Editing Requiem (level)
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{{Level infobox | {{Level infobox | ||
|pagegamelabel=H4 | |pagegamelabel=H4 | ||
|prev=[[Dawn]] | |prev = [[Dawn]] | ||
|next=[[Forerunner (level)|Forerunner | |next = [[Forerunner (level)|Forerunner]] | ||
|game = ''Halo 4'' | |||
|devname=<code>m020</code> | |||
|game=''Halo 4'' | |name = Requiem | ||
|devname=<code>m020</code> | |image = [[File:H4 Requiem Loadscreen.png|300px]] | ||
|player=[[ | |player = [[John-117]] | ||
|date=[[2557|July 21, 2557]] | |date = [[2557|July 21, 2557]] | ||
|place=[[Requiem | |place = [[Requiem]] | ||
|objective = Investigate the Forerunner structure and look for the Terminus. | |||
|objective=Investigate the Forerunner structure and look for the Terminus. | |||
|partime=00:15:00 {{C|''Master Chief Collection''-only}} | |partime=00:15:00 {{C|''Master Chief Collection''-only}} | ||
|parscore=25,000 {{C|''Master Chief Collection''-only}} | |parscore=25,000 {{C|''Master Chief Collection''-only}} | ||
}} | }} | ||
{{Article | {{Article Quote|Having survived the destruction of the [[UNSC Forward Unto Dawn|Dawn]], [[John-117|Master Chief]] and [[Cortana]] search for a way off of the mysterious [[Forerunner]] planet.}} | ||
'''Requiem''' is the third [[campaign]] level of ''[[Halo 4]]'', and the second one with actual gameplay. | '''Requiem''' is the third [[campaign]] level of ''[[Halo 4]]'', and the second one with actual gameplay. | ||
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=== REQUIEM === | === REQUIEM === | ||
[[File:H4-Dawn-CrashSite.jpg|thumb|300px|John-117 walking through the ''Forward Unto Dawn''{{'}}s wreckage.]] | [[File:H4-Dawn-CrashSite.jpg|thumb|right|300px|John-117 walking through the ''Forward Unto Dawn''{{'}}s wreckage.]] | ||
* '''Cortana''': "Doesn't look like [[Jul 'Mdama's Covenant|the Covenant]] fared much better than we did." | * '''Cortana''': "Doesn't look like [[Jul 'Mdama's Covenant|the Covenant]] fared much better than we did." | ||
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* '''Cortana''': "I'm curious, more than anything. Its behavior is...odd." | * '''Cortana''': "I'm curious, more than anything. Its behavior is...odd." | ||
[[File:H4-Requiem-Environment.jpg|thumb|300px|A valley near the ''Forward Unto Dawn''{{'}}s crash site.]] | [[File:H4-Requiem-Environment.jpg|thumb|right|300px|A valley near the ''Forward Unto Dawn''{{'}}s crash site.]] | ||
''The caverns eventually give way to a small valley, occupied by Covenant Phantoms and infantry. The hillsides are dotted with small Forerunner columns, with a single large spire looming in the distance.'' | ''The caverns eventually give way to a small valley, occupied by Covenant Phantoms and infantry. The hillsides are dotted with small Forerunner columns, with a single large spire looming in the distance.'' | ||
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* '''Cortana''': "Chief, several patrols just reported in outside that structure over the ridge. It's possible they're on to something." | * '''Cortana''': "Chief, several patrols just reported in outside that structure over the ridge. It's possible they're on to something." | ||
''The Chief speeds through the valley with his Warthog, evading [[Kig-Yar Sniper|sniper]]s and blockades along the way. A single [[Sangheili]] [[Sangheili Zealot|Zealot]] wielding a [[ | ''The Chief speeds through the valley with his Warthog, evading [[Kig-Yar Sniper|sniper]]s and blockades along the way. A single [[Sangheili]] [[Sangheili Zealot|Zealot]] wielding a [[Type-50 concussion rifle|concussion rifle]] emerges from a small crevice and attacks. The Chief kills the Sangheili and proceeds on foot through the crevice. Another group of Unggoy, some with [[Pez'tk-pattern fuel rod gun|heavy weapons]], try to stop the Spartan, but fail.'' | ||
* '''Cortana''': "If we're going to hijack a ship from these Covenant, we're going to have to find where they're landing first." | * '''Cortana''': "If we're going to hijack a ship from these Covenant, we're going to have to find where they're landing first." | ||
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* '''Cortana''': "I wonder if it's related to whatever the Covenant are after." | * '''Cortana''': "I wonder if it's related to whatever the Covenant are after." | ||
[[File:H4-Requiem-Environment-2.jpg|thumb|right|300px|The elevator room leading up to the Terminus.]] | |||
''If the player delays.'' | ''If the player delays.'' | ||
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'''{''Cutscene''}''' | '''{''Cutscene''}''' | ||
''The elevator reaches its destination. John leaves the platform and proceeds across a long bridge. He observes the chamber; there are countless pillars inside the room. The Chief reaches the end of the bridge, and inserts Cortana's data chip into the Terminus. The console activates, and the Forerunner structures around them adjust themselves accordingly.'' | ''The elevator reaches its destination. John leaves the platform and proceeds across a long bridge. He observes the chamber; there are countless pillars inside the room. The Chief reaches the end of the bridge, and inserts Cortana's data chip into the Terminus. The console activates, and the Forerunner structures around them adjust themselves accordingly.'' | ||
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===Concept art=== | ===Concept art=== | ||
<gallery> | <gallery> | ||
File: | File:Halo 4 cathedral bridge concept art.jpg|Concept art of the cathedral. | ||
File:Halo 4 cathedral door concept art.jpg|Concept art of the cathedral door. | |||
File: | File:Halo_4_datacore_active_concept_art.jpg|Datacore concept art. | ||
File: | |||
File:H4-Concept-Spire-Early.jpg|Early concept art of Requiem's spires. | File:H4-Concept-Spire-Early.jpg|Early concept art of Requiem's spires. | ||
File:Halo4conceptart6.jpg|Early concept art of the level's environment, with hovering boulders instead of spires. | File:Halo4conceptart6.jpg|Early concept art of the level's environment, with hovering boulders instead of spires. | ||
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File:H4-Concept-Requiem-1.jpg|Concept art of the cavern behind the Cartographer chamber. | File:H4-Concept-Requiem-1.jpg|Concept art of the cavern behind the Cartographer chamber. | ||
File:H4-Concept-Requiem-2.jpg|Concept art of the bridge spanning the cavern. | File:H4-Concept-Requiem-2.jpg|Concept art of the bridge spanning the cavern. | ||
</gallery> | </gallery> | ||