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{{Status|Gameplay}}
{{Walkthrough Infobox
{{Walkthrough infobox
|era=[[Halo Wars]]
||era=[[Halo Wars]]
|prev=[[Alpha Base (level)/Walkthrough|Alpha Base]]
|prev=[[Alpha Base (Halo Wars level)/Walkthrough|Alpha Base]]
|next=[[Relic Interior/Walkthrough|Relic Interior]]
|next=[[Relic Interior/Walkthrough|Relic Interior]]
|name=[[Relic Approach]]
|name=[[Relic Approach]]
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|enemies=
|enemies=
|skulls=
|skulls=
|pagegamelabel=HW
}}
}}


The second level of [[Halo Wars]] takes place on the reestablished [[Alpha Base]] that you opened in the [[Alpha Base (Halo Wars level)| Last Level]]. You now have the opportunity to build the Base from scratch.
The second level of [[Halo Wars]] takes place on the reestablished [[Alpha Base]] that you opened in the [[Alpha Base (Level)| Last Level]]. You now have the opportunity to build the Base from scratch.


When the level begins, you are prompted to build a [[Firebase]]. Simply highlight the lighted area and select [[Firebase]] from the building menu. Once you build the Firebase, [[Serina]] will tell you to build a [[UNSC Supply Pad|Supply Pad]] which will produce resources to allow you to be able to produce more useful upgrades. Choose an empty building plot and select supply pad. Once again, you will be asked to build another building, a [[barracks]]. The barracks will allow you to train infantry units. After you build a barracks, you will be asked to train five [[marine]] squads. Simply select the barracks and highlight marine, and select it five times. After you train your squads, you will have the option to build structures on your own. You may want to upgrade to a [[fortress]] which will give you two more spaces to build on. Keep building more structures until you are comfortable with what you have. I do recommend building a Vehicle Depot, but after that it is up to you.
When the level begins, you are prompted to build a [[Firebase]]. Simply highlight the lighted area and select [[Firebase]] from the building menu. Once you build the Firebase, [[Serina]] will tell you to build a [[UNSC Supply Pad|Supply Pad]] which will produce resources to allow you to be able to produce more useful upgrades. Choose an empty building plot and select supply pad. Once again, you will be asked to build another building, a [[barracks]]. The barracks will allow you to train infantry units. After you build a barracks, you will be asked to train five [[marine]] squads. Simply select the barracks and highlight marine, and select it five times. After you train your squads, you will have the option to build structures on your own. You may want to upgrade to a [[fortress]] which will give you two more spaces to build on. Keep building more structures until you are comfortable with what you have. I do recommend building a Vehicle Depot, but after that it is up to you.
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If you lost some of your units, you can go back at any time and train more units. Make sure your army is at the maximum capacity, or wherever you are comfortable at. Once you are ready, proceed up the field.
If you lost some of your units, you can go back at any time and train more units. Make sure your army is at the maximum capacity, or wherever you are comfortable at. Once you are ready, proceed up the field.


You will see a Covenant [[Covenant citadel|base]] up ahead of you, which is an optional objective if you wish to destroy it. If not, proceed down the road following the blue arrow.
You will see a Covenant [[citadel|base]] up ahead of you, which is an optional objective if you wish to destroy it. If not, proceed down the road following the blue arrow.


There will be a shield barrier preventing you from accessing it without using marines. Enter it, blow up the shield generator, and get out.  
There will be a shield barrier preventing you from accessing it without using marines. Enter it, blow up the shield generator, and get out.  
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Once the Detonator is blown, your squad will proceed into the relic and investigate the [[Forerunner]] structure.
Once the Detonator is blown, your squad will proceed into the relic and investigate the [[Forerunner]] structure.


==General strategies==
{{succession box | before = ''[[Alpha Base (Level)/Walkthrough|Alpha Base]]'' <br />| title =Halo Wars Campaign Walkthrough for: |  years = '''''Relic Approach''''' |after = ''[[Relic Interior (Level)/Walkthrough|Relic Interior]]''}}
*Collect all the supplies around Alpha base; there's a large stockpile of them on a hill behind the structure.
[[Category:Walkthrough]]
 
*Establish all 4 turrets and upgrade them with the anti-air bonus as soon as possible. This will counter enemy Spirits attempting to drop troops in front of the base.
 
*On higher difficulty modes, like Heroic or Legendary, assaulting the Covenant base is much easier should you have a few Cobras locked down and programmed to hit the structure.
 
*As with the first mission, make sure Forge's Warthog survives the enemy encounters. It is vital to complete this level.
 
*Finding the 2 lost Warthogs and securing the landing zone will provide you with free units. You can also over-cap your population if this objective is tackled.
 
*When assaulting the Covenant base, use the weaker units to flank it from the side and using Scorpions from your main base to attack it head-on. Upon destroying it, create a second firebase to place more pressure on the enemy when you hit the detonator.
 
{{succession box | before = ''[[Alpha Base (Halo Wars level)/Walkthrough|Alpha Base]]'' <br />| title =Halo Wars Campaign Walkthrough for: |  years = '''''Relic Approach''''' |after = ''[[Relic Interior (Level)/Walkthrough|Relic Interior]]''}}
[[Category:Halo Wars walkthroughs]]

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