Editing SRS99D-S2 AM sniper rifle
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{{ | {{Era|HCW|Post}} | ||
{{Weapon infobox | {{Weapon infobox | ||
|name=SRS99D-S2 AM sniper rifle | |name=SRS99D-S2 AM sniper rifle | ||
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|manufacturer=[[Misriah Armory]]<ref name="HLHAR">''[[Halo: Landfall]]'', [[Halo: Arms Race]]</ref> | |manufacturer=[[Misriah Armory]]<ref name="HLHAR">''[[Halo: Landfall]]'', [[Halo: Arms Race]]</ref> | ||
|series=[[SRS99 Series]]<ref name="manual">''[[Halo 3]]'', [[Halo 3 Instruction Manual|Instruction manual]]</ref> | |series=[[SRS99 Series]]<ref name="manual">''[[Halo 3]]'', [[Halo 3 Instruction Manual|Instruction manual]]</ref> | ||
|type=Sniper rifle | |type=[[Sniper rifle]]<ref name="manual"/> | ||
|cost= | |cost= | ||
|variant= | |variant= | ||
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|width= | |width= | ||
|height= | |height= | ||
|weight= | |weight= | ||
|ammotype | |ammotype= | ||
|feed=4-round detachable box magazine<ref name="manual"/> | |||
|feed=4-round detachable box magazine | |||
|operation= | |operation= | ||
|rate= | |rate= | ||
|velocity= | |velocity= | ||
|range= | |||
|range= | |||
}} | }} | ||
{{Quote|What the hell am I supposed to do with this ''inside'' a [[Covenant]] [[Solemn Penance|ship]]?|[[Kojo Agu]]<ref name="h3r">''[[Halo 3: ODST]]'', campaign level, [[Prepare to Drop]]</ref>}} | {{Quote|What the hell am I supposed to do with this ''inside'' a [[Covenant Empire|Covenant]] [[Solemn Penance|ship]]?|[[Kojo Agu]]<ref name="h3r">''[[Halo 3: ODST]]'', campaign level, [[Prepare to Drop]]</ref>}} | ||
The '''Sniper Rifle System 99D-S2 Anti-Matériel''', abbreviated '''SRS99D-S2 AM''',<ref name=" | The '''Sniper Rifle System 99D-S2 Anti-Matériel''', abbreviated '''SRS99D-S2 AM''',<ref name="manual"/> and shortened to '''99-D''',<ref name="HGC5">''[[Halo: Glasslands]]'', Chapter 5</ref> is an anti-personnel weapon system used by the [[United Nations Space Command]].<ref name="manual"/> It is produced by [[Misriah Armory]] as part of its [[SRS99 Series]].<ref name="HLHAR"/> | ||
==Overview== | ==Overview== | ||
=== | ===Specifications=== | ||
{{Main|SRS99 Series}} | {{Main|SRS99 Series}} | ||
The SRS99D-S2 AM is a | The SRS99D-S2 AM is a [[wikipedia:Semi-automatic rifle|semi-automatic]] sniper rifle that fires [[14.5×114mm|14.5×114mm APFSDS]] rounds from a 4-round magazine. It is, alongside its primary [[Covenant]] counterpart, the [[Type-50 particle beam rifle]], the most accurate and arguably the most powerful small-arms [[weapon]] in either arsenal. | ||
The SRS99D has some notable changes from the [[SRS99C]] models. First off, it is fitted with a 5× and 10× optic that shows realtime images in infrared vision when not looking through it. When looking through it, the scope shows a target's distance and elevation. The SRS99D also has an altered foregrip and stock as well as an altered body and sports a trigger guard. The barrel also now has an iron sight. This weapon does not possess a safety and has a frame that serves as a carrying handle as well as a scope protector and a folding bipod located in front of the magazine on the underside of the rifle. | |||
The SRS99D | |||
===Development History=== | ===Development History=== | ||
[[File:HaloArmsRace4.JPG|thumb|220px|SRS99D-S2 AM sniper rifles being assembled at [[Misriah Armory]] on [[Mars]].]] | [[File:HaloArmsRace4.JPG|right|thumb|220px|SRS99D-S2 AM sniper rifles being assembled at [[Misriah Armory]] on [[Mars]].]] | ||
It was developed by [[Misriah Armory]], with a line of them being manufactured on [[Mars]].<ref name="HLHAR"/> | |||
===Usage=== | ===Usage=== | ||
In [[2553#January|January, 2553]], on [[New Llanelli]] in the [[Brunel system]], during one of [[Kilo-Five]]s weapon transactions with [[Avu Med 'Telcam]], [[Malcolm Geffen]] was up a ridge to and equipped with a SRS99D-S2 AM watching over the transaction pointing the weapons crosshairs at 'Telcams head.<ref name="HGC5"/> | |||
=== | ==Gameplay== | ||
{{Main|SRS99 series/Gameplay}} | |||
===Changes from the SRS99C (''Halo 2'')=== | |||
*Overall higher damage and slower fire rate. | |||
*New muzzle brake with front iron sight. | |||
*Handguard, body, and stock has been altered. | |||
*The scope now shows real-time with an LCD screen and infrared vision. | |||
*It now has a trigger guard. | |||
*The SRS99D-S2 AM now has a new flat matte black color finish to it. | |||
*Recoil affects aim. | |||
==Trivia== | ==Trivia== | ||
{{Linkbox|gameplay=yes|gallery=yes}} | {{Linkbox|gameplay=yes|gallery=yes|gallerypage=Images of SRS99D-S2 AM Sniper Rifle}} | ||
*When meleeing with the weapon, the image on the scope will briefly reflect the player's field of view before switching to the scope's view. | *When meleeing with the weapon, the image on the scope will briefly reflect the player's field of view before switching to the scope's view. | ||
*When throwing a piece of equipment, the player character's model will appear to sink into the rifle and disappear until the throwing animation is finished. | *When throwing a piece of equipment, the player character's model will appear to sink into the rifle and disappear until the throwing animation is finished. | ||
*The SRS99D's in-game model lacks the cyan "trinity" emblem seen on the sniper rifles in ''Halo: Combat Evolved'' and ''Halo 2''. However, it is shown with this symbol in ''Halo: Landfall''. | *The SRS99D's in-game model lacks the cyan "trinity" emblem seen on the sniper rifles in ''Halo: Combat Evolved'' and ''Halo 2''. However, it is shown with this symbol in ''Halo: Landfall''. | ||
*In-game, the spent brass from the weapon's firing is ejected out of the opposite side of the weapon from the port. This production error more likely pertains to the model itself than the animation, as most weapons are configured so that the brass ejects off the right to minimize interference with more common right-handed shooters. | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Halo-3-rearsniperrifle.jpg|A back view of the SRS99D. | |||
File:Halo-3-rearsniperrifle.jpg|A back view of the SRS99D | |||
File:SRS99D-S2 AM Sniper Rifle.jpg|An angled view of the SRS99D-S2AM of ''Halo 3''. | File:SRS99D-S2 AM Sniper Rifle.jpg|An angled view of the SRS99D-S2AM of ''Halo 3''. | ||
File:H3-SRS99D-S2AM-Profile.png|An in-game left profile view of the SRS99D-S2AM of ''Halo 3''. | File:H3-SRS99D-S2AM-Profile.png|An in-game left profile view of the SRS99D-S2AM of ''Halo 3''. | ||
File:SRS99D Sniper Rifle.png|First-person view of the SRS99D-S2AM in ''Halo 3''. | File:SRS99D Sniper Rifle.png|First-person view of the SRS99D-S2AM in ''Halo 3''. | ||
File:H3-SRS99DHUD.png|First-person view of the SRS99D on [[Guardian ( | File:H3-SRS99DHUD.png|First-person view of the SRS99D on [[Guardian (level)|Guardian]]. | ||
File:H3-SRS99D10xzoom.png|The 10× zoom | File:H3-SRS99D10xzoom.png|The 10× zoom | ||
File:Halo-3-20070923025056025.jpg|The 10× scope of the SRS99D-S2AM sniper in ''Halo 3''. | File:Halo-3-20070923025056025.jpg|The 10× scope of the SRS99D-S2AM sniper in ''Halo 3''. | ||
File:ODST OniAlphaSite02.jpg|The 5× scope of the SRS99D-S2AM sniper rifle in ''Halo 3: ODST''. | |||
File:ODST OniAlphaSite02.jpg|The 5× scope of the SRS99D-S2AM sniper rifle in '' | |||
File:Romeo Firefight Lost Platoon.jpg|Spent brass ejecting from the weapon in a firefight in ''Halo 3: ODST''. | File:Romeo Firefight Lost Platoon.jpg|Spent brass ejecting from the weapon in a firefight in ''Halo 3: ODST''. | ||
File:Nathan Fillion Scoped.jpg|[[Nathan Fillion]], a Halo 3 voice actor, wields a real-world replica of the SRS99D. | File:Nathan Fillion Scoped.jpg|[[Nathan Fillion]], a Halo 3 voice actor, wields a real-world replica of the SRS99D. | ||
File:Sniper Rifle Reticle.svg|The aiming reticule of the SRS99D. | |||
</gallery> | </gallery> | ||
==List of appearances== | ==List of appearances== | ||
*''[[Halo Landfall]]'' | *''[[Halo Landfall]]'' | ||
**''[[Halo: Arms Race]]'' | **''[[Halo: Arms Race]]'' {{1st}} | ||
**''[[Halo: Combat]]'' | **''[[Halo: Combat]]'' | ||
**''[[Halo: Last One Standing]]'' | **''[[Halo: Last One Standing]]'' | ||
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==Sources== | ==Sources== | ||
<references/> | |||
==See also== | ==See also== |