Editing Relic

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|image=[[File:H2 Relic.jpg|300px]]
|image=[[File:H2 Relic.jpg|300px]]
|game=''[[Halo 2]]''
|game=''[[Halo 2]]''
|devname=<code>dune</code>{{Ref/File|Id=H2EK|H2EK|H2EK\tags\scenarios\multi\dune\dune.scenario}}
|devname=<code>dune</code>
|map=War Games Map_Set/: 209-4.<ref name="HU">[https://www.halowaypoint.com/en-us/universe/locations/delta-halo '''Halo Waypoint''' - ''Universe: Delta Halo'']</ref>
|map=War Games Map_Set/: 209-4.<ref name="HU">[https://www.halowaypoint.com/en-us/universe/locations/delta-halo '''Halo Waypoint''' - ''Universe: Delta Halo'']</ref>
|location=[[Installation 05]]
|location=[[Installation 05]]
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==Description==
==Description==
Due to its design, it is best played using one [[CTF|flag]]/[[CTF|bomb CTF]]/[[Assault]] variants. The map itself features the [[SRS99C-S2 AM sniper rifle|sniper rifle]] and [[Type-50 particle beam rifle|beam rifle]], as well as the [[Covenant watchtower]]s used by [[Kig-yar|Jackals]].
Due to its design, it is best played using one [[CTF|flag]]/[[CTF|bomb CTF]]/[[Assault]] variants. The map itself features the [[SRS99C-S2 AM sniper rifle|sniper rifle]] and [[Type-50 particle beam rifle|beam rifle]], as well as the [[deployable lookout tower]]s used by [[Kig-yar|Jackals]].


There is a two-way [[teleporter]] that can be activated from inside the basement of the building, though the inside Teleporter can be used prior to its activation by jumping, firing a [[M41 SPNKR|rocket]] at it, and landing on it—or, more simply, by [[crouch jumping]].
There is a two-way [[teleporter]] that can be activated from inside the basement of the building, though the inside Teleporter can be used prior to its activation by jumping, firing a [[M41 SPNKR|rocket]] at it, and landing on it—or, more simply, by [[crouch jumping]].
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*Early in the map's development, there was a gate in front of the flag to prevent Warthog rushes, and more cover for the defenders around the flag. These features were removed to make the defense more challenging.{{Ref/Reuse|bnet}}
*Early in the map's development, there was a gate in front of the flag to prevent Warthog rushes, and more cover for the defenders around the flag. These features were removed to make the defense more challenging.{{Ref/Reuse|bnet}}
*This is the only multiplayer map that has a deployable lookout tower placed in it by default.
*This is the only multiplayer map that has a deployable lookout tower placed in it by default.
*The map originally featured five [[M8823 drop pod]]s located across the map from the crashed Albatross, but they were presumably cut; they cannot be found without modding tools. An energy barrier (most likely anti-vehicle) was also cut from the map, but not removed from the map's files.
*The map originally featured five [[Single Occupant Exoatmospheric Insertion Vehicle|SOEIV]]s located across the map from the crashed Albatross, but they were presumably cut; they cannot be found without modding tools. An energy barrier (most likely anti-vehicle) was also cut from the map, but not removed from the map's files.
===Trivia===
===Trivia===
*A player who is connection host can use a rocket launcher, an [[overshield]], a black barricade, and a trick similar to the [[Banshee Launch]] Wingtip Method to reach the top of the tower, which is an excellent sniping location.
*A player who is connection host can use a rocket launcher, an [[overshield]], a black barricade, and a trick similar to the [[Banshee Launch]] Wingtip Method to reach the top of the tower, which is an excellent sniping location.

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