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{{Era|H1|H2|H3|HGN|FA}} | |||
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{{Covenant Rank Infobox | |||
|name=Ultra | |||
|image=[[Image:UltraElite01.jpg|250px]] | |||
|species=[[Sangheili]] | |||
|weapons=*[[Energy Sword]]s | |||
*[[Fuel Rod Gun]]s | |||
*[[Plasma Rifle]]s | |||
*[[Covenant Carbine]]s | |||
*[[Particle Beam Rifle]] | |||
*Any [[Weapon]] given in [[Campaign]] | |||
|equipment= | |||
*[[Elite Personal Energy Shield]] | |||
*[[Plasma grenade]] | |||
|vehicles=*[[Ghost]] | |||
*[[Type-25 Assault Gun Carriage|Wraith]] | |||
*[[Scarab]] | |||
*[[Shadow]] | |||
|missions=Ground Assaults | |||
|role=Special Operations Commander | |||
*Field leaders | |||
*Ship masters | |||
|affiliation=[[Covenant]] | |||
}} | |||
<center>''Were you looking for [[Honor Guard Ultra]]s?''</center> | |||
'''Ultra''' is a high [[Covenant]] [[Elite]] rank.<ref>''[[Halo 2]]''</ref> | |||
== Titles == | |||
=== Standard === | |||
The Ultra [[Elite]]s command specific operations and are the [[Covenant]]'s equivalent to senior field officers. This makes them on par with [[UNSC]] [[Lieutenant Colonel]]s and [[Colonel]]s. They are subordinate to [[Zealot|Zealots]], who command [[Fleet]]s and armies. They are considered to be more skilled than [[Special Operations Elite|Spec-Ops]] [[Elite]]s, but are still below [[Zealots]]. | |||
In ''[[Halo 2]]'', an Ultra is seen commanding a [[Scarab]] walker in the level ''[[Metropolis (Level)|Metropolis]]'' and a couple more are seen warring with the [[Covenant Loyalist]]s for control of the [[Mausoleum of the Arbiter]]. They also appear more often in higher difficulties, in ''Halo 2'' only. | |||
=== [[Special Operations Commander]] === | |||
Thus far, [[Rtas 'Vadum]] is the only known officer holding this title. A Spec-Ops Commander commands a squad of [[Special Operations Elites]], as the name implies. | |||
Although he appears to be similar to the rank of Ultra, sports a different secondary color (in ''Halo 2''), throws grenades and has weaker shields than that of an Ultra. It has been theorized that the Commander may potentially command all of the Spec-Ops troops within the [[Covenant]]. | |||
=== [[Ship Master]] === | |||
The position is equivalent to a [[UNSC Navy Captain]]. Ship Masters command Starships from within the Covenant, but they still fall under the command of their [[Fleet]]'s [[Supreme Commander]] and De Facto commander/Fleet Master. | |||
=== [[Fleet Master]] === | |||
Although the Zealots usually have this role, an Ultra may, at certain times, take on the role of [[Fleet Master]] during extreme circumstances, or when required. | |||
== Combat == | |||
[[Image:Ultracapt.jpg|thumb|left|An Ultra Elite wielding an Energy Sword.]] | |||
Like their [[Zealot]] superiors, the Ultras are extremely powerful and skilled warriors. They also possess very strong [[energy shields]] that can withstand about twice as much damage as those possessed by [[Major Elite|Majors]] (in Halo 2), but with their shields down they can survive up to four melees, the same amount of damage as [[Master Chief]] can withstand with full shields. It seems the shield strength of [[Halo: Combat Evolved|Halo CE]] Zealots has been given to Ultras in [[Halo 2]], and [[Zealots]] made stronger in Halo 2. | |||
They often fight with heavy or dual-wielded weapons, particularly [[Plasma Rifles]] and [[Fuel Rod Guns]], which they fire with unparalleled accuracy. They will also ''always'' carry [[Energy Sword]]s as their secondary weapon. When enemies get too close, or they are stuck by a grenade, Ultras let out a war cry, drop their currently wielded weapon, and pull the sword out for close combat. Also strangely in Legendary when you get the [[Halo_2_Skulls#I_Would_Have_Been_Your_Daddy_.28IWHBYD.29|IWHBYD skull]] in ''Halo 2'', some of the Ultra [[Elite]]s carry [[Beam Rifle]]s which is the only time they can be seen wielding Beam Rifles unless you give them one when playing as the [[Arbiter (Character)|Arbiter]]. | |||
The Ultras, are able to continue in sustained heavy combat long after most Elite warriors' shields would have been depleted. They are particularly effective in close quarters combat, where their stronger energy shields and [[Energy Swords]] allow them to take down large numbers of enemies. Evidence of this can be found at the [[Scarab]], where, on [[Legendary]], Ultras' shields are so strong, that they can withstand one or two direct rocket hits. | |||
Ultras, [[Councilors]] and [[Zealot]]s, are the only Elites capable of withstanding a point-blank [[shotgun]] blast, assassination or a [[plasma grenade]] stick. They are extremely powerful and are not to be underestimated. On higher difficulties they can kill a careless player almost instantly. | |||
When fighting an Ultra, it is advisable to use heavy weapons due to their strong energy shields. Even then, it will take multiple shots to kill the Elite. The [[Plasma Pistol]] is also highly effective, as it can completely disable their shields with a single overcharged shot, but an Ultra would most likely dodge it with ease, unless they're in a tight place. Like any other Elite, an Ultra will be briefly stunned after the overcharged shot disables their shields. The player should use this opportunity to quickly switch to another weapon, preferably one capable of making head shots ([[Magnum]], [[Battle Rifle]], or [[Carbine]]) and finish off the Ultra. If you are to find an ultra with it's back turned, do NOT melee it in the back. This will only take down half it's shields and cause it to bring out an [[Energy Sword]]. Finally, [[Plasma Grenades]] are useful as well. While sticking an Ultra with a plasma grenade, on [[Legendary]], will not kill it outright, it will deplete most of its shields, allowing the player to finish off the Elite with relative ease unless you delay and allow their shields to recharge, thus you must act quickly. | |||
== Physical Appearance == | |||
[[Image:Ultra Flood Combat.jpg|thumb|right|An infected Ultra in ''[[Halo 3]]''.]] | |||
Ultra Elites wear a white version of the standard Elite armor. They appear to have two sets of armor, one being white with white trim, the other white with black (steel) trim: full white armor is that of the [[Special Operations Commander]]. In ''[[Halo 3]]'' [[Rtas' Vadum]] is seen with slight armor permutations such as a Combat helmet, but with the rest of it being part of Assault armor. | |||
== Appearances == | |||
''See: [[List of Elite Ultra Appearances in Halo]]'' | |||
[[Image:1225063012 Ultra.jpg|thumb|right|A glitched Ultra from ''[[Halo 3]]''.]] | |||
Ultra Elites appear as enemies in [[Halo 2]]. However, when Grunts, Jackals or the player is replaced by an Elite in Halo CE through use of a [[mod]], the replaced characters now possess white/sapphire armor that looks entirely similar to that of an Ultra Elite. They could have been taken out during the development process of the game; but may be a sort of "default state" as the edited Elites assume their color. Dead individuals, presumably killed in combat with [[Marines]] or the [[Flood]] are spotted throughout [[Halo: Combat Evolved]]. | |||
== Trivia == | |||
*No living Ultras could be found in Halo 3 on the level [[Cortana (Level)|Cortana]] and [[Floodgate (Level)|Floodgate]]. In Floodgate, one or more of the dead Ultras may be missing their two left mandibles, just like [[Rtas 'Vadum]]. | |||
*Given the sheer size of the [[Covenant Military]], before the civil war, the majority of [[Ship Master]]s were probably Ultras. | |||
*An Ultra performs the same functions and is just as important as a [[UNSC]] senior field officer, making them the [[Covenant]]'s equivalent to [[Lieutenant Colonel]]s/[[Colonel]]s and [[Commander]]s/[[Captain]]s. | |||
*Ultra Elites are a part of the Regular [[Elite]] Ranks. | |||
*Ultra is possibly the next Elite rank that can be achieved after [[Major Domo]] if the [[Elite]] doesn't join any of the Specialist Ranks. | |||
*On the level [[Floodgate (Level)|Floodgate]], the dead Ultras sometimes have glitches; some have a mixed helmet of Combat and Assault with Combat body. On some occasions; however, regular-faced Ultras can be found at the edge of the pit leading further into the crashed ship. | |||
*As seen in the picture, there is a [[Flood]]-infected Ultra Elite, but only if you perform a certain trick on [[Floodgate]]. This can only be done at the end of the level, where you see all of the dead Elite Ultras. Just push one (or more, depending on how many Ultra Forms you want) into the pit that has a liquid covering the floor and [[Flood Growth Pods]] on the wall. Pop one and watch the [[Infection Form]]s go into the Ultra, and it will rise, as the same color as it was when it wasn't infected. ''Note: Sometimes the Infection Forms won't infect the body. If they don't, kill them all and pop another pod.'' | |||
==References== | |||
<references/> | |||
==Related Pages== | |||
*[[Elite]] | |||
*[[Ultra Grunt]] | |||
*[[Honor Guard Ultra]] | |||
*[[Special Operations Commander]] | |||
*[[Rtas 'Vadum]] | |||
{{Elite Ranks}} | |||
[[Category:The Covenant]] | |||
[[Category:Elites]] | |||
[[Category:Ranks]] |