Editing SRS99-AM sniper rifle
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The '''Sniper Rifle System 99 Anti-Matériel''', (formally known as the '''Special Applications Rifle, Caliber 14.5 mm, SRS99),'''<ref name="B.net">[http://halo.bungie.net/projects/reach/article.aspx?ucc=ordnance&cid=24581 '''Bungie.net''': ''Sniper Rifle System 99'']</ref> is a sniper rifle produced by [[Misriah Armory]] and used by the [[ | The '''Sniper Rifle System 99 Anti-Matériel''', (formally known as the '''Special Applications Rifle, Caliber 14.5 mm, SRS99),'''<ref name="B.net">[http://halo.bungie.net/projects/reach/article.aspx?ucc=ordnance&cid=24581 '''Bungie.net''': ''Sniper Rifle System 99'']</ref> is a sniper rifle produced by [[Misriah Armory]] and used by the [[UNSC Armed Forces]], and a part of the broader [[SRS99 series|SRS99 family]] of weapons. The SRS99 entered service with the [[UNSC Army|Army]] in [[2460]]. Because of its modularity and ongoing manufacturer support, the SRS99 was adopted by all branches in [[2521]].{{Ref/Reuse|visual}}{{Ref/Reuse|B.net}} | ||
==Design details== | ==Design details== | ||
{{Main|SRS99 Series}} | {{Main|SRS99 Series}} | ||
The SRS99 is a semi-automatic, gas-operated rifle that fires 14.5×114mm ammunition from a four-round detachable box magazine. The ejection port is on the right side of the weapon and the charging handle is on the left side. Unlike all other known models of the SRS99 series, this variant features a black and navy blue finish in addition to the gray of its successors. The SRS99 is equipped with the [[ | The SRS99 is a semi-automatic, gas-operated rifle that fires 14.5×114mm ammunition from a four-round detachable box magazine. The ejection port is on the right side of the weapon and the charging handle is on the left side. Unlike all other known models of the SRS99 series, this variant features a thumbhole stock instead of a pistol grip, and its body sports a black and navy blue finish in addition to the gray of its successors. The SRS99 is equipped with the [[Oracle N-variant scope]],{{Ref/Reuse|visual}} which can display green outlines of objects when not in active use. | ||
== | ==Gameplay== | ||
{{Main | {{Main|Sniper Rifle}} | ||
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The Sniper Rifle is a [[Precision weapon|precision]] [[power weapon]], which fires highly damaging projectiles at near instantaneous speeds. It features two levels of zoom, and a magazine of 4 rounds. This makes it a powerhouse at long ranges, capable of killing most enemies, including enemy players in multiplayer, with one headshot, and outranging other weapons like the [[Battle Rifle]] significantly. To compensate for its power, it is a relatively rare weapon, and ammo for it is difficult to find. | The Sniper Rifle is a [[Precision weapon|precision]] [[power weapon]], which fires highly damaging projectiles at near instantaneous speeds. It features two levels of zoom, and a magazine of 4 rounds. This makes it a powerhouse at long ranges, capable of killing most enemies, including enemy players in multiplayer, with one headshot, and outranging other weapons like the [[Battle Rifle]] significantly. To compensate for its power, it is a relatively rare weapon, and ammo for it is difficult to find. | ||
== Trivia == | == Trivia == | ||
{{Linkbox|gallery=yes}} | {{Linkbox|gallery=yes|gallerypage=Images of SRS-99 AM Sniper Rifle}} | ||
*In the ''[[Halo: Reach Multiplayer Beta]]'', the scope shows the identity of the weapon's user as "ID-[[SPARTAN-B312|NOBLE6]]", regardless of who wields it. This is not present in the final build. | *In the ''[[Halo: Reach Multiplayer Beta]]'', the scope shows the identity of the weapon's user as "ID-[[SPARTAN-B312|NOBLE6]]", regardless of who wields it. This is not present in the final build. | ||
*At the beginning of the [[campaign]] level ''[[Nightfall]]'', the player receives fifty rounds instead of the default maximum of twenty. This is a tribute to the level ''[[The Truth and Reconciliation]]'' from ''[[Halo: Combat Evolved]]'', in which the player begins with a larger-than-normal number of sniper rifle rounds. | *At the beginning of the [[campaign]] level ''[[Nightfall]]'', the player receives fifty rounds instead of the default maximum of twenty. This is a tribute to the level ''[[The Truth and Reconciliation]]'' from ''[[Halo: Combat Evolved]]'', in which the player begins with a larger-than-normal number of sniper rifle rounds. | ||
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<gallery> | <gallery> | ||
File:HR_SniperRifle_Concept.jpg|Profile concepts of the SRS 99 AM. | File:HR_SniperRifle_Concept.jpg|Profile concepts of the SRS 99 AM. | ||
File:ReachCampaign m30 Sniper.jpg|[[SPARTAN-B312]] wielding the rifle in a Pre-Alpha build of the game. | File:ReachCampaign m30 Sniper.jpg|[[SPARTAN-B312]] wielding the rifle in a Pre-Alpha build of the game. | ||
File:Night 05.jpg|SPARTAN-B312 with the weapon. | File:Night 05.jpg|SPARTAN-B312 with the weapon. | ||
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*''[[Halo: Silent Storm]]'' {{Mo}} | *''[[Halo: Silent Storm]]'' {{Mo}} | ||
*''[[Halo: Oblivion]]'' | *''[[Halo: Oblivion]]'' | ||
*''[[ | *''[[Winter Contention]]'' | ||
==Sources== | ==Sources== |