Editing Sangheili/Gameplay
From Halopedia, the Halo wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{Status|Gameplay}} | {{Status|Gameplay}} | ||
{{ | {{Outofdate}} | ||
{{Cleanup}} | {{Cleanup}} | ||
{{Center|''Were you looking for the article on the [[Sangheili]] species?''}} | {{Center|''Were you looking for the article on the [[Sangheili]] species?''}} | ||
[[File:Elite Comparisons2.jpg|thumb|250px|Different incarnations of the Sangheilis as they appear in the main ''Halo'' games.]] | [[File:Elite Comparisons2.jpg|thumb|250px|Different incarnations of the Sangheilis as they appear in the main ''Halo'' games.]] | ||
The '''[[Sangheili]]''' serve as enemies in most of the ''Halo'' games, and as allies in ''[[Halo 3]]''. The Sangheili are depicted as very formidable warriors, displaying superb fighting proficiency and tactical mindset to effectively overwhelm their foes. Depending on the rank and role of the player, Sangheili warriors can serve as the most challenging opponents encountered in the games, by being able to quickly defeat the player to impede their objectives. Conversely, they can act as very reliable allies, arguably | The '''[[Sangheili]]''' serve as enemies in most of the ''Halo'' games, and as allies in ''[[Halo 3]]''. The Sangheili are depicted as very formidable warriors, displaying superb fighting proficiency and tactical mindset to effectively overwhelm their foes. Depending on the rank and role of the player, Sangheili warriors can serve as the most challenging opponents encountered in the games, by being able to quickly defeat the player to impede their objectives. Conversely, they can act as very reliable allies, arguably moreso than the [[UNSC Marine Corps/Gameplay|Marines]], as the additional energy shielding in their armor and increased physical capabilities can grant them additional benefits that a normal human soldier otherwise lacks. | ||
==Facing a Sangheili== | ==Facing a Sangheili== | ||
Sangheili warriors are often considered to be the most skilled and capable species within the Covenant military caste. For this reason, the player should often treat them as first priority targets. As they often lead lesser Covenant races such as the [[Unggoy]] and [[Kig-Yar]], if not neutralized right away, a Sangheili can potentially lead their troops to effectively overwhelm the player. Only if a Sangheili is killed will this cause the other Covenant races in the vicinity to flee in terror. | |||
The [[Sangheili harness|harnesses worn by the Sangheili]] generally consist of a | The [[Sangheili harness|harnesses worn by the Sangheili]] generally consist of a rechargeable energy shield, similar to the ones used in the [[MJOLNIR Powered Assault Armor]] worn by [[Spartan|Spartans]]. This, combined with their tremendous body structure, grants them a lot of resilience from damage. UNSC ballistic weaponry often renders ineffective to quickly deplete the shielding in their armor. The player must prioritize on using Covenant based [[plasma]] weaponry to quickly disable their shields, in order to render them vulnerable. And even then, should their shields go down, a Sangheili will generally take cover until their shields recharge, before re-engaging combat. The player must therefore, be relentless to quickly finish them off. | ||
The Sangheili's ranking structure is | The Sangheili's ranking structure is dependent upon the color of the harness they wear. It is necessary for the player to have a general understanding of their color scheme to distinguish one rank from the other. As a higher ranking Sangheili displays better fighting prowess and wields more powerful equipments than their lower ranking subordinates, they should be treated as a first priority target the player must confront. | ||
The Sangheili are very relentless warriors. They will ensure to defeat their opponents at all costs, even if it means they too, shall fall. | The Sangheili are very relentless warriors. They will ensure to defeat their opponents at all costs, even if it means they too, shall fall. In extreme cases, the player must take precautions when sticking a Plasma Grenade on a Sangheili. The warrior will quickly charge at the player as a final desperate means to take them out. | ||
==Combat compatibility== | ==Combat compatibility== | ||
Line 21: | Line 21: | ||
The Sangheili are proficient combatants. While most of them prefer using [[Energy Sword]]s, {{Pattern|Okarda'phaa|plasma rifle}}s, [[Type-51 Carbine]]s, and [[Needler]]s, their strength and versatility allow them to utilize ''both'' UNSC and Covenant weaponry in the battlefield. | The Sangheili are proficient combatants. While most of them prefer using [[Energy Sword]]s, {{Pattern|Okarda'phaa|plasma rifle}}s, [[Type-51 Carbine]]s, and [[Needler]]s, their strength and versatility allow them to utilize ''both'' UNSC and Covenant weaponry in the battlefield. | ||
Sangheili can hold heavy weaponry such as the [[Rocket Launcher]] with one hand, unlike normal Marines or even [[SPARTAN-II program|SPARTAN IIs]]. Their marksmanship is not to be underestimated, as they can quickly gun down opponents from afar. In close quarters, the Sangheili will often rely on melee combat, given the opportunity. They can use whatever weapon they have to bludgeon their opponents with great effect. A Sangheili armed with an Energy Sword is capable of gaining a quick kill on most of their opponents. | Sangheili can hold heavy weaponry such as the [[Rocket Launcher]] with one hand, unlike normal Marines or even [[SPARTAN-II program|SPARTAN IIs]]. Their marksmanship is not to be underestimated, as they can quickly gun down opponents from afar. In close quarters, the Sangheili will often rely on melee combat, given the opportunity. They can use whatever weapon they have to bludgeon their opponents with great effect. A Sangheili armed with an Energy Sword is highly capable of gaining a quick kill on most of their opponents. | ||
Aside from their reliance on personal weaponry, the Sangheili can skillfully pilot Covenant vehicles such as [[Karo'etba-pattern Ghost|''Karo'etba''-pattern Ghosts]], [[Type-26 Ground Support Aircraft|Type-26 Banshee]]s, [[Wuzum-pattern Spectre|''Wuzum''-pattern Spectres]], [[Ruwaa-pattern Shadow|''Ruwaa''-pattern Shadows]], and [[Zurdo-pattern Wraith|''Zurdo''-pattern Wraith tank]]s. However, they are also adept in operating UNSC vehicles, such as the [[M12 Warthog|Warthog]] and the [[M808B Scorpion|Scorpion]]. | Aside from their reliance on personal weaponry, the Sangheili can skillfully pilot Covenant vehicles such as [[Karo'etba-pattern Ghost|''Karo'etba''-pattern Ghosts]], [[Type-26 Ground Support Aircraft|Type-26 Banshee]]s, [[Wuzum-pattern Spectre|''Wuzum''-pattern Spectres]], [[Ruwaa-pattern Shadow|''Ruwaa''-pattern Shadows]], and [[Zurdo-pattern Wraith|''Zurdo''-pattern Wraith tank]]s. However, they are also adept in operating UNSC vehicles, such as the [[M12 Warthog|Warthog]] and the [[M808B Scorpion|Scorpion]]. | ||
Line 77: | Line 77: | ||
|- | |- | ||
|[[Energy Sword]] | |[[Energy Sword]] | ||
|This weapon is effective at close quarters, and is fatal in one hit for lower ranking Sangheilis. Two lunges are required to slay | |This weapon is effective at close quarters, and is fatal in one hit for lower ranking Sangheilis. Two lunges are required to slay an [[Ultra Sangheili]], even on the [[Easy]] difficulty. Be careful, though, as it is very common for the higher ranks to have an Energy Sword of their own as a secondary weapon, and they can often kill in one hit. Be warned; Sangheilis in ''Halo 2'' can kill you in a single melee, so you'll have to kill them quickly. | ||
|} | |} | ||
==Rank-specific strategies== | ==Rank-specific strategies== | ||
===Zealots=== | ===Zealots=== | ||
[[Sangheili Zealot|Zealots]] are significantly more challenging to fight than other Sangheilis. In ''[[Halo: Combat Evolved]]'', Zealots are known to wield [[Energy Sword]]s and {{Pattern|Okarda'phaa|plasma rifle}}s. The rifle wielding ones shoot for longer periods (to the point of overheating their gun) while the sword wielders tend to hunt their quarry. They also have powerful shields that are twice as strong as those of a Sangheili | [[Sangheili Zealot|Zealots]] are significantly more challenging to fight than other Sangheilis. In ''[[Halo: Combat Evolved]]'', Zealots are known to wield [[Energy Sword]]s and {{Pattern|Okarda'phaa|plasma rifle}}s. The rifle wielding ones shoot for longer periods (to the point of overheating their gun) while the sword wielders tend to hunt their quarry. They also have powerful shields that are twice as strong as those of a [[Major Sangheili]] (in ''Halo: Combat Evolved'', they can survive a rocket on [[Easy]]). They are more agile than regular Sangheilis and are harder to run over with vehicles. They constantly weave between objects to avoid incoming fire. Zealots are extremely dangerous in close quarters and should be dealt with promptly, preferably while they are still reasonably at a distance. They are a forceful, incredibly intelligent, and deadly foe to be reckoned with, especially on higher difficulties. | ||
The best way to deal with a Zealot is to either stick them with a {{Pattern|Anskum|plasma grenade}} (otherwise they will attempt to evade or sidestep it during their pursuit) | The best way to deal with a Zealot is to either stick them with a {{Pattern|Anskum|plasma grenade}} (otherwise they will attempt to evade or sidestep it during their pursuit) or to attack it from long range, as they are deadly in hand-to-hand combat because of their [[Energy Sword]] (and in ''Halo: Combat Evolved'' can kill the player with one hit from an Energy Sword in anything higher than Easy difficulty). In ''Halo: Combat Evolved'', a Zealot would pause for a moment and become "enraged" when it got too close to the player (similar to the Brute berserkers in ''Halo 2''), after which it would almost endlessly pursue him. This berserking afforded the player a few precious seconds to deliberate between "fight or flight". Needless to say, it is inadvisable to stick it in this situation. It can be made to temporarily call off it's pursuit by meleeing/shooting it while evading it's swing (which will cause it to do an evasive maneuver) or by simply outdistancing it and hiding long enough. It's entirely possible to defeat it using only frontal beatdowns.<ref>https://www.youtube.com/watch?v=1BLukuMhIiA</ref> | ||
In ''Halo 2'', it is possible to side step and assassinate a Zealot, or any sword wielding Sangheili. This is actually possible in ''Halo: Combat Evolved'' if one stands to the right/left of the Zealot's back during its berserk animation and moves in the other direction when he starts turning around to face you. One can also engineer this situation just about anywhere by stunning it with an overcharged plasma pistol shot, provided you're on flat ground and stay clear away from walls. In ''Halo 2'', one can sometimes avoid taking damage from horizontal swings with a well-timed crouch. Due to their strong [[shields]], it is advisable to use heavy weaponry, such as the [[Sniper Rifle]] or Rocket Launcher, if they are available. The [[M6D pistol]] is only moderately effective, taking 16 head shots to kill a fully shielded Zealot on [[Normal]] difficulty. The [[Needler]] is both common and extremely effective, due to the fact that [[Seven|7]] rounds will kill most enemies and the weapon's large magazine. | In ''Halo 2'', it is possible to side step and assassinate a Zealot, or any sword wielding Sangheili. This is actually possible in ''Halo: Combat Evolved'' if one stands to the right/left of the Zealot's back during its berserk animation and moves in the other direction when he starts turning around to face you. One can also engineer this situation just about anywhere by stunning it with an overcharged plasma pistol shot, provided you're on flat ground and stay clear away from walls. In ''Halo 2'', one can sometimes avoid taking damage from horizontal swings with a well-timed crouch. Due to their strong [[shields]], it is advisable to use heavy weaponry, such as the [[Sniper Rifle]] or Rocket Launcher, if they are available. The [[M6D pistol]] is only moderately effective, taking 16 head shots to kill a fully shielded Zealot on [[Normal]] difficulty. The [[Needler]] is both common and extremely effective, due to the fact that [[Seven|7]] rounds will kill most enemies and the weapon's large magazine. |