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{{ | {{Era|RW}} | ||
<center>''Looking for the ''[[Halo 2 Vista]]'' [[Sacred Icon (achievement)|achievement]], or the [[Activation Index]]?''</center> | |||
{{Level infobox | {{Level infobox | ||
|prev=''[[Regret (level)|Regret]]'' | |||
|prev=''[[Regret ( | |next=''[[Quarantine Zone (level)|Quarantine Zone]]'' | ||
|next=''[[Quarantine Zone]]'' | |game=''[[Halo 2]]'' | ||
|name='''''Sacred Icon''''' | |name='''''Sacred Icon''''' | ||
|image=[[File: | |image=[[File:H2 header - Sacred Icon.png|300px]] | ||
| | |player=[[Thel 'Vadamee]] | ||
|date= [[2552|November 3rd, 2552]] | |||
|date=[[2552|November | |||
|place=[[Sentinel Wall]], [[Installation 05]] | |place=[[Sentinel Wall]], [[Installation 05]] | ||
|objective=Lower the [[Containment Shield]], then escape the [[Flood]]-infested wall and rendezvous with Covenant allies in the encampment. | |objective=Lower the [[Containment Shield]], then escape the [[Flood]]-infested wall and rendezvous with Covenant allies in the encampment. | ||
}} | }} | ||
{{Article | {{Article Quote|Succeed where others have failed. Lower the shield protecting the Sacred Icon.'''}} | ||
'''Sacred Icon''' is | '''Sacred Icon''' is a ''[[Halo 2]]'' campaign level. As [[Arbiter]] [[Thel 'Vadamee]], the player makes their way through [[Sentinel Wall|a wall]] filled with [[Sentinels]] and [[Flood]], ending in an open-air [[Elite]] [[Quarantine Zone|encampment]]. The player must defend it successfully from the Flood onslaught before the next level [[Quarantine Zone (Level)|Quarantine Zone]] starts. This is the first and only level where [[Kig-yar|Jackal]]s are encountered as allies. This is also one of three levels with human enemies ever in the whole series. | ||
==Transcript== | ==Transcript== | ||
[http://www.youtube.com/watch?v= | [http://www.youtube.com/watch?v=qfWG1syO6dQ '''{''Cutscene''}'''] | ||
''Fade in on the interior of a [[Covenant]] structure.'' | ''Fade in on the interior of a [[Covenant]] structure.'' | ||
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'''[[Sanctum of the Hierarchs]], Covenant Holy City, [[High Charity]]''' | '''[[Sanctum of the Hierarchs]], Covenant Holy City, [[High Charity]]''' | ||
''Panning down, in a large hallway with rows of [[Sangheili Honor Guardsman| | ''Panning down, in a large hallway with rows of [[Sangheili Honor Guardsman|Honor Guards]], the [[Arbiter]], [[Thel 'Vadam]]ee, walks through.'' | ||
[[ | '''Vadamee watches as the [[Jiralhanae]] take Honor Guard equipment from the [[Sangheili]] guards. Some Brutes fight each other for choice parts. As 'Vadamee ascends the stairs leading to the Prophet's Inner Sanctum, a pair of former Honor Guard Sangheili pass by him, without their helmets and carrying [[Type-25 plasma rifle]]s instead of [[energy stave]]s. 'Vadamee walks through a large doorway, past the new [[Jiralhanae Honor Guardsman|Jiralhanae Honor Guardsmen]] to where the [[Prophet of Truth]] and [[Prophet of Mercy|Mercy]] speak with [[Rtas 'Vadum]]ee and two of his [[Special Operations Sangheili]].'' | ||
*'''Rtas 'Vadumee''': "This is unprecedented... Unacceptable." | *'''Rtas 'Vadumee''': "This is unprecedented... Unacceptable." | ||
*'''Prophet of Truth''': "[[Prophet of Regret|A Hierarch]] is dead, [[Special Operations Commander|Commander]]." | *'''Prophet of Truth''': "[[High Prophet of Regret|A Hierarch]] is dead, [[Special Operations Commander|Commander]]." | ||
*'''Rtas 'Vadumee''': "His [[John-117|murderer]] was within our grasp. If you had not withdrawn our [[ | *'''Rtas 'Vadumee''': "His [[John-117|murderer]] was within our grasp. If you had not withdrawn our [[Type-52 Phantom|Phantoms]]-" | ||
*'''Prophet of Truth''': ''(slightly indignantly)'' "Are you questioning my decision?" | *'''Prophet of Truth''': ''(slightly indignantly)'' "Are you questioning my decision?" | ||
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*'''Rtas 'Vadumee''': "No, Holy One! I only wish to express my concern that the Brutes-" | *'''Rtas 'Vadumee''': "No, Holy One! I only wish to express my concern that the Brutes-" | ||
'' | ''Prophet of Truth holds up a hand for silence'' | ||
*'''Prophet of Truth''': "Re-commissioning the guard was a radical step. But recent events have made it abundantly clear that the Elites can no longer guarantee our safety." | *'''Prophet of Truth''': "Re-commissioning the guard was a radical step. But recent events have made it abundantly clear that the Elites can no longer guarantee our safety." | ||
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*'''Rtas 'Vadumee''': "I shall relay your... decision, to the Council." | *'''Rtas 'Vadumee''': "I shall relay your... decision, to the Council." | ||
''Rtas 'Vadumee and his Sangheili leave. He nods to 'Vadamee, who returns the nod. | ''Rtas 'Vadumee and his Sangheili leave. He nods to 'Vadamee, who returns the nod. Prophet of Truth speaks to 'Vadamee'' | ||
*'''Prophet of Truth''': "Politics ''(small sigh)''... How tiresome. Do you know, Arbiter, the Elites have threatened to resign? To quit the | *'''Prophet of Truth''': "Politics ''(small sigh)''... How tiresome. Do you know, Arbiter, the Elites have threatened to resign? To quit the High Council? Because of this... [[Changing of the Guard|exchange of hats]]?" | ||
*'''Thel 'Vadamee''': "''We'' have always been your protectors." | *'''Thel 'Vadamee''': "''We'' have always been your protectors." | ||
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''They turn toward [[343 Guilty Spark]], who seems to have been suspended in a gravity beam.'' | ''They turn toward [[343 Guilty Spark]], who seems to have been suspended in a gravity beam.'' | ||
*'''Prophet of Mercy''': "With appropriate humility, we | *'''Prophet of Mercy''': "With appropriate humility, we piled the Oracle with questions. And it, with clarity and grace, has shown us... the key." | ||
''Mercy triggers a hologram of the [[Activation index]].'' | ''Mercy triggers a hologram of the [[Activation index]].'' | ||
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*'''Prophet of Truth''': "And begin the Great Journey." | *'''Prophet of Truth''': "And begin the Great Journey." | ||
''Fade to black, fade in on Installation 05. A Phantom flies toward the surface. Cuts to Phantom cockpit: Tartarus approaches from behind the Jiralhanae pilot.'' | ''Fade to black, fade in on Installation 05. A Phantom flies toward the surface. Cuts to Phantom cockpit: Tartarus approaches from behind the Jiralhanae pilot.'' | ||
*'''Tartarus''': "Once the shield is down, we | *'''Tartarus''': "Once the shield is down, we'll head straight to the [[Library]]. I do not wish to keep the Hierarchs waiting." | ||
''Focus on 'Vadamee, zoom in as he speaks.'' | ''Focus on 'Vadamee, zoom in as he speaks.'' | ||
*'''Thel 'Vadamee''': "The human | *'''Thel 'Vadamee''': "The human who killed the Prophet of Regret... Who was it?" | ||
*'''Tartarus''': "Who do you think?" | *'''Tartarus''': "Who do you think?" | ||
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*'''Tartarus (COM)''': '"Looking for a little payback?" | *'''Tartarus (COM)''': '"Looking for a little payback?" | ||
'''Vadamee draws a [[ | '''Vadamee draws a [[Type-51 carbine|Carbine]] and readies it.'' | ||
*'''Thel 'Vadamee''': "Retrieving the Icon is my only concern." | *'''Thel 'Vadamee''': "Retrieving the Icon is my only concern." | ||
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*'''Tartarus (COM)''': ''(skeptical laugh)'' "Of course." | *'''Tartarus (COM)''': ''(skeptical laugh)'' "Of course." | ||
''Cut to exterior panoramic view of Delta Halo's Library, with the [[Sentinel Wall]] in the foreground. The Phantom flies towards the Sentinel Wall and stops over a landing | ''Cut to exterior panoramic view of Delta Halo's Library, with the [[Sentinel Wall]] in the foreground. The Phantom flies towards the Sentinel Wall and stops over a landing. A battle has been fought here recently, as evidenced by [[Aggressor Sentinel]] wreckage and Covenant blood on the ground.'' | ||
'''Vadamee drops from the Phantom, which then flies off. Behind 'Vadamee, an [[Enforcer]] rises up and slowly advances. 'Vadamee whirls around and fires three shots from his Carbine, to little effect. Suddenly, the Enforcer is hit by a sustained burst of plasma fire and loses its right-back leg. The Phantom flies by, and the Enforcer chases after it.'' | |||
'''Vadamee drops from the Phantom, which then flies off. Behind 'Vadamee, an [[Enforcer]] rises up and slowly advances. 'Vadamee whirls around and fires three shots | |||
*'''Tartarus (COM)''': "Lower the shield, Arbiter! I'll pick you up when you're finished." | *'''Tartarus (COM)''': "Lower the shield, Arbiter! I'll pick you up when you're finished." | ||
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===Uncomfortable Silence=== | ===Uncomfortable Silence=== | ||
'' | ''On the first room, there are some [[Constructor]]s repairing an entrance. If 'Vadamee destroys one, some [[Aggressor Sentinel]]s will appear (if on Legendary difficulty, the Sentinels will appear automatically) and will only stop spawning if 'Vadamee destroys the [[Sentinel launcher]]s that create them. He meets a frightened [[Unggoy]], who recovers upon seeing the Arbiter'' | ||
''After | ''After 'Vadamee jumps into the passageways moving downward, and the first room, he meets another [[Unggoy]].'' | ||
''After 'Vadamee enters the next room, he finds a group of Unggoy and [[Kig-Yar]] fighting Sentinels. After he defeats the Sentinels and cuts off any more from entering, one of the Unggoy speak to him.'' | |||
*'''Unggoy #1''': "Arbiter... our savior!" ''(pause)'' "Stupid Jackal, say thank you!" | *'''Unggoy #1''': "Arbiter... our savior!" ''(pause)'' "Stupid Jackal, say thank you!" | ||
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---- | ---- | ||
'''Vadamee moves | '''Vadamee moves into the next room.'' | ||
*'''Tartarus (COM)''': "You're getting close to one of the shield generators. Many of my Brutes have fallen attempting to take it down. Let's see if you fare better." | *'''Tartarus (COM)''': "You're getting close to one of the shield generators. Many of my Brutes have fallen attempting to take it down. Let's see if you fare better." | ||
'''Vadamee finds another piston and enters the tunnel, sending him downwards. An | '''Vadamee finds another piston and enters the tunnel, sending him downwards. An Unggoy running toward him.'' | ||
*'''Unggoy #2''': "[[Enforcer|Big, scary thing]]! Run away! Please! Don't make me go back!" | *'''Unggoy #2''': "[[Enforcer|Big, scary thing]]! Run away! Please! Don't make me go back!" | ||
'' | ''They encounter more Aggressor Sentinels.'' | ||
*'''Unggoy #2''': "Ahh, more bad things! Arbiter! Protect, protect!" | *'''Unggoy #2''': "Ahh, more bad things! Arbiter! Protect, protect!" | ||
'''Vadamee reaches another piston, and drops down to the shield generator.'' | '''Vadamee reaches another piston, and drops down to the shield generator.'' | ||
[[File: | [[File:SacredIconRelease16001200.jpg|250px|thumb|The chamber with the power source controls.]] | ||
*'''Tartarus (COM)''': "You've reached the power source, Arbiter." | *'''Tartarus (COM)''': "You've reached the power source, Arbiter." | ||
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''The Phantom retreats, followed by an attack by Aggressor Sentinels and a break-out of [[Flood combat form]]s.'' | ''The Phantom retreats, followed by an attack by Aggressor Sentinels and a break-out of [[Flood combat form]]s.'' | ||
'''Vadamee gets through the wide-opened door in the wall and reaches a piston at the other end.'' | |||
'' | |||
''As 'Vadamee proceeds through the | ''As 'Vadamee proceeds through one of the hallways below, his COM link picks up a [[Marine]]'s transmission.'' | ||
*'''[[ | *'''[[Marcus Stacker|Sergeant Stacker]] (COM)''': "Proceed to the objective, we'll hold out as long as we can! ''(screams painfully)'' Get it off me!" | ||
*'''[[Banks| | *'''[[Banks|Sergeant Banks]] (COM)''': "Suppressive fire, suppressive fire!" | ||
'''Vadamee | '''Vadamee rushes towards the source of the commotion and sees in the distance a group of humans fighting a mass of Flood. The parasites usually overwhelm and kill the outnumbered Marines. If any Marines do survive and they see 'Vadamee, they will shoot at him.'' | ||
'''Vadamee | '''Vadamee reaches the next bottom floor.'' | ||
*'''Stacker (COM)''': "Negative, ma'am! They are ''not'' Covenant!" | *'''Stacker(COM)''': "Negative, ma'am! They are ''not'' Covenant!" | ||
[[File:EnergyAlley.jpg|right|300px|thumb|One of the numerous energy alleys encountered throughout the level.]] | |||
'''Vadamee fights through | *'''Marine #1 (COM)''': "Cover that doorway!" | ||
'''Vadamee fights through hordes of Flood, Sentinels and Enforcers. He finally drops down to a long tunnel, and reaches the bottom of the wall.'' | |||
===100,000 Years War=== | ===100,000 Years War=== | ||
''As soon as the doorway opens, an airborne [[Sentinel manufacturing facility]] can be seen in the distance as it is shot down by [[Type-25 Wraith|Wraith]] mortars and crashes into the [[Quarantine Zone]].'' | |||
''As soon as the doorway opens, an airborne [[Sentinel manufacturing facility]] can be seen in the distance as it is shot down by [[ | |||
'''Vadamee proceeds through the snow. | '''Vadamee proceeds through the snow. [[Covenant drop pod]]s land across the canyon. Sangheili exit from them.'' | ||
*''' | *'''Sangheili #1''': "[[Forerunner]]s be praised, 'Vadamee!" | ||
''With the assistance from fellow Sangheili, 'Vadamee defeats | ''With the assistance from fellow Sangheili, 'Vadamee defeats small waves of Flood.'' | ||
*''' | *'''Sangheili #1''': "This Quarantine Zone has been compromised, we must do what we can against the Flood. Our [[Spec Ops Commander|Commander]] has landed further in, let us join him." | ||
'''Vadamee crosses a bridge and through a tunnel, | '''Vadamee crosses a bridge and through a tunnel, and meets the Spec Ops Commander, Rtas 'Vadumee.'' | ||
*'''Rtas 'Vadumee''': "Arbiter!? What are you doing here!?" | *'''Rtas 'Vadumee''': "Arbiter!? What are you doing here!?" | ||
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''Rtas 'Vadumee is interrupted by screeches of the Flood.'' | ''Rtas 'Vadumee is interrupted by screeches of the Flood.'' | ||
*''' | *'''Sangheili #2''': "The Flood is upon us!" | ||
*'''Rtas 'Vadumee''': "We must hold this camp until reinforcements arrive." | *'''Rtas 'Vadumee''': "We must hold this camp until reinforcements arrive." | ||
''After the fight has gone on for a while, a Phantom descends from above, firing on any remaining Flood in the | ''After the fight has gone on for a while, a Phantom descends from above, firing on any remaining Flood in the zone. Fade to white.'' | ||
''Level ends.'' | ''Level ends.'' | ||
==Trivia== | ==Trivia== | ||
===Glitches=== | ===Glitches=== | ||
*Because Sacred Icon is the first part of a two-part level, your weapons will carry over to [[Quarantine Zone (Level)|Quarantine Zone]], unless one of your weapons is a Rocket Launcher. If you finish Sacred Icon with a Rocket Launcher you will start Quarantine Zone with a Covenant Carbine and an Energy Sword. | |||
*[[Invincibility (Glitch)|Invincibility]] can be obtained via a glitch in the part where players fall down one of the tubes to see the Phantom for the first time. | *[[Invincibility (Glitch)|Invincibility]] can be obtained via a glitch in the part where players fall down one of the tubes to see the Phantom for the first time. | ||
* | *When you hear the Marines on the radio for the first time stating they will hold the Flood off, look out the window to the right of you. Three Marines will be fighting a big wave of Infection Forms and Human Combat Forms. If they manage to kill all the Infection Forms, when you follow the path, you will trigger something and the Marines will drop dead. At the second place where Marines argue over radio, three Marines will drop dead after you go around some of the crates. It is possible, with some practice and the Sputnik Skull, to grenade jump across the chasm and land next to the Marines. They will show red in your reticule and will attack you even when you do not attack them. | ||
*If you look at any of the dead [[Marines]] or [[Brutes]] throughout the level, [[Faking Brutes|you can see their eyes blink from time to time]]. | |||
* | *In Co-op, during the part where you first encounter the [[Enforcer]], if a [[Flood]] hits you the exact time you are hit by an Enforcer's rocket you will sometimes be sent across the map onto the top of the area you just came from. However, you cannot return to the area so you must restart the level. | ||
*During the fight with the first [[Enforcer]], if | *You can do the [[Jackals' Unlimited Plasma Pistols]] glitch on this level. | ||
*If | *A little bit after you enter the Flood wall, it is possible to get two Sentinel Beams at once. | ||
* | *During the fight with the first [[Enforcer]], if you blow off all its attacking parts, you'll start getting hit by an [[Invisible Sentinel Beam]] coming from the Enforcer. | ||
*The [[Charging Needler | *If you proceed to power-up all Absorbers without destroying the Enforcer, it (with all Sentinel Launchers and [[Sentinels]]) will self-destruct just before the door starts to open. | ||
*Sometimes the first Grunt in the level is invisible. | *When you reach the section where you first do battle with the Flood, your Jackal (if still alive) may drop its shield and its weapon, though this is a very rare occurrence. (This glitch is made easier if the [[Kig-yar|Jackal]] is holding a Plasma rifle). | ||
*The first Grunt | *In the beginning of this level, turn to the east and you may see a [[Kig-yar|Jackal]] corpse with [[Unggoy|Grunt]] blood. A similar corpse was seen in [[343 Guilty Spark (level)|343 Guilty Spark]], with the same blood. | ||
*You can make a [[Flood]] form freeze by jumping over it repeatedly. | |||
*Since [[Kig-yar|Jackals]] are your allies in this level, you can give them Carbines to hold with their shield, and if you fire a charged plasma pistol shot to them, they will drop the carbine and have a full plasma pistol. | |||
*The [[Charging Needler Glitch]] can be performed on this level. | |||
*If you have a [[Sentinel Beam]], you can activate a Piston with at least 2 melee hits, but you'll have to be close to it. | |||
*Sometimes the first Grunt you see in the level is invisible. | |||
*The first Grunt you see can be turned invincible when he falls down the tube. It only works with this one Grunt. | |||
*In the beginning of the level, a [[BR-PR|strange weapon]] can be seen when the Phantom attacks the Enforcer. It appears to be a Battle and Plasma Rifle fused together. | *In the beginning of the level, a [[BR-PR|strange weapon]] can be seen when the Phantom attacks the Enforcer. It appears to be a Battle and Plasma Rifle fused together. | ||
*There seems to be an unknown glitch that causes your allies to lose their weapons, making them useless to you for the rest of the level. | |||
*There | *Sometimes if you give a Jackal a carbine and reach the area where the Enforcer and Sentinel Majors are attacking the Flood, their carbine will become invisible. | ||
* | |||
===Miscellaneous=== | ===Miscellaneous=== | ||
[[ | *You can also give the [[Kig-yar|Jackals]] many other weapons such as [[Covenant Carbines]], [[SMGs]], [[Needlers]], [[Magnums]] and [[BR55 Battle Rifle|Battle Rifles]]. | ||
*At times | *At times you may initially find two Grunts and one Jackal instead of two Jackals and one Grunt, and on some occasions two Jackals and three Grunts. However, this is quite rare. | ||
*Occasionally when sliding down the pistons alongside a Grunt, it may die on impact. | *Occasionally when sliding down the pistons alongside a Grunt, it may die on impact. | ||
*When the Grunt is sliding down the first piston, it will sometimes stop just before falling onto another slide and refuse to follow | *When the Grunt is sliding down the first piston, it will sometimes stop just before falling onto another slide and refuse to follow you any further. This can be avoided by letting the Grunt jump through first and pushing him down when you jump. | ||
*This is the first level to have Flood Infected Marines, Sentinel Majors, and Enforcers. It is also the first where you can use Human Weapons while playing as the Arbiter. | |||
*This is the first level to have Flood Infected Marines, Sentinel Majors, and Enforcers. It is also the first where | |||
===Mistakes=== | ===Mistakes=== | ||
* | *When a game play starts, for some unknown reason, your [[Type-51 Carbine|Carbine]] will be maxed out and even though you fire 3 rounds into the Enforcer, your carbine will have a full magazine. This is similar to when the Arbiter shoots at the Heretic Leader's banshee, and no rounds or charge is expended on the weapon. | ||
* | *Notice when sliding down the last [[Piston]] in the level, there will be snow in the tunnel even though you're inside a fully concealed tunnel. The snow could possibly be Flood ash. More likely this is a glitch that happens because the outside level has been loaded (and the snow with it) causing the snow to show early. | ||
*One of four Elites who came by Orbital Insertion Pod does not have his energy shield. | |||
*One of four Elites who | *When you get to the first dead Brute there will be an Elite plasma rifle near his body instead of a Brute plasma rifle. | ||
*In the beginning cutscene, when the [[Enforcer]] is about to attack the [[Arbiter]], the [[Enforcer]] does not have its primary shields activated. | |||
* | *There are 3 weapons total with more than the maximum limit of ammo: Battle Rifle, Covenant Carbine, and Needler. | ||
* | |||
===References=== | ===References=== | ||
*There's a [[BR55 Battle Rifle|Battle Rifle]] located in the weapons cache at the exit of the destroyed [[Sentinel Constructor Factory]] with an ammunition level surpassing the limit of '108' that ranges as far as '236' bullets. | |||
*The holo-panel used to deactivate the containment shield displays what appears to be a hand with six digits (2 index fingers, 2 middle fingers and 2 thumbs). | *There's a [[Type-51 Carbine|Carbine]] that can hold '96' rounds of ammo instead of the '72' limit. | ||
*In the beginning of the level, | *The holo-panel used to deactivate the containment shield displays what appears to be a hand with six digits (2 index fingers, 2 middle fingers and 2 thumbs). | ||
* | *When out on one of the balconies, on which Enforcers and Flood are in combat off on the far corner of the adjacent structure, there is a door that is clearly discolored to a bright green. Bungie admitted to be referencing one of their favorite restaurants near their developing studios, the name of which being "The Green Door." Although focusing on it is difficult as the Flood and Enforcers continue to attack you and each other. | ||
*Originally, Bungie had planned for there to be an additional level after Sacred Icon called "[[Forerunner Tank]]." It was cut, however, due to deadlines | *In the beginning of the level, you can see the lakes where [[John-117|Master Chief]] killed the [[High Prophet of Regret]], just like how the Chief can see the Sentinel Wall in the distance on [[Delta Halo (Level)|Delta Halo]] and [[Regret (Level)|Regret]]. | ||
*After you are dropped off by the Phantom, there are patches of Flood blood near the Grunt which indicates the Flood has made it far enough to the point of escaping (before capturing ''In Amber Clad''). | |||
*This is the first of two levels in the Halo trilogy where | *Originally, Bungie had planned for there to be an additional level after Sacred Icon called "[[Forerunner Tank]]." It was cut, however, due to deadlines<ref>Halo 3 Essentials, Disc 2, Halo 2 Audio Commentary.</ref>. | ||
*The weapon that fires from the Phantom at the beginning of the level is a cross between the [[BR55 Battle Rifle|Battle Rifle]] and [[Plasma Rifle]] hybrid. | |||
*In the first part of this level, all [[Covenant Carbine]]s that are laying on the floor hold extra rounds. | |||
*There is a small weapon cache hidden in the second room. There is a dead Brute, some plasma grenades and a Carbine that has over 25 extra rounds. | |||
*If you look back outside in the beginning of the level when the [[Phantom]] drops you, you can see ''[[High Charity]]'' being very close to Halo. | |||
*This is the first of two levels in the Halo trilogy where you can use the blue Sentinel Beam. | |||
*When you get out of the tunnel at the beginning of the "100,000 Years War" part, if you look at The Library you can see a [[Sentinel Constructor Factory]] being destroyed by [[Type-25 Assault Gun Carriage|Wraith]] shots. | |||
*There is speculation on why the Arbiter is able to use the Forerunner systems on this and other levels. The Forerunners made it to where no one but themselves and the Humans would be able to use the systems on the Installations that they created, but it is shown that the Arbiter can use them as well. This is likely an oversight made by Bungie and the Halo creators. Examples of this is when the Arbiter takes down the Containment shield on the Sacred Icon and when Rtas 'Vadumee activates the Gondola on the Quarantine Zone. It's possible that Forerunners allowed minor systems to be used by any species, like when the Covenant lock a Forerunner door in The Silent Cartographer level, but made sure only Reclaimers could do major things such as activating a Halo or retrieving the Index. | *There is speculation on why the Arbiter is able to use the Forerunner systems on this and other levels. The Forerunners made it to where no one but themselves and the Humans would be able to use the systems on the Installations that they created, but it is shown that the Arbiter can use them as well. This is likely an oversight made by Bungie and the Halo creators. Examples of this is when the Arbiter takes down the Containment shield on the Sacred Icon and when Rtas 'Vadumee activates the Gondola on the Quarantine Zone. It's possible that Forerunners allowed minor systems to be used by any species, like when the Covenant lock a Forerunner door in The Silent Cartographer level, but made sure only Reclaimers could do major things such as activating a Halo or retrieving the Index. | ||
*All the dead [[Jiralhanae|Brutes]] in the level are lying in a pool of blue ([[Grunt]]) [[blood]]. Same with [[Kig-Yar|Jackals]] that are dead before | *All the dead [[Jiralhanae|Brutes]] you come across in the level are lying in a pool of blue ([[Grunt]]) [[blood]]. Same with [[Kig-Yar|Jackals]] that are dead before you arrive. It is possible that the Grunt's that the blood originated from were swept away or devoured by the Flood. | ||
*This is the only level in the [[Halo Trilogy]] that features [[pistons]]. | *This is the only level in the [[Halo Trilogy]] that features [[pistons]]. | ||
*When observing the [[Sentinel manufacturing facility]]'s destruction, it can be noted that the projectiles hitting the structure are actually [[Wraith]] [[Plasma Mortar]] shots. In addition, the shots never actually come in contact with the structure when it begins to explode and plummet to the installation's surface. | |||
*During the development of ''Halo 2'', the level was known by the working title ''"Sentinel Headquarters"''.<ref>[http://www.youtube.com/watch?v=GHoTMhq0vzE?t=7m15s '''YouTube''': ''The Making of Halo 2'' (07:15)]</ref> | *During the development of ''Halo 2'', the level was known by the working title ''"Sentinel Headquarters"''.<ref>[http://www.youtube.com/watch?v=GHoTMhq0vzE?t=7m15s '''YouTube''': ''The Making of Halo 2'' (07:15)]</ref> | ||
*This is the only level in the entire game where Jackals | *This is the only level in the entire game where you have Jackals as allies. | ||
===Easter | ===Easter Eggs=== | ||
*The [ | *The [http://halopedian.com/Halo_2_Skulls#Mythic Mythic Skull] can be found on this level. | ||
*Throughout the level | *Throughout the level you can find weapons containing more rounds than their capacities, including [[BR55 Battle Rifle|Battle Rifles]], [[M6C Magnum Sidearm|Pistols]] and [[Needler]]s . | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Halo6.jpg|A Phantom Heads To Delta Halo. | |||
File:Halo6.jpg|A Phantom | |||
File:Enforcer sneak.jpg|An Enforcer sneaks up on the Arbiter. | File:Enforcer sneak.jpg|An Enforcer sneaks up on the Arbiter. | ||
</gallery> | </gallery> | ||
{{Succession box | before = ''[[Regret]]'' <br />| title = [[Halo 2 Campaign|''Halo 2'' Campaign Missions]] | years = '''''Sacred Icon''''' |after = ''[[Quarantine Zone (Level)|Quarantine Zone]]''}} | |||
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==Sources== | ==Sources== | ||
<references/> | |||
{{ | {{Level|H2}} |