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{{Era|H2}} | |||
{{ratings}} | |||
{{Forerunner Infobox | |||
|name= Sentinel Major | |||
|image= [[Image:3Sentinals.PNG|300px]] | |||
|aprox. size= See Sentinel | |||
|purpose= Combating major [[Flood]] infestations | |||
|strength= Moderate | |||
|first seen= [[Delta Halo]], [[2552]] | |||
|primary= Slightly stronger [[Sentinel Beam]] | |||
|secondary= | |||
|weaponry strength= Moderate | |||
|other abilities= | |||
|defense= [[Energy Shields]] | |||
}} | |||
'''Sentinel Majors''' are artificial levitating constructs designed by the [[Forerunners]] and serve on the [[Halo Array|Halo Installations]]. They are upgraded versions of regular Sentinels. | |||
==Introduction== | |||
They are similar to a regular [[Sentinel]], in basic shape and function. Sentinel Majors, however, are gold in color rather than white, have stronger blue beams rather than weaker red beams, are protected by a light energy shield, and fire more accurately. They were only observed on [[Installation 05]] during the [[Battle of the Quarantine Zone]]. In the games, they are seen combating [[Flood]]. | |||
Sentinels have been known to have been created long before Installation 04 was ever conceived. They operated automated facilities such as [[Gas Mine]]s, like the one found on [[Threshold]] for untold centuries before the facility was redesigned to research the [[Flood]]. Therefore it is possible that they were only outfitted for combat after the Flood was discovered. | |||
==Function== | |||
The Sentinels are the "police" of the Halo installations, and are controlled by the [[Monitor]] of the Installation. Their primary purpose is to contain small outbreaks of Flood, however they can only manage Flood for a short time. Should an outbreak grow beyond the sentinels' ability to control, [[Enforcers]] and Sentinel Majors are activated by the Monitor of the Installation to assist the Sentinels. It is also possible that there must be a massive outbreak, like the one seen on Installation 05, to give reason enough to construct these stronger versions. | |||
In combat, their shields are less powerful than that of an [[Elite]]'s, and the beam fired is blue instead of red. It is also more powerful, but its battery drains faster as a result. You can pick up this beam and the normal beam as your primary and secondary weapons. One can tell the difference between the weapons simply by noting that the stronger of the two is gold in color, rather than steel. | |||
==Tactics== | |||
Individually, their relatively low shielding is made up by their maneuverability. As with Rangers, they can easily slice through the air, evading slow-moving projectiles, such as Rockets and coerce the combatant to concentrate on one at a time. The best weapon for them is the [[Covenant Carbine]] or the [[Plasma Rifle]]. First, the Covenant Carbine has a pretty strong punch and can penetrate the shielding in one or two shots. Then, in an additional two shots, the Major will go down. For the Plasma Rifle, you will rely upon it's stead, semi-automatic rate of fire to wear down the shields rather than take it out decisively. When facing these worthy opponents, be certain to have some cover within close proximity-these Sentinels travel in groups, and can take your shielding out in seconds. Behind Cover, use hit-and-run tactics to evade fire. Be sure to take one out at a time, as a wasted effort will be useless-the shielding will still be there, and you will have to take it out all over again. Once you have taken out the Sentinel, however, you can have the extremely powerful laser. This can take out the "legs" of an Enforcer in less than 5 seconds, whilst an ordinary Sentinel laser takes over double the time. | |||
== Trivia == | |||
*Sentinel Majors do ''not'' appear in [[Halo: Combat Evolved|Halo: CE]] or [[Halo 3]], however the [[Automated Turret]] somewhat replaces them in [[Halo 3]]. | |||
*When a Sentinel Major's [[Sentinel Beam]], is dropped it takes the color of an average Sentinel Beam. When picked up, however, the color is gold like a Sentinel Major and the beam is blue. | |||
*It is presently unknown why the Sentinel Majors don't appear in [[Halo 3]], as it would've been entailed a weighty and influential combatant against the [[Flood]] and also considering that [[Installation 00|The Ark]], is one of the most prominent and important of [[Halo Array|Installations]]. | |||
*It is possible that the Sentinels that are in Halo 3 with the shielding are Sentinel Majors. | |||
*A single overcharged Plasma Pistol bolt is sufficient enough to take out a Sentinel Majors shield and severely damage the Sentinel. | |||
==Related Links== | |||
*[[Sentinel]] | |||
*[[Enforcer]] | |||
*[[Constructor]] | |||
*[[Sentinel Launcher]] | |||
*[[Sentinel Production Facility]] | |||
*[[Sentinel Beam]] | |||
== Sources == | |||
*''[[Halo 2]]- [[Sacred Icon]] (Level)'' | |||
*''[[Halo 2]]- [[Quarantine Zone]] (Level)'' | |||
{{Forerunner2}} | |||
[[Category:The Forerunner]] | |||
[[Category:Technology]] |