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| {{Status|Gameplay}} | | {{stub}}{{ratings}} |
| [[File:HTMCC-H3 RocketRace2.jpg|thumb|300px|Rocket Race on ''[[Sandtrap]]'' in ''[[Halo 3]]''.]]
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| '''Rocket Race''' is a recurring game variant in the ''Halo'' series. In Rocket Race modes, teams drive indestructible vehicles around a map in an attempt to reach goal zones first; passengers in vehicles are typically armed with [[M41 SPNKR|Rocket Launcher]]s, and can use these to launch enemy vehicles away from goal zones. In ''[[Halo 3]]'', the game variant was based on [[VIP]]; in ''[[Halo: Reach]]'', it was based on [[Rally]]; and in ''[[Halo 4]]'', it was based on [[King of the Hill]]. | | '''Rocket Race''' is a [[VIP]] [[Gametype]] in [[Halo 3]] on [[Xbox Live]]. The gametype has eight players divided into four separate teams, Red, Blue, Green, and Orange. It involves using a [[Mongoose]] to reach a destination to gain points. It is also loosely based on a Gametype called [[Race]] that was featured in [[Halo:Combat Evolved]]. |
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| == History ==
| | The game has set point limit of 10 to reach, with each destination reached earning you or your VIP 1 point. At the start of the match, one VIP is randomly selected from the four teams, with the VIP acting as the gunner and the other teammate as the driver. Drivers of the teams then proceed to escort their VIPs to the different destinations on the map, while the VIPs focus on keeping the other teams away with their [[weaponry]]. One twist to the game however is that it is a [[Rocket Launcher]] only gametype with no damage enabled. This results in players and [[vehicles]] flying around the map when any rocket hits their vehicle. This type of game focuses on fun and often chaotic gameplay. However, sometimes the teammate that isn't the VIP will only run around trying to kill as many people as possible, making the game less enjoyable. Rocket Race is usually played on Sandtrap, Valhalla, sometimes Rat Race or slightly less commonly, Standoff. |
| === ''Halo 3'' ===
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| The ''Halo 3'' gametype was in development during June [[2007 (real world)|2007]]<ref name="dev">[http://halo.bungie.net/News/content.aspx?type=topnews&cid=12575 Bungie Weekly Update 06/29/07]</ref> and has since been retired.<ref name="retired">[http://halo.bungie.net/News/content.aspx?cid=14472] ''(Note: this ref needs checking.)''</ref> It appears on occasion in the [[Double EXP Weekend]] playlist. | |
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| In ''Halo 3'' Rocket Race matches, four teams of two players competed to reach as many goal areas as possible. At the start of a match, a player on each team would be randomly given VIP status; they would ride in the passenger seat of a [[M274 Ultra-Light All-Terrain Vehicle|Mongoose]], while their teammate would drive them around. VIPs were incapable of dealing damage, but could kill other players through [[assassination]]s or by luring them into map obstacles and level boundaries.
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| A match would end when any team earned ten points. Matches were typically played on [[Sandtrap]], [[Valhalla]], [[Rat's Nest]], and [[Standoff]].
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| Rocket Race was initially available in its own playlist, but the playlist was retired when the game's second Title Update was released.{{Ref/Reuse|retired}} Rocket Race remains available in [[Multi-Team]], with a low priority.
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| === ''Halo: Reach'' ===
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| Rocket Race was introduced to ''Halo: Reach'' Matchmaking upon release of [[Noble Map Pack]], which also includes one related achievement: [[Offensive Driver]], awarded for killing a player in Rocket Race. The game mode was a modified Rally variant, in which players on each team were forced into fixed “driver” and “gunner” roles. The default settings mimicked the ''Halo 3'' setup, giving players Mongooses and Rocket Launchers. In addition to the standard Rally settings, Rocket Race offered a new set of features:
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| * Driver Traits and Gunner Traits
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| * Hijacker Traits, which could be used to disable vehicle [[Boarding (gameplay mechanic)|boarding]]
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| * Teleport Time: the ability to teleport players back into their vehicles if they spend too much time on foot
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| * Hill Selection: the ability to prioritize checkpoints that are nearest to the teams with the lowest score
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| Rocket Race was later replaced by ''Rocket Hog Race'', in which players drove [[M12R Rocket Warthog|Rocket Warthogs]] and used both Rocket Launchers and [[M319 grenade launcher|Grenade Launchers]]. Whereas a Rocket Launcher could be used to send an enemy vehicle flying, the Grenade Launcher could be used to EMP enemies and stop them in their tracks. In addition to these changes, Rocket Hog Race no longer forced players into fixed roles; instead of offering Driver and Gunner Traits, the game variant offered In Vehicle Traits and On Foot Traits. (Accordingly, players were invulnerable in vehicles, but vulnerable on foot; and players on foot were marked with waypoints that were visible to their enemies.)
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| On February 8, 2011, Rocket Hog Race was updated to allow players in Custom Games to choose whether to use Mongooses or Rocket Warthogs.
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| Rocket Race and Rocket Hog Race matches were available in the Multi Team playlist, and were typically played on [[Hemorrhage]]. | |
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| === ''Halo 4'' ===
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| A ''Halo 4'' variant was introduced as a temporary playlist available between December 23, 2013, and January 5, 2014.
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| ==Trivia== | | ==Trivia== |
| *On Sandtrap, the [[M313 Elephant]] is a usable alternative vehicle in Rocket Race. A few players have reported that they managed to win a few games using the Elephant.{{citation needed}} | | *Rocket Race, replaced [[Social Doubles]] on the social [[playlist]] of Halo 3. |
| *Rocket Race replaced Social Doubles on the social [[playlist]] of ''Halo 3'' during a [[Bungie]] Weekly Update.{{citation needed}}
| | *Bungie has stated that Rocket Race will be retired in the September update but will be a variant of multi team. |
| *A player can still get MVP in a ''Halo 3'' Rocket Race, but it's determined by the number of enemy VIPs they killed in-game. | | *You can still get MVP, but it's determined by how many enemy VIPs you killed in-game. |
| *In ''Halo 3'', if a VIP's teammate quits or [[lag]]s out, the VIP will have to gain points on their own, by walking to their destination or by “rocket jumping;” VIPs can't drive vehicles in this gametype. | | *The only way to kill in Rocket Race is to assassinate, knock them into mines on [[Sandtrap]], or knock them off the edge of the map in Standoff or Rat's Nest. |
| *There are several advanced tactics players can use to gain the lead, such as propelling themselves with rockets—commonly called “boosting”—and finding shortcuts.
| | *If your teammate quits, the only way to gain points is to walk (or rocket jump) to your destination because as the VIP, you ''cannot'' drive a Mongoose. |
| *There are a number of groups formed that currently play organized [[custom game]]s.
| | *Since when you respawn you start in the same area every time, you could, theoretically, get killing sprees by repeatedly killing inactive opponents if you have the time. |
| *Rocket Race lends itself easily to prolonged griefing, especially on maps like Rat's Nest, as players can choose not to race and seek instead to prevent other players from scoring and ending the game by: | |
| **controlling choke points in the map,
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| **cornering non-VIP players so they cannot assist their VIPs nor assassinate their griefer,
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| **spawn-camping and destroying all unoccupied vehicles, and
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| **driving vehicles carrying enemy VIPs off the map or away from the waypoint.
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| ==Gallery==
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| <gallery>
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| File:HTMCC-H3 RocketRace.jpg|Rocket Race on ''Sandtrap'' in ''Halo 3''.
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| File:HTMCC-H2A Rocket Race.jpg|Rocket Race on map ''[[Stonetown]]'' in ''[[Halo 2: Anniversary]]''.
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| </gallery>
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| ==Sources==
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| {{Ref/Sources}}
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| ==See also==
| | {{Games}} |
| *[[Multi-Team]]
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| {{Gametype}}
| | [[Category:Multiplayer Gametypes]] |
| [[Category:Multiplayer gametypes]] | | [[Category:Multiplayer]] |
| [[Category:Halo 3 gametypes]] | | [[Category:VIP Variants]] |
| [[Category:Halo: Reach gametypes]]
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| [[Category:Halo 4 gametypes]] | |