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| {{Status|Canon}} | | {{Era|H3}} |
| {{Weapon infobox | | {{Weapon |
| |name=Regenerator
| | | image=[[Image:mediaql8.jpg]] |
| |image=[[File:H3 - Regenerator.png|150px]] | | | name=Regenerator |
| |manufacturer=[[United Nations Space Command]]{{Ref/Book|Id=EVG|EVG|Page=47|Detail=While the regenerator is explicitly noted as a UNSC technology near the bottom of the page, the top section also claims that all of ''Halo 3''{{'}}s equipment is derived from Covenant (and thus, Forerunner) sources.}} | | | manufacturer= |
| |series= | | | type=[[Equipment]] |
| |type=[[Equipment]] | | | affiliation= |
| |cost= | |
| |variant=
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| |service=
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| |length=
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| |width=
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| |height=
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| |weight={{Convert|44.3|lb|kg|sigfig=4|disp=flip|sp=us}}{{Ref/Book|Id=Enc09|Enc09|Page=343}}{{Ref/Book|Id=Enc11|Enc11|Page=359}}
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| |ammotype=
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| |capacity=
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| |feed-title=Duration
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| |feed=15 seconds{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}
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| |operation=
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| |rate=
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| |velocity=
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| |optics=
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| |range={{Convert|20|ft|m|disp=flip|sp=us}}{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}
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| }} | | }} |
| The '''regenerator''' is a piece of [[equipment]] used and developed by the [[United Nations Space Command]].{{Ref/Reuse|EVG}} | | The '''Regenerator''' is a piece of equipment <ref>''[[Halo 3]]''</ref>. |
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| ==Overview== | | ==Background== |
| ===Design details===
| | The Regenerator emits a green field of energy which restores a player's shield as well as an enemy's. There is, however, a small delay before beginning the recharge, which means the player is still vulnerable, and you are vulnerable to rocket fire and head shots from a sniper rifle. It also won't help if a lot of people are firing at you. It is the exact opposite of the [[Power Drainer]] and when it is used in the same area as a Power Drainer, they cancel each other out. |
| The regenerator takes the form of a battlefield equipment implement similar in nature to the [[Z-4190 bubble shield]]. It consists of a quadrupedal base, atop which sits a green, diamond-shaped emitter module. When activated, the emitter spins, glows bright green and projects an energy field capable of recharging [[energy shielding]] for nearby troops - both friendly and enemy.{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}} Regenerators generally self-destruct once their duration is finished,{{Ref/Game|H3|Regenerator in-game equipment}} though in at least some circumstances they are capable of being recharged and reused.{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}} | |
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| Although of [[human]] origin, the regenerator's operating function bears resemblance to many other battlefield technologies used by both humanity and various alien civilisations of [[Milky Way|the galaxy]]. Most deployable equipment created by humanity was reverse-engineered from captured [[Covenant]] technology, which was in itself reverse-engineered from [[Forerunner]] sources; something which presumably also applies to the regenerator.{{Ref/Reuse|EVG}}
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| Other similar equipment include the UNSC's own [[restoration drone]]s, [[Armor abilities|dome shield]] armour ability, and [[Repair Field]] equipment, alongside various Forerunner technologies - most pertinently the appropriately-named [[Forerunner Spire of Healing|Spire of Healing]]. The UNSC's [[Post-Covenant War conflicts|post-war]] [[M2705 regeneration field]] armour ability bears an almost identical operation to the regenerator, though whether the two have any explicit connection is unknown.
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| ===Usage===
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| As expected given its origin, the regenerator is commonly used by UNSC personnel - predominantly energy shield-equipped infantry such as Spartans. However, [[Jiralhanae]] troops were known to frequently capture and use regenerators to repair their own [[Jiralhanae power armor|power armor]] during the war.{{Ref/Reuse|EVG}}
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| ==In-game information==
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| ===''Halo 3'' and ''Halo 3: ODST''===
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| The regenerator is similar in design to the [[Z-4190 bubble shield|bubble shield]], although instead of projecting a shield, it emits a green field of energy which restores a player's shield as well as those of anybody near the player, including enemies, for fifteen seconds. There is, however, a small delay before beginning the recharge, which means the player is still vulnerable. Although players may be healed quickly and have a better chance at surviving a one-on-one battle, players can still be killed with a [[headshot]] (with a [[Sniper_Rifle#Halo_3_and_Halo_3:_ODST|Sniper Rifle]]) or at close range with a [[Shotgun]].
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| Four melee strikes to the base of the regenerator will destroy it prematurely, alongside shooting at it with a weapon. If placed down in conjunction with a [[power drain]], the power drain's effects override the regenerator's, and the player will still lose their shields. However, if multiple regenerators are placed in [[Forge]], their effects will stack and effectively allow the player a brief form of invincibility.
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| In ''Halo 3: ODST'', the regenerator retains the same gameplay as it did in ''Halo 3'', though is now unuseable by the player.
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| ==Gallery==
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| {{Linkbox|gameplay=yes}}
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| <gallery>
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| File:Regenerator-scantransparent.png|A scan of the Regenerator from the ''[[Halo Encyclopedia (2009 edition)]]''.
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| File:Regenerator in action.jpg|A Regenerator in action.
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| File:Regenerator icon.svg|The Regenerator HUD icon.
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| </gallery>
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| ==List of appearances==
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| *''[[Halo 3]]'' {{1st}}
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| *''[[Halo 3: ODST]]''
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| ==Sources== | | ==Sources== |
| {{Ref/Sources}}
| | <references/> |
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| {{Navbox/Pickups/Gameplay}} | | {{Equipment List}} |
| [[Category:Human technology]]
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| [[Category:Equipment]] | | [[Category:Equipment]] |
| [[Category:Medicine]] | | [[Category:Technology]] |
| [[Category:Shield technology]]
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