Editing SCOUT-class Mjolnir

From Halopedia, the Halo wiki

You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Status|Canon}}
{{Era|HCW|Post}}
{{Article quote|One of the longest running configurations currently on the Mjolnir platform.{{Ref/Game|Id=H4|H4|Armor permutations (Halo 4)|Spartan Armor Customization|Detail=Scout Description|Quote=One of the longest running configurations currently on the Mjolnir platform.}}}}
{{Article quote|One of the longest running configurations currently on the Mjolnir platform.{{Ref/Game|Id=H4|Game=H4|Section=Armor permutations (Halo 4)|SectionLinkText=Spartan Armor Customization|Detail=Scout Description|Quote=One of the longest running configurations currently on the Mjolnir platform.}}}}
{{Armor infobox
{{Armor infobox
|name=Scout
|name=Scout
|image={{tabcontainer|title2=GEN2|content2=[[File:H5G-CmdrSarahPalmer.png|275px]]|title3=GEN1 Mark VI|content3=[[File:HTMCC H3 Scout Crop.png|275px]]|title4=GEN1 Mark V|content4=[[File:HR Scout Helmet Icon.png|275px]]|title5=GEN1 Mark IV|content5=[[File:LindaSOIV.png|275px]]}}
|image={{tabcontainer|title4=GEN2|content4=[[File:H5G-CmdrSarahPalmer.png|275px]]|title3=GEN1 Mark VI|content3=[[File:HTMCC H3 Scout Crop.png|275px]]
|title2=GEN1 Mark V|content2=[[File:HR Scout Helmet Icon.png|275px]]|title1=GEN1 Mark IV|content1=[[File:LindaSOIV.png|275px]]
}}
|manufacturer=[[Materials Group]]{{Ref/Book|Id=EVG|EVG|Page=165}}
|manufacturer=[[Materials Group]]{{Ref/Book|Id=EVG|EVG|Page=165}}
|testsite= [[Beta-5 Division Ordnance Testing Facility]] (GEN1){{Ref/Reuse|EVG}}<br>
|testsite= [[Beta-5 Division Ordnance Testing Facility]] (GEN1){{Ref/Reuse|EVG}}<br>
[[WG/Facility 58-32/B5D]] (GEN2){{Ref/Book|Id=H4EVG|H4EVG|Page=165}}
[[WG/Facility 58-32/B5D]] (GEN2){{Ref/Book|Id=H4EVG|H4EVG|Page=165}}
|type=
|type=MJOLNIR (GEN1)
[[MJOLNIR Powered Assault Armor|MJOLNIR (GEN1)]]
*[[MJOLNIR Powered Assault Armor/Mark IV|Mark IV]]
*[[MJOLNIR Powered Assault Armor/Mark IV|Mark IV]]
*[[MJOLNIR Powered Assault Armor/Mark V|Mark V]]
*[[MJOLNIR Powered Assault Armor/Mark V|Mark V]]
*[[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]]
*[[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]]
[[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR (GEN2)]]
[[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR (GEN2)]]
<br>[[MJOLNIR Powered Assault Armor (GEN3)|MJOLNIR (GEN3)]] {{C|Compatible}}{{Ref/Reuse|HI}}
<br>[[MJOLNIR Powered Assault Armor (GEN3)|MJOLNIR (GEN3)]] {{C|Compatible}}{{Ref/Site|Id=xbox|D=14|M=6|Y=2021|URL=https://www.xbox.com/en-GB/games/halo-infinite|Site=Xbox|Page=Halo Infinite}}
|role=Scouting
|role=Scouting
|hideb=]]
}}
}}


Line 20: Line 22:


==GEN1 overview==
==GEN1 overview==
===Design details===
===Specifications===
The Scout armor uses advanced materials to provide stealth properties, while the [[MJOLNIR Powered Assault Armor/R variant|'R' variant]] reduces infrared signature and radiation emissions.{{Ref/Game|Id=H3|H3|Armor permutations (Halo 3)|Spartan Armor Customization|Detail=Scout Description}} In the case of the Mk. V version, the helmet's visor also includes an enhanced optics system.{{Ref/Reuse|EVG}}
The Scout armor uses advanced materials to provide stealth properties, while the [[MJOLNIR Powered Assault Armor/R variant|'R' variant]] reduces infrared signature and radiation emissions.{{Ref/Game|Id=H3|Game=H3|Section=Armor permutations (Halo 3)|SectionLinkText=Spartan Armor Customization|Detail=Scout Description}} In the case of the Mk. V version, the helmet's visor also includes an enhanced optics system.{{Ref/Reuse|EVG}}


===Development history===
===Development history===
The Scout and Recon projects were run as parallel projects intended to develop a single variant of the MJOLNIR Powered Assault Armor with stealth capabilities and no impact on endurance; out of the two, the Scout variant relies heavily on highly advanced materials. It was tested in the Office of Naval Intelligence's [[Beta-5 Division Ordnance Testing Facility]] at [[Swanbourne]], [[Wikipedia:Perth|Perth]], in [[Wikipedia:Western Australia|Western]] [[Australia]].{{Ref/Reuse|EVG}}{{Ref/Reuse|H3}} The Scout variant was developed for use with the [[MJOLNIR Powered Assault Armor/Mark V|MJOLNIR Mark V Powered Assault Armor]] and was later upgraded to function with the [[MJOLNIR Powered Assault Armor/Mark VI|MJOLNIR Mark VI]].{{Ref/Reuse|EVG}}{{Ref/Game|Id=Armory|HR|Armor permutations (Halo: Reach)|Armory|Detail=Scout Description}}<!--Halo Waypoint states that the Scout and Recon helmets were developed for the Mark VI platform. However, this statement is retconned in Halo: The Essential Visual Guide.-->
The Scout and Recon projects were run as parallel projects intended to develop a single variant of the MJOLNIR Powered Assault Armor with stealth capabilities and no impact on endurance; out of the two, the Scout variant relies heavily on highly advanced materials. It was tested in the Office of Naval Intelligence's [[Beta-5 Division Ordnance Testing Facility]] at [[Swanbourne]], [[Wikipedia:Perth|Perth]], in [[Wikipedia:Western Australia|Western]] [[Australia]].{{Ref/Reuse|EVG}}{{Ref/Reuse|H3}} The Scout variant was developed for use with the [[MJOLNIR Powered Assault Armor/Mark V|MJOLNIR Mark V Powered Assault Armor]] and was later upgraded to function with the [[MJOLNIR Powered Assault Armor/Mark VI|MJOLNIR Mark VI]].{{Ref/Reuse|EVG}}{{Ref/Game|Id=Armory|Game=HR|Section=Armor permutations (Halo: Reach)|SectionLinkText=Armory|Detail=Scout Description}}<!--Halo Waypoint states that the Scout and Recon helmets were developed for the Mark VI platform. However, this statement is retconned in Halo: The Essential Visual Guide.-->


After the first wave of [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] systems, based on the request of an [[Jun-A266|unnamed VIP]], a one-off upgrade to the Mark V version of the suit was created, called [[VIGILANT-class Mjolnir]].{{Ref/Site|Id=CF:Noble|D=6|M=5|Y=2020|URL=https://www.halowaypoint.com/en-us/news/canon-fodder-noble-intentions|Site=Halo Waypoint|Page=Canon Fodder: Noble Intentions}} As late as [[2560]], GEN1 Scout could still be requisitioned by [[Spartan Operations|Spartans]], upgraded to be roughly equivalent to GEN3.{{Ref/Site|Id=CFParallel|URL=https://www.halowaypoint.com/en-us/news/parallel-threads|Site=Halo Waypoint|Page=Canon Fodder - Parallel Threads|D=25|M=6|Y=2021}}{{Ref/Game|Id=HI|HI}}
After the first wave of [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] systems, based on the request of an [[Jun-A266|unnamed VIP]], a one-off upgrade to the Mark V version of the suit was created, called [[VIGILANT-class Mjolnir]].{{Ref/Site|Id=CF:Noble|D=6|M=5|Y=2020|URL=https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-noble-intentions|Site=Halo Waypoint|Page=Canon Fodder: Noble Intentions}}


===Usage===
===Usage===
Line 38: Line 40:


==GEN2 overview==
==GEN2 overview==
===Design details===
===Specifications===
The [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] variant was mostly unchanged from the Mark VI design, having similar abilities like ensuring the user can navigate a battlefield without generating a recognizable silhouette on enemy sensors.{{Ref/Reuse|H4EVG}}
The [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] variant was mostly unchanged from the Mark VI design, having similar abilities like ensuring the user can navigate a battlefield without generating a recognizable silhouette on enemy sensors.{{Ref/Reuse|H4EVG}}


It contains the most capable covert anti-tracking system and shroud-induction packages available for use.{{Ref/Site|Id=h4guide|URL=http://www.halowaypoint.com/en-us/intel/inteldetail/3ce612f7-8734-4c73-835c-b2b978b89003/scout|Site=Halo Waypoint|Page=Halo 4 Interactive Guide - Armor Types: Scout|D=23|M=4|Y=2013|LocalArchive=Halo 4 Interactive Guide#Armor Types}} SCOUT armor also incorporates AI-assisted forward observation uplinks to direct aerospace and orbital strikes.{{Ref/Game|Id=H5G|H5G|Armor permutations (Halo 5: Guardians)|Spartan Appearance Customization|Detail=Scout - Body Description|Quote=In addition to sensor shrouding, SCOUT armor incorporates AI-assisted forward observation uplinks to direct aerospace and orbital strikes.}}
It contains the most capable covert anti-tracking system and shroud-induction packages available for use.{{Ref/Site|Id=h4guide|URL=http://www.halowaypoint.com/en-us/intel/inteldetail/3ce612f7-8734-4c73-835c-b2b978b89003/scout|Site=Halo Waypoint|Page=Halo 4 Interactive Guide - Armor Types: Scout|D=23|M=4|Y=2013|LocalArchive=Halo 4 Interactive Guide#Armor Types}} SCOUT armor also incorporates AI-assisted forward observation uplinks to direct aerospace and orbital strikes.{{Ref/Game|Id=H5G|Game=H5G|Section=Armor permutations (Halo 5: Guardians)|SectionLinkText=Spartan Appearance Customization|Detail=Scout - Body Description|Quote=In addition to sensor shrouding, SCOUT armor incorporates AI-assisted forward observation uplinks to direct aerospace and orbital strikes.}}


The helmet has a groove on it that helps orient shroud placements as well as a wide-scan visor plate. The chest has a spectrum-fracturing canopy emitter designed for extended active camouflage use, and a X900-Boulder emission shroud system (Swan-B5) that masks extraneous radioactive emissions. The reactor pack has a Bravado-120-T5 fitted stabilizer that guards against reactor pings.{{Ref/Reuse|H4EVG}} The kit also includes an IR-sig modulator.{{Ref/Game|H4|Id=H4LE|Part=Halo 4 Limited Edition|PartText=Limited Edition|What=Infinity Briefing Packet|WhatText=''Infinity'' briefing packet}}
The helmet has a groove on it that helps orient shroud placementas well as a wide-scan visor plate. The chest has a spectrum-fracturing canopy emitter designed for extended active camouflage use, and a X900-Boulder emission shroud system (Swan-B5) that masks extraneous radioactive emissions. The reactor pack has a Bravado-120-T5 fitted stabilizer that guards against reactor pings.{{Ref/Reuse|H4EVG}} The kit also includes an IR-sig modulator.{{Ref/Game|Id=H4LE|[[Halo 4 Limited Edition]]|Detail=[[Infinity Briefing Packet|''Infinity'' briefing packet]]}}


===Development history===
===Development history===
During early development of the GEN2 variant, the Materials Group tested various form factors of the SCOUT helmet, before settling on a sleek shape reminiscent of the Mark VI [GEN1] model,{{Ref/Reuse|H5G}} Testing was done in the [[WG/Facility 58-32/B5D]].{{Ref/Reuse|H4EVG}} Testing for the GEN2 version was swiftly done, as by [[2553#January|January 2553]] a copy of the armor was on board the {{UNSCShip|Infinity}}.{{Ref/Comic|HInit|Issue=2}} The GEN2 Scout helmet's design was used for the GEN3 [[CELOX-class Mjolnir]] helmet.{{Ref/Reuse|HI}}
During early development of the GEN2 variant, the Materials Group tested various form factors of the SCOUT helmet, before settling on a sleek shape reminiscent of the Mark VI [GEN1] model,{{Ref/Reuse|H5G}} Testing was done in the [[WG/Facility 58-32/B5D]].{{Ref/Reuse|H4EVG}} Testing for the GEN2 version was swiftly done, as by [[2553#January|January 2553]] a copy of the armor was on board the {{UNSCShip|Infinity}}.{{Ref/Comic|HInit|Issue=2}}


===Usage===
===Usage===
Line 91: Line 93:
|align="left"|The MJOLNIR VI/S variant was developed and tested at the ONI's Ordnance Testing Facility.<br>The SCOUT and RECON projects were part of the secret MJOLNIR PAA/RS program.
|align="left"|The MJOLNIR VI/S variant was developed and tested at the ONI's Ordnance Testing Facility.<br>The SCOUT and RECON projects were part of the secret MJOLNIR PAA/RS program.
|{{Rank/HR|capt|link=yes}}, 40,000 cR
|{{Rank/HR|capt|link=yes}}, 40,000 cR
|[[Series 1: Noble|Series 1]] Tier 40, {{SeasonPoint|1}}
|[[Season 1: Noble|Season 1]] Tier 40, {{SeasonPoint|1}}
|- align="center"
|- align="center"
|[[File:HR Scout HURS Helmet Icon.png|75px]]<br/>Scout ([[Hardened Uplink|HU/RS]])
|[[File:HR Scout HURS Helmet Icon.png|75px]]<br/>Scout ([[Hardened Uplink|HU/RS]])
|align="left"|Hardened uplink/remote sensor package; A favorite of Sniper units.
|align="left"|Hardened uplink/remote sensor package; A favorite of Sniper units.
|{{Rank/HR|capt|link=yes}}, 5,000 cR
|{{Rank/HR|capt|link=yes}}, 5,000 cR
|[[Series 1: Noble|Series 1]] Tier 40, {{SeasonPoint|1}}
|[[Season 1: Noble|Season 1]] Tier 40, {{SeasonPoint|1}}
|- align="center"
|- align="center"
|[[File:HR Scout CBRNCNM Helmet Icon.png|75px]]<br/>Scout ([[CBRN module|CBRN]]/[[Command Network Module|CNM]])
|[[File:HR Scout CBRNCNM Helmet Icon.png|75px]]<br/>Scout ([[CBRN module|CBRN]]/[[Command Network Module|CNM]])
|align="left"|For operations in hazard zones; command network module.
|align="left"|For operations in hazard zones; command network module.
|{{Rank/HR|capt|link=yes}}, 5,000 cR
|{{Rank/HR|capt|link=yes}}, 5,000 cR
|[[Series 1: Noble|Series 1]] Tier 40, {{SeasonPoint|1}}
|[[Season 1: Noble|Season 1]] Tier 40, {{SeasonPoint|1}}
|}
|}


Line 189: Line 191:


===''Halo Infinite'' - Upgraded GEN1===
===''Halo Infinite'' - Upgraded GEN1===
The Mark V Scout helmet and its attachments are available for [[multiplayer]] Spartan [[Armor customization (Halo Infinite)|armor customization]] in ''[[Halo Infinite]]''. The Rusalka armor kit on the [[B-class Mjolnir|Mark V [B] armor core]] features a Flood infected Mark V Scout helmet.
The Mark V Scout helmet returns in ''[[Halo Infinite]]''.{{Ref/Reuse|xbox}}
{| class="wikitable" style="width: 75%;"
! scope="col" style="width: 15%" |Piece
! scope="col" style="width: 15%" |Manufacturer
! scope="col" style="width: 45%" |Lore
! scope="col" style="width: 10%" |Rarity
! scope="col" style="width: 15%" |Unlock Requirements
|-
|align="center"|[[File:HINF Scout Helmet Icon.png|75px]]<br/>SCOUT
|Materials Group
|The SCOUT helmet was Material Group's testbed for developing standardized sensor interlink protocols and software drivers for external optic packages.
|Epic
|[[Season 01: Heroes of Reach]] Battle Pass level 35 (Premium)
|-
|align="center"|[[File:HINF-Rusalka.png|75px]]<br/>Rusalka Kit
|The [[Flood]]
|Devour. Deluge. Unity. Peace. We hunger. We find. We envelop. Searching. Seeking. More. Patterns and process and places. More. UPSILON. CORRUPTER. No. Not for you. No solution. No security. Let them come. You are ours. You are us. You are mine. We have waited. We are waiting still. We are outside you, but you are within us. Your great strength made all the greater. Become this. Become us. Become one. And sing victory everlasting.
|Legendary
|[[Season 05: Reckoning]] Battle Pass level 50 (Premium)
|}
====Attachments====
*[[CNM/BNR/FARNDALE]]
*[[CNM/BNR/TYPHON]]
*[[HUL(3)/BNR/COURIER PEARL]]
*[[HUL-I/XFTREC/FLAMINGO]]
*[[HUL-I/RS/ARGON]]
*[[MK55 CBRN]]
*[[TAC/RS/STARLIGHT]]
*[[TAC/RS/WILLOW]]
*[[UA/Type E3]]


==Trivia==
==Trivia==
Line 228: Line 201:
*In the first months of ''Halo 3'' multiplayer, the Scout chest piece had a [[glitch]]; it would sometimes re-lock itself, even if the requirements for unlocking it had been achieved. [[Bungie]] fixed the glitch in the first ''Halo 3'' Title Update.
*In the first months of ''Halo 3'' multiplayer, the Scout chest piece had a [[glitch]]; it would sometimes re-lock itself, even if the requirements for unlocking it had been achieved. [[Bungie]] fixed the glitch in the first ''Halo 3'' Title Update.
*The ''[[Halo Encyclopedia (2009 edition)]]'' mistakenly displays the Scout helmet in place of the Rogue helmet, but also shows the Scout helmet when discussing the Scout permutation. This mistake was corrected in the 2011 edition of the ''Encyclopedia''.{{Ref/Book|Enc|Page=96}}
*The ''[[Halo Encyclopedia (2009 edition)]]'' mistakenly displays the Scout helmet in place of the Rogue helmet, but also shows the Scout helmet when discussing the Scout permutation. This mistake was corrected in the 2011 edition of the ''Encyclopedia''.{{Ref/Book|Enc|Page=96}}
*During the [[Halo: Reach Multiplayer Beta|''Halo: Reach'' Multiplayer Beta]], the final model for the [[CQC-class Mjolnir|CQC]] shoulder pauldron was designated as the Scout shoulder pauldrons, and cost 200 [[Credits|cR]]. Similarly, the final model for the [[Armor accessories/UA|UA/Multi-Threat chest piece]] was designed as [[Armor accessories/Assault|Assault/Scout]] chest piece, and costed 400 cR.{{Ref/YouTube|J8uFmNNDGI8|iDuL|Halo: Reach Multiplayer Beta (X360) Start up, Armor & Menu Exploration}}
*During the [[Halo: Reach Multiplayer Beta|''Halo: Reach'' Multiplayer Beta]], the final model for the [[CQC-class Mjolnir|CQC]] shoulder pauldron was designated as the Scout shoulder pauldrons, and costed 200 [[Credits|cR]]. Similarly, the final model for the [[Armor accessories/UA|UA/Multi-Threat chest piece]] was designed as [[Armor accessories/Assault|Assault/Scout]] chest piece, and costed 400 cR.{{Ref/YouTube|J8uFmNNDGI8|iDuL|Halo: Reach Multiplayer Beta (X360) Start up, Armor & Menu Exploration}}
*A coincidence relating to this armor is that both visual guides, the ''[[Halo: The Essential Visual Guide]]'', and the ''[[Halo 4: The Essential Visual Guide]]'' have this armor set on page 165.
*A coincidence relating to this armor is that both visual guides, the ''[[Halo: The Essential Visual Guide]]'', and the ''[[Halo 4: The Essential Visual Guide]]'' have this armor set on page 165.
*A decoy is a unit or vehicle sent in place of the actual target to distract or confuse an enemy. An observer is a person or unit that (as its name suggests) observes targets, and an outrider is a security unit or person who goes ahead of a target's vehicle to check the path ahead.
*A decoy is a unit or vehicle sent in place of the actual target to distract or confuse an enemy. An observer is a person or unit that (as its name suggests) observes targets, and an outrider is a security unit or person who goes ahead of a target's vehicle to check the path ahead.
Line 254: Line 227:
===''Halo 4''===
===''Halo 4''===
<gallery>
<gallery>
File:H4-ScoutHelmet.jpg|The Scout helmet, as shown in an early build of ''[[Halo 4]]''{{'}}s armor customization.
File:H4-ScoutHelmet.jpg|The Scout helmet, as shown in an early build of ''[[Halo 4]]''{{'}}s armor customization  
File:H4 Concept MultiplayerArmors.jpg|''Halo 4'' concept art for Scout (bottom, second-right).
File:Halo_4_Concept_Art_by_Albert_Ng_17a.jpg|Concept art of the Scout armor.
File:H4 ScoutGen2 Concept.jpg|Concept art of the Scout armor.
File:MJOLNIR G2 Scout concept-art.jpg|Concept art of MJOLNIR [GEN2] Scout armor variant.
File:MJOLNIR G2 Scout concept-art.jpg|Concept art of MJOLNIR [GEN2] Scout armor variant.
File:H4 - Scout armor (TOXC) - Transparent.png|Concept art for the Toxic skin.
File:H4 Scout helmet 3d model.jpg|Render of the Scout helmet.
File:H4 Scout helmet 3d model.jpg|Render of the Scout helmet.
File:Palmer figure.jpg|An action figure of [[Commander]] [[Sarah Palmer]] in full Scout armor.
File:Palmer figure.jpg|An action figure of [[Commander]] [[Sarah Palmer]] in full Scout armor.
Line 282: Line 253:
===''Halo Infinite''===
===''Halo Infinite''===
<gallery>
<gallery>
File:HINF JUN-A266 Armor Kit Icon.png|Upgraded GEN1 Mark V Scout in ''[[Halo Infinite]]''.
File:HINF - Unknown armor variant (Scout Mark V - GEN1).jpg|Mark V Scout in ''[[Halo Infinite]]''.
File:HINF-CeloxvsScout.png|GEN1 Scout (right) in comparison to [[Celox]].
File:HINF Concept Rusalka.jpg|Concept art of the Flood-infected Rusalka armor kit featuring GEN1 Mark V Scout.
File:HINF FloodSpartanForbidden.jpg|The Rusalka armor kit in action.
</gallery>
</gallery>


Line 305: Line 273:
*''[[Halo: Official Spartan Field Manual]]''
*''[[Halo: Official Spartan Field Manual]]''
*''[[Halo Infinite]]''
*''[[Halo Infinite]]''
*''[[Halo: Winter Contention]]''
== Sources ==
== Sources ==
{{Ref/Sources}}
{{Ref/Sources}}


{{Armor/Permutation|H3|HR|H4|H5G|HI}}
{{Armor/Permutation|H3|HR|H4|H5G|HI}}
{{Navbox/Universe/Mjolnir|Overview|GEN1|GEN2}}
{{Mjolnir|IV|V|VI|GEN2|GEN3}}
[[Category:MJOLNIR armor]]
[[Category:MJOLNIR armor]]
[[Category:Halo Infinite multiplayer armor permutations]]
[[Category:Halo Infinite multiplayer armor permutations]]

Please note that all contributions to Halopedia are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see Halopedia:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

To view or search uploaded images go to the list of images. Uploads and deletions are also logged in the upload log. For help including images on a page see Help:Images. For a sound file, use this code: [[Media:File.ogg]].

Do not copy text from other websites without permission. It will be deleted.

Templates used on this page:

This page is a member of 1 meta category: