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{{Era|RW}}
{{Ratings}}
{{Title|Scarab}}
{{Title|Scarab}}
{{Status|Gameplay}}
{{Center|''This article is about the Scarab level in [[Halo Wars]]. For types of Scarab, see [[Scarab]]. For other real-world uses of the word, see [[Scarab (disambiguation)]].''}}


<center>''Looking for the Covenant [[Type-47 Ultra Heavy Assault Platform|Scarab]], the Covenant vehicle?''</center>
{{clear}}
{{Level infobox
{{Level infobox
|pagegamelabel=HW
|prev=''[[Dome of Light]]''
|prev=''[[Dome of Light]]''
|next=''[[Anders' Signal]]''
|next=''[[Anders' Signal]]''
|game=''[[Halo Wars]]''
|name='''''Scarab'''''
|name='''''Scarab'''''
|image=[[File:HW-7 Scarab.jpg|300px]]
|image=[[File:Super Scarab.png|300px]]
|game=''[[Halo Wars]]''
|player=
|player=[[Player_character#Real-Time_Strategy|UNSC ''Spirit of Fire'']]
|date=[[2531|February 2531]]
|date=[[2531#February|February 10, 2531]]<ref name="HWTE">[[Halo Wars Timeline Events]]</ref>
|place=[[Arcadia Forerunner Ruins|Forerunner ruin site]], [[Arcadia]]
|place=[[Arcadia Forerunner ruins|Forerunner ruin site]], [[Arcadia]]
|Objective=*Destroy the Super Scarab
|objective=*Destroy the Super Scarab
*Destroy all the [[List of "seven" references in Halo|7]] Power Nodes (optional)
'''Optional:'''
*Destroy 10 [[Locust]]s (optional)
*Destroy all enemy power nodes
|enemies=*[[Covenant]]
*Kill 10 [[Shua'ee-pattern Locust]]s}}
**[[Super Scarab]]  
{{Article quote|Send in ground units to destroy a Covenant super weapon.}}
**[[Banshee]]
'''Scarab''' is the seventh campaign level of ''[[Halo Wars]]''.
**[[Honor Guard Elites]]
 
**[[Mgalekgolo]]
After several [[plasma]]-based [[M145D Rhino|Rhinos]] take down the Covenant shield dome, [[United Nations Space Command|UNSC]] forces are sent inside to find out what the [[Covenant]] were protecting. As a couple of Rhinos patrol the area, they are easily destroyed by the nearby immobile but functional [[R'awuw-pattern Scarab|"Super" Scarab]], which moves its head in a constant scanning motion. As the UNSC forces are alerted of this threat, [[James Gregory Cutter|Captain Cutter]] orders all UNSC units inside the area to destroy the Scarab before the Covenant make it mobile.
**[[Kig-yar]]
 
**[[Locusts]]
As advised by the [[Smart AI|AI]] [[Serina]], UNSC forces including Sergeant [[John Forge]] take out a series of power nodes linking to the Scarab. The destruction of each power node slows down the movement of the Scarab's head. The [[firebase]] that the UNSC have set up is directly in front of the Super Scarab, but is blocked by a wall-like barrier of Forerunner structures. Over the course of the level, the Scarab consistently attempts to break through the wall in order to destroy the base. If the player is successful, the UNSC forces are able to destroy the Scarab with tanks, Marines, and a [[Magnetic Accelerator Cannon|MAC gun]] from the orbiting ''Spirit of Fire'' before it can destroy the UNSC base.
**[[Unggoy]]
**[[Engineer]]
}}


==Summary==
'''Scarab''' is the seventh level of the real-time strategy game, ''[[Halo Wars]]''.
At [[Apex Site|the Apex]], [[Ripa 'Moramee|the Arbiter]] discusses the [[Human-Covenant War]] with the [[Prophet of Regret]] and voices his dissatisfaction at the fact that the Prophet of Regret has him skulking around in old temple ruins rather than leading the fight against humanity as he has been charged to do. The Prophet of Regret feels that they need more machines to crush the humans swiftly and with ease and states that [[Trove|the world they are on]] will be the birthplace for [[Sojourner-class dreadnought|an invasion fleet beyond imagining]] once it has been awakened from dormancy. However, the Apex control panel rejects the Prophet of Regret's touch as he is not a [[Reclaimer]]. In response, the Prophet of Regret tells the Arbiter that the [[Relic]] led the humans to [[Arcadia|another planet]] as it did them. The Prophet of Regret orders the Arbiter to retrieve [[Ellen Anders|the human]] who has shown an understanding of [[Forerunner technology]] and to bring her to the Apex to help them which the Arbiter promises to do.


On [[Arcadia]], in the area under the deactivated energy shield dome, forces from the {{UNSCShip|Spirit of Fire}} discover a [[R'awuw-pattern Scarab|Super Scarab]] guarding the area. Unable to retreat and with the Super Scarab still incomplete, the UNSC forces are forced to fight a hard-fought battle to destroy the Super Scarab before it can destroy their base. Despite heavy resistance, the UNSC forces succeed in destroying the Super Scarab and securing the area.
==Overview==
After several Plasma-based [[Rhino]]s take down the dome, [[UNSC]] forces are sent inside to find out what the [[Covenant]] were protecting. As a couple of Rhinos patrol the area, they are easily destroyed by the nearby immobile but functional [[Super Scarab]]. As the UNSC forces are alerted of this threat, [[James Gregory Cutter|Captain Cutter]] orders all UNSC units inside the former dome to destroy the Scarab before the Covenant make it mobile. As advised by the A.I. [[Serina]], UNSC forces including Sergeant [[John Forge]] take out the Power Nodes linking to the Scarab, and after destroying all of them, they took advantage of the fact that as the Scarab has less Power Nodes, it's head will move more slowly. The base that the UNSC had set up was directly in front of the Super Scarab and was blocked by a wall-like barrier of Forerunner structures. The Scarab attempted to break through the wall, however it never succeeded. As more Power Nodes were disabled the Scarab's head became less active as far as motion. Before the barrier could be destroyed the UNSC forces in the former Covenant-occupied dome had successfully destroyed the Scarab with tanks, Marines, and a [[MAC Gun|MAC Cannon]] from the orbiting ''Spirit of Fire.'' However, the UNSC suffered significant losses.


==Transcript==
==Transcript==
[http://www.youtube.com/watch?v=ApVw-kywQ8o '''{''Walk in the Park''}''']
[http://www.youtube.com/watch?v=ApVw-kywQ8o '''{''Walk in the Park''}''']


''Scene opens at a Forerunner installation, with many [[Sangheili Honor Guard]]s lining a walkway. The [[Ripa 'Moramee|Arbiter]] walks alongside the [[Prophet of Regret]].''
''Scene opens at a Forerunner installation, with many [[Honor Guard]]s lining a walkway. The [[Ripa 'Moramee|Arbiter]] walks alongside the [[High Prophet of Regret|Prophet of Regret]].''


'''[[The Apex|THE APEX SITE]]'''
'''[[The Apex|THE APEX SITE]]'''


*'''Prophet of Regret''': "Arbiter, you are unusually quiet. What troubles occupy your thoughts?"
*'''Regret''': "Arbiter, you are unusually quiet. What troubles occupy your thoughts?"


*'''Ripa 'Moramee''': "[[Hierarch]], I do not wish to be impudent, but you have charged me with the destruction of humanity-"
*'''Ripa 'Moramee''': "Hierarch, I do not wish to be impudent, but you have charged me with the destruction of humanity-"


*'''Prophet of Regret''': "A most noble cause, for one with such a troubled past."
*'''Regret''': "A most noble cause, for one with such a troubled past."


*'''Ripa 'Moramee''': "And I am thankful for my task. But sire, you have me skulk in ancient ruins and search empty temples. How does this help me accomplish my goal?"
*'''Ripa 'Moramee''': "And I am thankful for my task. But sire, you have me skulk in ancient ruins and search empty temples. How does this help me accomplish my goal?"


*'''Prophet of Regret''': "The war with the humans will require a great deal many more machines than we can currently muster."
*'''Regret''': "The war with the humans will require a great deal many more machines than we can currently muster."


''The Arbiter draws his two [[Type-1 energy sword|Energy Swords]]. The Honor Guards react slightly.''
''The Arbiter draws his two Energy Swords. The Honor Guards react slightly.''


*'''Ripa 'Moramee''': "I will take what we have!"
*'''Ripa 'Moramee''': "I will take what we have!"


*'''Prophet of Regret''': "And leave us defenseless? No. The [[Forerunner|Ancients]] will provide for us."
*'''Regret''': "And leave us defenseless? No. The Ancients will provide for us. This world shall be the birthplace for an invasion fleet beyond imagining. Enough to crush the humans quickly...and with ease."
 
''The Arbiter deactivates his Energy Swords as Regret approaches a console at the end of the walkway.''
 
*'''Prophet of Regret''': "This world shall be the birthplace for [[Sojourner-class dreadnought|an invasion fleet]] beyond imagining. Enough to crush the humans quickly...and with ease."
 
*'''Ripa 'Moramee''': "But [[Trove|this world]] lies dormant, it is just a shell."


''Regret turns around angrily.''
*'''Ripa 'Moramee''': "But [[Shield 0459|this world]] lies dormant, it is just a shell."


*'''Prophet of Regret''': ''"Blasphemy!"''
''Zoom in on Regret's face.''


''Regret turns back to the console.''
*'''Regret''': ''"Blasphemy!"''


*'''Prophet of Regret''': "The key will be found with patience."
''Regret turns back to the structure''


[[File:HW - Apex Console Denial.png|thumb|300px|The console denies the touch of a [[San'Shyuum]].]]
*'''Regret''': "The key will be found with patience."


''Regret slides his finger across the console, but the buttons flash with red light.''
''Regret tries to activate the structure, but the panel flashes with red light.''


*'''Prophet of Regret''': "But perhaps, there is a quicker way. The [[Ellen Anders|human female]] from the [[Relic (location)|ice relic]], she has some knowledge in this regard. The new planet the Relic has lead us to has also led her. Capture that human and bring her here!"
*'''Regret''': "But perhaps, there is a quicker way. The [[Ellen Anders|human female]] from the [[Relic|ice relic]], she has some knowledge in this regard. The new planet the Relic has lead us to has also led her. Capture that human and bring her here!"


*'''Ripa 'Moramee''': "It will be done."
*'''Ripa 'Moramee''': "It will be done."


''The Arbiter turns and departs.''
''The Arbiter departs.''


'''{''In-Game Cutscene''}'''
'''{''Gameplay''}'''


''Inside the jungle the energy dome once covered, two Rhinos leave the UNSC firebase.''
''Fade back into Arcadia, inside the now ruined dome shield.''


*'''Captain James Gregory Cutter''': "You've advanced to where the force field stood, take a look around."
*'''Captain Cutter''': "You've advanced to where the force field stood, take a look around."


''Two Rhinos move past several ruins into the open, but one is destroyed by a green plasma beam. The other faces the attacker before it suffers the same fate.''
''Two [[Rhino]]s move past several ruins into the open, but one is destroyed by a green plasma beam. The other faces the attacker before it suffers the same fate.''


*'''Sergeant John Forge (COM)''': "What was that?"
*'''Forge''': "What was that?"


''The beam is revealed to come from a stationary and incomplete, yet active {{Pattern|R'awuw|Scarab}}, which stands in front a [[Arcadia Forerunner ruins|Forerunner ruin]].''
''The beam is revealed to come from an incomplete, yet active oversized Scarab''


*'''Serina''': "The Scarab is incomplete, but its head is operational. Its field of fire prevents any chance of retreat or extraction. You'll have to destroy it."
*'''Serina''': "The Scarab is incomplete, but its head is operational. Its field of fire prevents any chance of retreat or extraction. You'll have to destroy it."


'''{''Gameplay''}'''
*'''Forge''': "Build up our base and army, and go kill that Scarab."


*'''Forge (COM)''': "Build up our base and army, and go kill that Scarab."
*'''Forge''': "The Scarab's searchlight beam shows the direction its facing. The temple ruins in this area will provide some cover, but not forever."


''Forge's Warthog, two Rhinos, a Warthog, two Marine squads, and a Scorpion regroup near the UNSC firebase, which is setting up a second [[UNSC reactor|reactor]].''
*'''Forge''': "Damn it, spotted."


*'''Forge (COM)''': "The Scarab's searchlight beam shows the direction its facing. The temple ruins in this area will provide some cover, but not forever."
''After destroying a power node:''


''The UNSC forces encounters and destroys a T-30 Locust.''
*'''Serina''': "You've destroyed a power node, the Scarab's head is turning a little more slowly."


*'''Forge (COM)''': "Destroy those Locusts where ever you find them, they're building killers."
''After destroying a [[Locust]]''


''The UNSC forces find a power node in the area.''
*'''Forge''': "Destroy those Locusts where ever you find them, they're building killers."


*'''Cutter''': "The Scarab's [[Focus cannon|weapon system]] is relying on the power nodes in this area, destroy them to reduce the Scarab's combat effectiveness."
''After a second power node is destroyed:''


''The UNSC forces destroy a power node.''
*'''Serina''': "The Scarab's head is moving even slower now, keep it up."


*'''Serina''': "You've destroyed a power node, the Scarab's head is turning a little more slowly."
*'''Captain Cutter''': "The Scarab's weapon system is relying on the power nodes in this area, destroy them to reduce the Scarab's combat effectiveness."


''The UNSC forces destroy another power node.''
''If a third node is destroyed:''
 
*'''Serina''': "The Scarab's head is moving even slower now, keep it up."
 
''The UNSC forces destroys a third power node.''


*'''Serina''': "The head is tracking more slowly."
*'''Serina''': "The head is tracking more slowly."


''Some Covenant forces assault the UNSC base.''
*'''Forge''': "They've launched a counter-attack on our base!"


*'''Forge (COM)''': "They've launched a counter-attack on our base!"
''When your forces near where the Scarab is positioned:''


''The UNSC forces approach where the Scarab is positioned.''
*'''Forge''': "It can't fire in two directions at once, maybe we can use that to our advantage."


*'''Forge (COM)''': "It can't fire in two directions at once, maybe we can use that to our advantage."
''When the Scarab's health is halfway:''


''On [[Heroic]] or [[Legendary]], at some point during the battle, some Huragok appear and heal the Scarab.''
*'''Serina''': "The Scarab is about half-dead or half-alive, take your pick."


*'''Forge (COM)''': "The Engineers are repairing the Scarab! Take them out!"
''When the Scarab's health is low:''


''The UNSC force continue to attack the Scarab, and its health is depleted halfway.''
*'''Serina''': "Almost there, the Scarab is nearly destroyed."


*'''Serina''': "The Scarab is about half-dead or half-alive, take your pick."
*'''Forge''': "If that thing burns through that barrier of ruins and destroys our Command Center, we're dead."


''The UNSC forces keep up their attack, and the Scarab's health is almost completely depleted.''
''At some point during the battle, on Heroic or Legendary:''


*'''Serina''': "Almost there, the Scarab is nearly destroyed."
*'''Forge''': "The [[Engineer]]s are repairing the Scarab! Take them out!"
 
*'''Forge (COM)''': "If that thing burns through that barrier of ruins and destroys our Command Center, we're dead."


''After intense and heavy fighting, the Scarab is finally destroyed.''
''After intense and heavy fighting, the Scarab is finally destroyed.''
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*'''Serina''': "No problem, I told you we'd make it."
*'''Serina''': "No problem, I told you we'd make it."


'''{''In-Game Cutscene''}'''
'''{''In-game Cutscene''}'''


''The Scarab explodes violently. Debris are blown across the jungle area.''
''The Scarab explodes violently.''


*'''Cutter''': "The Scarab is destroyed. Victory is ours today."
*'''Captain Cutter''': "The Scarab is destroyed. Victory is ours today."


''Level ends.''
''Level ends.''


==Trivia==
==Trivia==
===Glitches===
*The Scarab is not a normal Scarab because of its appearance and functions. When you view its name in-game, instead of saying Scarab it says "Super Scarab." The sheer size of it, coupled with the immense amount of damage it can take, obviously sets it apart from the usual Covenant Scarab. Although it is incomplete, this "Super Scarab" bears a strong resemblance to the ''[[Halo 2]]'' Scarab variant.
*There is a glitch in the level, which effectively gives you infinite time, if done properly. There is a garrisonable sniper tower - if you have the "New Blood" upgrade, garrisoning Marines in there will make the Scarab constantly fire at the tower. Due to the floating nature of the sniper tower, the Marines take no damage and an invisible wall stops the shot from penetrating. If you send a unit in the way of the Scarab's fire, it will return to normal and the glitch becomes useless. There are also spots near the Scarab where a squad of Marines can stand firing at the Scarab, while the Scarab beam always misses them; it's possible that the Scarab will keep firing at that squad of Marines for a long time.
*This is the first level to show a mistake. As soon as the level starts, the "Commentator" mentions "Firebase Ready" as if announcing the creation of a new base, but the base is actually a Fortress.
*There is a glitch in this level, which causes your MAC Blast to be unable to recharge. You also gain an extra shot afterward.
*There is a glitch in this level, which causes your MAC Blast to be unable to recharge. You also gain an extra shot afterward.
*There is a glitch in the level, which effectively gives the player infinite time, if done properly. There is a garrisonable sniper tower - if you have the "New Blood" upgrade, garrisoning Marines in there will make the Scarab constantly fire at the tower. Due to the floating nature of the sniper tower, the Marines take no damage and an invisible wall stops the shot from penetrating. If the player sends a unit in the way of the Scarab's fire, it will return to normal and the glitch becomes useless. There are also spots near the Scarab where a squad of Marines can stand firing at the Scarab, while the Scarab beam always misses them; it's possible that the Scarab will keep firing at that squad of Marines for a long time.{{citation needed}}
*Eventually, the Scarab will start firing on your base whether or not you did anything to alert it. This effectively gives the player a time limit.
 
===Miscellaneous===
*The R'awuw-pattern Scarab featured in this level is labeled as a "Super Scarab".
*In the beginning of the level, the announcer mentions "Firebase Ready" as if announcing the creation of a new base, but the base is actually a Fortress.
*The Super Scarab's beam is not affected by the Wuv Woo skull.


==Gallery==
==Gallery==
<gallery>
<gallery widths="150" orientation="landscape">
File:Scarab map.png|A map of the level.
File:Scarab map.png|A map of the level
File:HW_T29Scarab_Concept.jpg|Concept art of the level.
File:HW3.jpg|Sangheili guarding the Apex Site as Ripa 'Moramee and Prophet of Regret converse.
File:HW Arbiter talks to Regret.png|Prophet of Regret and Ripa 'Moramee at the Apex Site.
File:Vlcsnap-126482.png|Prophet of Regret and Ripa 'Moramee converse.
File:Super Scarab.png|The Scarab after its main cannon destroyed the Rhinos.
</gallery>
</gallery>
{{Succession box
{{Succession box
|before = ''[[Dome of Light]]''  
|before = ''[[Dome of Light]]''  
|title = ''Halo Wars'' Campaign Missions
|title = ''Halo Wars'' Campaign Missions
|years = '''''Scarab'''''
|years = '''''Scarab'''''
|after = ''[[Anders' Signal]]''}}
|after = ''[[Anders' Signal]]''
{{Levels|HW}}
}}
 
{{Levels}}
[[Category:Halo Wars Campaign]]

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