Editing Reclaimer (level)
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== Trivia == | == Trivia == | ||
=== Glitches === | === Glitches === | ||
* It's possible to avoid spawning the two Pelicans at the beginning of the level. There will be no waypoint over Lasky and the player will not be able to gain access to a Jetpack, but | * It's possible to avoid spawning the two Pelicans at the beginning of the level. There will be no waypoint over Lasky and the player will not be able to gain access to a Jetpack, but he/she can still progress by running ahead of the Mammoth, which will trigger its departure and unveil the Jetpacks. Not spawning the Pelicans opens up many possibilities, such as backtracking to the start after visiting the crashed Pelican site (normally, there is a combination of a soft kill zone and invisible barrier accompanying warning dialogue from Palmer when he/she tries to go there). Most prominently, this can be used to pilot one of the aforementioned Pelicans by deloading its AI pilot, though this can only be done Co-op.<ref>[http://www.youtube.com/watch?v=jmxgxl_4dm4 '''YouTube''' - ''Halo 4: Fly a Pelican on "Reclaimer" (Trick/Glitch Tutorial)'']</ref> | ||
* The SPARTAN-IV sniper at the beginning of the level seems to always experience a pathfinding glitch that prevents him from boarding the Mammoth. He will run left toward the rock wall and continue to run in place. Note that he will occasionally take a step back from the wall (Marines and Spartans in ''Halo 4'' are programmed to do this if they end up stuck). When he does, the player can free him by meleeing him away from the wall and immediately walking into him, though it will take some effort. It is much more easier to use a well placed grenade with Cowbell skull enabled, though it may take several tries. When freed, the Spartan will board the Mammoth as intended, unless it has already taken off. | * The SPARTAN-IV sniper at the beginning of the level seems to always experience a pathfinding glitch that prevents him from boarding the Mammoth. He will run left toward the rock wall and continue to run in place. Note that he will occasionally take a step back from the wall (Marines and Spartans in ''Halo 4'' are programmed to do this if they end up stuck). When he does, the player can free him by meleeing him away from the wall and immediately walking into him, though it will take some effort. It is much more easier to use a well placed grenade with Cowbell skull enabled, though it may take several tries. When freed, the Spartan will board the Mammoth as intended, unless it has already taken off. | ||
* Two SPARTAN-IVs that normally board the Lich's lower turret platform may instead perform a super jump out of the map. | * Two SPARTAN-IVs that normally board the Lich's lower turret platform may instead perform a super jump out of the map. | ||
* There are 4 known soft walls ("holes" in walls or ceilings that let the player get out of the map) on this level. The first lets the player skip the sniper section ("sniper alley"). [[Reclaimer vacation|The second]] lets the player explore outside the Forerunner structure and enter normally inaccessible rooms. The third lets the player explore outside as well but has nothing apparent to offer.<ref>[http://www.youtube.com/watch?v=NqZtCu74meg '''YouTube''' - ''Halo 4 - Out of the map on Reclaimer (Singleplayer Glitch)'']</ref> The fourth lets the player deload the Prometheans and Cortana (and when used in conjunction with the third, it gives you early access into the room before starting the Librarian cutscene). | * There are 4 known soft walls ("holes" in walls or ceilings that let the player get out of the map) on this level. The first lets the player skip the sniper section ("sniper alley"). [[Reclaimer vacation|The second]] lets the player explore outside the Forerunner structure and enter normally inaccessible rooms. The third lets the player explore outside as well but has nothing apparent to offer.<ref>[http://www.youtube.com/watch?v=NqZtCu74meg '''YouTube''' - ''Halo 4 - Out of the map on Reclaimer (Singleplayer Glitch)'']</ref> The fourth lets the player deload the Prometheans and Cortana (and when used in conjunction with the third, it gives you early access into the room before starting the Librarian cutscene). | ||
* In the area with the tanks, the player can flip the Scorpion (driving it off a ledge works well) and if the player stands on it as | * In the area with the tanks, the player can flip the Scorpion (driving it off a ledge works well) and if the player stands on it as he/she rights it, there is a good chance the player will get thrown up very high and get stuck up there. Projectiles might not appear or do damage. If the player walks, there is no animation, and if the player goes to a place without ground below the player, he/she will slide down to the death barrier. If the player has the [[H-295 target designator|target designator]], he/she can finish the level from there, but the Master Chief will still appear in the cutscene. | ||
* It is possible to blast Lasky off of the Mammoth with the rocket launcher. After you get a jetpack, he will begin walking. Shoot a rocket at his feet and he will fly off. He will then walk to the back of the Mammoth, fly into it, and disappear. | * It is possible to blast Lasky off of the Mammoth with the rocket launcher. After you get a jetpack, he will begin walking. Shoot a rocket at his feet and he will fly off. He will then walk to the back of the Mammoth, fly into it, and disappear. | ||
* Sometimes, even if the Lich is disabled, it will never explode, thus preventing the rest of the level from loading, which subsequently then prevents the player from completing the mission.<ref>[https://www.youtube.com/watch?v=Ic3goCLrHOk '''YouTube''' - ''HALO 4 (Masterchief Collection) LEVEL - RECLAIMER BUG'']</ref> | * Sometimes, even if the Lich is disabled, it will never explode, thus preventing the rest of the level from loading, which subsequently then prevents the player from completing the mission.<ref>[https://www.youtube.com/watch?v=Ic3goCLrHOk '''YouTube''' - ''HALO 4 (Masterchief Collection) LEVEL - RECLAIMER BUG'']</ref> |