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==''Halo: The Master Chief Collection''== | ==''Halo: The Master Chief Collection''== | ||
Seasons were first introduced to ''Halo: The Master Chief Collection'' with the addition of ''Halo: Reach'' to the collection in December 2019. Players can earn | Seasons were first introduced to ''Halo: The Master Chief Collection'' with the addition of ''Halo: Reach'' to the collection in December 2019. Players can earn season points and spend them in any Season of their choice to claim its rewards. Initially, [[343 Industries]] intended to support the game with seasonal content roughly every two months, planing to give the game ten total seasons.{{Ref/Site|Id=MCCDevUpdateDec2020|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/mcc-development-retrospective-december-2020|Site=Halo Waypoint|Page=News, MCC Development Retrospective – December 2020}} Later in Halo: The Master Chief Collection's lifespan, it was announced that Season 8 will be its last update on a seasonal model, however the game will still recieve more updates that are smaller in scope, with additional features, fixes and content, which are going to be released in 2022 as they're ready.{{Ref/Site|Id=Sep2021|URL=https://www.halowaypoint.com/en-us/news/mcc-september-development-update-september-2021|Site=Halo Waypoint|Page=MCC Development Update - September 2021|D=15|M=9|Y=2021}} | ||
{| class="wikitable" | {| class="wikitable" | ||
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! style="background:#777; text-align:center; color:#fff;"|Start Date | ! style="background:#777; text-align:center; color:#fff;"|Start Date | ||
|-align="center" | |-align="center" | ||
|[[File:HTMCC Season1 Emblem.png|140px]]<br>'''[[ | |[[File:HTMCC Season1 Emblem.png|140px]]<br>'''[[Season 1: Noble]]''' | ||
|The first season implemented within ''The Master Chief Collection''. Titled "Noble" after [[NOBLE Team]], this season focuses on ''Halo: Reach'', including the game's [[Armor customization (Halo: Reach)|armor customization]] system. | |The first season implemented within ''The Master Chief Collection''. Titled "Noble" after [[NOBLE Team]], this season focuses on ''Halo: Reach'', including the game's [[Armor customization (Halo: Reach)|armor customization]] system. | ||
| December 3, 2019 | | December 3, 2019 | ||
|- | |- | ||
|-align="center" | |-align="center" | ||
|[[File:HTMCC Season2 Emblem.png|100px]]<br>'''[[ | |[[File:HTMCC Season2 Emblem.png|100px]]<br>'''[[Season 2: Spark]]''' | ||
|This season was launched following the release of ''[[Halo 3]]'' for PC. Titled after [[343 Guilty Spark]], this season focuses on ''[[Halo: Combat Evolved]]'', adding [[Skins (Halo: Combat Evolved)|vehicle and weapon skins, visor colors]], and [[nameplates]]. | |This season was launched following the release of ''[[Halo 3]]'' for PC. Titled after [[343 Guilty Spark]], this season focuses on ''[[Halo: Combat Evolved]]'', adding [[Skins (Halo: Combat Evolved)|vehicle and weapon skins, visor colors]], and [[nameplates]]. | ||
| July 14, 2020 | | July 14, 2020 | ||
|- | |- | ||
|-align="center" | |-align="center" | ||
|[[File:HTMCC Season3 Emblem.png|100px]]<br>'''[[ | |[[File:HTMCC Season3 Emblem.png|100px]]<br>'''[[Season 3: Recon]]''' | ||
|The third season was launched with the release of ''[[Halo 3: ODST]]'' for PC. Titled after ''Halo 3: ODST''<nowiki>'</nowiki>s original title (''Halo 3: Recon''), this season focuses on ''Halo 3'' and ''Halo 3: ODST'', adding weapon skins and visor colors to ''Halo 3'', while reintroducing ''ODST's'' playable [[Firefight (Halo 3: ODST)|Firefight]] characters, and also adding nameplates. | |The third season was launched with the release of ''[[Halo 3: ODST]]'' for PC. Titled after ''Halo 3: ODST''<nowiki>'</nowiki>s original title (''Halo 3: Recon''), this season focuses on ''Halo 3'' and ''Halo 3: ODST'', adding weapon skins and visor colors to ''Halo 3'', while reintroducing ''ODST's'' playable [[Firefight (Halo 3: ODST)|Firefight]] characters, and also adding nameplates. | ||
| September 21, 2020 | | September 21, 2020 | ||
|- | |- | ||
|-align="center" | |-align="center" | ||
|[[File:HTMCC Season4 Emblem.png|100px]]<br>'''[[ | |[[File:HTMCC Season4 Emblem.png|100px]]<br>'''[[Season 4: Reclaimer]]''' | ||
|Season 4 was launched with the release of ''[[Halo 4]]'' for PC. Titled after the [[Forerunner]] [[Reclaimer|term]] for [[human]]ity reclaiming the [[Mantle]], this season brings additional cosmetic customization options to ''Halo 3'' and ''Halo 4'', and nameplates.{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/mcc-development-update-august-2020|Site=Halo Waypoint|Page=MCC Development Update - August 2020}}{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/mcc-development-update-october-2020|Site=Halo Waypoint|Page=MCC Development Update - October 2020}} | |Season 4 was launched with the release of ''[[Halo 4]]'' for PC. Titled after the [[Forerunner]] [[Reclaimer|term]] for [[human]]ity reclaiming the [[Mantle]], this season brings additional cosmetic customization options to ''Halo 3'' and ''Halo 4'', and nameplates.{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/mcc-development-update-august-2020|Site=Halo Waypoint|Page=MCC Development Update - August 2020}}{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/mcc-development-update-october-2020|Site=Halo Waypoint|Page=MCC Development Update - October 2020}} | ||
| November 16, 2020 | | November 16, 2020 | ||
|- | |- | ||
|-align="center" | |-align="center" | ||
|[[File:HTMCC Season5 Emblem.png|140px]]<br>'''[[ | |[[File:HTMCC Season5 Emblem.png|140px]]<br>'''[[Season 5: Anvil]]''' | ||
|Titled after both the [[Anvil Initiative]] and [[ANVIL Station]], Season 5 added the [[AKIS]] and [[Mariner]] helmets into ''Halo: Reach'', years after being teased in promotional material for the ''[[Defiant Map Pack]]'' in [[2011]]{{Ref/Site|Id=MCCDevUpdateNov2020|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/mcc-development-update-november-2020|Site=Halo Waypoint|Page=News, MCC Development Update - November 2020}}, alongside nameplates and additional cosmetic customization options to ''Halo: Reach'' and ''Halo 3'', including 12 armors from the cancelled ''[[Halo Online]]'' for the latter. | |Titled after both the [[Anvil Initiative]] and [[ANVIL Station]], Season 5 added the [[AKIS]] and [[Mariner]] helmets into ''Halo: Reach'', years after being teased in promotional material for the ''[[Defiant Map Pack]]'' in [[2011]]{{Ref/Site|Id=MCCDevUpdateNov2020|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/mcc-development-update-november-2020|Site=Halo Waypoint|Page=News, MCC Development Update - November 2020}}, alongside nameplates and additional cosmetic customization options to ''Halo: Reach'' and ''Halo 3'', including 12 armors from the cancelled ''[[Halo Online]]'' for the latter. | ||
| January 27, 2021 | | January 27, 2021 | ||
|- | |- | ||
|-align="center" | |-align="center" | ||
|[[File:HTMCC Season6 Emblem.png|140px]]<br>'''[[ | |[[File:HTMCC Season6 Emblem.png|140px]]<br>'''[[Season 6: Raven]]''' | ||
|Season 6 succeeded Season 5, in [[2021 (real world)|April 2021]]. Named after the [[Orbital Drop Shock Troopers|ODST team]] [[Fireteam Raven]], this season included new customization options for ''Halo 3'', including animated visors and nameplates, back accessories, and new armor permutations from ''Halo: Online'', as well as the four ODST armors used by Fireteam Raven in the [[Halo: Fireteam Raven|namesake game]]. It also added a new map for ''Halo 3'', [[Waterfall]]. | |Season 6 succeeded Season 5, in [[2021 (real world)|April 2021]]. Named after the [[Orbital Drop Shock Troopers|ODST team]] [[Fireteam Raven]], this season included new customization options for ''Halo 3'', including animated visors and nameplates, back accessories, and new armor permutations from ''Halo: Online'', as well as the four ODST armors used by Fireteam Raven in the [[Halo: Fireteam Raven|namesake game]]. It also added a new map for ''Halo 3'', [[Waterfall]]. | ||
| April 7, 2021 | | April 7, 2021 | ||
|- | |- | ||
|-align="center" | |-align="center" | ||
|[[File:HTMCC Season7 Emblem.png|x140px]]<br>'''[[ | |[[File:HTMCC Season7 Emblem.png|x140px]]<br>'''[[Season 7: Elite]]''' | ||
|Season 7 succeeded Season 6, in [[2021 (real world)|June 2021]].{{Ref/Reuse|MCCDevUpdateNov2020}} Named after the human designation for the [[Sangheili]], the season included seven new armor permutations from ''Halo Online'' for the Elites as well as skins for the [[Type-1 energy sword]] for ''Halo 3'', alongside vehicle skins and graphical updates for ''Halo: Combat Evolved'', and the [[Champions Bundle]] content, weapon skins, armor effects, and the [[Project KEYSTONE|KEYSTONE]] helmet for ''Halo 4''. It also added a new map for ''Halo 3'', [[Edge]]. | |Season 7 succeeded Season 6, in [[2021 (real world)|June 2021]].{{Ref/Reuse|MCCDevUpdateNov2020}} Named after the human designation for the [[Sangheili]], the season included seven new armor permutations from ''Halo Online'' for the Elites as well as skins for the [[Type-1 energy sword]] for ''Halo 3'', alongside vehicle skins and graphical updates for ''Halo: Combat Evolved'', and the [[Champions Bundle]] content, weapon skins, armor effects, and the [[Project KEYSTONE|KEYSTONE]] helmet for ''Halo 4''. It also added a new map for ''Halo 3'', [[Edge]]. | ||
| June 23, 2021 | | June 23, 2021 | ||
|- | |- | ||
|-align="center" | |-align="center" | ||
|[[File:HTMCC Season8 Emblem.png|x140px]]<br>'''[[ | |[[File:HTMCC Season8 Emblem.png|x140px]]<br>'''[[Season 8: Mythic]]''' | ||
|Season 8 succeeded Season 7, in [[2021 (real world)|October 2021]].{{Ref/Reuse|MCCDevUpdateDec2020}} It included [[Armor customization (Halo 3)|new non-canon armors]], a new [[Icebox|map]], new [[Moa statue|collectibles]], and [[Custom game|Custom Game]] Browser support for | |Season 8 succeeded Season 7, in [[2021 (real world)|October 2021]].{{Ref/Reuse|MCCDevUpdateDec2020}} It included [[Armor customization (Halo 3)|new non-canon armors]], a new [[Icebox|map]], new [[Moa statue|collectibles]], and [[Custom game|Custom Game]] Browser support for [[Halo: Combat Evolved]] and [[Halo 3]]. | ||
| October 13, 2021 | | October 13, 2021 | ||
|} | |} | ||
===Season points=== | |||
[[File:HTMCC Icon SP.png|thumb|right|The season point currency icon.]] | |||
Season points are a new in-game currency introduced with the Season system. They can be used within the various unlock tiers of each season to unlock [[armor permutations]], [[skins]], [[Nameplates/Halo: The Master Chief Collection|nameplates]], [[Firefight (Halo 3: ODST)|Firefight]] voices, and more. Initially, season points could only be earned by progressing in the game's [[Rank (Halo: The Master Chief Collection)|rank scheme]] through regular multiplayer, though the addition of [[Challenges/Halo: The Master Chief Collection|Challenges]] has resulted in a wider array of season point earning potential across multiplayer, campaign, Firefight, [[Forge]] and custom games. Season points are a purely in-game currency, and cannot be bought through real-world purchases. Season points are not reset between seasons, so any points earned will carry over into subsequent seasons. | |||
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==''Halo Infinite''== | ==''Halo Infinite''== | ||
Seasonal content for ''Halo Infinite'' multiplayer will include [[Armor customization (Halo Infinite)|armor permutations]].{{Ref/Site|Id=tgjsf|URL=https://news.xbox.com/en-us/2021/06/13/halo-infinite-the-great-journey-so-far/|Site=Xbox Wire|Page=Halo Infinite: The Great Journey So Far|D=13|M=6|Y=2021}} Four seasons have been mentioned for the game, though due to its pre-release nature these aspects are subject to change. Like ''The Master Chief Collection'', seasons are expected to last and release every | Seasonal content for ''Halo Infinite'' multiplayer will include [[Armor customization (Halo Infinite)|armor permutations]].{{Ref/Site|Id=tgjsf|URL=https://news.xbox.com/en-us/2021/06/13/halo-infinite-the-great-journey-so-far/|Site=Xbox Wire|Page=Halo Infinite: The Great Journey So Far|D=13|M=6|Y=2021}} Four seasons have been mentioned for the game, though due to its pre-release nature these aspects are subject to change. Like ''The Master Chief Collection'', seasons are expected to last and release every 2-3 months.{{Ref/YouTube|Id=August|Yct2QKgF5e4|Halo|Halo Infinite - Development Update - August|Time=1009|Detail=16:49}} Unlike ''The Master Chief Collection'', ''Halo Infinite''<nowiki>'</nowiki>s Seasonal progress will be based on earning XP via the completion of daily and weekly challenges or spending [[credit]]s; each unlock across the 100-tier Pass will require the same amount of XP. | ||
{| class="wikitable" | {| class="wikitable" | ||
! style="background:#777; text-align:center; color:#fff;" colspan="3"|<span style="color:#fff;">List of Seasons</span> | ! style="background:#777; text-align:center; color:#fff;" colspan="3"|<span style="color:#fff;">List of Seasons</span> | ||
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! style="background:#777; text-align:center; color:#fff;"|Start Date | ! style="background:#777; text-align:center; color:#fff;"|Start Date | ||
|-align="center" | |-align="center" | ||
| | |'''[[Season 00: For Our Tomorrow]]''' | ||
|The season used for ''Halo Infinite'' [[Halo Infinite Multiplayer Tech Preview|flighting]]. | |The season used for ''Halo Infinite'' [[Halo Infinite Multiplayer Tech Preview|flighting]]. | ||
|July 29, 2021 | |July 29, 2021 | ||
|- | |- | ||
|-align="center" | |-align="center" | ||
| | |'''[[Season 01: Heroes of Reach]]''' | ||
|The first season of ''Halo Infinite'' | |The first season of ''Halo Infinite''. | ||
|November 15, 2021 | |November 15, 2021 | ||
|- | |- | ||
|-align="center" | |-align="center" | ||
| | |'''[[Season 02: Lone Wolves]]''' | ||
|The second season of ''Halo Infinite'' | |The second season of ''Halo Infinite'' | ||
|May 3, 2022 | |May 3, 2022 | ||
|- | |- | ||
|-align="center" | |-align="center" | ||
| | |'''[[Season 03 (Halo Infinite)|Season 03]]''' | ||
| | |This season is expected to see the release of [[Forge/Halo Infinite|Forge]] mode.{{Ref/Reuse|August}} | ||
|November 8, 2022 | |November 8, 2022 | ||
|} | |} | ||