Editing Scarab boarding glitch

From Halopedia, the Halo wiki

You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Status|Gameplay}}
The '''Wraith Boost Boarding Glitch''' is a [[glitch]] that can be performed on the ''[[Halo 3]]'' [[Campaign]] level [[The Storm (Level)|The Storm]]. The glitch allows players to board the [[Scarab]] earlier.


The '''Scarab boarding glitch''' is a [[glitch]] present in the ''[[Halo 3]]'' [[Campaign]] level [[The Storm (level)|The Storm]]. The glitch allows players to board the [[Deutoros-pattern Scarab|Scarab]] earlier.{{citation_needed}}
== Walkthrough==
Start at Mission Start. When you get to the first [[Anti-Air Wraith]], kill all enemies except the Anti-Air Wraith driver. On [[Easy]] and [[Normal]], the anti-air Wraith driver will be busy trying to kill the Hornet. This should give you time to melee off the side "wings" off the Wraith, and [[How to Pilot an AA Wraith|hijack it]]. Drive the Wraith into the next lakebed and kill all enemies.


==Walkthrough==
When you see "Judgment" appear on the screen, save and quit. Then resume the mission. After this checkpoint, do not save and quit.
===Method 1===
Start the level from the beginning. When you reach the first {{Pattern|Ogab'd|anti-aircraft Wraith}}, kill all enemies except the Anti-Air Wraith's driver. On [[Easy]] and [[Normal]], the AA Wraith's pilot will be busy trying to kill the NPC [[Hornet]], so meleeing the side "wings" off of the Wraith and [[Drive an AA Wraith|hijacking it]] should be an easy task. Drive the Wraith into the next lakebed and kill all enemies.


When you reach the ''Judgment'' chapter, save and quit. Then resume the mission. After this checkpoint, do not save and quit.
Position the Anti-Air Wraith where the [[Troop Transport Warthog]] is. When the Scarab's leg comes down on your position, press '''LT''' to boost; the Wraith will be sent flying into the air. If you get out of the Wraith at the right time, you should land on the Scarab's deck.


Position the Anti-Air Wraith where the [[Troop Transport Warthog]] is. When the Scarab's leg comes down on your position, press '''LT''' to boost; the Wraith will be sent flying into the air. If you position the Anti-air Wraith precisely, you have no need to boost as the Anti-air Wraith will bounce off the crane. If you dismount the Wraith at the right time, you should land on the Scarab's deck. This may take a couple of tries, as the Wraith's position is a significant factor; if you do not end up on top of the Scarab after many tries, then press the Xbox Guide button, sign out, and resume the mission. Otherwise, revert to last checkpoint.
This may take a couple of tries, as the Wraith's position is a significant factor; if your position does not get you on top, press the Xbox Guide button and sign out. Resume the mission.


If the Wraith does not move from its position when the glitch is performed, the glitch may [[Overload glitch (Halo 3)|overload]] the map. This will [[lag]] the game. Eventually, the overloading will remove all NPCs save for the Hornets and [[Pelican]] (and that does include the Scarab); sometimes, it will even prevent the [[Thel 'Vadam|Arbiter]] from spawning.
This glitch might [[overload]] the level if the Wraith does not move from it's position. The game will start to lag and eventually the Scarab will be removed from the level. Overloading the map will cause everything but the [[Hornets]] and [[Pelican]] to be removed from the level and sometimes [[Arbiter]] will not be spawned.
 
[[Category:Halo 3 Glitches]]
===Method 2===
Start the level normally. When you get the Mongoose use it to take out the Wraiths like normal. When the Anti-Air Wraiths are down, take the Mongoose to the crane next to where the Marines are shooting the missile pods. It is advised to detach the Missile Pods to prevent the Marines from accidentally killing you. There are two lifts. The one on the left is the one you need to use. Park the Mongoose on the lift, then get off and hit the button. This should activate the lift taking you to the top of the crane. Up there is a dead Marine with a sniper rifle. You can use that to help take out the Ghosts. Otherwise wait untill the Marines finish them off.
 
While you are up there, the Scarab won't notice you easily. It's best not to have the Marine with you because it can get the Scarab's attention.
 
The crane stretches long enough to give you momentum to reach the Scarab. From the top of there it's mostly about timing. Most of the time it will come around and stop near the crane to shoot the Marines. That is the best time. Sometimes it will go a different path but you should be able to make it most of the time.
 
{{Glitches}}
[[Category:Halo 3 glitches]]
[[Category:Glitches]]
[[Category:Glitches]]
[[Category:Tricks and cheats]]
[[Category:Halo 3 tricks and cheats]]

Please note that all contributions to Halopedia are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see Halopedia:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

To view or search uploaded images go to the list of images. Uploads and deletions are also logged in the upload log. For help including images on a page see Help:Images. For a sound file, use this code: [[Media:File.ogg]].

Do not copy text from other websites without permission. It will be deleted.

This page is a member of 1 meta category: