Editing Requiem (level)

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{{Era|RW}}
{{Title|Requiem}}
{{Title|Requiem}}
{{Status|Gameplay}}
{{disambig header|the campaign level|other uses|Requiem (disambiguation)}}
{{disambig header|the campaign level|other uses|Requiem (disambiguation)}}
{{Level infobox
{{Level Infobox
|pagegamelabel=H4
|prev = [[Dawn (level)|Dawn]]
|prev=[[Dawn]]
|next = [[Forerunner (level)|Forerunner]]
|next=[[Forerunner (level)|Forerunner]]
|game = ''Halo 4''
|name='''''Requiem'''''
|name = Requiem
|image=[[File:H4 Requiem Loadscreen.png|300px]]
|image = [[File:Requiem level.png|300px]]
|game=''Halo 4''
|player = [[John-117]]
|devname=<code>m020</code>{{Ref/File|Id=H4EK|H4EK|H4EK\tags\environments\solo\m020\m020.scenario}}
|date = [[2557|July 2557]]
|player=[[Master_Chief_(gameplay)#Halo_4|Master Chief]]
|place = [[Requiem]]
|date=[[2557|July 21, 2557]]
|objective = Investigate the Forerunner structure and look for the Terminus.
|place=[[Requiem]]
*[[The Gate]]
*[[Control]]
|objective=Investigate the Forerunner structure and look for the Terminus.
|partime=00:15:00 {{C|''Master Chief Collection''-only}}
|parscore=25,000 {{C|''Master Chief Collection''-only}}
}}
}}
{{Article quote|Having survived the destruction of the [[UNSC Forward Unto Dawn|Dawn]], [[John-117|Master Chief]] and [[Cortana]] search for a way off of the mysterious [[Forerunner]] planet.}}
{{Article Quote|Having survived the destruction of the [[UNSC Forward Unto Dawn|Dawn]], [[John-117|Master Chief]] and [[Cortana]] search for a way off of the mysterious [[Forerunner]] planet.}}
'''Requiem''' is the third [[campaign]] level of ''[[Halo 4]]'', and the second one with actual gameplay.
'''Requiem''' is the third [[campaign]] level of ''[[Halo 4]]'', and the second one with actual gameplay.


Completing the level on any difficulty unlocks the "[[Requiem (achievement)|Requiem]]" achievement, worth 10 Gamerscore points. The "[[Midnight Launch]]" achievement, worth 20 Gamerscore points, is awarded exclusively in this level for making a jump in a [[M12 Warthog|Warthog]] while the Xbox 360's system clock is set to 00:00 AM.<ref>[http://blogs.halo.xbox.com/Headlines/post/2012/08/22/The-Halo-Bulletin-82212.aspx '''Halo Waypoint''' - ''The Halo Bulletin: 22/08/2012'']</ref>
Completing the level on any difficulty unlocks the "[[Requiem (achievement)|Requiem]]" achievement, worth 10 Gamerscore points. The "[[Midnight Launch]]" achievement, worth 20 Gamerscore points, is awarded exclusively in this level for making a jump in a [[M12 Warthog|Warthog]] while the Xbox 360's system clock is set to 00:00 AM.<ref>[http://blogs.halo.xbox.com/Headlines/post/2012/08/22/The-Halo-Bulletin-82212.aspx '''Halo Waypoint''' - ''The Halo Bulletin: 22/08/2012'']</ref>


In ''[[Halo: The Master Chief Collection]]'', "Requiem" is unlocked with the same criteria and awards the same amount of Gamerscore. "Midnight Launch" has been removed, however. Accessing the level's [[Terminal (Halo 4)|terminal]] unlocks "[[War (achievement)|War]]", worth 5 Gamerscore points. "[[Interloper]]" and "[[Dark Fortress]]", each worth 10 Gamerscore points, require beating the level's 15 minute par time and 22,000 point par score, respectively.
In ''[[Halo: The Master Chief Collection]]'', "Requiem" is unlocked with the same criteria and awards the same amount of Gamerscore. "Midnight Launch" has been removed, however. Accessing the level's [[Terminal/Halo 4|terminal]] unlocks "[[War (achievement)|War]]", worth 5 Gamerscore points. "[[Interloper]]" and "[[Dark Fortress]]", each worth 10 Gamerscore points, require beating the level's 15 minute par time and 22,000 point par score, respectively.


== Transcript ==
== Transcript ==
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* '''Cortana''': [[High Charity (level)|"Don't make a girl a promise you can't keep."]]  
* '''Cortana''': [[High Charity (level)|"Don't make a girl a promise you can't keep."]]  


''A [[Ru'swum-pattern Phantom|Phantom]] and two [[Type-26 Banshee|Banshee]] escorts speed past the crash site, interrupting the duo.''
''A [[Type-44 Phantom|Phantom]] and two [[Type-26 Banshee|Banshee]] escorts speed past the crash site, interrupting the duo.''


* '''Cortana''': "We need to move!"
* '''Cortana''': "We need to move!"
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=== REQUIEM ===
=== REQUIEM ===
[[File:H4-Dawn-CrashSite.jpg|thumb|300px|John-117 walking through the ''Forward Unto Dawn''{{'}}s wreckage.]]
[[File:H4-Dawn-CrashSite.jpg|thumb|right|300px|John-117 walking through the ''Forward Unto Dawn''{{'}}s wreckage.]]
* '''Cortana''': "Doesn't look like [[Jul 'Mdama's Covenant|the Covenant]] fared much better than we did."
* '''Cortana''': "Doesn't look like the Covenant fared much better than we did."


* '''John-117''': "How many ships made it through the roof?"
* '''John-117''': "How many ships made it through the roof?"
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* '''[[Catherine Halsey|Dr. Halsey]] (Terminal)''': "The interesting factor here isn't that H-1 disabled the viral termination code I implanted in her matrix. These metrics imply its success wasn't just unlikely, but that even the accepted seven-year life cycle estimates may not apply. Thus far, I've determined that the unique circumstances of her creation have triggered what I can only refer to as a recessive variant in the AI seed. As her architect, I'm currently at a loss as to the origin of this rogue element. Very...''curious''."
* '''[[Catherine Halsey|Dr. Halsey]] (Terminal)''': "The interesting factor here isn't that H-1 disabled the viral termination code I implanted in her matrix. These metrics imply its success wasn't just unlikely, but that even the accepted seven-year life cycle estimates may not apply. Thus far, I've determined that the unique circumstances of her creation have triggered what I can only refer to as a recessive variant in the AI seed. As her architect, I'm currently at a loss as to the origin of this rogue element. Very...''curious''."


''Nearby, a [[proselytization network]] access point aboard a crashed [[Kmiro'sish-pattern Lich|Lich]] dropship also remains online.''
''Nearby, a [[Battlenet]] access point aboard a crashed [[Type-56 Lich|Lich]] dropship also remains online.''


* '''Cortana''': "The console's still got some power in it."
* '''Cortana''': "The console's still got some power in it."
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* '''John-117''': "It sounds like the Covenant were here looking for something."
* '''John-117''': "It sounds like the Covenant were here looking for something."


* '''Cortana''': "It's [[Jul 'Mdama's Covenant|"the Covenant"]]. Aren't they ''always'' looking for something?"
* '''Cortana''': "It's the Covenant. Aren't they ''always'' looking for something?"


''The Chief proceeds to walk up the cliff side. On the other side of the crevice, a malfunctioning Covenant console can be found on top of a second crashed Lich.''
''The Chief proceeds to walk up the cliff side. On the other side of the crevice, a malfunctioning Covenant console can be found on top of a second crashed Lich.''
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* '''Cortana''': "I'm curious, more than anything. Its behavior is...odd."
* '''Cortana''': "I'm curious, more than anything. Its behavior is...odd."


[[File:H4-Requiem-Environment.jpg|thumb|300px|A valley near the ''Forward Unto Dawn''{{'}}s crash site.]]
[[File:H4-Requiem-Environment.jpg|thumb|right|300px|A valley near the ''Forward Unto Dawn''{{'}}s crash site.]]


''The caverns eventually give way to a small valley, occupied by Covenant Phantoms and infantry. The hillsides are dotted with small Forerunner columns, with a single large spire looming in the distance.''
''The caverns eventually give way to a small valley, occupied by Covenant Phantoms and infantry. The hillsides are dotted with small Forerunner columns, with a single large spire looming in the distance.''
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* '''Cortana''': "Chief, several patrols just reported in outside that structure over the ridge. It's possible they're on to something."
* '''Cortana''': "Chief, several patrols just reported in outside that structure over the ridge. It's possible they're on to something."


''The Chief speeds through the valley with his Warthog, evading [[Kig-Yar Sniper|sniper]]s and blockades along the way. A single [[Sangheili]] [[Sangheili Zealot|Zealot]] wielding a [[Elo'Nakada-pattern concussion rifle|concussion rifle]] emerges from a small crevice and attacks. The Chief kills the Sangheili and proceeds on foot through the crevice. Another group of Unggoy, some with [[Pez'tk-pattern fuel rod gun|heavy weapons]], try to stop the Spartan, but fail.''
''The Chief speeds through the valley with his Warthog, evading [[Kig-Yar Sniper|sniper]]s and blockades along the way. A single [[Sangheili]] [[Sangheili Zealot|Zealot]] wielding a [[Type-50 concussion rifle|concussion rifle]] emerges from a small crevice and attacks. The Chief kills the Sangheili and proceeds on foot through the crevice. Another group of Unggoy, some with [[Type-33 fuel rod gun|heavy weapons]] try to stop the Spartan, but fail.''


* '''Cortana''': "If we're going to hijack a ship from these Covenant, we're going to have to find where they're landing first."
* '''Cortana''': "If we're going to hijack a ship from these Covenant, we're going to have to find where they're landing first."
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* '''Cortana''': "I'll run a soft patch to it from the suit. Never know what might come in handy."
* '''Cortana''': "I'll run a soft patch to it from the suit. Never know what might come in handy."


''The Chief enters the entrance. The doors briefly seal him inside of the antechamber.''
''The Chief enters the entrance. The doors briefly seals him inside the antechamber.''


* '''Cortana''': "There's that phantom signal again."
* '''Cortana''': "There's that phantom signal again."
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''John observes as a hologram of Requiem appears over the Cartographer.''
''John observes as a hologram of Requiem appears over the Cartographer.''


* '''Cortana''': "It's a localized site [[Cartographer#Requiem|Cartographer]]. Hmm...okay: In service of Forerunner [[Shield World]], designate "[[Requiem]]"."
* '''Cortana''': "It's a localized site [[Cartographer]]. Hmm...okay: In service of Forerunner [[Shield World]], designate "[[Requiem]]"."


* '''John-117''': "Requiem. At least we know where we are now."
* '''John-117''': "Requiem. At least we know where we are now."
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''A diagram appears, displaying a map of the structure.''
''A diagram appears, displaying a map of the structure.''


* '''Cortana''': "There's a Terminus at the far side of the complex. We can [[teleportation grid|portal]] to [[Core of Requiem|the planet's core]] from there."
* '''Cortana''': "There's a Terminus at the far side of the complex. We can portal to [[Core of Requiem|the planet's core]] from there."


''Cortana suddenly snaps back to the Cartographer.''
''Cortana suddenly snaps back to the Cartographer.''
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* '''Cortana''': "I wonder if it's related to whatever the Covenant are after."
* '''Cortana''': "I wonder if it's related to whatever the Covenant are after."
[[File:H4-Requiem-Environment-2.jpg|thumb|right|300px|The elevator room leading up to the Terminus.]]


''If the player delays.''
''If the player delays.''
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'''{''Cutscene''}'''
'''{''Cutscene''}'''
[[File:HTMCC-H4 Terminus plinth.png|thumb|300px|Terminus plinth.]]
 
''The elevator reaches its destination. John leaves the platform and proceeds across a long bridge. He observes the chamber; there are countless pillars inside the room. The Chief reaches the end of the bridge, and inserts Cortana's data chip into the Terminus. The console activates, and the Forerunner structures around them adjust themselves accordingly.''
''The elevator reaches its destination. John leaves the platform and proceeds across a long bridge. He observes the chamber; there are countless pillars inside the room. The Chief reaches the end of bridge, and inserts Cortana's data chip into the Terminus. The console activates, and the Forerunner structures around them adjust themselves accordingly.''


* '''Cortana''': "According to the Cathedral, this Terminus is just one node of a larger transit grid that spans the entire planet..."
* '''Cortana''': "According to the Cathedral, this Terminus is just one node of a larger transit grid that spans the entire planet..."
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* Cortana's line from the opening cutscene, ''"Don't make a girl a promise you can't keep"'', is a reference to a line she first said in ''[[Halo 2]]'': ''"Don't make a girl a promise if you know you can't keep it."''<ref>'''Halo 2''', campaign level ''[[High Charity (level)|High Charity]]''</ref> In the ''[[Halo 3]]'' level ''[[Cortana (level)|Cortana]]'', the Master Chief keeps the promise he made to her.
* Cortana's line from the opening cutscene, ''"Don't make a girl a promise you can't keep"'', is a reference to a line she first said in ''[[Halo 2]]'': ''"Don't make a girl a promise if you know you can't keep it."''<ref>'''Halo 2''', campaign level ''[[High Charity (level)|High Charity]]''</ref> In the ''[[Halo 3]]'' level ''[[Cortana (level)|Cortana]]'', the Master Chief keeps the promise he made to her.
* Cortana's line regarding the level's terminal is not used after the first playthrough unless all ''Halo 4'' is removed from the [[Xbox 360]]'s system cache. The terminals on this and all subsequent levels are likewise absent from subsequent playthroughs. However, on the [[Xbox One]] through ''Halo: The Master Chief Collection'', the line can be played again regardless of playing ''Halo 4'' multiple times.
* Cortana's line regarding the level's terminal is not used after the first playthrough unless all ''Halo 4'' is removed from the [[Xbox 360]]'s system cache. The terminals on this and all subsequent levels are likewise absent from subsequent playthroughs. However, on the [[Xbox One]] through ''Halo: The Master Chief Collection'', the line can be played again regardless of playing ''Halo 4'' multiple times.
* The design of the bridge between the cartographer and the terminus is very similar to those of the bridges seen near [[Installation 04]]'s [[Control Room (Installation 04)|Control Room]].
* The design of the bridge between the cartographer and the terminus is very similar to those of the bridges seen near [[Installation 04]]'s [[control room]].
* Overgrowth in the [[Cartographer#Requiem|cartographer]]'s room was inspired by that of [[:Wikipedia:Khmer architecture|ancient Cambodian structures]].<ref>'''[[Awakening: The Art of Halo 4]]''', ''page 27''</ref>
* Overgrowth in the [[Cartographer#Requiem|cartographer]]'s room was inspired by that of [[:Wikipedia:Khmer architecture|ancient Cambodian structures]].<ref>'''[[Awakening: The Art of Halo 4]]''', ''page 27''</ref>
* This level contains the structures known as "[[The Gate]]" and "[[Control]]" which later appear in ''[[Spartan Ops]]''.


== Gallery ==
== Gallery ==
===Storyboards===
<gallery>
File:H4-Concept-RequiemEnding.jpg|A storyboard for the level's end.
File:H4 Requiem Storyboard 1.jpg|A keyframe storyboard for this level's gameplay.
File:H4 Requiem Storyboard 2.jpg|A keyframe storyboard for this level's gameplay.
</gallery>
===Concept art===
<gallery>
<gallery>
File:H4 CrashSite Concept 1.jpg|Early pre-production concept art for the crash-site.
File:Halo 4 cathedral bridge concept art.jpg|Concept art of the cathedral.
File:H4 DawnCrashSite Warthog Concept.jpg|Concept art of the crash site, in which the Warthog spawns.
File:Halo 4 cathedral door concept art.jpg|Concept art of the cathedral door.
File:H4 RequiemCathedralBridge Concept.jpg|Concept art of the cathedral.
File:Halo_4_datacore_active_concept_art.jpg|Datacore concept art.
File:H4 RequiemCathedralDoor Concept.jpg|Concept art of the cathedral door.
File:H4 RequiemDataCore Concept.jpg|Datacore concept art.
File:H4-Concept-Spire-Early.jpg|Early concept art of Requiem's spires.
File:H4-Concept-Spire-Early.jpg|Early concept art of Requiem's spires.
File:Halo4conceptart6.jpg|Early concept art of the level's environment, with hovering boulders instead of spires.
File:Halo4conceptart6.jpg|Early concept art of the level's environment, with hovering boulders instead of spires.
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File:H4-Concept-Requiem-1.jpg|Concept art of the cavern behind the Cartographer chamber.
File:H4-Concept-Requiem-1.jpg|Concept art of the cavern behind the Cartographer chamber.
File:H4-Concept-Requiem-2.jpg|Concept art of the bridge spanning the cavern.
File:H4-Concept-Requiem-2.jpg|Concept art of the bridge spanning the cavern.
File:H4 Requiem BridgeCover Concept.jpg|Paintover sketches of Forerunner cover objects on the bridge.
file:H4 RequiemBridge Overpaint Concept.jpg|A concept paintover of the Requiem bridge.
</gallery>
=== Screenshot ===
<gallery>
File:HTMCC-H4 Requiem structure.png|Forerunner structure on the inner surface of Requiem.
File:HTMCC-H4 PressKit Chief&Warthog.jpg|John-117 and a Warthog.
File:HTMCC-H4 Requiem Terminus.png|A view of the Terminus exterior.
File:H4-Requiem-Environment-2.jpg|The elevator room leading up to the Terminus.
</gallery>
</gallery>


== Sources ==
== Sources ==
{{Ref/Sources}}
<references/>


{{succession box | before = ''[[Dawn]]'' <br />| title = ''Halo 4'' Campaign Missions | years = '''''Requiem''''' |after = ''[[Forerunner (level)|Forerunner]]''}}
{{succession box | before = ''[[Dawn (level)|Dawn]]'' <br />| title = ''Halo 4'' Campaign Missions | years = '''''Requiem''''' |after = ''[[Forerunner (level)|Forerunner]]''}}
{{Levels|H4}}
{{Level|H4}}
[[Category:Halo 4 campaign]]
[[Category:Halo 4 Campaign]]

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