Editing Regret (Halo 2 level)/Walkthrough

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*[[Type-1 Energy Weapon/Sword|Energy Sword]]  
*[[Type-1 Energy Weapon/Sword|Energy Sword]]  
*[[Pez'tk-pattern fuel rod gun|Fuel Rod Gun]]
*[[Pez'tk-pattern fuel rod gun|Fuel Rod Gun]]
*[[Anskum-pattern Anskum-pattern Anskum-pattern Anskum-pattern plasma grenade|Plasma Grenade]]  
*[[Type-1 Antipersonnel Grenade|Plasma Grenade]]  
*[[M9 High-Explosive Dual-Purpose Grenade|Fragmentation Grenade]]
*[[M9 High-Explosive Dual-Purpose Grenade|Fragmentation Grenade]]
*[[Shade#Shade (Halo 2)|Shade]]  
*[[Shade#Shade (Halo 2)|Shade]]  
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==Vehicles ==
==Vehicles ==
*[[Type-26 Ground Support Aircraft|Banshee]] (non-drivable)
*[[Type-26 Ground Support Aircraft|Banshee]] (non-drivable)
*[[Kez'katu-pattern Phantom|Phantom]] (non-drivable)
*[[Type-52 Troop Carrier|Phantom]] (non-drivable)
*[[Dropship 77-Troop Carrier|Pelican]] (non-drivable)
*[[Dropship 77-Troop Carrier|Pelican]] (non-drivable)
*Covenant [[Assault Carrier]] (non-drivable)
*Covenant [[Assault Carrier]] (non-drivable)
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As you approach the far side, you could elect to sword-fly up to above the entrance, using the [[turret]]s, but I wouldn't advise it; the gondola will not dock if you do so, and that means losing your [[Marine]]s. Therefore, I find it works better to just exchange your [[beam rifle]] for a shotgun and use it to blast your way through the next area. There are two sniper Jackals and seven regular [[Kig-yar|Jackal]]s, not to mention a Drone swarm which will spawn further up in the room once you've killed the [[Kig-yar|Jackal]]s, but they shouldn't prove too difficult for a grizzled veteran of [[Outskirts (level)]].
As you approach the far side, you could elect to sword-fly up to above the entrance, using the [[turret]]s, but I wouldn't advise it; the gondola will not dock if you do so, and that means losing your [[Marine]]s. Therefore, I find it works better to just exchange your [[beam rifle]] for a shotgun and use it to blast your way through the next area. There are two sniper Jackals and seven regular [[Kig-yar|Jackal]]s, not to mention a Drone swarm which will spawn further up in the room once you've killed the [[Kig-yar|Jackal]]s, but they shouldn't prove too difficult for a grizzled veteran of [[Outskirts (level)]].


Once everything in the room except you (and hopefully a [[UNSC Marine Corps|Marine]] or two) is dead you should walk up the ramps to the top of the room. On the platform outside there is an [[unggoy]] and a [[Fuel rod gun]], good for later. An elevator thing will show up with some foolish [[Kig-yar]] inside. {{Pattern|Anskum|plasma grenade}} time! (Or instead if you don't have a {{Pattern|Anskum|plasma grenade}} or want to conserve some, a glitch allows you to shoot through the window on top of the elevator, so use your [[carbine]] or [[battle rifle]] to headshot the [[Kig-yar]] inside) Once the elevator is clear (or strewn with Kig-yar corpses, as the case may be), drop the shotgun in favor of a [[battle rifle]], then step on in. We're going down.
Once everything in the room except you (and hopefully a [[UNSC Marine Corps|Marine]] or two) is dead you should walk up the ramps to the top of the room. On the platform outside there is an [[unggoy]] and a [[Fuel rod gun]], good for later. An elevator thing will show up with some foolish [[Kig-yar]] inside. [[Plasma grenade]] time! (Or instead if you don't have a [[plasma grenade]] or want to conserve some, a glitch allows you to shoot through the window on top of the elevator, so use your [[carbine]] or [[battle rifle]] to headshot the [[Kig-yar]] inside) Once the elevator is clear (or strewn with Kig-yar corpses, as the case may be), drop the shotgun in favor of a [[battle rifle]], then step on in. We're going down.


You wind up in an underwater room with a pack of Unggoy running around. Empty the [[battle rifle]] into them.  
You wind up in an underwater room with a pack of Unggoy running around. Empty the [[battle rifle]] into them.  
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"I’ve jumped (boarded) on the [[Prophet of Regret]]’s throne exactly 48 times, say again 48 TIMES!! And each jump consists of five melee attacks. All to no avail. The bastard still lives! It was hopelessly disappointing and painfully frustrating to go back to square one after ALL those efforts. Then I simply thought of something out of this inevitability; what would the [[John-117|Master Chief]] do in a circumstance such as the one I’m overwhelmed in. Surely there has got to be another way, instead of the 48 plus jumps and five melee attacks per jump. I collected my thoughts and recounted the options I had, had another hard look at the weapons at my disposal.  
"I’ve jumped (boarded) on the [[Prophet of Regret]]’s throne exactly 48 times, say again 48 TIMES!! And each jump consists of five melee attacks. All to no avail. The bastard still lives! It was hopelessly disappointing and painfully frustrating to go back to square one after ALL those efforts. Then I simply thought of something out of this inevitability; what would the [[John-117|Master Chief]] do in a circumstance such as the one I’m overwhelmed in. Surely there has got to be another way, instead of the 48 plus jumps and five melee attacks per jump. I collected my thoughts and recounted the options I had, had another hard look at the weapons at my disposal.  


It then hit me! Nothing can penetrate his immensely resilient force field. Other than the fact that once you jump on him you have the advantage of striking him with your melee attacks. So what to do? Well, it is quite simple; you throw a {{Pattern|Anskum|plasma grenade}} or a [[Fragmentation Grenade]] on him a split second before you board his throne. Picture it like this, your throwing arm penetrating his force field before you throw the grenades, with this objective the grenades will land or stay inside his force field. Therefore it is important that you throw the grenades inside his force field before you are unable to do so when you board. Remember that our [[John-117|Master Chief]] cannot throw or use his weapons when he has actually boarded the throne. Adversely if you throw them too early they will not stick or stay inside the force field. Or as in the [[fragmentation grenade]]s case they’ll simply rebound off his force field, thus musing the already contempt [[Prophet of Regret]]. At other times, if you are unlucky the {{Pattern|Anskum|plasma grenade}}s will also bounce, though feebly off his force field and may end up adhering to you instead, a big no-no to avoid. So you MUST throw the grenades a split second before you latch onto his throne and not a moment too soon.  
It then hit me! Nothing can penetrate his immensely resilient force field. Other than the fact that once you jump on him you have the advantage of striking him with your melee attacks. So what to do? Well, it is quite simple; you throw a [[Plasma Grenade]] or a [[Fragmentation Grenade]] on him a split second before you board his throne. Picture it like this, your throwing arm penetrating his force field before you throw the grenades, with this objective the grenades will land or stay inside his force field. Therefore it is important that you throw the grenades inside his force field before you are unable to do so when you board. Remember that our [[John-117|Master Chief]] cannot throw or use his weapons when he has actually boarded the throne. Adversely if you throw them too early they will not stick or stay inside the force field. Or as in the [[fragmentation grenade]]s case they’ll simply rebound off his force field, thus musing the already contempt [[Prophet of Regret]]. At other times, if you are unlucky the [[plasma grenade]]s will also bounce, though feebly off his force field and may end up adhering to you instead, a big no-no to avoid. So you MUST throw the grenades a split second before you latch onto his throne and not a moment too soon.  


If done correctly the Plasma/Fragmentation Grenades will drop inside his force field and not fall off. The resulting explosion will then knock him hard, so for added effectiveness commence punching him straight afterward or before the explosion (you’ll only land in two or three punches, as shortly afterward he’ll teleport in a fragile panic).  
If done correctly the Plasma/Fragmentation Grenades will drop inside his force field and not fall off. The resulting explosion will then knock him hard, so for added effectiveness commence punching him straight afterward or before the explosion (you’ll only land in two or three punches, as shortly afterward he’ll teleport in a fragile panic).  


Don’t worry about getting killed or damaged by the {{Pattern|Anskum|plasma grenade}} since the explosion occurs inside of his force field. It will not harm our [[John-117|Master Chief]]. Just be sure to throw the grenade before you press and hold on to the ‘X’ button with which to board his throne. If he is at a higher elevation than you are at, then all you need to do is press the 'A' button, throw the grenade and then board him. This is simply a brilliant tactic on Bungie’s forward thinking. You will need to do this about six times to finish him off entirely or maybe more if your grenades do not fall inside his force field. Use your EARS to listen and to home in on the direction he’ll spawn to next. It’ll guarantee and reward your efforts with a far better success rate. Your radar is your best friend in these given circumstances, as the battles to follow are hectic to outwit.  
Don’t worry about getting killed or damaged by the [[plasma grenade]] since the explosion occurs inside of his force field. It will not harm our [[John-117|Master Chief]]. Just be sure to throw the grenade before you press and hold on to the ‘X’ button with which to board his throne. If he is at a higher elevation than you are at, then all you need to do is press the 'A' button, throw the grenade and then board him. This is simply a brilliant tactic on Bungie’s forward thinking. You will need to do this about six times to finish him off entirely or maybe more if your grenades do not fall inside his force field. Use your EARS to listen and to home in on the direction he’ll spawn to next. It’ll guarantee and reward your efforts with a far better success rate. Your radar is your best friend in these given circumstances, as the battles to follow are hectic to outwit.  


You can also drop the grenades inside his force field without boarding his throne. Run up very close to The [[Prophet of Regret]]’s throne and throw your grenades at point blank. If done successfully the grenades will drop inside his force field. Please note that this method will not yield the desired effects on every attempt as it is at times hard to judge how close you are to the Prophet of Regret. Amidst all the battle commotion and pandemonium it is especially harder to pull off.  
You can also drop the grenades inside his force field without boarding his throne. Run up very close to The [[Prophet of Regret]]’s throne and throw your grenades at point blank. If done successfully the grenades will drop inside his force field. Please note that this method will not yield the desired effects on every attempt as it is at times hard to judge how close you are to the Prophet of Regret. Amidst all the battle commotion and pandemonium it is especially harder to pull off.  


Lastly, don’t forget to PATIENTLY take out the re-spawning [[Honor Guard]]s as well as the [[Grunt]]s who’ll make certain of your efforts being anything but a success. Take them out before engaging the [[Prophet of Regret]]. The best way of doing this is to run back up the side ramps and look out for them on the top level. Check your radar as well if you cannot see them from this higher elevated vantage point. And lastly don’t forget to MOVE! Otherwise the pesky but cute little [[grunt]]s will find you an easy target for {{Pattern|Anskum|plasma grenade}} shelling."
Lastly, don’t forget to PATIENTLY take out the re-spawning [[Honor Guard]]s as well as the [[Grunt]]s who’ll make certain of your efforts being anything but a success. Take them out before engaging the [[Prophet of Regret]]. The best way of doing this is to run back up the side ramps and look out for them on the top level. Check your radar as well if you cannot see them from this higher elevated vantage point. And lastly don’t forget to MOVE! Otherwise the pesky but cute little [[grunt]]s will find you an easy target for [[plasma grenade]] shelling."


And for those of use with slightly "less machine-like timing than Robert D. Perez", Sid Fleischmann has posted another possible tactic.
And for those of use with slightly "less machine-like timing than Robert D. Perez", Sid Fleischmann has posted another possible tactic.

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