Editing Raid on Apex 7
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{{ | {{Era|RW}} | ||
{{Multiplayer | {{Multiplayer Map Infobox | ||
|name=Raid on Apex 7 | |name=Raid on Apex 7 | ||
|image=[[File:H5G-Apex 7 Spire-High.jpg|300px]] | |image=[[File:H5G-Apex 7 Spire-High.jpg|300px]] | ||
|game=''[[Halo 5: Guardians]]'' | |game=''[[Halo 5: Guardians]]'' | ||
|location=Apex 7, [[Project BLACKBALL]] (simulated [[Halo Array|Halo]] ring environment)<ref name="CF">[https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-reaching-out '''Halo Waypoint''': ''Canon Fodder - Reaching Out'']</ref> | |||
|location= | |||
|gametypes=[[Warzone]] | |gametypes=[[Warzone]] | ||
|playernumber=24 | |playernumber=24 | ||
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}} | }} | ||
{{Article | {{Article Quote|This unbroken ring is a symbol of the discovery that shook the galaxy and changed the course of both human and Covenant destiny.<ref name="guide">'''[[Halo 5: Guardians Official Game Guide]] (Collector's Edition)''', ''pages 316-323''</ref>}} | ||
'''Raid on Apex 7''', originally codenamed '''Ring''',<ref>[https://www.halowaypoint.com/en-us/community/blog-posts/halo-community-update-7-17-15 '''Halo Waypoint''' - ''Halo Community Update 7.17.15'']</ref> is a ''[[Halo 5: Guardians]]'' [[multiplayer]] level exclusively for the [[Warzone]] gametype. It was first revealed during San Diego Comic-Con [[2015]] through a Mega Bloks model.<ref>[http://www.gamespot.com/articles/halo-5-new-warzone-map-is-biggest-ever-inspired-by/1100-6428728/ '''Gamespot''' - ''Halo 5 New Warzone Map Is Biggest Ever, Inspired By Original Halo'']</ref> According to Microsoft, this level is the spiritual successor of the ''[[Halo: Combat Evolved]]'' level [[The Silent Cartographer]]. | '''Raid on Apex 7''', originally codenamed '''Ring''',<ref>[https://www.halowaypoint.com/en-us/community/blog-posts/halo-community-update-7-17-15 '''Halo Waypoint''' - ''Halo Community Update 7.17.15'']</ref> is a ''[[Halo 5: Guardians]]'' [[multiplayer]] level exclusively for the [[Warzone]] gametype. It was first revealed during San Diego Comic-Con [[2015]] through a Mega Bloks model.<ref>[http://www.gamespot.com/articles/halo-5-new-warzone-map-is-biggest-ever-inspired-by/1100-6428728/ '''Gamespot''' - ''Halo 5 New Warzone Map Is Biggest Ever, Inspired By Original Halo'']</ref> According to Microsoft, this level is the spiritual successor of the ''[[Halo: Combat Evolved]]'' level [[The Silent Cartographer]]. | ||
The | The variant of this map is [[Array]]. | ||
==Overview== | ==Overview== | ||
{{Article | {{Article Quote|Each ringworld in the Halo Array is 10,000 kilometers in diameter. Their inner surfaces are sculpted with mountains and valleys, covered by water and vegetation, and stocked with animals. This thin layer of life on each ring conceals machinery for spreading death at a galactic scale - generators and focusing arrays designed to create a wave of energy that kills all sentient creatures as part of the Forerunner’s plan to stop the parasitical Flood. With only two of the Array's six remaining rings located, the UNSC has prepared quick-reaction plans to secure and disable these installations as soon as they are found. Spartans in particular must be constantly tested and familiarized with the structures and enemies that could be found on these ancient weapons of mass destruction to ensure a quick shutdown.<ref name="CF"/>}} | ||
Apex 7 is a composite of high-value research archives found on [[Installation 03]] and [[Installation 05]], and assumed to have existed on [[Installation 04]]. It is a simulation crafted by ONI's top War Games team, destined to train both scientific and military personnel who may be deployed on Halo installations. This environment is part of [[Project BLACKBALL]], which includes many other commonly encountered Halo locations, such as [[Library]] and [[Cartographer]] sites. [[Spartan-IV]] operatives are trained in attacking and defending the site, along with eliminating Promethean and Covenant enemies.<ref name="CF"/> | |||
In Warzone, the game begins with players dropped off to eliminate [[Covenant]] soldiers in the beach nearest to their base. Beside both of the bases lie an armory (West and East, respectively), capture of which will prove crucial in trying to take the [[Forerunner]] spire in the center of the island, which is the most easily defensible area. The bases, the surrounding beaches and the central area with the armories are connected by overland routes (some of which offer rock/cliff cover from enemy fire) as well as a system of caves. AI bosses (both Covenant and Forerunner) appear in the caves and routes. Legendary bosses include [[Rok|Tankmaster Rok]] and [[Hestro|Captain Hestro]], who appear in the beach, and [[Warden Eternal]], who appears in the central opening in front of the spire. The first team to score 1,000 Victory Points win the game. An alternative way to win is to capture all three bases (West Armory, East Armory, Spire), in order to have access to the enemy team's base and destroy their core | In Warzone, the game begins with players dropped off to eliminate [[Covenant]] soldiers in the beach nearest to their base. Beside both of the bases lie an armory (West and East, respectively), capture of which will prove crucial in trying to take the [[Forerunner]] spire in the center of the island, which is the most easily defensible area. The bases, the surrounding beaches and the central area with the armories are connected by overland routes (some of which offer rock/cliff cover from enemy fire) as well as a system of caves. AI bosses (both Covenant and Forerunner) appear in the caves and routes. Legendary bosses include [[Rok|Tankmaster Rok]] and [[Hestro|Captain Hestro]], who appear in the beach, and [[Warden Eternal]], who appears in the central opening in front of the spire. The first team to score 1,000 Victory Points win the game. An alternative way to win is to capture all three bases (West Armory, East Armory, Spire), in order to have access to the enemy team's base and destroy their core.<ref name="guide"/> | ||
==Specifications== | ==Specifications== | ||
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Hunter Elders | Hunter Elders | ||
| | | | ||
Elites, Grunts | Elites, Grunts<ref group="note">Canonically, the Elites and Grunts are not the Hunter Elders' minions. Their role is to guard the Spire.</ref> | ||
| | | | ||
Spire | Spire | ||
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==Gallery== | ==Gallery== | ||
===Concept art=== | ===Concept art=== | ||
<gallery> | <gallery> | ||
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File:H5G - Warden Boss.jpg|Blue Team fighting the [[Warden Eternal]]. | File:H5G - Warden Boss.jpg|Blue Team fighting the [[Warden Eternal]]. | ||
File:H5G-SIVvsSangheiliStorm.jpg|A Spartan engaging two [[Sangheili Storm]]. | File:H5G-SIVvsSangheiliStorm.jpg|A Spartan engaging two [[Sangheili Storm]]. | ||
File:H5G-MantisvsPhaeton.jpg|A [[HRUNTING/YGGDRASIL Mark IX Mantis|Mantis]] firing at a [[Phaeton]]. | File:H5G-MantisvsPhaeton.jpg|A [[HRUNTING/YGGDRASIL Mark IX Mantis|Mantis]] firing at a [[Z-1800 Phaeton|Phaeton]]. | ||
File:H5G-BansheevsPhaeton.jpg|A [[ | File:H5G-BansheevsPhaeton.jpg|A [[Type-54 Banshee|Banshee]] firing a [[Fuel rod cannon|fuel rod]] at a Phaeton. | ||
</gallery> | </gallery> | ||
==Notes== | ==Notes== | ||
<references group="note"/> | |||
==Sources== | ==Sources== | ||
<references/> | |||
{{Levels/H5G}} | {{Levels/H5G}} | ||
[[Category:Halo 5: Guardians multiplayer maps]] | [[Category:Halo 5: Guardians multiplayer maps]] | ||