Editing Sentinel beam/Gameplay
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===Halo 3=== | ===Halo 3=== | ||
*During a game of [[Infection]], the Sentinel beam is an effective way to rid yourself of chasing Zombie forces, but take care as to where you aim, since the beam is easy to spot and is likely to give your position away if the shot goes astray. | *During a game of [[Infection]], the Sentinel beam is an effective way to rid yourself of chasing Zombie forces, but take care as to where you aim, since the beam is easy to spot and is likely to give your position away if the shot goes astray. | ||
*When loading up vehicles, a Sentinel beam in the passenger seat is an incredibly deadly tool. The most flexible location is in the back seat of a "[[M274 Ultra-Light All-Terrain Vehicle|Mongoose]]", although the passenger seat of a "[[M12 Force Application Vehicle|Warthog]]" or "[[ | *When loading up vehicles, a Sentinel beam in the passenger seat is an incredibly deadly tool. The most flexible location is in the back seat of a "[[M274 Ultra-Light All-Terrain Vehicle|Mongoose]]", although the passenger seat of a "[[M12 Force Application Vehicle|Warthog]]" or "[[Type-52 Infantry Support Vehicle|Prowler]]" is also useful and advantageous to the match. The advantage of vehicle-bound Sentinel beams is that it can 'clothesline' foes (although this technique should not be depended on). | ||
*Steady shots can make the Sentinel beam a great anti-sniper weapon. Fire at the sniper and then sweep the area. You will eventually meet your target, and they will have a difficult time evading the beam. While this technique is unlikely to kill a competent sniper, it is a good way to prevent them from using their scope. | *Steady shots can make the Sentinel beam a great anti-sniper weapon. Fire at the sniper and then sweep the area. You will eventually meet your target, and they will have a difficult time evading the beam. While this technique is unlikely to kill a competent sniper, it is a good way to prevent them from using their scope. | ||
*The Sentinel beam has an extremely large power consumption rate, about 5% per second, so always carry a backup weapon and try to save the Beam for emergencies. | *The Sentinel beam has an extremely large power consumption rate, about 5% per second, so always carry a backup weapon and try to save the Beam for emergencies. |