Editing Relic Approach

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|prev=''[[Alpha Base (Halo Wars level)|Alpha Base]]''
|prev=''[[Alpha Base (Halo Wars level)|Alpha Base]]''
|next=''[[Relic Interior]]''
|next=''[[Relic Interior]]''
|name='''''Relic Approach'''''
|game=''[[Halo Wars]]''
|name=Relic Approach
|image=[[File:HW-2 Relic Approach.jpg|300px]]
|image=[[File:HW-2 Relic Approach.jpg|300px]]
|game=''[[Halo Wars]]''
|player=[[James Cutter]]
|player=[[Player_character#Real-Time_Strategy|UNSC ''Spirit of Fire'']]
|date=[[2531|February 4, 2531]]
|date=[[2531|February 4, 2531]]
|place=Proximity of the [[Relic (location)|Relic]], [[Harvest]], [[Epsilon Indi system]]
|place=Proximity of the [[Relic]], [[Harvest]], [[Epsilon Indi system]]
|objective=*Get [[Alpha Base (Harvest)|Alpha Base]] Online
|objective=*Get [[Alpha Base (Harvest)|Alpha Base]] Online
*Build a Supply Pad
*Build a Supply Pad
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*'''Ripa 'Moramee''': "The [[Hierarchs]] grow impatient! We can delay no longer!"
*'''Ripa 'Moramee''': "The [[Hierarchs]] grow impatient! We can delay no longer!"


*'''[[Re'gish Wamik]]''': "What if [[Flood|the infection]] defiles the Relic?"
*'''[[Re'gish Wamik]]''': "What if [[Human|the infection]] defiles the Relic?"


*'''Ripa 'Moramee''': "I care not for your little life! Open the Relic."
*'''Ripa 'Moramee''': "I care not for your little life! Open the Relic."
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'''{''Gameplay''}'''
'''{''Gameplay''}'''


[[File:SCN02 AlphaBaseOnlinel.jpg|thumb|300px|Alpha Base is reconstructed by [[Heron]]s.]]
[[File:SCN02 AlphaBaseOnlinel.jpg|thumb|right|300px|Alpha Base is reconstructed by [[Heron]]s.]]


*'''Serina''': "Projection for new base location ready."
*'''Serina''': "Projection for new base location ready."
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*'''Serina''': "I'm picking up a lot of Covenant chatter around your position, looks like they're setting up defenses."
*'''Serina''': "I'm picking up a lot of Covenant chatter around your position, looks like they're setting up defenses."


''After engaging a few lances of Covenant, the UNSC forces find a few [[Covenant watchtower]]s in front of two Pelican wreckages.''
''After engaging a few lances of Covenant, the UNSC forces find a few [[deployable lookout tower]]s in front of two Pelican wreckages.''


*'''Forge (COM)''': "Take cover in those downed Pelicans! Move!"
*'''Forge (COM)''': "Take cover in those downed Pelicans! Move!"
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''Level ends.''
''Level ends.''
==Achievements==
The following [[achievement]]s can be unlocked on Relic Approach across the [[Xbox 360]] and ''[[Halo Wars: Definitive Edition|Definitive Edition]]'' editions of ''Halo Wars''.
{| class="wikitable"
|-
! scope="col" style="text-align:center;" |'''''Halo Wars'' (Xbox 360)'''
! scope="col" style="text-align:center;" |'''''Definitive Edition'' (Xbox One)'''
! scope="col" style="width:135px;text-align:center;" |'''''Definitive Edition'' (Steam)'''
! scope="col" style="width:175px;height:20px;text-align:center;" |'''Title'''
! scope="col" style="width:350px;height:20px;text-align:center;" |'''Unlock requirement'''
! scope="col" style="width:200px;height:20px;text-align:center;" |'''Games'''
|-
|<center>N/A</center>
|[[File:HWDE Achievement BuildForSuccess.png|center|114px]]
|[[File:HWDE_Achievement_Build_for_Success_(Steam).jpg|center|64px]]
|<center>'''[[Build for Success]]'''</center>
|Complete Mission 2 on any difficulty.
|<center>''[[Halo Wars: Definitive Edition]]''</center>
|-
|[[File:HW_Achievement_Endless_Fun.png|center|64px]]
|[[File:HWDE Achievement EndlessFun.png|center|114px]]
|[[File:HW_Achievement_Endless_Fun.png|center|64px]]
|<center>'''[[Endless Fun]]'''</center>
|Mission 2: Destroy every [[methane tank]].
|<center>''[[Halo Wars]]''<br/>''[[Halo Wars: Definitive Edition]]''</center>
|}


==Trivia==
==Trivia==
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*The [[Black Boxes|Black Box]] is located northwest of the Covenant base, in an area blocked off by an anti-vehicle barrier.
*The [[Black Boxes|Black Box]] is located northwest of the Covenant base, in an area blocked off by an anti-vehicle barrier.
===Miscellaneous===
===Miscellaneous===
*The soundtrack, Perspective, which is also the music for the cutscene, is a reference to Anders' line: "''I like the view, it adds... perspective to my work.''"
*This is the first level players can build a base, and is therefore also the first level to train units and research upgrades.
*The soundtrack, Perspective, which is also the music for the cutscene, is a reference to Anders' line: "I like the view, it adds... perspective to my work."
*During the talk between Captain Cutter and Anders on board the Spirit of Fire, a Hornet can be seen below. This marks the first and only time a Hornet is seen in the CGI cinematics and the first time it is seen in space.
*During the talk between Captain Cutter and Anders on board the Spirit of Fire, a Hornet can be seen below. This marks the first and only time a Hornet is seen in the CGI cinematics and the first time it is seen in space.
*The shields that the Covenant have put up can be destroyed with out destroying the power source. If you build at least 5 Cobras, lock them down, and then order them to attack the power source, the shields will eventually be destroyed. However, this was changed for the Definitive Edition.  
*The shields that the Covenant have put up can be destroyed with out destroying the power source. If you build at least 5 cobras, lock them down, and then order them to attack the power source, the shields will eventually be destroyed.
*Some pieces of human dynamite (found next to Alpha Base, to the right of the base exit) are incorrectly listed as enemy methane tanks and can be destroyed
*An achievement named Endless Fun can be obtained if you destroy all the Methane tanks near the refineries.
*The opening cutscene portrays Sangheili anatomy incorrectly. Halo 3 established that Sangheili blink with their transparent nicitating membranes in a left-right movement so as not to interfer with their vision. When Ripa looks at the cliff, he instead closes his eyelids, which are portrayed as a top-down movement.
*The opening cutscene portrays Sangheili anatomy incorrectly. Halo 3 established that Sangheili blink with their transparent nicitating membranes in a left-right movement so as not to interfer with their vision. When Ripa looks at the cliff, he instead closes his eyelids, which are portrayed as a top-down movement.


==Gallery==
==Gallery==
===Development images===
<gallery widths="150">
<gallery>
File:HW_AlphaBase_Concept.jpg|Concept art of Alpha Base.
File:HW Screenshots E3 9.jpg|A battle against the Covenant in an early version of the level from the E3 2008 build of the game. Note the presence of the ''[[Halo Wars 2]]'' design of the [[HRUNTING Mark III (S) Cyclops|Mark III (S) Cyclops]]/
File:HW Screenshots E3 10.jpg|Another look at the early build of the level.
File:HW Screenshots E3 11.jpg|A [[Magnetic Accelerator Cannon|MAC]] bombardment in the early level build.
</gallery>
 
===Screenshots===
<gallery>
File:Relicapproach map.png|A map of the level.
File:Relicapproach map.png|A map of the level.
File:800px-Anti-vehicle barrier.jpg|An [[anti-vehicle barrier]] in the final game.
File:Halo-wars-Covenant-base.jpg|A Covenant base on the level.
File:HW-UNSC-Firebase.jpg|Alpha Base is rebuilt.
File:HWLS_Covie_Methane_Refinery.png|An overview of the level map layout, as seen in the ''[[Halo Wars Launch Site]]''.
</gallery>
===Cutscenes===
<gallery>
File:HW_HarvestIce_MattePainting_1.jpg|A matte painting of the ice sheets of Harvest.
File:HW_HarvestIce_MattePainting_2.jpg|A matte painting of the ice sheets of Harvest.
File:HW The Arbiter overseeing an operation.png|Ripa 'Moramee and Re'gish Wamik at the relic's entrance.
File:Arbiter & Wamik.jpg|A closeup of Re'gish Wamik.
File:Halo gallery 04.jpg|Cutter approaching Anders in the observation deck.
</gallery>
</gallery>


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