="75px"|Tier !! Unlock requirements !! Unlocks !! Images
! style="width: 10%"|Unlock requirements
! style="width: 35%"|Unlocks
! style="width: 20%"|Images
! style="width: 25%"|Game
|- align="center"
|- align="center"
| 81 || {{SeasonPoint|1}} || Magnum Maw skin || [[File:H4 Pistol MAW Skin.png|75px]] || [[File:HTMCC Halo4 Emblem.png|120px]]
| 1 || {{SeasonPoint|1}} || Magnum Maw skin ||  
|- align="center"
|- align="center"
| 82 || {{SeasonPoint|1}} || Scion legs || [[File:HTMCC H3 Scion Leg Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
| 2 || {{SeasonPoint|1}} ||||  
|- align="center"
|- align="center"
| 83 || {{SeasonPoint|1}} || Suppressor Refractive skin || [[File:H4 Suppressor RFC Skin.png|75px]] || [[File:HTMCC Halo4 Emblem.png|120px]]
| 3 || {{SeasonPoint|1}} || Suppressor Refractive skin ||  
|- align="center"
|- align="center"
| 84 || {{SeasonPoint|1}} || Legendary armor effect || [[File:H4 Legendary Effect Icon.png|75px]] || [[File:HTMCC Halo4 Emblem.png|120px]]
| 4 || {{SeasonPoint|1}} || Legendary armor effect (Halo 4) ||  
|- align="center"
|- align="center"
| 85 || {{SeasonPoint|1}} || Carbine Engage skin || [[File:H4 Carbine ENG Sking.png|75px]] || [[File:HTMCC Halo4 Emblem.png|120px]]
| 5 || {{SeasonPoint|1}} || Carbine Engage skin ||  
|- align="center"
|- align="center"
| 86 || {{SeasonPoint|1}} || General legs || [[File:HTMCC H3 General Leg Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
| 6 || {{SeasonPoint|1}} ||||  
|- align="center"
|- align="center"
| 87 || {{SeasonPoint|1}} || Assault Rifle Pixel skin || [[File:H4 AssaultRifle PXL Skin.png|75px]] || [[File:HTMCC Halo4 Emblem.png|120px]]
| 7 || {{SeasonPoint|1}} || Assault Rifle Pixel skin ||  
|- align="center"
|- align="center"
| 88 || {{SeasonPoint|1}} || ODST forearms || [[File:HTMCC H4 ODST Forearm Icon.png|75px]] || [[File:HTMCC Halo4 Emblem.png|120px]]
| 8 || {{SeasonPoint|1}} || ODST forearms ||  
|- align="center"
|- align="center"
| 89 || {{SeasonPoint|1}} || Icons animated nameplate|| [[File:HTMCC Nameplate Icons.png|frameless|center]] || [[File:HTMCC Emblem.png|120px]]
| 9 || {{SeasonPoint|1}} ||||  
|- align="center"
|- align="center"
| 90 || {{SeasonPoint|1}} || Scion shoulders || [[File:HTMCC H3 Scion RShoulder Icon.png|75px]][[File:HTMCC H3 Scion LShoulder Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
| 10 || {{SeasonPoint|1}} || Scion shoulders ||  
|}
|}


===Page 10===
===Page 10===
{| class="wikitable sortable" style="width: 75%;"
{| class="wikitable sortable"
|- align="center"
!width="75px"|Tier !! Unlock requirements !! Unlocks !! Images
|- align="center"
|- align="center"
! style="width: 10%"|Tier
| 1 || {{SeasonPoint|1}} || General shoulders ||  
! style="width: 10%"|Unlock requirements
! style="width: 35%"|Unlocks
! style="width: 20%"|Images
! style="width: 25%"|Game
|- align="center"
|- align="center"
| 91 || {{SeasonPoint|1}} || General shoulders || [[File:HTMCC H3 General RShoulder Icon.png|75px]][[File:HTMCC H3 General LShoulder Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
| 2 || {{SeasonPoint|1}} || DMR Edgework skin ||  
|- align="center"
|- align="center"
| 92 || {{SeasonPoint|1}} || DMR Edgework skin || [[File:H4 DMR EWK Skin.png|75px]] || [[File:HTMCC Halo4 Emblem.png|120px]]
| 3 || {{SeasonPoint|1}} ||||  
|- align="center"
|- align="center"
| 93 || {{SeasonPoint|1}} || Revolution animated nameplate|| [[File:HTMCC Nameplate Revolution.png|frameless|center]] || [[File:HTMCC Emblem.png|120px]]
| 4 || {{SeasonPoint|1}} || ODST legs ||  
|- align="center"
|- align="center"
| 94 || {{SeasonPoint|1}} || ODST legs || [[File:HTMCC H4 ODST Leg Icon.png|75px]] || [[File:HTMCC Halo4 Emblem.png|120px]]
| 5 || {{SeasonPoint|1}} || Accord shoulders ||  
|- align="center"
|- align="center"
| 95 || {{SeasonPoint|1}} || Accord shoulders || [[File:HTMCC H3 Accord RShoulder Icon.png|75px]][[File:HTMCC H3 Accord LShoulder Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
| 6 || {{SeasonPoint|1}} || DMR Pixel skin ||  
|- align="center"
|- align="center"
| 96 || {{SeasonPoint|1}} || DMR Pixel skin || [[File:H4 DMR PXL Skin.png|75px]] || [[File:HTMCC Halo4 Emblem.png|120px]]
| 7 || {{SeasonPoint|1}} || ODST shoulders ||  
|- align="center"
|- align="center"
| 97 || {{SeasonPoint|1}} || ODST shoulders || [[File:HTMCC H4 ODST RShoulder Icon.png|75px]][[File:HTMCC H4 ODST LShoulder Icon.png|75px]] || [[File:HTMCC Halo4 Emblem.png|120px]]
| 8 || {{SeasonPoint|1}} || GEN2 tech suit ||  
|- align="center"
|- align="center"
| 98 || {{SeasonPoint|1}} || GEN2 Slate Grey tech suit || [[File:HTMCC H3 SlateGrey Techsuit Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
| 9 || {{SeasonPoint|1}} ||||  
|- align="center"
|- align="center"
| 99 || {{SeasonPoint|1}} || Mark of Legends animated nameplate|| [[File:HTMCC Nameplate MarkOfLegends.png|frameless|center]] || [[File:HTMCC Emblem.png|120px]]
| 10 || {{SeasonPoint|1}} || Eternal armor effect (Halo 4)||  
|- align="center"
| 100 || {{SeasonPoint|1}} || Eternal armor effect || [[File:H4 Eternal Effect Icon.png|75px]] || [[File:HTMCC Halo4 Emblem.png|120px]]
|}
 
===Challenge and Exchange unlocks===
{| class="wikitable" style="width: 75%;"
|-align="center"
! style="width: 15%"|Skin
! style="width: 15%"|Name
! style="width: 40%"|Unlock
! style="width: 10%"|Game
|-align="left"
|<center>[[File:H3 EnergySword EvocatisEdge Skin.png|75px]]</center>
|Evocati's Edge
|Season 7 [[Challenges/Halo: The Master Chief Collection|Challenge]]: Elite Swordplay<br/>Complete the Nice Slice and Keep Killer Challenges to earn the Evocati's Edge energy Sword skin.
|[[File:HTMCC Halo3 Emblem.png|120px]]
|-align="left"
|<center>[[File:HTMCC H3 TintedSmoke Techsuit.png|75px]]</center>
|GEN2 Tinted Smoke techsuit
|Season 7 [[Challenges/Halo: The Master Chief Collection|Challenge]]: Nightcrawler <br/>Complete the Bedtime Stories and Caesar Dressing challenges to earn the Gen2 Tinted Smoke techsuit.
|[[File:HTMCC Halo3 Emblem.png|120px]]
|-align="left"
|<center>[[File:H4 BattleRifle PXL Skin.png|75px]]</center>
|Pixel Battle Rifle skin
|Season 7 [[Challenges/Halo: The Master Chief Collection|Challenge]]: Pixel Perfect <br/>Complete the Brain Burst and Quattro King Challenges to earn the Pixel Battle Rifle skin.
|[[File:HTMCC Halo4 Emblem.png|120px]]
|}
|}


Line 442: Line 379:
===Menu artwork trailer===
===Menu artwork trailer===
{{Main|Battle The Heretics}}
{{Main|Battle The Heretics}}
On June 15, 2021, a trailer known as ''[[Battle The Heretics]]'' was released on YouTube Twitter to announce the release date of Season 7 and showcase the menu background for the season, depicting a {{Pattern|Irdnekt|Banshee}} in keeping with the Sangheili theme of the season. The video is accompanied by some voiceover of [[pilot]]s of the [[Anvil Initiative]]'s [[Union Wing]].{{Ref/Reuse|Release}}{{Ref/YouTube|V-nqMDkwpFc|HALO|Battle The Heretics <nowiki>|</nowiki> Halo: The Master Chief Collection - Season 7}}
On June 15, 2021, a trailer known as ''[[Battle The Heretics]]'' was released on YouTube Twitter to announce the release date of Season 7 and showcase the menu background for the season, depicting a [[Type-26C Banshee]] in keeping with the Sangheili theme of the season. The video is accompanied by some voiceover of [[pilot]]s of the [[Anvil Initiative]]'s [[Union Wing]].{{Ref/Reuse|Release}}{{Ref/YouTube|V-nqMDkwpFc|HALO|Battle The Heretics <nowiki>|</nowiki> Halo: The Master Chief Collection - Season 7}}


===Trailer===
===Trailer===
{{Main|Halo: The Master Chief Collection -  Season 7 Trailer}}
{{Main|Halo: The Master Chief Collection -  Season 7 Trailer}}
To showcase the release of Season 7 and its new customisation content, a trailer for the update was released on [[2021 (real world)#June|June 23, 2021]].
To showcase the release of Season 7 and its new customisation content, a trailer for the update was released on [[2021 (real world)#June|June 23, 2021]].
==Patch notes==
{{Tabcontainer
|title1=June 23 (season launch) patch notes (Version 1.2398.0.0)
|content1=
===June 23 patch notes (Version 1.2398.0.0)===
====Install Size by Version====
* [[Steam]]
** Max size of 12.4 GB
* Microsoft Store and Xbox Game Pass for PC
** Max size of 34.09 GB
* Xbox
** Max size of 32.77 GB
====New in this update====
=====New Season 7 customization content=====
New cosmetic content for ''Halo: Combat Evolved'', ''Halo 3'', and ''Halo 4'' is here as part of Season 7. For the first time, this includes new armor for Elites.{{Ref/Site|D=23|M=6|Y=2021|URL=https://support.halowaypoint.com/hc/en-us/articles/4402601893268-Halo-The-Master-Chief-Collection-MCC-Patch-Notes-June-2021|Site=Halo Support|Page=Halo: The Master Chief Collection (MCC) Patch Notes - June 2021}} The full breakdown:
*New ''Halo: Combat Evolved'' vehicle skins
*New ''Halo 3'' Elite armors
*New ''Halo 3'' Energy Sword colors
*New ''Halo 3'' Techsuits
*''Halo 4'' weapon skins
*''Halo 4'' armors (the “Champions Bundle”)
*New static and animated nameplates
=====Custom Game Browser live for Halo: Reach=====
The long-awaited Custom Game Browser is live for ''Halo: Reach''. Players can use the '''Browse''' menu to find other people’s custom games or the '''Create''' menu to customize and host their own custom game session.
Thank you to the players who helped us test the Custom Game Browser during the scale test. Since then, we improved the experience in many ways:
*Full game sessions now appear at the bottom of the list.
*The '''Session Name''' field now has a longer character limit.
*The game now informs the party leader if they try to join a game session, but a member of the party does not have necessary content installed.
*When “Repeat Game” is enabled, the pause menu now says “Next Game” instead of “End Game”
*Fixed several issues with sorting the list of sessions.
*Made several improvements to how voice and text chat work with parties during gameplay.
*Fixed exploits that allowed known cheaters into sessions.
=====New Halo 3 map: Edge=====
Originally made for Halo Online, the second new map for ''Halo 3'', “Edge,” has been added and can appear in Social Matchmaking. Edge is a symmetrical map that supports all major game variants in ''Halo 3'' with 4 to 12 players.
Fight with sentinel beams and silenced SMGs across an open cliff-side vista and secluded ancient database in this new map on the remote frontier world of Partition.
=====Waterfall and Edge maps added to Social Matchmaking=====
Players may now play on both new ''Halo 3'' maps, “Waterfall” and “Edge,” when queued up in Social Matchmaking. Thank you for the player feedback that helped us make fixes and improve visual polish on both maps before moving them into matchmaking.
=====Firefight matchmaking is now in Social Matchmaking=====
To help give the Firefight community a boost, Firefight matchmaking is now part of the Social Matchmaking flow (you can read the blog post [https://www.halowaypoint.com/en-us/forums/243780d3b80b4bb6ac7917a8942286db/topics/mcc-development-flighting-updates/3e3252e1-297a-4590-a7ab-67c133b3d37d/posts?page=5#post88 here]). We expect this to help in several ways:
*The Firefight game mode will have increased visibility by appearing alongside other social game modes.
*The ''Halo 3: ODST'' and ''Halo: Reach'' Firefight communities will be closer together, improving queue times for everyone. Players can still choose to queue up for only one of the games if they prefer.
*Players can be more specific with the game types they search for.
*This creates the possibility of rotating Firefight options and categories.
=====Better visual authenticity for ''Halo: Combat Evolved''=====
Many graphical updates, from fog and shader effects to original character models and active camo quality, bring ''Halo: Combat Evolved'' even closer to the classic experience. Some updates include:
*Active Camo is closer to the original Xbox appearance, with a darker shade that is less reflective.
*Textures on all maps now display bump maps, which is most noticeable on metal and Forerunner surfaces
*The fog effects across multiple maps now render properly, such as above the canyon in Assault on the Control Room, Two Betrayals, 343 Guilty Spark, and Keyes.
*Covenant shields now react to being shot with plasma weapons by changing color.
*The visual effects of Jackal shields, teleporters, Spirit Dropships, and Cortana’s color pulsing while in the Ring’s control room now match the original Xbox version.
*Flashlight shine distance is further and better represents the distance on original Xbox version.
*Translucent textures such as the windows on Pillar of Autumn are no longer too opaque and now have the correct reflections.
*Captain Keyes’ original model from the Xbox version has returned.
*Layers of detail and reflection are now applied in the correct order on Master Chief's armor, Forerunner doors, Pelican Dropships, and more.
*The screen flash that displays when picking up camo or taking a teleporter is now closer to the original Xbox version.
*Combat Flood forms and health packs now glow the way they did in original Xbox version.
=====''Halo: Combat Evolved'' Hardcore playlist changes=====
We updated the Hardcore settings for ''Halo: Combat Evolved'' based on competitive player feedback to improve this playlist and align it with the modded competitive gameplay experience popularized by the competitive community on Xbox. This includes the following changes:
*Weapon ready effects only play for local players.
*Dropped weapons have disabled collision and material sounds.
*Disabled footstep sounds.
*Killfeed messages only display if they are related to a local player or their teammates.
=====Updates to the Extras menu=====
The Extras menu has been updated to play the terminals and cinematics from ''Halo: Combat Evolved'', ''Halo 2'', ''Halo 4'', and ''Halo 2: Anniversary'' directly within the game instead of linking externally.
The other Extras menu options link externally:
*Credits
*Halo Support site
*''[[Halo: Nightfall]]'' (only visible on the Xbox version of MCC)
*''[[Halo 5: Guardians|Halo 5]]'' (only visible on the Xbox version of MCC)
=====''Halo: Combat Evolved'' mod tools and client support=====
For the first release of MCC’s ''Halo: Combat Evolved'' modding tools, we are including four different programs. Modders may be familiar with a few, but this release includes the most powerful tools available for Halo: Combat Evolved (for advanced users only!)
On top of that, we are releasing zip files of Halo: Combat Evolved’s level scripts and all the tag files that went into building the campaign and multiplayer levels.
These tools and files are being provided as-is, but we plan to make updates over time to address issues we see discussed in the mod community.
The [https://store.steampowered.com/news/app/976730/view/3007823106801144958 full blog post on Steam] goes into more detail about these tools.
You can download these tools through Steam.
=====Resolved issues=====
Many improvements come from Halo Insiders feedback and Halo Support tickets submitted by our community. Thank you for participating and please keep submitting tickets! Below is a breakdown of fixes in this update:
======Global======
*Fixed an issue that sometimes caused the game to crash on Xbox consoles while performing background operations.
*Fixed an issue that prevented secondary profiles in splitscreen play from being able to interact with the Exchange
*Fixed an issue where players could stay in the Exchange menu and attempt to unlock offers after they had already expired (which would always fail).
*Fixed an issue where game types not supported by the current Game Size within the Social Games menu still appeared selectable.
*Fixed an issue where the Seasonal Overview button in Options & Career incorrectly showed “Retrieving…” for guests.
*Fixed issues with how various icons were displayed when playing on low resolutions.
*Improved the season cosmetic unlock animation to be more responsive and reduced how often attempting to unlock an item will “fail.”
*Various improvements and optimizations to the Challenge system to improve reliability for progress saving.
*Improved performance across multiplayer modes where new customization options could be visible.
*Fixed several issues preventing players from navigating menus when launching MCC on Xbox with only a mouse and keyboard plugged in.
*Fixed several scenarios where players would get stuck after signing out of an account when using Mouse & Keyboard on Xbox.
*Per-title gamma adjustments are now possible on Xbox.
*Background is no longer blurred when adjusting the per-title gamma in gameplay, allowing for immediate preview of changes.
*Voice Chat now uses the active audio device set in Windows when “Voice Chat Output” within MCC is set to default.
*Emblems tied to watching episodes of “Halo: Nightfall” have now been made available to all players on both Xbox and PC.
*Fixed an issue where game volume could not be adjusted while in Halo 3 and Halo: Reach gameplay.
*Removed the SFX cue for restarting a matchmaking search that erroneously played when first entering a matchmaking search.
======''Halo: Combat Evolved''======
*Fixed an issue where the suicide respawn time penalty was not applied if the player died from falling in any way.
*Fixed an issue where the Anniversary visuals in the Halo: Combat Evolved campaign would slowly degrade after each mission load on Xbox Series X and S.
*Removed the “Off” option from the Unified Medal Display for Halo: Combat Evolved. This did the same thing as “Original” as there were no medals in the original Xbox version.
*Fixed an issue where zooming in with a scoped weapon would cause the HUD to jitter at higher FOVs.
======''Halo 2''======
*Fixed an issue where the player who was not the host of a co-op campaign session would not earn progress or completion for a mission or playlist, which impacted achievements.
*Fixed an issue that caused players to be placed on the wrong team when starting a Halo 2: Classic Custom Game.
*Fixed an issue where audio could become heavily distorted during a Halo 2 campaign splitscreen session.
======''Halo 3''======
*Fixed broken or missing textures throughout several Halo 3 maps.
*Improved performance in Edge and Waterfall by changing how scenery outside of visible sight is handled.
======Customizations======
*Fixed an issue where the Spartan model did not rotate properly on the preview when selecting a backpack customization.
*Fixed visual issues with the ODST\COMM leg armor on the right hip.
*Fixed visual issues with the ODST\DEMO knee armor on the preview model in the Customization menu.
*Added the missing description text for Halo 3 animated visor colors.
*The ODST helmet no longer displays gaps in the neck during gameplay when “New Skins” are disabled.
*In-game Techsuit now displays the original first-person leg model during gameplay when “New Skins” are disabled.
======Waterfall======
*Fixed a visual glitch with a fan embedded in the ceiling near Blue spawn.
*Fixed various issues with unlit geometry throughout the environment.
*Fixed exploits allowing players to reach unintended areas.
*Fixed various issues where players could throw objectives into inaccessible areas.
======Edge======
*Adjusted weapon spawns throughout the map based on Insider feedback.
*Fixed an issue with weapons spawning off-center when initially loading into the map.
*Fixed several exploits that allowed players to reach unintended areas of the map.
*Fixed several spawn points that were not working properly.
*Fixed an issue where the respawn zones had small boundaries while playing Assault and Capture the Flag modes.
*Fixed inconsistent sound effects when walking on energy-based surfaces.
*Fixed an issue where players could throw objective items onto locations players could not reach.
*Fixed several areas with invisible bumps or uneven floors throughout the map.
*Fixed some grainy textures on Forerunner structures on the map preview image.
*Added the top-down blueprint to the loading screen for Edge.
*Fixed pop-in visual issues with the mist at the bottom of the waterfalls.
*Fixed the Forerunner room ambient audio to use the light hum normally associated with Forerunner machinery instead of UNSC ambient audio.
======''Halo 3: ODST''======
*Fixed an issue where mouse and keyboard prompts were not displayed in the VISR.
======''Halo: Reach''======
*Fixed an issue where the AKIS and MARINER helmets did not show the visor color during the ending cinematic of [[Lone Wolf]].
*The first loadout in Firefight matches can now be selected.
======''Halo 4''======
*Fixed an issue where the Open Loadouts menu would not use rebound keys, only spacebar for Multiplayer and Spartan Ops.
*Fixed several visual issues in the closing cinematic of [[Reclaimer (level)|Reclaimer]], including flickering hair and Cortana’s visual effects. The team is still investigating improvements for the overall scene lighting.
*Incidental chatter from allies now uses localized voice lines.
*Fixed several spots where objective markers were not placed correctly in the campaign mission Reclaimer and during some Spartan Ops missions.
======Resolved issues since last flight======
A sampling of fixes added after the last Halo Insider flight:
*Numerous fixes to the new map Edge, including fixed map geometry and eliminating exploits.
*Weapons and pickups now spawn properly during SWAT games on Edge and Waterfall.
*Fixed an issue in ''Halo: Combat Evolved'' where Active Camo would cause held weapons to revert to their default textures.
*Fixed the ''Halo 3'' Elite customization menu language to be consistent with other customization menus.
*Fixed some scripted dialogue from Marines in the ''Halo: Combat Evolved'' campaign so they play as expected.
|title2=June 25 hotfix patch notes (Version 1.2406.0.0)
|content2=
===June 25 hotfix (Version 1.2406.0.0)===
====Install size by platform====
*Steam: max size of 57.1 MB{{Ref/Site|URL=https://support.halowaypoint.com/hc/en-us/articles/4402721503508-Halo-The-Master-Chief-Collection-MCC-Patch-Notes-June-2021-Hotfix-|Site=Halo Support|Page=HALO: THE MASTER CHIEF COLLECTION (MCC) PATCH NOTES - JUNE 2021 HOTFIX|D=21|M=8|Y=2021}}
*Microsoft Store and Xbox Game Pass for PC: max size of 1.69 GB
*Xbox consoles: max size of 1.65 GB
====Resolved in this Hotfix====
Fixed an issue that prevented some players from joining games through matchmaking, resulting in a “Leaving matchmaking…” message.
Thank you for your patience if you were affected by this issue. Any players logging in during Season 7 will receive an additional 3 Season Points as a log-in reward. (The game interface might not show them right away even though they have been awarded).
|title3=July 19 hotfix patch notes (Version 1.2448.0.0)
|content3=
===July 19 hotfix (Version 1.2448.0.0)===
====Install size by platform====
*Steam: max size of 36.37 MB{{Ref/Site|URL=https://support.halowaypoint.com/hc/en-us/articles/4403514217236-Halo-The-Master-Chief-Collection-MCC-Patch-Notes-July-2021-Hotfix-|Site=Halo Support|Page=HALO: THE MASTER CHIEF COLLECTION (MCC) PATCH NOTES - JULY 2021 HOTFIX|D=21|M=8|Y=2021}}
*Microsoft Store and Xbox Game Pass for PC: max size of 1,022 MB
*Xbox consoles: max size of 1,013 MB
====Resolved in this Hotfix====
*Fixed an issue in matchmade Heroic Firefight games that caused the difficulty to be set to Normal.
*Fixed an issue with matchmaking that made it harder for players in low population regions to find games.
*Fixed an issue with some game variants failing to load when connecting in matchmaking. This mainly happened for Halo: Combat Evolved.
*Added a Report Player button to the Player Details page. The rules and processes behind reporting a player are the same as before.
====Known issues====
*The post-game Carnage Report for a matchmade Heroic Firefight Social match says the session was on Normal difficulty, even though it was on Heroic difficulty.
*While loading into a matchmade Halo: Combat Evolved game, the loading screen information is sometimes missing or incorrect.
}}
==Production notes==
During the early porting process of ''Halo: Reach'' into the collection and the collection to PC, Season 7 was shown in early UI screenshots (c.May [[2019]]) as "Season 7: Uprising", featuring the [[Spartan Operations]] logo as its emblem.{{Ref/Site|URL=https://www.halowaypoint.com/en-us/news/mcc-development-update-may-2019|Site=Halo Waypoint|Page=MCC Development Update - May 2019|D=22|M=8|Y=2021}}


==Gallery==
==Gallery==
===Development images===
<gallery>
File:HTMCC S7Uprising EarlyUI 1.jpg|A May 2019-era screenshot of the MCC menu screen showcasing "Season 7: Uprising".
File:HTMCC_S7Uprising_EarlyUI_2.jpg|An early mockup of the UI.
</gallery>
===Promotional images===
<gallery>
<gallery>
File:HTMCC S7 Keyart Logoless.png|Season 7 keyart.
File:HTMCC S7 Keyart Logoless.png|Season 7 keyart.
File:HTMCC H4 MarkVII Keyart.jpg|Keyart for the Keystone helmet, which came to ''Halo 4''.
File:HTMCC H4 MarkVII Keyart.jpg|Keyart for the Keystone helmet, coming to ''Halo 4''.
File:HTMCC H4 MarkVII Keyart - 00002.jpg|Keyart for the Keystone helmet, advertising the helmet after Season 7's launch.
File:HTMCC-H4 ODST, Prefect, Ricochet on Haven.jpg|Players wearing armors from the Champions Bundle.
File:HTMCC-H3 General Harness Cornered.jpg|Players in a multiplayer game on Edge.
File:HTMCC-H3 Scion on Edge.jpg|A Sangheili wearing the Scion harness on Edge.
File:HTMCC-H3 Scion, General, Artisan, Keepward on Edge.jpg|Four Sangheili in a multiplayer game on Edge.
File:HTMCC-H3 General and Accord.jpg|Two Sangheili in a multiplayer game on Waterfall.
</gallery>
===Screenshots===
<gallery>
File:MCC-H4VertigoChampions.png|Players wearing all the Champions Bundle armor on Vertigo.
</gallery>
</gallery>


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