Editing Rat Race

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|image=[[File:RatRace.png|300px]]
|image=[[File:RatRace.png|300px]]
|game=''[[Halo: Combat Evolved]]''
|game=''[[Halo: Combat Evolved]]''
|devname=<code>ratrace</code>{{Ref/File|Id=HCEEK|HCEEK|HCEEK\tags\levels\test\ratrace\ratrace.scenario}}
|map=
|map=
|location=[[Human]] mining tunnel, [[Installation 04]]{{Ref/Site|Id=Bnet|URL=http://www.bungie.net/Games/Halo/page.aspx?section=Guides&subsection=MultiplayerPages&page=6|Site=Bungie.net|Page=Guides: Multiplayer Pages|D=12|M=02|Y=2005|Quote=An asymmetrical map which involves some human mining into one of Halo's hallway system.}}
|location=[[Human]] mining tunnel, [[Installation 04]]{{Ref/Site|Id=Bnet|URL=http://www.bungie.net/Games/Halo/page.aspx?section=Guides&subsection=MultiplayerPages&page=6|Site=Bungie.net|Page=Guides: Multiplayer Pages|D=12|M=02|Y=2005|Quote=An asymmetrical map which involves some human mining into one of Halo's hallway system.}}
|terrain= Underground [[Forerunner]] structure
|terrain= Underground [[Forerunner]] structure
|symmetry=Asymmetrical
|symmetry=
|playernumber=2-6
|playernumber=2-6
|gametypes=*[[Slayer]]
|gametypes=*[[Slayer]]
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==Production notes==
==Production notes==
This map was one of the first [[Development of Halo: Combat Evolved|created]] for the multiplayer component of ''Combat Evolved''. The map's unusual layout was created by multiplayer lead [[Hardy LeBel]], who claimed Rat Race as the product of the tutorial series he was watching to learn the modelling software 3DS Max, in particular the tool's extrusion function. The majority of the map's layout came from just this tutorial series, with only a few minor tweaks thereafter.{{Ref/YouTube|OheqVrMGPv0|The Act Man|Interview With The Man Who Created Halo's Multiplayer|Time=453|Detail=7:33}}
This map was one of the first [[Development of Halo: Combat Evolved|created]] for the multiplayer component of ''Combat Evolved''. The map's unusual layout was created by multiplayer lead [[Hardy LeBel]], who claimed Rat Race as the product of the tutorial series he was watching to learn the modelling software 3DS Max, in particular the tool's extrusion function. The majority of the map's layout came from just this tutorial series, with only a few minor tweaks thereafter.{{Ref/YouTube|OheqVrMGPv0|The Act Man|Interview With The Man Who Created Halo's Multiplayer|Time=453|Detail=7:33}}
{{Main|Cut Halo 2 levels#Rodentia}}
Rat Race was recreated during ''Halo 2''{{'}}s post-production as a new map called "Rodentia". This variant never officially shipped in the Xbox or Vista versions of Halo 2, but was restored and released through the [[Digsite]] project in 2023{{Ref/Site|URL=https://www.halowaypoint.com/news/digsite-deliveries|Site=Halo Waypoint|Page=Digsite Deliveries|D=30|M=01|Y=2024}}{{Ref/Site|URL=https://steamcommunity.com/sharedfiles/filedetails/?id=3000901245|Site=Steam Workshop|Page=Digtacular Map Pack|D=30|M=01|Y=2024}}.


==Trivia==
==Trivia==
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{{Linkbox|gallery=yes}}
{{Linkbox|gallery=yes}}
<gallery>
<gallery>
File:HCE RatRace CTF 1.jpg|A Spartan standing over a dead Spartan.
File:HMCC HCE Rat Race Map.png|Rat Race Map.
File:HCE RatRace CTF 2.jpg|Two flag carriers about to clash.
File:HMCC HCE Rat Race Map.png|Rat Race's topography and load screen in The Master Chief Collection.
File:H2 Digsite Rodentia.jpg|Rodentia, the cut reprise of Rat Race's layout for Halo 2.
</gallery>
</gallery>


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