Editing SRS99D-S2 AM sniper rifle
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{{ | {{Era|HCW}} | ||
{{Weapon | {{Weapon Infobox | ||
|image= [[File:H3-SRS99DS2AM-SniperRifleSide.png|350px]] | |||
|image=[[File:H3-SRS99DS2AM-SniperRifleSide.png|350px]] | |manufacturer=[[Misriah Armory]] | ||
|manufacturer=[[Misriah Armory]] | |series=[[SRS99 Series]] | ||
|series=[[SRS99 Series]] | |type=Anti-matériel sniper rifle | ||
|type= | |||
|cost= | |cost= | ||
|variant= | |variant= | ||
|service=[[ | |service= | ||
| | |affiliation=[[United Nations Space Command]] | ||
| | |weight= | ||
|length=187.5 centimeters | |||
|ammotype=[[14.5x114mm]] APFSDS (Armor-piercing, fin-stabilized, discarding sabot rounds) | |||
|ammotype=[[14.5x114mm]] | |feed=4-round detachable box magazine | ||
|operation=[[wikipedia:Gas-operated|Gas-operated]] | |||
|feed=4-round detachable box magazine | |||
|operation= | |||
|rate= | |rate= | ||
|velocity= | |velocity= | ||
|range=2300 Meters | |||
|range= | |||
}} | }} | ||
{{Quote|What the hell am I supposed to do with this ''inside'' a [[Covenant]] [[Solemn Penance|ship]]?|[[Kojo Agu]]<ref name="h3r">'' | {{Quote|What the hell am I supposed to do with this ''inside'' a [[Covenant Empire|Covenant]] [[Solemn Penance|ship]]?|[[Kojo Agu]]<ref name="h3r">'''Halo 3: ODST''', campaign level, ''Prepare to Drop''</ref>}} | ||
The '''Sniper Rifle System 99D-S2 Anti-Matériel''', abbreviated '''SRS99D-S2 AM''', | The '''Sniper Rifle System 99D-S2 Anti-Matériel''', abbreviated '''SRS99D-S2 AM''', is an anti-personnel weapon system used by the [[United Nations Space Command]].<ref name="manual">'''Halo 3''' manual</ref> It is produced by [[Misriah Armory]] as part of its [[SRS99 Series]]. | ||
== | ==Design details== | ||
[[File:HaloArmsRace4.JPG|left|thumb|220px|SRS99D-S2 AM sniper rifles being assembled at [[Misriah Armory]] on [[Mars]]. ]] | |||
{{Main|SRS99 Series}} | {{Main|SRS99 Series}} | ||
The SRS99D-S2 AM is a | The SRS99D-S2 AM is a [[wikipedia:Semi-automatic rifle|semi-automatic]], [[wikipedia:Gas-operated reloading|gas-operated]] sniper rifle that fires 14.5mm x 114mm APFSDS rounds from a 4-round magazine. It is, alongside its primary [[Covenant]] counterpart, the [[Type-50 Sniper Rifle System|Type-50 particle beam rifle]], the most accurate and arguably the most powerful small-arms [[weapon]] in either arsenal. The SRS99D is about 187.5cm long and is completely modular. | ||
The SRS99D has some notable changes from the [[SRS99C]] models. First off, it is fitted with a 5x and 10x optic that shows realtime images in infrared vision when not looking through it. When looking through it, the scope shows a target's distance and elevation. The SRS99D also has an altered foregrip and stock as well as an altered body and sports a trigger guard. The barrel also now has an iron sight. This weapon does not possess a safety and has a frame that serves as a carrying handle as well as a scope protector and a folding bipod located in front of the magazine on the underside of the rifle. | |||
== | == Gameplay == | ||
{{:SRS99 Series/gameplay}} | |||
=== | == Changes == | ||
=== Changes from the SRS99C (''Halo 2'')=== | |||
The SRS99D-S2 AM | *Overall higher damage and slower fire rate. | ||
*New muzzle brake with front iron sight. | |||
*Handguard, body, and stock has been altered. | |||
*The scope now shows real-time with an LCD screen and infrared vision. | |||
*It now has a trigger guard. | |||
*The SRS99D-S2 AM now has a new flat matte black color finish to it. | |||
*Recoil affects aim. | |||
== | == Gameplay tactics == | ||
{{Main|Sniping}} | |||
=== Campaign === | |||
*In the mission [[Sierra 117 (Level)|Sierra 117]], there is a downed [[Pelican]] at Rally Point Alpha. There is a UNSC supply box with two sniper rifles. These can be useful when you get to the dam. | |||
*After the Hunter encounter on [[The Storm (Level)|The Storm]] where you must face a hammer wielding [[Brute Chieftain]] the room to the far left contains a sniper rifle. Breaking the window will allow you to snipe Covenant forces. | |||
*Because the sniper rifle is extremely powerful, but has a small combat load, it is not good practice to use this weapon against weaker enemies (i.e. Grunts, Jackals). However, the sniper rifle's penetration capabilities and superb, long range accuracy make it excellent for killing higher ranking enemies at long range like Brutes and Hunters, which, in turn, disorganizes and demoralizes the enemy troops, making combat against a large ground force easier. | |||
*Sniping fallen grenades when enemies are close by is also an effective strategy. | |||
=== | ===Multiplayer=== | ||
*If an enemy will be very difficult to snipe, don't waste a round on them. Wait until they're an easier target, or just switch your attention to another target. | |||
*Have a sniper set their sights on the enemy base in a CTF match, as they can take out enemy snipers and other defenders. That way, their team mates can swoop in and grab the flag. | |||
*If you can get a couple of players to cooperate, you can get to hard to access areas on maps like Valhalla, Longshore and Last Resort and snipe without worry that close range weapons like the shotgun flush you out. | |||
*The Sniper Rifle shot can be used in close combat as a shield remover, followed by a [[melee]] which will kill your opponent. | |||
*Always take your shots carefully with the sniper rifle. If you are unable to perform headshots, always aim for the body. The key to sniping is simply getting the kill, not getting a headshot every time. | |||
*Always carry a secondary close ranged weapon such as an Assault Rifle or SMG. Even more preferable are a shotgun or a Battle Rifle. | |||
*When playing Team Snipers, take your shot and then move elsewhere, so your location is not given away. | |||
==Trivia== | ==Trivia== | ||
*Unlike the [[SRS99C-S2 AM Sniper Rifle]], the more recent sniper rifles lack a night vision function. This may be because of the differences in the weapon or because this version is not intended for use at night. | |||
*When | *When you melee the rifle, the LCD screen, if watched a second before it stops moving, will still be pointing the direction ''you're'' facing, not where the ''scope'' is facing. | ||
*When throwing a piece of equipment, the | *The max range of the scope's range-finder is approximately 275m. The max distance the reticule will turn red on enemies is approximately 142m. | ||
* | *The [[Laser Designator]] uses the SRS99D's stock and handle/grip in the production of ''[[Halo: Landfall]]''. | ||
*When throwing a piece of equipment, such as a [[Tripmine]] or [[Power drain|Power Drain]], the biped will appear to sink into the rifle and disappear until the throwing animation is finished. | |||
*In ''Halo: Combat Evolved'' and ''Halo 2'', a cyan logo identical to the [http://i139.photobucket.com/albums/q311/Red_Raptor_album/TrinityArmory.jpg "trinity"] emblem can be found on the stock of the [[Sniper Rifle System 99C-S2 AM]]. However, in ''Halo 3'', the emblem is absent from the SRS99D. In part 1 of the Arms Race video trilogy, the SRS99D can be seen being made at Misriah Armory on Mars. However, the "Trinity" logo is seen on the rifle in the ''Halo 3'' game booklet as well as in the Arms Race Part 1, where it is found on the stock of the "second" rifle in the magazine, and in part 3, it is visible on the stock of the rifle when [[T. Rymann]] uses it to kill the [[Brutes]]. | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Halo-3-rearsniperrifle.jpg|A back view of the SRS99D. | |||
File:Halo-3-rearsniperrifle.jpg|A back view of the SRS99D | |||
File:SRS99D-S2 AM Sniper Rifle.jpg|An angled view of the SRS99D-S2AM of ''Halo 3''. | File:SRS99D-S2 AM Sniper Rifle.jpg|An angled view of the SRS99D-S2AM of ''Halo 3''. | ||
File:H3-SRS99D-S2AM-Profile.png|An in-game left profile view of the SRS99D-S2AM of ''Halo 3''. | File:H3-SRS99D-S2AM-Profile.png|An in-game left profile view of the SRS99D-S2AM of ''Halo 3''. | ||
File:SRS99D Sniper Rifle.png|First-person view of the SRS99D-S2AM in ''Halo 3''. | File:SRS99D Sniper Rifle.png|First-person view of the SRS99D-S2AM in ''Halo 3''. | ||
File: | File:ODST OniAlphaSite02.jpg|The 5x scope of the SRS99D-S2AM sniper rifle in ''Halo 3: ODST''. | ||
File:Halo-3-20070923025056025.jpg|The 5x scope of the SRS99D-S2AM sniper in ''Halo 3''. | |||
File:Romeo Firefight Lost Platoon.jpg|A design flaw with the SRS99D is that there is an ejected brass casing from the right side of the weapon; however, the ejection port is on the left side of the weapon. | |||
File:Nathan Fillion Scoped.jpg|[[Nathan Fillion]], a Halo 3 voice actor, wields a real-world replica of the SRS99D. | |||
File:Sniper Rifle Reticle.svg|The aiming reticule of the SRS99D. | File:Sniper Rifle Reticle.svg|The aiming reticule of the SRS99D. | ||
</gallery> | </gallery> | ||
==List of appearances== | ==List of appearances== | ||
*''[[ | *''[[Halo 3]]'' {{1st}} | ||
*''[[Halo 3: ODST]]'' | *''[[Halo 3: ODST]]'' | ||
*''[[Halo Legends]]'' | *''[[Halo Legends]]'' | ||
*''[[Halo Landfall]]'' | |||
*''[[Halo: Bloodline]]'' | *''[[Halo: Bloodline]]'' | ||
*''[[Halo: Glasslands]]'' | *''[[Halo: Glasslands]]'' | ||
==Sources== | ==Sources== | ||
<references/> | |||
==See also== | ==See also== | ||
*[[Type-50 | *[[Type-50 Sniper Rifle System]] | ||
{{UNSC rifles}} | {{UNSC rifles}} | ||
[[Category:Rifles]] | [[Category:Rifles]] |