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==Description== | ==Description== | ||
[[File:H2A-ThelModel-Front.jpg|thumb|left|250px|A Sangheili's body.]] | [[File:H2A-ThelModel-Front.jpg|thumb|left|250px|A Sangheili's body.]] | ||
Sangheili are physically imposing beings, typically standing more than a foot | Sangheili are physically imposing beings, typically standing more than a foot taller than the average human. They are vaguely reptilian in overall appearance, with leathery skin, digitigrade legs and sharp claws and teeth. Their large hands have two fingers and two thumbs. Their most distinguishing trait is their jaw structure, which is made up of four separate mandibles attached to their face. | ||
Sangheili are intelligent, agile, and extremely strong, and are often characterized by their bravery and honor. Sangheili warriors augment these natural abilities further through use of [[Sangheili personal energy shield|energy shields]] integrated into their armor. Depending upon rank and mission objective, they are commonly seen in battle with [[Okarda'phaa-pattern plasma rifle|plasma rifles]], [[Vostu-pattern carbine|carbines]], [[Type-33 Needler|needlers]], [[Gadulo-pattern needle rifle|needle rifles]], along with their cultural signature weapons, [[Type-1 energy sword|energy swords]]. Sangheili employ coffin-like [[orbital insertion pod]]s as well as [[Dextro Xur-pattern Spirit|Spirit]] and [[Kez'katu-pattern Phantom|Phantom]] dropships for military transit purposes and rapid-response operations. | Sangheili are intelligent, agile, and extremely strong, and are often characterized by their bravery and honor. Sangheili warriors augment these natural abilities further through use of [[Sangheili personal energy shield|energy shields]] integrated into their armor. Depending upon rank and mission objective, they are commonly seen in battle with [[Okarda'phaa-pattern plasma rifle|plasma rifles]], [[Vostu-pattern carbine|carbines]], [[Type-33 Needler|needlers]], [[Gadulo-pattern needle rifle|needle rifles]], along with their cultural signature weapons, [[Type-1 energy sword|energy swords]]. Sangheili employ coffin-like [[orbital insertion pod]]s as well as [[Dextro Xur-pattern Spirit|Spirit]] and [[Kez'katu-pattern Phantom|Phantom]] dropships for military transit purposes and rapid-response operations. | ||
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===Anatomy and physiology=== | ===Anatomy and physiology=== | ||
[[File:HCEA detailed Sangheili organs.png|thumb|300px|Sangheili internal organs. This wound reveals the rib cage, esophagus, hearts, intestine, and other organs.]] | [[File:HCEA detailed Sangheili organs.png|thumb|300px|Sangheili internal organs. This wound reveals the rib cage, esophagus, hearts, intestine, and other organs.]] | ||
Sangheili are muscular and very tall, usually standing between 2.25 and 2.62 meters (7.38 and 8.6 feet), | Sangheili are muscular and very tall, usually standing between 2.25 and 2.62 meters (7.38 and 8.6 feet), though they often seem slightly shorter due to their usual hunched position, but the armor they wear makes them appear more hunched than they actually are.{{Ref/Reuse|VIS}}{{Ref/Reuse|Library}} Their jaws are quadruple-hinged, with an upper jaw and four lower mandibles arranged in two tiers. Mandible and upper jaw structure along with teeth shape and numbers result from different phenotypes; however they do not indicate reproductive isolation.<ref>https://forums.halowaypoint.com/yaf_postsm2994218_Catalog-Interaction.aspx#post2994218</ref> These mandibles have between six and twelve teeth each and some Sangheili have an additional, larger fang on the tips of each mandible.<ref>'''Halo Wars: Genesis''', ''page 7''</ref><ref>'''Halo Graphic Novel''', ''page ??''</ref> Anywhere from eight to more than a dozen broader teeth may be mounted on the upper jaw structure. Adult Sangheili mandibles can be found in varying shapes, sizes, and ranges of dexterity, and are as distinctive as a human fingerprint.<ref name="Waypoint">[https://www.halowaypoint.com/en-us/universe/species/sangheili '''Halo Waypoint''': ''Sangheili'']</ref> Some Sangheili also possess molars. Sangheili smell with the use of two nostrils, each slightly in front of and below the eye socket. Given their predatory nature, a Sangheili's sense of smell is likely very developed. Despite the Sangheili jaw structure, they are able to pronounce the letter "M" without difficulty, a fact that human scientists have been unable to explain.{{Ref/Game|Id=H2legendary|H2V|Legendary difficulty shield ([[:File:H2V LegendaryDifficulty.png|File link]])}} They do however have difficulty pronouncing "P." For example: Dr. Evan Phillips, one of the foremost human Sangheili experts, was addressed as and referred to as "Phillisss." Additionally, the Sangheili skull has a density sufficient enough to prevent a .40 caliber bullet from being able to exit the other side upon impact.{{Ref/Reuse|H2legendary}} | ||
[[File:EliteSkull.png|thumb|left|200px|A Sangheili skull which was mounted on a pauldron worn by [[Tartarus]].]] | [[File:EliteSkull.png|thumb|left|200px|A Sangheili skull which was mounted on a pauldron worn by [[Tartarus]].]] | ||
Their hands are [[wikipedia:tetradactyly|tetradactyl]], each having two fingers in the middle and an opposing thumb on either side. Contrary to what their anatomy might suggest, Sangheili could release a loud, sharp and piercing whistle by placing their thumbs on the same hand into their mouths and blowing through the narrow gap.<ref name="LoO">'''[[Halo: Legacy of Onyx]]''', ''pg. 2491'' {{C|Kindle ebook edition}}</ref> Their legs are [[wikipedia:digitigrade|digitigrade]], with short upper and lower legs, and elongated tarsals, using the distal and intermediate phalanges to support their weight when walking. This arrangement possibly allows them to run very quickly and jump large distances, compared to ordinary humans and other Covenant races.<ref>'''Halo: Contact Harvest''', ''page 201''</ref> Their superior agility may also be attributed to their homeworld's higher gravity; the additional strength required to move normally in a high-gravity environment would likely cause them to be more powerful in lower gravity situations | Their hands are [[wikipedia:tetradactyly|tetradactyl]], each having two fingers in the middle and an opposing thumb on either side. Contrary to what their anatomy might suggest, Sangheili could release a loud, sharp and piercing whistle by placing their thumbs on the same hand into their mouths and blowing through the narrow gap.<ref name="LoO">'''[[Halo: Legacy of Onyx]]''', ''pg. 2491'' {{C|Kindle ebook edition}}</ref> Their legs are [[wikipedia:digitigrade|digitigrade]], with short upper and lower legs, and elongated tarsals, using the distal and intermediate phalanges to support their weight when walking. This arrangement possibly allows them to run very quickly and jump large distances, compared to ordinary humans and other Covenant races.<ref>'''Halo: Contact Harvest''', ''page 201''</ref> Their superior agility may also be attributed to their homeworld's higher gravity; the additional strength required to move normally in a high-gravity environment would likely cause them to be more powerful in lower gravity situations (though, curiously, their tall, large, and lean figure would be extremely disadvantageous and impractical on a high-gravity planet—an arrangement possibly allowed by other major factors in their biology and life cycles; alternatively, the impressive strength and agility may be the result of the capabilities of their standard-issue combat harnesses). They also appear to have a double set of pectoral muscles, which contributes to their incredible strength. On the other hand, their digitigrade stance makes it difficult for them to climb vertical constructs such as ladders.<ref>'''Halo: Contact Harvest''', ''page 200''</ref> | ||
[[File:Halo Reach detailed Sangheili organs.png|thumb|300px|Bisected Sangheili torso revealing internal organs and bone.]] | [[File:Halo Reach detailed Sangheili organs.png|thumb|300px|Bisected Sangheili torso revealing internal organs and bone.]] | ||
Sangheili have a binary circulatory system<ref>'''Halo: Ghosts of Onyx''', ''page 226''</ref><ref>'''Halo Encyclopedia: The Definitive Guide to the Halo Universe''', ''page ???''</ref> that pumps indigo-colored [[blood]]. They breathe oxygen and their homeworld has a nitrogen-oxygen atmosphere comparable to Earth's, allowing them to breathe the same atmosphere as humans. Sangheili cannot breathe molecular nitrogen.<ref>'''Halo: The Cole Protocol''', ''page 200''</ref> Sangheili have a similar digestive system to that of humans. They are shown to have an esophagus and intestines,<ref>[[Halo: Combat Evolved]] - [[343 Guilty Spark (level)]] - "Something...scrambled the insides."</ref> and are also depicted to have an anus.<ref>''[[Halo 2]]'', [[:File:Halo2NakedSangheiliBackview.jpg|Naked Arbiter model]]</ref>{{Ref/Note|Thel 'Vadamee's naked model is depicted in Halo 2 | Sangheili have a binary circulatory system<ref>'''Halo: Ghosts of Onyx''', ''page 226''</ref><ref>'''Halo Encyclopedia: The Definitive Guide to the Halo Universe''', ''page ???''</ref> that pumps indigo-colored [[blood]]. They breathe oxygen and their homeworld has a nitrogen-oxygen atmosphere comparable to Earth's, allowing them to breathe the same atmosphere as humans. Sangheili cannot breathe molecular nitrogen.<ref>'''Halo: The Cole Protocol''', ''page 200''</ref> Sangheili have a similar digestive system to that of humans. They are shown to have an esophagus and intestines,<ref>[[Halo: Combat Evolved]] - [[343 Guilty Spark (level)]] - "Something...scrambled the insides."</ref> and are also depicted to have an anus.<ref>''[[Halo 2]]'', [[:File:Halo2NakedSangheiliBackview.jpg|Naked Arbiter model]]</ref>{{Ref/Note|Thel 'Vadamee's naked model is depicted in Halo 2 however the cinematics don't offer a clear view of his anatomy. When placing his character model into other scenes via mods or simply viewing his model, more details can be seen. See also: [[Halopedia:What Halopedia is#Halopedia is not censored|What Halopedia is: Halopedia is not censored]]}} | ||
Most Sangheili have leathery skin covered in many part by scales. Young Sangheili have pale protective scales hanging from their necks that they lose with age, an evolutionary leftover from the days when Sangheili parents used to carry their offspring in their jaws.<ref name="Halo page 19">'''Halo: Shadow of Intent''', ''page 19'' (Google Play edition)</ref> Sangheili skin color can range from light brown to dark brown, light gray to black, and blue. They have forward-facing eyes with vertical slits and horizontal eyelids much like those of terrestrial reptiles,<ref name="H4">'''[[Halo 4]]'''</ref>{{Ref/Note|In most of their pre-''Halo 4'' depictions, the Sangheili have slightly laterally-oriented eyes. The Sangheili featured in ''Halo 4'' and later media have more forward-facing eyes befitting a predatory species.}} likely giving them high-resolution central vision and depth perception. Their eyes can have multiple | Most Sangheili have leathery skin covered in many part by scales. Young Sangheili have pale protective scales hanging from their necks that they lose with age, an evolutionary leftover from the days when Sangheili parents used to carry their offspring in their jaws.<ref name="Halo page 19">'''Halo: Shadow of Intent''', ''page 19'' (Google Play edition)</ref> Sangheili skin color can range from light brown to dark brown, light gray to black, and blue. They have forward-facing eyes with vertical slits and horizontal eyelids much like those of terrestrial reptiles,<ref name="H4">'''[[Halo 4]]'''</ref>{{Ref/Note|In most of their pre-''Halo 4'' depictions, the Sangheili have slightly laterally-oriented eyes. The Sangheili featured in ''Halo 4'' and later media have more forward-facing eyes befitting a predatory species.}} likely giving them high-resolution central vision and depth perception. Their eyes can have multiple colours ranging from red all the way to green and can be even gray. Most Sangheili though possess yellow or orange eyes.{{Ref/Note|In ''Halo 2'' Thel 'Vadamee has magenta eyes and [[Rtas 'Vadum]]ee has green eyes. In ''Halo 3'' and ''Halo 2: Anniversary'' they, like all other members of their species, have orange-yellow eyes. A Sangheili Zealot seen in ''Halo 4: Forward Unto Dawn'' also has yellowish green eyes, Gek 'Lhar has yellow eyes, Jul and Rho have gray eyes and Vata 'Gajat from ''Halo: Escalation'' has red eyes. While 'Vadamee's and 'Vadumee's eye color was clearly retconned, the latter examples could be instances of artistic license, though they may instead indicate that other eye colors are exhibited throughout the species.}}{{Ref/Note|Sangheili NPCs in ''Halo: Combat Evolved'' wear eye coverings corresponding to the color of their armor, while Elites of all ranks wear black lenses in ''Halo 2''. These devices were likely meant to project the combatant's heads-up display. However, these coverings have not been seen in any media since ''Halo 2''; ''Halo: Combat Evolved Anniversary'' and ''Halo 2: Anniversary'' instead depict all Sangheili with uncovered eyes.}} | ||
Sangheili exhibit minor sexual dimorphism, with the females being slightly smaller than the males.<ref>'''Halo: The Thursday War''', ''page 189''</ref> Sangheili males possess a subtle leathery scent, while females have been described as smelling like "clean feathers".<ref>'''Halo: The Thursday War''', ''page 208''</ref> Sangheili are [[Wikipedia:Oviparity|oviparous]], meaning that they lay eggs rather than giving live birth.{{Ref/Reuse|Catalog}} They incubate their recently hatched young in tank-like pods.<ref name="blood">[[Halo: Blood Line Issue 3|''Halo: Blood Line'', ''Issue 3'']]: ''"Reff and I hatched on ''[sic]'' the city-state of <nowiki>'</nowiki>Thasanee."''</ref> The species is remarkably long-lived; Sangheili over 60 or 70 years of age have shown to be fully fit for combat duty,<ref>'''Halo 4: The Essential Visual Guide''', ''page 29''</ref><ref>'''Halo: The Essential Visual Guide''', ''page 11''</ref> and [[Jul 'Mdama]] was considered young, at least in keep elder terms,<ref>'''Halo: Glasslands''', ''page 61''</ref> at 64 years old,<ref>'''Halo 4: The Essential Visual Guide''', ''page ??''</ref> Thel Vadam was considered to be one of youngest Sangheili to not only be promoted to Shipmaster but also one of the youngest Sangheili to achive the title of [[Supreme Commander]] between his late | Sangheili exhibit minor sexual dimorphism, with the females being slightly smaller than the males.<ref>'''Halo: The Thursday War''', ''page 189''</ref> Sangheili males possess a subtle leathery scent, while females have been described as smelling like "clean feathers".<ref>'''Halo: The Thursday War''', ''page 208''</ref> Sangheili are [[Wikipedia:Oviparity|oviparous]], meaning that they lay eggs rather than giving live birth.{{Ref/Reuse|Catalog}} They incubate their recently hatched young in tank-like pods.<ref name="blood">[[Halo: Blood Line Issue 3|''Halo: Blood Line'', ''Issue 3'']]: ''"Reff and I hatched on ''[sic]'' the city-state of <nowiki>'</nowiki>Thasanee."''</ref> The species is remarkably long-lived; Sangheili over 60 or 70 years of age have shown to be fully fit for combat duty,<ref>'''Halo 4: The Essential Visual Guide''', ''page 29''</ref><ref>'''Halo: The Essential Visual Guide''', ''page 11''</ref> and [[Jul 'Mdama]] was considered young, at least in keep elder terms,<ref>'''Halo: Glasslands''', ''page 61''</ref> at 64 years old,<ref>'''Halo 4: The Essential Visual Guide''', ''page ??''</ref> Thel Vadam was considered to be one of youngest Sangheili to not only be promoted to Shipmaster but also one of the youngest Sangheili to achive the title of [[Supreme Commander]] between his late 40's to early 50's{{Ref/Game|H2A|Terminal 12}} while by [[851 BCE]], [['Crecka]] was over 90 years old.{{Ref/Reuse|bcpreview}} [[Nizat 'Kvarosee]] was stated to have served in the Covenant for roughly 200 human years.<ref>'''[[Halo: Oblivion]]''', Chapter 5</ref><ref>[https://twitter.com/TDenningauthor/status/1176367940192653313 Troy Denning on Twitter]</ref> Circa 100,000 BCE Sangheili life expectancy was 27 [[Earth]] years.<ref name="Catalog">[https://forums.halowaypoint.com/yaf_postsm2959975_Query--Catalog.aspx#post2959975 '''Halo Waypoint''' - ''Query: Catalog'']</ref><ref name="catalog">[https://forums.halowaypoint.com/yaf_postsm2988575_Catalog-Interaction.aspx#post2988575 '''Halo Waypoint''': ''Catalog Interaction - Page 39'']</ref> This discrepancy was likely due to their primitive culture at that time having little, if any, function medicine, whereas Sangheili of the 26th century have medicine and medical technology surpassing humanity. | ||
{{Clear}} | {{Clear}} | ||
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;[[Sangheili High Councilor|High Councilor]] | ;[[Sangheili High Councilor|High Councilor]] | ||
:The High Councilor was one of the highest positions attainable by a Sangheili in the old Covenant hierarchy. As members of the [[High Council]], they shared governance with the [[San'Shyuum High Councilor]]s and answered directly to the [[Hierarchs]].<ref name="H2-heretic">'''[[Halo 2]]''', campaign level, ''[[The Heretic]]''</ref> | :The High Councilor was one of the highest positions attainable by a Sangheili in the old Covenant hierarchy. As members of the [[High Council]], they shared governance with the [[San'Shyuum High Councilor]]s and answered directly to the [[Hierarchs]].<ref name="H2-heretic">'''[[Halo 2]]''', campaign level, ''[[The Heretic]]''</ref> | ||
;[[Arbiter]] | ;[[Arbiter]] | ||
:The title of Arbiter was originally granted to the warrior ruler of the Sangheili clans,<ref name="h2aterm">'''Halo 2: Anniversary''' - ''[[Terminal (Halo 2: Anniversary)|Terminals]]''</ref> and was considered a great privilege.<ref name="duel">'''[[Halo Legends]]''', ''[[The Duel]]''</ref> However the conflict caused by [[Fal 'Chavamee]] in his refusal of the [[Covenant religion]], had led the Prophets to significantly repurpose the role. In times of an extraordinary crisis, it would be reserved for the most disgraced Sangheili and offered as a means to regain their honor through suicidal missions of great importance to the Covenant.<ref name="H2-arbiter">'''Halo 2''', campaign level ''[[The Arbiter]]''</ref> It also served as a convenient means for the San'Shyuum to silence Sangheili in positions of power who may have started to question the Covenant religion or the Prophets' rule.{{Ref/Reuse|h2aterm}} Following the fall of the Covenant, the Arbiter's role as leader of Sanghelios has been restored by [[Thel 'Vadam]], the incumbent Arbiter who killed the [[Prophet of Truth]] at the end of the [[Great Schism]]. | :The title of Arbiter was originally granted to the warrior ruler of the Sangheili clans,<ref name="h2aterm">'''Halo 2: Anniversary''' - ''[[Terminal (Halo 2: Anniversary)|Terminals]]''</ref> and was considered a great privilege.<ref name="duel">'''[[Halo Legends]]''', ''[[The Duel]]''</ref> However the conflict caused by [[Fal 'Chavamee]] in his refusal of the [[Covenant religion]], had led the Prophets to significantly repurpose the role. In times of an extraordinary crisis, it would be reserved for the most disgraced Sangheili and offered as a means to regain their honor through suicidal missions of great importance to the Covenant.<ref name="H2-arbiter">'''Halo 2''', campaign level ''[[The Arbiter]]''</ref> It also served as a convenient means for the San'Shyuum to silence Sangheili in positions of power who may have started to question the Covenant religion or the Prophets' rule.{{Ref/Reuse|h2aterm}} Following the fall of the Covenant, the Arbiter's role as leader of Sanghelios has been restored by [[Thel 'Vadam]], the incumbent Arbiter who killed the [[Prophet of Truth]] at the end of the [[Great Schism]]. | ||
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===Military=== | ===Military=== | ||
====Ranks within the Covenant Empire==== | ====Ranks within the Covenant Empire==== | ||
In Sangheili culture, it is customary to promote individuals based upon their skills, abilities, and the number of casualties they inflict upon their enemy.{{Ref/Reuse|h2prima}} In the original Covenant, a fresh Sangheili recruit would start as a [[Sangheili Minor|Minor]] (indicated by their blue-colored armor). When a Sangheili had acquired sufficient experience in the field, he would often be promoted as a [[Sangheili Major|Major]] (indicated by their red/crimson-colored armor), leading fellow Sangheili and lower-ranked species alike as field officers. Should a Sangheili choose to focus primarily on combat rather than leadership, he may eventually attain the rank of [[Sangheili Ultra|Ultra]], a class composed of the most skilled Sangheili infantry.<ref>[https://www.halowaypoint.com/en-us/news/log-of-war '''Halo Waypoint''': ''Canon Fodder - Log of War'']</ref> | In Sangheili culture, it is customary to promote individuals based upon their skills, abilities, and the number of casualties they inflict upon their enemy.{{Ref/Reuse|h2prima}} In the original Covenant, a fresh Sangheili recruit would start as a [[Sangheili Minor|Minor]] (indicated by their blue-colored armor). When a Sangheili had acquired sufficient experience in the field, he would often be promoted as a [[Sangheili Major|Major]] (indicated by their red/crimson-colored armor), leading fellow Sangheili and lower-ranked species alike as field officers. Should a Sangheili choose to focus primarily on combat rather than leadership, he may eventually attain the rank of [[Sangheili Ultra|Ultra]], a class composed of the most skilled Sangheili infantry.<ref>[https://www.halowaypoint.com/en-us/news/log-of-war '''Halo Waypoint''': ''Canon Fodder - Log of War'']</ref> | ||
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====Titles==== | ====Titles==== | ||
These military titles are retained for individuals who have garnered enough field experience and are not based on their military ranks. | These military titles are retained for individuals who have garnered enough field experience and are not based on their military ranks. | ||
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*'''[[Weapons Master]]''': Sangheili engineers who maintain and improve equipment used by the Covenant. | *'''[[Weapons Master]]''': Sangheili engineers who maintain and improve equipment used by the Covenant. | ||
*'''[[Artillery Master]]''': Sangheili who oversee artillery pieces. | *'''[[Artillery Master]]''': Sangheili who oversee artillery pieces. | ||
*'''[[Field Master]]''': Sangheili who lead land-based armies. | *'''[[Field Master]]''': Sangheili who lead land-based armies. | ||
*'''[[Shipmaster]]''': Reserved for Sangheili commander of individual ships, though they sometimes command small task forces, as well. The term "Shipmaster" is not exclusive to Sangheili, and is universally used by the Covenant to refer to an individual of any species in command of a starship. | *'''[[Shipmaster]]''': Reserved for Sangheili commander of individual ships, though they sometimes command small task forces, as well. The term "Shipmaster" is not exclusive to Sangheili, and is universally used by the Covenant to refer to an individual of any species in command of a starship. | ||
*'''[[Fleet Master]]''': Given to a high-ranking Sangheili in command of a fleet. | *'''[[Fleet Master]]''': Given to a high-ranking Sangheili in command of a fleet. | ||
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====Zealots==== | ====Zealots==== | ||
Managed under the [[Ministry of Fervent Intercession]], the [[Sangheili Zealot|Zealots]] are a specialized group of Sangheili tasked with the search and recovery of Forerunner artifacts.<ref name="evg60">'''Essential Visual Guide''', ''page 60''</ref> They are involved in deep-infiltration, high-risk operations, sometimes led by a [[Sangheili Field Marshal|Field Marshal]]. In addition to artifact retrieval, the Zealots can also serve in other command roles. | Managed under the [[Ministry of Fervent Intercession]], the [[Sangheili Zealot|Zealots]] are a specialized group of Sangheili tasked with the search and recovery of Forerunner artifacts.<ref name="evg60">'''Essential Visual Guide''', ''page 60''</ref> They are involved in deep-infiltration, high-risk operations, sometimes led by a [[Sangheili Field Marshal|Field Marshal]]. In addition to artifact retrieval, the Zealots can also serve in other command roles. | ||
In the new Covenant order led by Jul 'Mdama, most of the Zealots originate from [[Hesduros]]. | |||
====Special Warfare Group==== | ====Special Warfare Group==== | ||
{{Main|Special Warfare Group|l1=Covenant's Special Warfare Group}} | {{Main|Special Warfare Group|l1=Covenant's Special Warfare Group}} | ||
The Special Warfare Group is a military organization responsible for overseeing all special operations for the purposes of achieving the objectives for the previous Covenant body. | The Special Warfare Group is a military organization responsible for overseeing all special operations for the purposes of achieving the objectives for the previous Covenant body. | ||
=====Fleet Security===== | =====Fleet Security===== | ||
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The Fleet Security's cover units are the [[Stealth Sangheili]]. Their role focuses on acquisition of intelligence and strategic countermeasures than direct combat. Like the Special Operations, they utilize active camouflage in their operation. The [[Ossoona]], or "Eyes of the Prophets", is a subset that operates under the Stealth Sangheili for the purposes of information gathering on enemy weapons and military data. | The Fleet Security's cover units are the [[Stealth Sangheili]]. Their role focuses on acquisition of intelligence and strategic countermeasures than direct combat. Like the Special Operations, they utilize active camouflage in their operation. The [[Ossoona]], or "Eyes of the Prophets", is a subset that operates under the Stealth Sangheili for the purposes of information gathering on enemy weapons and military data. | ||
After the collapse of the old Covenant empire, the role of Rangers persists in the Covenant remnant faction led by Jul 'Mdama. | |||
=====Special Operations===== | =====Special Operations===== | ||
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;[[Oracle Master]] | ;[[Oracle Master]] | ||
:Advisors to the Hierarchs, the Oracle Masters specialize in intelligence gathering and providing religious counsel to the Hierarchs.{{Ref/Reuse|goo239}} | :Advisors to the Hierarchs, the Oracle Masters specialize in intelligence gathering and providing religious counsel to the Hierarchs.{{Ref/Reuse|goo239}} | ||
;Prison Guard | ;Prison Guard | ||
:Prison guards, as their name suggests, provide security for Sangheili prisons such as [[Weeping Shadows of Sorrow]]. | :Prison guards, as their name suggests, provide security for Sangheili prisons such as [[Weeping Shadows of Sorrow]]. | ||
{{Sangheili Ranks}} | {{Sangheili Ranks}} | ||
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==List of appearances== | ==List of appearances== | ||
{{col-begin}} | {{col-begin}} | ||
{{col- | {{col-3}} | ||
*''[[Halo: The Fall of Reach]]'' {{1st}} | *''[[Halo: The Fall of Reach]]'' {{1st}} | ||
**''[[Halo: The Fall of Reach#2010 bonus content|Adjunct]]'' | **''[[Halo: The Fall of Reach#2010 bonus content|Adjunct]]'' | ||
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**''[[The Mona Lisa]]'' | **''[[The Mona Lisa]]'' | ||
**''[[The Return]]'' | **''[[The Return]]'' | ||
{{col- | {{col-3}} | ||
*''[[Halo: Blood Line]]'' | *''[[Halo: Blood Line]]'' | ||
*''[[Remember Reach]]'' | *''[[Remember Reach]]'' | ||
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*''[[Halo: Ground Command]]'' | *''[[Halo: Ground Command]]'' | ||
*''[[Halo Mythos: A Guide to the Story of Halo]]'' | *''[[Halo Mythos: A Guide to the Story of Halo]]'' | ||
{{col- | {{col-3}} | ||
*''[[Halo: Fractures]]'' | *''[[Halo: Fractures]]'' | ||
**''[[Lessons Learned]]'' | **''[[Lessons Learned]]'' | ||
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**''[[Sacrifice]]'' | **''[[Sacrifice]]'' | ||
*''[[Halo: Point of Light]]'' {{Mo}} | *''[[Halo: Point of Light]]'' {{Mo}} | ||
*''[[Halo: Divine Wind]]'' | *''[[Halo: Divine Wind]]'' | ||
*''[[Halo Infinite]]'' | *''[[Halo Infinite]]'' | ||
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**''[[Sword (TV Series)|Sword]]'' | **''[[Sword (TV Series)|Sword]]'' | ||
**''[[Visegrád (TV Series)|Visegrád]]'' | **''[[Visegrád (TV Series)|Visegrád]]'' | ||
**''[[Aleria (TV Series)|Aleria]] | **''[[Aleria (TV Series)|Aleria]] | ||
*''[[Halo: Fireside]]'' | *''[[Halo: Fireside]]'' | ||
*''[[Halo: Flashpoint]]'' | *''[[Halo: Flashpoint]]'' | ||
{{col-end}} | {{col-end}} | ||