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{{Quote|A mix of | {{Quote|A mix of Slayer and other Free For All games. Go it alone, or join as a group and throw down against each other.|In-game description for [[Halo 3]]'s social Rumble Pit playlist}} | ||
It allows up to 8 players in ''Halo 2'', 8 players in ''Halo 3'', and rotates through a selection of maps and gametypes, most notably the "slayer", (Including variants like [[ | '''Rumble Pit''' is a ''[[Halo 2]]'', ''[[Halo 3]]'', ''[[Halo: Reach]]'' and ''[[Halo 4]]'' playlist based around "free-for-all" action. It is one of the trickiest and most prestigious matchmaking playlists. It plays [[Slayer]] in many variants (though most often it's regular Slayer). | ||
*This playlist is unranked, meaning you are matched against people whose skill level varies and guests can play. | |||
It allows up to 8 players in ''Halo 2'', 8 players in ''Halo 3'', and rotates through a selection of maps and gametypes, most notably the "slayer", (Including variants like [[swords]], and [[shotguns]]) "fiesta" rules. | |||
The Rumble Pit [[matchmaking]] [[playlist]] was ranked in ''Halo 2'' on [[Xbox Live]] from its release (in 2004) until early 2007, and is now unranked in ''Halo 3''. ''Halo 3'''s ranked version of Rumble Pit is called [[Lone Wolves]]. | The Rumble Pit [[matchmaking]] [[playlist]] was ranked in ''Halo 2'' on [[Xbox Live]] from its release (in 2004) until early 2007, and is now unranked in ''Halo 3''. ''Halo 3'''s ranked version of Rumble Pit is called [[Lone Wolves]]. | ||
==Halo 2== | ==Halo 2== | ||
===Rules and Maps=== | |||
[[Bungie]] changes the exact list of maps and rules periodically; the list as of 5/26/06 is: | |||
{|border="0" style="width:40%" | |||
! <center>Map !! Gametype | |||
{| | |||
! Gametype | |||
|- | |- | ||
| [[ | |[[Ascension]] | ||
|[[Snipers]] | |||
|- | |- | ||
| [[Slayer | | | ||
|[[Slayer]] | |||
|- | |- | ||
| | |[[Beaver Creek]] | ||
|[[Slayer]] | |||
| [[ | |||
|- | |- | ||
|[[Burial Mounds]] | |||
|[[Rifles]] | |||
|- | |- | ||
| [[ | |[[Colossus]] | ||
|[[Rifles]] | |||
|- | |- | ||
| | | | ||
|[[Snipers]] | |||
|- | |- | ||
| [[ | |[[Elongation]] | ||
|[[Slayer]] | |||
|- | |- | ||
|[[Foundation]] | |||
|[[Slayer]] | |||
|- | |- | ||
| [[ | |[[Gemini]] | ||
|[[Slayer]] | |||
|- | |- | ||
| [[ | |[[Ivory Tower]] | ||
|[[Slayer]] | |||
|- | |- | ||
| [[ | |[[Lockout]] | ||
|[[Snipers]] | |||
|- | |- | ||
| | |||
|[[Slayer]] | |||
|- | |- | ||
| [[ | |[[Midship]] | ||
|[[Slayer]] | |||
|- | |- | ||
| [[ | |[[Relic]] | ||
|[[Snipers]] | |||
|- | |- | ||
| [[ | |[[Sanctuary ]] | ||
|[[Slayer]] | |||
|- | |- | ||
| [[ | |[[Terminal (Level)|Terminal]] | ||
|[[Rifles]] | |||
|- | |- | ||
| | | | ||
|[[Snipers]] | |||
|- | |- | ||
| [[ | |[[Turf]] | ||
|[[Slayer]] | |||
|- | |- | ||
| [[ | |[[Warlock ]] | ||
|[[Slayer]] | |||
|} | |} | ||
==Halo 3== | ==Halo 3== | ||
===Maps played in Rumble Pit=== | ===Maps played in Rumble Pit=== | ||
''Note: All maps have equal chance of being selected'' | ''Note: All maps have equal chance of being selected'' | ||
*[[Construct]] | *[[Construct]] | ||
*[[ | *[[Guardian]] | ||
*[[Epitaph]] | *[[Epitaph]] | ||
*[[Epilogue]] - [[Epitaph]] with shield doors removed and weapon layout tweaked. | *[[Epilogue]] - [[Epitaph]] with shield doors removed and weapon layout tweaked. | ||
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*[[Cold Storage]] - Required. Free download from Xbox Live Marketplace. | *[[Cold Storage]] - Required. Free download from Xbox Live Marketplace. | ||
*[[Assembly]] - Required. Part of the Mythic Map Pack. | *[[Assembly]] - Required. Part of the Mythic Map Pack. | ||
*[[Orbital ( | *[[Orbital (Level)|Andromeda]] - Custom variant of Orbital. Orbital is part of the Mythic Map Pack. | ||
*[[Sandbox]] - Required. Part of the Mythic Map Pack. | *[[Sandbox]] - Required. Part of the Mythic Map Pack. | ||
==Halo: Reach== | ==Halo: Reach== | ||
===Maps played in Rumble Pit=== | ===Maps played in Rumble Pit=== | ||
*[[ | *[[Anchor 9]] | ||
*[[Arena Zealot]] | *[[Arena Zealot]] | ||
*[[Asylum]] | *[[Asylum]] | ||
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All percentages are rounded. | All percentages are rounded. | ||
*[[Slayer]] (32% chance of being selected) - 25 kills to win. Assault Rifle starts, no secondary weapons. 12 minute match time limit. | *[[Slayer]] (32% chance of being selected) - 25 kills to win. Assault Rifle starts, no secondary weapons. 12 minute match time limit. | ||
* | *Slayer BRs (24%) - 25 kills to win. Battle Rifle starts, Magnum secondaries. 10 minute match time limit. | ||
*[[Swords]] (11%) - Slayer, 25 kills to win. Energy Sword spawns, no secondary weapons. Player traits: Cannot pick up weapons, cannot drive vehicles. Map traits: No vehicles or weapons on the map. 12 minute match time limit. | *[[Swords]] (11%) - Slayer, 25 kills to win. Energy Sword spawns, no secondary weapons. Player traits: Cannot pick up weapons, cannot drive vehicles. Map traits: No vehicles or weapons on the map. 12 minute match time limit. | ||
*[[Juggernaut]] (4%) - Kill the Juggernaut to become the Juggernaut. Juggernaut earns points for kills (10 points to win). Juggernaut traits: | *[[Juggernaut]] (4%) - Kill the Juggernaut to become the Juggernaut. Juggernaut earns points for kills (10 points to win). Juggernaut traits: 2x Overshield, 50% Shield Recharge Rate, 125% Damage. 12 minute match time limit. | ||
*[[Oddball]] (11%) - Hold the skull to earn points (50 points to win). 12 minute match time limit. | *[[Oddball]] (11%) - Hold the skull to earn points (50 points to win). 12 minute match time limit. | ||
*[[Crazy King]] (4%) - Stand in the hill to gain points (100 points to win). Hill traits: Moving Hill (30 second intervals), random moving order. 12 minute match time limit. | *[[Crazy King]] (4%) - Stand in the hill to gain points (100 points to win). Hill traits: Moving Hill (30 second intervals), random moving order. 12 minute match time limit. | ||
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*[[Crazy King]] Pro | *[[Crazy King]] Pro | ||
*[[Slayer DMRs]] | *[[Slayer DMRs]] | ||
*[[Elite Slayer]] | *[[Slayer|Elite Slayer]] | ||
*[[Headhunter]] | *[[Headhunter]] | ||
==Tips and Tricks== | ==Tips and Tricks== | ||
A Rumble Pit is evenly comparable to a Lone Wolves match, save that it is not ranked but social. A good stratagem to work with on any given Free-for-All match is to step back, watch, wait, and charge. To bluntly hurtle towards foes is a guaranteed lose. For example if it is a [[ | A Rumble Pit is evenly comparable to a Lone Wolves match, save that it is not ranked but social. A good stratagem to work with on any given Free-for-All match is to step back, watch, wait, and charge. To bluntly hurtle towards foes is a guaranteed lose. For example if it is a [[Guardian]] Slayer match, you can primarily see hordes of Spartans and Elites having at it in the main arena in the center. Grab a [[Battle Rifle]] and a handful of [[grenades]], hurl them in the arena and pick off your rivals. | ||
Close-combat is ''almost'' always ill-advised in a Rumble Pit as it can help the leaders get easy points with better [[weaponry]]. However, using a 'standard' melee with an Energy Sword (as opposed to the 'lunge' performed by using the fire button) can be ''extremely'' effective, as the fast cooldown allows multiple kills in succession, especially if - as usual - opponents are grouped together closely. Although this strategy is almost guaranteed to result in death, the potential score gain often makes it a worthwhile tactic. | Close-combat is ''almost'' always ill-advised in a Rumble Pit as it can help the leaders get easy points with better [[weaponry]]. However, using a 'standard' melee with an Energy Sword (as opposed to the 'lunge' performed by using the fire button) can be ''extremely'' effective, as the fast cooldown allows multiple kills in succession, especially if - as usual - opponents are grouped together closely. Although this strategy is almost guaranteed to result in death, the potential score gain often makes it a worthwhile tactic. | ||
{{Games}} | |||
[[Category:Playlists]] | |||
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[[Category:Halo: Reach playlists]] | [[Category:Halo: Reach playlists]] |