Editing Repairs/Walkthrough

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{{Status|Gameplay}}
{{Walkthrough infobox
||era=[[Halo Wars]]
|prev=[[Cleansing/Walkthrough|Cleansing]]
|next=[[Beachhead/Walkthrough|Beachhead]]
|name=[[Repairs]]
|image=[[File:HW-12 Repairs.jpg|300px]]
|player=[[James Cutter]]
|objective=* Repair the Power Core
'''Optional:'''
* Keep at Least One Deck Gun Alive
* Kill 12 Spirit Transports
|location=[[UNSC Spirit of Fire|UNSC ''Spirit of Fire'']] upper deck, inside [[Trove]], [[Korinth Prior system]]
|starting weapons=
|new weapons=
|enemies=
|skulls=[[Halo Wars skulls#Boomstick|Boomstick]]
|pagegamelabel=HW
}}
Your main objective is to simply repair the [[Power Core]].  Send the nearby units, consisting of a [[Cyclops]] and [[Forge]], as well as some backup to the Power Core.
Your main objective is to simply repair the [[Power Core]].  Send the nearby units, consisting of a [[Cyclops]] and [[Forge]], as well as some backup to the Power Core.


You'll want to secure the Power Core, so have a [[Hawk]] or two cover the repair units, and create more Cyclops in order to speed up the process. Send some cyclops to repair damaged deck guns to provide additional AA support against [[Dextro Xur-pattern Spirit|Spirits]] and [[Bkowe'nei-pattern Vampire|Vampires]].
You'll want to secure the Power Core, so have a [[Hawk]] or two cover the repair units, and create more Cyclops in order to speed up the process. Also create a few [[Marine]]s and Hawks to deal with any incoming waves of [[Covenant]].


Build turrets and upgrade some on the left side of the ship to AA, also deploy some [[M9 Wolverine|Wolverines]] to assist. Later waves include [[Shua'ee-pattern Locust|Locusts]] so upgrade some turrets near the airlocks with the Anti Vehicle Gauss upgrade. Ready an army of Hawks, leave some to provide protection to the Cyclopses and deck guns and use the rest to take down incoming Spirits on the front deck before they can unload troops.
Be sure to build four [[turret]]s in the center of the ship and upgrade them with the Flamethrower upgrade; This will help against the Covenant infantry that will occasionally move out to the Power Core.


The 12th [[Black Boxes|Black Box]] is on the same location as in the previous mission.  Simply take a flying unit over to the left wing of the ship. As for the Skull, kill 12 [[Spirit]] Transports first, then have a flying unit check between the two southern/
The 12th [[Black Box]] is on the same location as in the previous mission.  Simply take a flying unit over to the left wing of the ship. As for the Skull, kill 12 [[Spirit]] Transports first, then have a flying unit check between the two southern/
lower airlocks to find it - it's not that difficult to locate seeing the small size of the map.
lower airlocks to find it - it's not that difficult to locate seeing the small size of the map.


{{succession box | before = ''[[Cleansing (Level)/Walkthrough|Cleansing]]'' <br />| title =Halo Wars Campaign Walkthrough for: |  years = '''''Repairs''''' |after = ''[[Beachhead (Level)/Walkthrough|Beachhead]]''}}
{{succession box | before = ''[[Cleansing (Level)/Walkthrough|Cleansing]]'' <br />| title =Halo Wars Campaign Walkthrough for: |  years = '''''Repairs''''' |after = ''[[Beachhead (Level)/Walkthrough|Beachhead]]''}}
[[Category:Stubs]]
[[Category:Stub]]
[[Category:Halo Wars walkthroughs]]
[[Category:Walkthrough]]
[[Category:Halo Wars Campaign]]

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