Editing Season 03: Echoes Within
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{{Status|Gameplay}} | {{Status|Gameplay}} | ||
{{Newcontent|[[Halo Infinite]]}} | |||
{{Article quote|Sometimes our greatest challenges lie just beneath the surface.}} | {{Article quote|Sometimes our greatest challenges lie just beneath the surface.}} | ||
{{Infobox/Season | {{Infobox/Season | ||
|name=Echoes Within | |name=Echoes Within | ||
|image=[[File:HINF - | |image=[[File:HINF Season03 Icon-.jpg|100px]]<br/>[[File:HINF Season 03 Promo.png|400px]] | ||
|prev=[[Winter Update]] | |prev=[[Winter Update]] | ||
|next=[[Season 04 | |next=[[Season 04]] | ||
|start=[[2023#March|March 7, 2023]]{{Ref/Site|Id=RoadMap2|URL=https://www.halowaypoint.com/news/halo-infinite-update-september-2022|Site=Halo Waypoint|Page=Halo Infinite Update - September 2022|D=01|M=09|Y=2022}} | |start=[[2023#March|March 7, 2023]]{{Ref/Site|Id=RoadMap2|URL=https://www.halowaypoint.com/news/halo-infinite-update-september-2022|Site=Halo Waypoint|Page=Halo Infinite Update - September 2022|D=01|M=09|Y=2022}} | ||
|end=[[2023#June|June | |end=[[2023#June|June 27, 2023]] | ||
|numtiers=100{{Ref/Reuse|RoadMap1}} | |numtiers=100{{Ref/Reuse|RoadMap1}} | ||
|totalcost= | |totalcost= | ||
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}} | }} | ||
'''Season 03: Echoes Within''' is the third [[season]] of ''[[Halo Infinite]]''{{'}}s [[multiplayer]], and launched on [[2023#March|March 7, 2023]] | '''Season 03: Echoes Within''' is the third [[season]] of ''[[Halo Infinite]]''{{'}}s [[multiplayer]], and launched on [[2023#March|March 7, 2023]]{{Ref/Reuse|RoadMap2}}, after originally being set to be released on [[2022#November|November 8, 2022]].{{Ref/Site|Id=RoadMap1|URL=https://www.halowaypoint.com/news/halo-infinite-update-april-2022|Site=Halo Waypoint|Page=Halo Infinite Update - April 2022|D=23|M=04|Y=2022}} | ||
[[File:HINF - Season 3 - Spartan customization header.jpg|300px|thumb|A preview of some of the customization items featured in Season 03.]] | [[File:HINF - Season 3 - Spartan customization header.jpg|300px|thumb|right|A preview of some of the customization items featured in Season 03.]] | ||
==Season content== | ==Season content== | ||
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**Canon armor core: [[MIRAGE-class Mjolnir|Mirage IIC]] | **Canon armor core: [[MIRAGE-class Mjolnir|Mirage IIC]] | ||
**Fracture armor core: [[Chimera (armor)|Chimera]] | **Fracture armor core: [[Chimera (armor)|Chimera]] | ||
* | *Four new multiplayer maps | ||
**[[Chasm]]{{Ref/YouTube|Id=S3LaunchTrailer|a3K-SCCkWBQ|HALO|Season 3: Echoes Within Launch Trailer <nowiki>|</nowiki> Halo Infinite|D=24|M=02|Y=2023}} | |||
**[[Chasm]]{{Ref/YouTube|Id=S3LaunchTrailer|a3K-SCCkWBQ|HALO|Season 3: Echoes Within Launch Trailer <nowiki>|</nowiki> Halo Infinite|D=24|M=02|Y=2023}} | **[[Cliffhanger]]{{Ref/Reuse|S3LaunchTrailer}} | ||
**[[Cliffhanger]]{{Ref/Reuse|S3LaunchTrailer}} | **[[Oasis (Halo Infinite map)|Oasis]]{{Ref/Reuse|S3LaunchTrailer}} | ||
**[[Oasis (Halo Infinite map)|Oasis]]{{Ref/Reuse|S3LaunchTrailer}} | **A Forge remake of ''[[Halo 5: Guardians]]''{{'}}s [[Plaza]]{{Ref/Reuse|RoadMap2}}{{Ref/Twitter|Id=PlazaConfirm|Unyshek|1629190236457603073|John Junyszek|Quote=The Forge remake of Plaza will be landing during Season 3!|D=24|M=02|Y=2023}} | ||
*New multiplayer mode: Escalation{{Ref/Reuse|RoadMap2}} | *New multiplayer mode: Escalation{{Ref/Reuse|RoadMap2}} | ||
*New sandbox items: [[Bandit|M392 Bandit]] and [[Shroud Screen]]{{Ref/Reuse|RoadMap2}} | *New sandbox items: [[Bandit|M392 Bandit]] and [[Shroud Screen]]{{Ref/Reuse|RoadMap2}} | ||
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|- | |- | ||
|align="center"|[[File:HINF Mindfall | |align="center"|[[File:HINF - Mindfall event banner.png|200px]]<br>'''[[Mindfall]]''' | ||
| | | | ||
*Narrative Event | *Narrative Event | ||
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|- | |- | ||
|align="center"| | |align="center"|'''[[Fractures: Firewall]]''' | ||
| | | | ||
*20-Tier Event Pass with exclusive customization options, including the [[Chimera (armor)|Chimera]] armor core | *20-Tier Event Pass with exclusive customization options, including the [[Chimera (armor)|Chimera]] armor core | ||
| | | | ||
*Week 1: 21 March - 28 March 2023 | *Week 1: 21 March - 28 March 2023 | ||
*Week 2: | *Week 2: | ||
*Week 3: | *Week 3: | ||
*Week 4: | *Week 4: | ||
|- | |- | ||
|align="center"| | |align="center"|'''[[Site Unseen]]''' | ||
| | | | ||
*Narrative Event | *Narrative Event | ||
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|-align="center" | |-align="center" | ||
|Premium | |Premium | ||
|Visor - Tarnished Scale | |Visor (Mark VII) - Tarnished Scale | ||
|[[File:HINF Tarnished Scale Visor Icon.png|100px]] | |[[File:HINF Tarnished Scale Visor Icon.png|100px]] | ||
|- align="center" | |- align="center" | ||
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|-align="center" | |-align="center" | ||
|Premium | |Premium | ||
|Wrist (Mirage IIC) - Project Deitywalk | |Wrist (Mirage IIC)- Project Deitywalk | ||
|[[File:HINF Project Deitywalk Wrist Icon.png|100px]] | |[[File:HINF Project Deitywalk Wrist Icon.png|100px]] | ||
|-align="center" | |-align="center" | ||
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|35 | |35 | ||
|Premium | |Premium | ||
|Gloves | |Gloves - Rift Kappa | ||
|[[File:HINF Rift Kappa Gloves Icon.png|100px]] | |[[File:HINF Rift Kappa Gloves Icon.png|100px]] | ||
|-align="center" | |-align="center" | ||
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|rowspan=2|60 | |rowspan=2|60 | ||
|Free | |Free | ||
|Visor - Deep Ocean | |Visor (Mark VII) - Deep Ocean | ||
|[[File:HINF Deep Ocean Visor Icon.png|100px]] | |[[File:HINF Deep Ocean Visor Icon.png|100px]] | ||
|-align="center" | |-align="center" | ||
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|-align="center" | |-align="center" | ||
|} | |} | ||
===Tiers 71 to 80=== | ===Tiers 71 to 80=== | ||
===Tiers 81 to 90=== | ===Tiers 81 to 90=== | ||
===Tiers 91 to 100=== | ===Tiers 91 to 100=== | ||
==Drop Pods & Patch Notes== | ==Drop Pods & Patch Notes== | ||
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|title1=March 7 (season launch) patch notes | |title1=March 7 (season launch) patch notes | ||
|content1= | |content1= | ||
==SEASON 3 OVERVIEW AND NEW FEATURES== | |||
This update brings new content, numerous bug fixes, and several new features to Halo Infinite. For a full list of this update’s bug fixes, see the Resolved Issues section below. New features and content included in this update are: | This update brings new content, numerous bug fixes, and several new features to Halo Infinite. For a full list of this update’s bug fixes, see the Resolved Issues section below. New features and content included in this update are: | ||
==NEW BATTLE PASS AND ARMOR CORES== | |||
Season 3 introduces a new 100-tier Battle Pass with over 180 rewards. Purchasing the Premium Battle Pass is required to earn all rewards, but all players will be able to unlock free tiers that include rewards like Credits, Weapon Coatings, Emblems, and customization items for one of the two new Armor Cores: MIRAGE IIC. | Season 3 introduces a new 100-tier Battle Pass with over 180 rewards. Purchasing the Premium Battle Pass is required to earn all rewards, but all players will be able to unlock free tiers that include rewards like Credits, Weapon Coatings, Emblems, and customization items for one of the two new Armor Cores: MIRAGE IIC. | ||
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3. Select the XP Grant button underneath the Increase XP header. | 3. Select the XP Grant button underneath the Increase XP header. | ||
==New Premium Battle Pass Perks== | |||
Players who purchase either the Season 3 Premium Battle Pass or the Premium Pass Bundle will now earn bonus Match XP for every Multiplayer match completed during Season 3. The bonus Match XP for purchasing either Season 3 offer is awarded no matter what Battle Pass you have equipped. This bonus Match XP will end alongside the end of Season 3 and launch of Season 4. | Players who purchase either the Season 3 Premium Battle Pass or the Premium Pass Bundle will now earn bonus Match XP for every Multiplayer match completed during Season 3. The bonus Match XP for purchasing either Season 3 offer is awarded no matter what Battle Pass you have equipped. This bonus Match XP will end alongside the end of Season 3 and launch of Season 4. | ||
Additionally, players who purchase either Premium Pass option will receive the new Redsteel Splinter Armor Coating for all seven Armor Cores. | Additionally, players who purchase either Premium Pass option will receive the new Redsteel Splinter Armor Coating for all seven Armor Cores. | ||
==FREE AND UPDATED ARMOR COATINGS== | |||
Steel Armor Coatings | Steel Armor Coatings | ||
As mentioned in the "Season 3 Customization" blog on Halo Waypoint, three new Armor Coatings are now available for free on all seven Armor Cores: | As mentioned in the "Season 3 Customization" blog on Halo Waypoint, three new Armor Coatings are now available for free on all seven Armor Cores: | ||
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Like the Cadet Armor Coatings introduced in the December 2022 update, the Steel Armor Coatings are available to both new and returning players for free, regardless of whether they purchased previous Premium Battle Passes or participated in the associated limited-time events. | Like the Cadet Armor Coatings introduced in the December 2022 update, the Steel Armor Coatings are available to both new and returning players for free, regardless of whether they purchased previous Premium Battle Passes or participated in the associated limited-time events. | ||
==New Cadet Coatings== | |||
Two new Cadet Coatings have been added to all seven armor cores: Cadet Red and Cadet Olive. As with the Steel Armor Coatings and the existing Cadet Coatings, these Armor Coatings are available to all players on all Armor Cores for free. | Two new Cadet Coatings have been added to all seven armor cores: Cadet Red and Cadet Olive. As with the Steel Armor Coatings and the existing Cadet Coatings, these Armor Coatings are available to all players on all Armor Cores for free. | ||
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All players who purchased any of the three updated Scarlet Armor Coatings will now have both the Cadet Red and the applicable updated Armor Coatings. To see comparisons between the Cadet Red and the updated Scarlet Armor Coatings, visit the "Season 3 Customization" blog on Halo Waypoint. | All players who purchased any of the three updated Scarlet Armor Coatings will now have both the Cadet Red and the applicable updated Armor Coatings. To see comparisons between the Cadet Red and the updated Scarlet Armor Coatings, visit the "Season 3 Customization" blog on Halo Waypoint. | ||
==Shred Shift Armor Coatings== | |||
As mentioned in the "Season 1 Outcomes Report - Live" blog on Halo Waypoint, the Red Shift Armor Coating received feedback that it did not look like its initial render from 2020. With the Season 3 update, players who have unlocked the Red Shift Armor Coating will now have an additional Armor Coating for the MARK VII Armor Core: Shred Shift. The Shred Shift Armor Coating better reflects the initial render of the Red Shift Armor Coating. | As mentioned in the "Season 1 Outcomes Report - Live" blog on Halo Waypoint, the Red Shift Armor Coating received feedback that it did not look like its initial render from 2020. With the Season 3 update, players who have unlocked the Red Shift Armor Coating will now have an additional Armor Coating for the MARK VII Armor Core: Shred Shift. The Shred Shift Armor Coating better reflects the initial render of the Red Shift Armor Coating. | ||
==Watchdog Neo Armor and Weapon Coating== | |||
The Watchdog Neo Armor Coating, which was revealed in the Holiday Community Livestream, is now available to players who reached SR 152 in ''[[Halo 5: Guardians]]''. This updated Armor Coating is available on all Armor Cores and will not replace the existing Watchdog Armor Coating, which remains available to all players who reached SR 152. | The Watchdog Neo Armor Coating, which was revealed in the Holiday Community Livestream, is now available to players who reached SR 152 in ''[[Halo 5: Guardians]]''. This updated Armor Coating is available on all Armor Cores and will not replace the existing Watchdog Armor Coating, which remains available to all players who reached SR 152. | ||
Alongside these changes, Watchdog Neo is now also available as a Weapon Coating for both the M392 Bandit and S7 Sniper. | Alongside these changes, Watchdog Neo is now also available as a Weapon Coating for both the M392 Bandit and S7 Sniper. | ||
==FREE HELMET ATTACHMENTS== | |||
All players who sign into Halo Infinite during Season 3 will receive the following helmet attachments for free: | All players who sign into Halo Infinite during Season 3 will receive the following helmet attachments for free: | ||
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6. The Attachments tab shows all helmet attachments that are compatible with the currently selected helmet. Use the arrows next to the attachment tiles to navigate between locked and unlocked attachments. Use the Equip button to apply your preferred attachment. | 6. The Attachments tab shows all helmet attachments that are compatible with the currently selected helmet. Use the arrows next to the attachment tiles to navigate between locked and unlocked attachments. Use the Equip button to apply your preferred attachment. | ||
==NEW EQUIPMENT: SHROUD SCREEN== | |||
When activated, the Shroud Screen equipment launches a spherical, holographic cloud of smoke that obstructs the view of players both inside and outside its area of effect. Much like the Threat Sensor, the Shroud Screen serves as a projectile that players can fire wherever they want. When looking into or out of the Shroud Screen's hologram, players' reticles will not turn red to indicate that an enemy is in their line of sight. | When activated, the Shroud Screen equipment launches a spherical, holographic cloud of smoke that obstructs the view of players both inside and outside its area of effect. Much like the Threat Sensor, the Shroud Screen serves as a projectile that players can fire wherever they want. When looking into or out of the Shroud Screen's hologram, players' reticles will not turn red to indicate that an enemy is in their line of sight. | ||
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The new rotating playlist, New Arena Unlimited, features several map and mode combinations that include the Shroud Screen. Additionally, the Shroud Screen is featured in an Escalation Slayer loadout. | The new rotating playlist, New Arena Unlimited, features several map and mode combinations that include the Shroud Screen. Additionally, the Shroud Screen is featured in an Escalation Slayer loadout. | ||
==NEW WEAPON: M392 BANDIT== | |||
The M392 Bandit is a new Kinetic weapon available for players to use in Halo Infinite matchmaking, Custom Games, Forge, and Academy. The Bandit is a semi-automatic tactical rifle that's most effective during mid-ranged encounters. | The M392 Bandit is a new Kinetic weapon available for players to use in Halo Infinite matchmaking, Custom Games, Forge, and Academy. The Bandit is a semi-automatic tactical rifle that's most effective during mid-ranged encounters. | ||
A new Bandit-only variant of Tactical Slayer has been added to the Tactical Slayer matchmaking playlist. The Bandit is also featured in an Escalation Slayer loadout. Additionally, the new rotating playlist, New Arena Unlimited, features several map and mode combinations that include the M392 Bandit. | A new Bandit-only variant of Tactical Slayer has been added to the Tactical Slayer matchmaking playlist. The Bandit is also featured in an Escalation Slayer loadout. Additionally, the new rotating playlist, New Arena Unlimited, features several map and mode combinations that include the M392 Bandit. | ||
==Echoes Within Narrative Events – Mindfall and Site Unseen== | |||
Season 3 will feature two separate Echoes Within events. These narrative events will each last two weeks and feature different 10-item Event Passes. The first of these events, Mindfall, will run March 7-21, 2023. Stay tuned to the News section of Halo Waypoint for the latest updates on the Site Unseen event. | Season 3 will feature two separate Echoes Within events. These narrative events will each last two weeks and feature different 10-item Event Passes. The first of these events, Mindfall, will run March 7-21, 2023. Stay tuned to the News section of Halo Waypoint for the latest updates on the Site Unseen event. | ||
To earn items in either Event Pass, players must complete Event Challenges while the event is active. Event Challenges can be identified by the orange banner icon visible by the Challenge's name. These challenges will often require players to complete matches or perform certain actions in the event playlist. | To earn items in either Event Pass, players must complete Event Challenges while the event is active. Event Challenges can be identified by the orange banner icon visible by the Challenge's name. These challenges will often require players to complete matches or perform certain actions in the event playlist. | ||
==Fracture: Firewall== | |||
Season 3's Fracture event will provide players with multiple weeklong opportunities to complete Event Challenges in the new Escalation Slayer mode and earn up to 20 rewards. While the Season 3 Battle Pass features customization items for the MIRAGE IIC Armor Core, the free Fracture: Firewall Event Pass features customization items for the Chimera Armor Core. Similar to the Echoes Within events, these customization items can only be earned by completing Event Challenges while the event is active. | Season 3's Fracture event will provide players with multiple weeklong opportunities to complete Event Challenges in the new Escalation Slayer mode and earn up to 20 rewards. While the Season 3 Battle Pass features customization items for the MIRAGE IIC Armor Core, the free Fracture: Firewall Event Pass features customization items for the Chimera Armor Core. Similar to the Echoes Within events, these customization items can only be earned by completing Event Challenges while the event is active. | ||
This event will be active four times over the course of the whole season, with the first instance occurring March 21-28, 2023. Stay tuned to the News section of Halo Waypoint for the latest updates on when Fracture: Firewall will return. | This event will be active four times over the course of the whole season, with the first instance occurring March 21-28, 2023. Stay tuned to the News section of Halo Waypoint for the latest updates on when Fracture: Firewall will return. | ||
==NEW MULTIPLAYER GAME MODES== | |||
Escalation Slayer | Escalation Slayer | ||
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A new Bandit-only variant of Tactical Slayer is now available for all players via the Tactical Slayer matchmaking playlist. Tactical Slayer follows the same rules as regular Slayer, except shields and motion trackers are disabled. | A new Bandit-only variant of Tactical Slayer is now available for all players via the Tactical Slayer matchmaking playlist. Tactical Slayer follows the same rules as regular Slayer, except shields and motion trackers are disabled. | ||
==NEW ROTATING PLAYLISTS== | |||
In addition to the new modes listed above, several new playlists will begin to rotate in and out of Halo Infinite's matchmaking. The first new rotational playlist of the season is New Arena Unlimited. This playlist highlights all of the new Arena content releasing in Season 3, such as weapons, modes, and maps. | In addition to the new modes listed above, several new playlists will begin to rotate in and out of Halo Infinite's matchmaking. The first new rotational playlist of the season is New Arena Unlimited. This playlist highlights all of the new Arena content releasing in Season 3, such as weapons, modes, and maps. | ||
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New Arena Unlimited will be available for one week, before it is replaced by New BTB Unlimited on March 14, 2023. Much like New Arena Unlimited, this playlist will feature all of the new Big Team Battle content in Season 3. | New Arena Unlimited will be available for one week, before it is replaced by New BTB Unlimited on March 14, 2023. Much like New Arena Unlimited, this playlist will feature all of the new Big Team Battle content in Season 3. | ||
For more information on Season 3's playlists as well as Ranked changes, visit the "Playlists & Ranked Matchmaking | For more information on Season 3's playlists as well as Ranked changes, visit the "Playlists & Ranked Matchmaking | Season 3" blog on Halo Waypoint. Stay tuned to the News section of Halo Waypoint and @Halo on Twitter for the latest updates on rotational playlists. | ||
==NEW MULTIPLAYER MAPS== | |||
Arena: Chasm | |||
A new Arena multiplayer map, Chasm, is now available in Custom Games and various matchmaking playlists. In Chasm, players will battle across a long, suspended walkway deep within a Forerunner complex. | A new Arena multiplayer map, Chasm, is now available in Custom Games and various matchmaking playlists. In Chasm, players will battle across a long, suspended walkway deep within a Forerunner complex. | ||
Arena: Cliffhanger | |||
A new Arena multiplayer map, Cliffhanger, is now available in Custom Games and various Matchmaking playlists. On Cliffhanger, players will fight in an asymmetrical ONI outpost, hidden atop a snowy cliffside. | A new Arena multiplayer map, Cliffhanger, is now available in Custom Games and various Matchmaking playlists. On Cliffhanger, players will fight in an asymmetrical ONI outpost, hidden atop a snowy cliffside. | ||
Big Team Battle (BTB): Oasis | |||
Oasis, a new Big Team Battle (BTB) multiplayer map, is now available via Custom Games and various matchmaking playlists. On Oasis, players will compete in an asymmetrical UNSC outpost located in a remote, desert landscape. | Oasis, a new Big Team Battle (BTB) multiplayer map, is now available via Custom Games and various matchmaking playlists. On Oasis, players will compete in an asymmetrical UNSC outpost located in a remote, desert landscape. | ||
For more information on the design of these new maps, visit the "Season 3: Maps & Modes Previews" blog on Waypoint or view the video below for a flythrough of each new map: | For more information on the design of these new maps, visit the "Season 3: Maps & Modes Previews" blog on Waypoint or view the video below for a flythrough of each new map: | ||
==NEW FORGE FEATURES== | |||
Editing 343 Industries Maps (Beta) | Editing 343 Industries Maps (Beta) | ||
Players can now edit their own custom versions of Multiplayer maps developed by 343 Industries using Forge. By removing certain obstacles on these maps, players can open up new areas and pathways that weren't available in the default versions. | Players can now edit their own custom versions of Multiplayer maps developed by 343 Industries using Forge. By removing certain obstacles on these maps, players can open up new areas and pathways that weren't available in the default versions. | ||
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*Chasm | *Chasm | ||
New Supported Game Modes and Gameplay Objects | |||
Two new game modes and gameplay objects are now available for players to utilize in Forge. Players can now create custom game modes and maps based on Land Grab and Total Control. In addition, players can now add the Invisible Gravity Lift and Invisible Kinetic Launcher objects to their Forge maps. | Two new game modes and gameplay objects are now available for players to utilize in Forge. Players can now create custom game modes and maps based on Land Grab and Total Control. In addition, players can now add the Invisible Gravity Lift and Invisible Kinetic Launcher objects to their Forge maps. | ||
Automatic Version History Notes for Metadata Changes | |||
When updating the metadata (such as the name, description, and tags) of Forge assets, notes are automatically generated in the Version History menu. The Version History menu can be accessed via the file's Details menu. | When updating the metadata (such as the name, description, and tags) of Forge assets, notes are automatically generated in the Version History menu. The Version History menu can be accessed via the file's Details menu. | ||
==PLAYER OUTLINE & COLLISION OPTIONS IN CUSTOM GAMES== | |||
Players will now have the option to enable friendly and enemy outlines in Custom Games via the Mode Editor menu. Changes to these options will override individual Outline settings for all players in the Custom Game lobby. | Players will now have the option to enable friendly and enemy outlines in Custom Games via the Mode Editor menu. Changes to these options will override individual Outline settings for all players in the Custom Game lobby. | ||
In addition, players can now adjust whether friendly players in Custom Games will be able to collide with one another or pass through each other. Changes to this setting will not affect enemy collision, which is always on by default. | In addition, players can now adjust whether friendly players in Custom Games will be able to collide with one another or pass through each other. Changes to this setting will not affect enemy collision, which is always on by default. | ||
==MENU IMPROVEMENTS== | |||
Several changes and enhancements have been made to numerous menus within Halo Infinite. This includes: | Several changes and enhancements have been made to numerous menus within Halo Infinite. This includes: | ||
==Shop Improvements== | |||
New Offer Types | |||
Prior to Season 3, the Halo Infinite Shop contained weekly and daily offers. Weekly offers rotated every Tuesday at 11 AM PST or 10 AM PDT. With the launch of Season 3, new half-week offers will be available in the Shop. These offers will rotate every Tuesday and Friday. | Prior to Season 3, the Halo Infinite Shop contained weekly and daily offers. Weekly offers rotated every Tuesday at 11 AM PST or 10 AM PDT. With the launch of Season 3, new half-week offers will be available in the Shop. These offers will rotate every Tuesday and Friday. | ||
Additionally, new "super bundles" will be available in the Shop. Super bundles contain multiple traditional bundles for a discounted price. Once these super bundles rotate out of the Shop, the included items will be split into separate bundles with a different price. To learn more about super bundles and to see an example of one, visit the "Customization Preview | Additionally, new "super bundles" will be available in the Shop. Super bundles contain multiple traditional bundles for a discounted price. Once these super bundles rotate out of the Shop, the included items will be split into separate bundles with a different price. To learn more about super bundles and to see an example of one, visit the "Customization Preview | Season 3" blog on Halo Waypoint. | ||
User Interface (UI) Improvements | |||
Various improvements have been made to the item tiles in the Shop tab in Halo Infinite. These improvements include: | Various improvements have been made to the item tiles in the Shop tab in Halo Infinite. These improvements include: | ||
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Selecting a bundle in the Shop menu opens the Inspect menu. The Inspect menu has also been updated to show more item tiles at once. | Selecting a bundle in the Shop menu opens the Inspect menu. The Inspect menu has also been updated to show more item tiles at once. | ||
Post-Game Carnage Report (PGCR) UI Improvements | |||
New improvements have been made to the Post-Game Carnage Report. Visual updates can now be seen in the Player Recap tab, including new shades added to the Medal tiles that indicate how rare each Medal is. | New improvements have been made to the Post-Game Carnage Report. Visual updates can now be seen in the Player Recap tab, including new shades added to the Medal tiles that indicate how rare each Medal is. | ||
In addition, team statistics now appear in the Team Lineup tab. Whenever you select a player from the Team Lineup menu, their Nameplate and Backdrop, as well as an arrow will appear above the character model of the player you select from your team. | In addition, team statistics now appear in the Team Lineup tab. Whenever you select a player from the Team Lineup menu, their Nameplate and Backdrop, as well as an arrow will appear above the character model of the player you select from your team. | ||
Other UI Improvements | |||
In addition to the new Season 3: Echoes Within loading screens and Battle Pass menu, the following menu improvements have been implemented: | In addition to the new Season 3: Echoes Within loading screens and Battle Pass menu, the following menu improvements have been implemented: | ||
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*When a Multiplayer Event is ongoing, players will be able to access the Schedule View via a shortcut listed on the bottom of the Event Rewards menu. The Schedule View provides players with information on all past and upcoming instances of the current Multiplayer Event. | *When a Multiplayer Event is ongoing, players will be able to access the Schedule View via a shortcut listed on the bottom of the Event Rewards menu. The Schedule View provides players with information on all past and upcoming instances of the current Multiplayer Event. | ||
==RAYTRACED SUN SHADOWS (PC ONLY)== | |||
Players on PC are now able to toggle Raytraced Sun Shadows from the Settings menu. When this feature is enabled, all shadows cast by the sun will appear more detailed in multiplayer gameplay. The Raytraced Sun Shadows option does not apply to the Halo Infinite Campaign. | Players on PC are now able to toggle Raytraced Sun Shadows from the Settings menu. When this feature is enabled, all shadows cast by the sun will appear more detailed in multiplayer gameplay. The Raytraced Sun Shadows option does not apply to the Halo Infinite Campaign. | ||
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This option will be available on Xbox Series X in a future update for Halo Infinite. | This option will be available on Xbox Series X in a future update for Halo Infinite. | ||
==NEW LOCALIZATION SUPPORT== | |||
Improvements have been made to numerous localizations of Halo Infinite. The following languages now have full menu text and subtitle localization: | Improvements have been made to numerous localizations of Halo Infinite. The following languages now have full menu text and subtitle localization: | ||
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Visit our "How to change language settings in Halo Infinite" article for step-by-step instructions on switching to another language in-game. | Visit our "How to change language settings in Halo Infinite" article for step-by-step instructions on switching to another language in-game. | ||
}} | }} | ||
==Gallery== | ==Gallery== | ||
===Promotional images=== | ===Promotional images=== | ||
<gallery> | <gallery> | ||
File:HINF SPI armor core teaser.png|The initial teaser for the Mirage IIC armor core, first seen during the September 2022 dev update. | File:HINF SPI armor core teaser.png|The initial teaser for the Mirage IIC armor core, first seen during the September 2022 dev update. | ||
File:HINF M392 Bandit first look.png||The initial teaser for the M392 Bandit, first seen during the same update. | File:HINF M392 Bandit first look.png||The initial teaser for the M392 Bandit, first seen during the same update. | ||
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File:HINF - Season 3 - Battle Pass promo.jpg|An overview of Season 3's Battle Pass. | File:HINF - Season 3 - Battle Pass promo.jpg|An overview of Season 3's Battle Pass. | ||
File:HINF Season 03 Clear Key Art.jpg|Clear key art. | File:HINF Season 03 Clear Key Art.jpg|Clear key art. | ||
</gallery> | </gallery> | ||
===Screenshots=== | ===Screenshots=== | ||
<gallery> | <gallery> | ||
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File:HINF - Chimera armor core - 00001.jpg|Chimera armor core. | File:HINF - Chimera armor core - 00001.jpg|Chimera armor core. | ||
File:HINF BanditRender.png|An official render of the M392 Bandit, closer to release. | File:HINF BanditRender.png|An official render of the M392 Bandit, closer to release. | ||
File:HINF | File:HINF Shroud Screen first look.png|The Shroud Screen during use. | ||
File:HINF- | File:HINF - Season 3 - Steel Series coating promo.jpg|The Steel Series of armor coatings, displayed across all current armor cores, available by default with Season 3. | ||
File:HINF - Season 3 - Redsteel Splinter coating promo.jpg|The Redsteel Splinter armor coating, displayed across all current armor cores, available through the purchase of the Premium Battle Pass for Season 3. | |||
File:HINF- | |||
</gallery> | </gallery> | ||