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{{Status|RealWorld}}
{{Era|H3}}
{{Center|Not to be confused with [[Release]].}}
{{ratings}}
{{Music infobox
{{realworld}}
| name      = Released
[[Video:Released_Halo_3_OST-1206488998-488|200px]]'''Released''' is a song from the [[Halo 3: Original Soundtrack]]. It plays during the level [[Sierra 117]].
| yt      = xev8zJsILvA
| album      = ''[[Halo 3: Original Soundtrack]]''
| composer  =
*[[Martin O'Donnell]] and [[Michael Salvatori]]
*Martin O'Donnell, Michael Salvatori, and [[C. Paul Johnson]] {{C|''Wild Life''}}
| length    = 05:20
| producer  =
| last      = [[Luck]]
| next      = [[Infiltrate]]
}}


'''Released''' is the second track (Disc 1 Track 2) in ''[[Halo 3: Original Soundtrack]]'', and plays during the ''[[Halo 3]]'' [[campaign]] level ''[[Sierra 117]]''. It is composed of ''Released'' (0:00-2:20), ''Wild Life'' (2:20-3:22), and ''Another Walk'' (3:22-5:20).
It starts with a single low note, followed by a section of drums. After that, another layer of high strings is added in. At around 0:50, choir takes on the main melody; the melody is similar to the choir sections of [[Halo 2]].<br />
Later on, drums once again are the dominant instrument. At around 3:05, the slow drum beat is replaced by a faster and louder drums section.


==Overview==
This song also sounds a lot like the music from the Halo 2 level [[Uprising]], especially at around 4:30.
===Released===
''Released'' (2:20) starts with a single low note, followed by a section of percussion. A layer of high strings joins in with suspense, followed by some digital sound effects. The choir then enters, singing the main melody of ''[[Impend]]'' from ''[[Halo 2]]'', albeit in a slower tempo. The soft drums and strings return as accompaniment. The vocals fade out, leaving the drums. The piece plays at the start of the level, as [[John-117]], [[Avery Johnson]] and [[Thel 'Vadam]] are walking through the jungle, and continues throughout the first combat encounter.  


===Wild Life===
It runs for 5:20.
''Wild Life'' (1:02) begins with low strings building tension, before the drums once again become the dominant instrument. The slow drum beat gradually accelerates, soon replaced by a faster and louder tempo. It ends abruptly. The piece plays after the area where [[Reynolds]] is being interrogated by a [[Jiralhanae Captain]], as John-117 and 'Vadam make their way towards the river. This track was later reused in the ''[[Fireteam Raven, Reporting In]]'' trailer advertising [[Series 6: Raven|Series 6]] of ''[[Halo: The Master Chief Collection]]''.


===Another Walk===
[[Category:Halo Music]]
''Another Walk'' (1:58) transitions into a percussion part with a more relaxed beat, characterized by a snare drum. The choir then joins in with the melody of ''[[A Walk in the Woods]]'' (alluded in the name of the piece), with the percussion beat playing throughout. It ends with a cymbal clash. The piece plays at the river encounter, after the [[Pelicans]] are shot down by [[Banshee]]s.
 
==Production notes==
According to [[Martin O'Donnell]], ''Another Walk'' was nearly cut because an executive producer did not like the use of snare drums.{{Ref/Twitter|MartyTheElder|1737928731245863208|Martin O'Donnell|Quote=It’s funny the little things you remember. The Walk in the Woods section of Released (Sierra 117 Part 1) was almost cut. I argued with the executive producer about it and I kept it in. He didn’t like the sound of the snare drum, said it sounded like a mistake. I said it was purposely punky and he was wrong. That wasn’t the only time I had to fight for music.|D=22|M=12|Y=2023}}
 
==Sources==
{{Ref/Sources}}
 
{{Soundtrack|H3}}

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