Editing SRS99C-S2 AM sniper rifle
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{{ | {{Era|HCW}} | ||
{{Weapon | {{references}} | ||
{{Weapon Infobox | |||
|image= | |image= | ||
[[File:H2 | [[File:H2 Sniper Rifle.jpg|350px]] | ||
|manufacturer= | |||
|manufacturer= | |||
|series=[[SRS99 Series]] | |series=[[SRS99 Series]] | ||
|type= | |type=Anti-matériel sniper rifle | ||
|cost= | |cost= | ||
|variant= | |variant= | ||
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|weight= | |weight= | ||
|length= | |length= | ||
|ammotype=[[14.5×114mm]] | |ammotype=[[14.5×114mm]] | ||
|feed=4-round detachable box magazine | |||
|feed=4-round | |operation=[[Wikipedia:Gas-operated reloading|Gas-operated]] | ||
|operation=[[ | |rate= | ||
|rate= | |||
|velocity= | |velocity= | ||
|range= | |range= | ||
}} | }} | ||
The '''Sniper Rifle System 99C- | The '''Sniper Rifle System 99C-S2 Anti-Matériel''', abbreviated '''SRS99C-S2 AM'''{{Ref|'''[[The Art of Halo: Creating a Virtual World]]''', Weapons and Gear, page 100}} or just '''S2 AM''',<ref name="HCEM">'''[[Halo: Combat Evolved Manual]]''', ''page 18''</ref> is a commonly-utilized [[sniper rifle]] in the arsenal of the [[United Nations Space Command]]. It is part of [[Misriah Armory]]'s [[SRS99 Series]]. | ||
== | == Specifications == | ||
===Design | ===Design=== | ||
{{Main|SRS99 Series}} | {{Main|SRS99 Series}} | ||
The SRS99C-S2 AM is a gas-operated, magazine-fed sniper rifle chambered in the powerful [[14.5×114mm|14.5×114mm cartridge]]. | [[File:S2 AM Sniper Rifle.png|250px|thumb|left|A configuration of the S2 AM employed by [[John-117]] and the [[marines]] of the [[Pillar of Autumn]] on [[Alpha Halo]] in [[2552]].]] | ||
The SRS99C-S2 AM is a gas-operated, magazine-fed sniper rifle chambered in the powerful [[14.5×114mm|14.5×114mm cartridge]].<ref name="H2M">'''[[Halo 2 Manual]]''', ''page 11''</ref> Its mode of fire is semi-automatic and it is typically fed by 4-round detachable box magazines. A salient attribute of the rifle is its inherent reconfigurability; the optics, stock, barrel and firing mechanism are all designed in modular sections to simplify the tailoring of the weapon to specific needs.<ref name="TFoRChaper9"/> One configuration of the weapon, which was deployed during the [[Battle of Installation 04]], featured a noticeably longer barrel and a different stock and optic than the configuration observed later during the [[Battle of Mombasa]] and the [[Battle of Installation 05]].<ref name="HCE">'''[[Halo: Combat Evolved]]''', ''gameplay''</ref><ref name="H2">'''[[Halo 2]]''', ''gameplay''</ref> The former version mounted an optic capable of x2 magnification, and the latter an optic capable of x5 magnification, though both optics were [[smart-linked]] and capable of x10 magnification, and both weapons were employed firing APFSDS (armor-piercing fin-stabilized discarding-sabot) ammunition.<ref name="H2M"/><ref name="HCEM"/> | |||
[[ | During [[Operation: TALON]], [[Linda-058]] deployed her SRS99C-S2 AM with an alternate barrel designed to suppress firing report and muzzle-flash and, in order to compensate for the reduced muzzle velocity that came with this, re-chambered it to fire [[.450|.450-caliber ammunition]]. Additionally, she removed any sight or scope, instead deeming to rely on an [[Smart-link|integrated link]] between the weapon and her [[HUD]] for the close-quarters environment. She also brought a supply of extended magazines to last her the engagement.<ref name="TFoRChaper9">'''[[Halo: The Fall of Reach]]''', ''Chapter 9''</ref> She later employed the weapon in a different configuration during the [[Battle of Sigma Octanus IV]], this time with an [[Oracle N-variant scope|Oracle scope]].<ref name ="TFoRChapter20">'''[[Halo: The Fall of Reach]]''''', Chapter 20''</ref> | ||
===Performance=== | |||
While notably bulky and of limited use in close-quarters, the SRS99C-S2 AM is considered devastating when employed strategically, firing from a secured position.<ref name="H2M"/> The [[14.5x114mm APFSDS]] ammunition it is most frequently utilized with has extremely vicious penetration capability, being able to pass through several armored soldiers in a row. While this is of benefit when engaging resilient armored targets, it is also cause for great caution in hectic firefights.<ref name="HCEM"/> The Covenant begrudgingly considered this weapon to be both accurate and powerful, noting that headshots could result in immediate incapacitation for even energy-shielded infantry.<ref name="H2LCEM">'''[[Halo 2 Limited Collector's Edition Manual]]''', ''page 14''</ref> | |||
=== | ===Usage=== | ||
[[File:Masterchief with sniper.jpg|thumb|right|[[John-117]], armed with an SRS99C-S2 AM during the [[Battle of Earth]].]] | |||
SRS99C-S2 AM rifles were prominently employed by [[UNSC]] forces during the [[Battle of Installation 04]],<ref name="HCE"/> with [[John-117]] notably deploying with one during the mission to board the ''[[Truth and Reconciliation]]'' to retrieve [[Captain Jacob Keyes]].<ref name="HTF4">[[Halo: The Flood]], ''Chapter Four''</ref> They were also employed in the early stages of the [[Battle of Earth]], and the [[Battle of Installation 05]].<ref name="H2"/> [[Spartan]] [[Linda-058]] is particularly notable for her use of this weapon, specifically during [[Operation: TALON]]<ref name="TFoRChaper9"/> and the [[Battle of Sigma Octanus IV]].<ref name ="TFoRChapter20"/> | |||
=== | == Changes == | ||
=== Changes from ''Halo: Combat Evolved'' to ''Halo PC'' === | |||
*Maximum telescopic zoom reduced from 10× to 8×. | |||
== | === Changes from ''Halo: Combat Evolved'' to ''Halo 2'' === | ||
*Minor cosmetic changes and shorter overall length. | |||
*Decreased the maximum reserve ammunition capacity down from 28 to 24. | |||
*Medium telescopic zoom increased from 2× to 5×. | |||
*Night vision function has been removed. | |||
== Trivia == | == Trivia == | ||
{{Linkbox|gameplay=yes|gallery=yes}} | {{Linkbox|gameplay=yes|gallery=yes|gallerypage=Images of SRS99C-S2 AM Sniper Rifle}} | ||
*During an interview, [[William O'Brien]], an animator for ''Halo 2'', said, "Robert McLees is definitely the go-to guy for the gun stuff. I wanted to come up with an animation for the sniper scope, an 'idle cycle'. If you activate the scope, and then sit too long without doing anything, the animation would kick in periodically, just to keep things interesting... Simple, right...? He replied, 'No way. If you adjust your scope in the field, you're dead. Snipers don't do that.' That's how detailed his weapon designs are -- not just guns, but how they work, and how a sniper would fire them. Amazing." | *During an interview, [[William O'Brien]], an animator for ''Halo 2'', said, "Robert McLees is definitely the go-to guy for the gun stuff. I wanted to come up with an animation for the sniper scope, an 'idle cycle'. If you activate the scope, and then sit too long without doing anything, the animation would kick in periodically, just to keep things interesting... Simple, right...? He replied, 'No way. If you adjust your scope in the field, you're dead. Snipers don't do that.' That's how detailed his weapon designs are -- not just guns, but how they work, and how a sniper would fire them. Amazing." | ||
*In ''Halo: Combat Evolved'', enemy NPCs do not acknowledge the sniper rifle's shot if they do not see the sniper, despite its loud ''crack'' in close-medium quarters. If the player downs an enemy with the sniper rifle, some will note the fallen AI, but will not search for the player as they would if the player fired with any other weapon. This can be most easily seen (and thoroughly used to the players advantage) during the opening sections of [[Truth and Reconciliation]], and is essential to getting the | *In ''Halo: Combat Evolved'', enemy NPCs do not acknowledge the sniper rifle's shot if they do not see the sniper, despite its loud ''crack'' in close-medium quarters. If the player downs an enemy with the sniper rifle, some will note the fallen AI, but will not search for the player as they would if the player fired with any other weapon. This can be most easily seen (and thoroughly used to the players advantage) during the opening sections of [[Truth and Reconciliation]], and is essential to getting the All According to Plan achievement in ''Halo: Anniversary'' | ||
*In the original [[Xbox 360]] version of ''[[Halo: Combat Evolved Anniversary]]'' the sniper rifle's [[reticule]] is far larger than it is in the original ''[[Halo: Combat Evolved]]'' on [[Xbox]] and PC. In the ''[[Halo: The Master Chief Collection]]'' version of ''Halo: Anniversary'', the reticule returns once again to its original size. | *In the original [[Xbox 360]] version of ''[[Halo: Combat Evolved Anniversary]]'' the sniper rifle's [[reticule]] is far larger than it is in the original ''[[Halo: Combat Evolved]]'' on [[Xbox]] and PC. In the ''[[Halo: The Master Chief Collection]]'' version of ''Halo: Anniversary'', the reticule returns once again to its original size. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File: | File:HaloCE-SRS99CS2AM-SniperRifle.png|Side view of the SRS99C-S2 AM sniper rifle as seen in ''[[Halo: Combat Evolved]]''. | ||
File:SRS99C Sniper Rifle.png|A first person view of the SRS99C-S2AM in ''Halo: Combat Evolved''. | File:SRS99C Sniper Rifle.png|A first person view of the SRS99C-S2AM in ''Halo: Combat Evolved''. | ||
File:HCE-SRS99CHUD.png|First-person view of the SRS99C on [[Blood Gulch]]. | File:HCE-SRS99CHUD.png|First-person view of the SRS99C on [[Blood Gulch]]. | ||
File:HCE-SRS99Czoom2x.png|The 2× zoom | File:HCE-SRS99Czoom2x.png|The 2× zoom | ||
File:HCE-SRS99Czoom10x.png|The 10× zoom. | File:HCE-SRS99Czoom10x.png|The 10× zoom. | ||
File:HaloCE-SRS99C-2xScope-screen.png|The 2× scope of the SRS99C-S2AM in ''Halo PC''. | File:HaloCE-SRS99C-2xScope-screen.png|The 2× scope of the SRS99C-S2AM in ''Halo PC''. | ||
File:HaloCE-SRS99C-8xScope-screen.png|The 8× scope of the SRS99C-S2AM in ''Halo PC''. | File:HaloCE-SRS99C-8xScope-screen.png|The 8× scope of the SRS99C-S2AM in ''Halo PC''. | ||
File:HaloCE-SRS99C-NightVisionScope-screen.png|The night-vision function of the scope of the SRS99C-S2AM in ''Halo PC''. | File:HaloCE-SRS99C-NightVisionScope-screen.png|The night-vision function of the scope of the SRS99C-S2AM in ''Halo PC''. | ||
File:1220655987 Crosshair.png|The SRS99C-S2 AM's targeting reticule in ''Halo PC''. | File:1220655987 Crosshair.png|The SRS99C-S2 AM's targeting reticule in ''Halo PC''. | ||
File: | File:H2-SRS99CS2AM-Angles.png|Front and back views of the sniper rifle as seen in ''[[Halo 2]]''. | ||
File:H2-SRS99CS2AM-SR-SniperRifle.png|An in-game profile view of the SRS99C-S2 Sniper Rifle in ''Halo 2''. | |||
File:H2 - SniperHUD.png|A first person view of the SRS99C-S2 in ''Halo 2''. | |||
File:Crosshair.png|The SRS99C-S2 targeting reticule in ''Halo 2''. | |||
File:H2 | File:Homecoming_SniperRifle_Concept.png|Views of the sniper rifle as seen in ''[[Halo Legends]]: [[Homecoming]]''. | ||
File:H2 - SniperHUD.png|A first person view of the SRS99C-S2 | |||
File: | |||
File: | |||
</gallery> | </gallery> | ||
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**''[[Halo: Fall of Reach - Boot Camp|Boot Camp]]'' | **''[[Halo: Fall of Reach - Boot Camp|Boot Camp]]'' | ||
**''[[Halo: Fall of Reach - Invasion|Invasion]]'' | **''[[Halo: Fall of Reach - Invasion|Invasion]]'' | ||
*''[[Halo 2: Anniversary]]'' | |||
{{col-end}} | {{col-end}} | ||
==Sources== | ==Sources== | ||
<references/> | |||
{{UNSC rifles}} | {{UNSC rifles}} | ||
[[Category:Rifles]] | [[Category:Rifles]] |