Editing Raid on Apex 7

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{{Status|Gameplay}}
{{Era|RW}}
{{Multiplayer map infobox
{{Multiplayer Map Infobox
|pagelabel=Warzone map
|pagegamelabel=H5G
|name=Raid on Apex 7
|name=Raid on Apex 7
|image=[[File:H5G-Apex 7 Spire-High.jpg|300px]]
|image=[[File:H5G Raid on Apex 7 - Concept Art 1.jpg|300px]]
|game=''[[Halo 5: Guardians]]''
|game=''[[Halo 5: Guardians]]''
|devname=<code>ng120_wz_ring</code>
|location=
|location=[[Apex 7]], [[Project BLACKBALL]] (simulated [[Halo Array|Halo]] ring environment)<ref name="CF">[https://www.halowaypoint.com/en-us/news/canon-fodder-reaching-out '''Halo Waypoint''': ''Canon Fodder - Reaching Out'']</ref>
|gametypes=[[Warzone]]
|gametypes=[[Warzone]]
|playernumber=24
|terrain=Tropical, rocky, Forerunner structure, UNSC bases
}}
}}


{{Article quote|This unbroken ring is a symbol of the discovery that shook the galaxy and changed the course of both human and Covenant destiny.<ref name="guide">'''[[Halo 5: Guardians Official Game Guide]] (Collector's Edition)''', ''pages 316-323''</ref>}}
{{Article Quote|Each ringworld in the Halo Array is 10,000 kilometers in diameter. Their inner surfaces are sculpted with mountains and valleys, covered by water and vegetation, and stocked with animals. This thin layer of life on each ring conceals machinery for spreading death at a galactic scale - generators and focusing arrays designed to create a wave of energy that kills all sentient creatures as part of the Forerunner’s plan to stop the parasitical Flood. With only two of the Array's six remaining rings located, the UNSC has prepared quick-reaction plans to secure and disable these installations as soon as they are found. Spartans in particular must be constantly tested and familiarized with the structures and enemies that could be found on these ancient weapons of mass destruction to ensure a quick shutdown.<ref>[https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-reaching-out '''Halo Waypoint''': ''Canon Fodder - Reaching Out'']</ref>}}


'''Raid on Apex 7''', originally codenamed '''Ring''',<ref>[https://www.halowaypoint.com/en-us/community/blog-posts/halo-community-update-7-17-15 '''Halo Waypoint''' - ''Halo Community Update 7.17.15'']</ref> is a ''[[Halo 5: Guardians]]'' [[multiplayer]] level exclusively for the [[Warzone]] gametype. It was first revealed during San Diego Comic-Con [[2015]] through a  Mega Bloks model.<ref>[http://www.gamespot.com/articles/halo-5-new-warzone-map-is-biggest-ever-inspired-by/1100-6428728/ '''Gamespot''' - ''Halo 5 New Warzone Map Is Biggest Ever, Inspired By Original Halo'']</ref> According to Microsoft, this level is the spiritual successor of the ''[[Halo: Combat Evolved]]'' level [[The Silent Cartographer]].
'''Raid on Apex 7''', originally codenamed '''Ring''',<ref>[https://www.halowaypoint.com/en-us/community/blog-posts/halo-community-update-7-17-15 '''Halo Waypoint''' - ''Halo Community Update 7.17.15'']</ref> is a ''[[Halo 5: Guardians]]'' [[multiplayer]] level exclusively for the [[Warzone]] gametype. It was first revealed during San Diego Comic-Con [[2015]] through a  Mega Bloks model.<ref>[http://www.gamespot.com/articles/halo-5-new-warzone-map-is-biggest-ever-inspired-by/1100-6428728/ '''Gamespot''' - ''Halo 5 New Warzone Map Is Biggest Ever, Inspired By Original Halo'']</ref> According to Microsoft, this level is the spiritual success of ''[[Halo: Combat Evolved]]'' level ''[[The Silent Cartographer]]''.


The [[Warzone Assault]] variant of this map is [[Array]].
==Gameplay==
 
The game begins with players dropped off to eliminate [[Covenant]] soldiers and controlling the [[Forerunner]] spire in the center of the island. If a team lose the spire, players can use a system of caves or take to the beach to flank the base.
==Overview==
{{Article quote|Each ringworld in the Halo Array is 10,000 kilometers in diameter. Their inner surfaces are sculpted with mountains and valleys, covered by water and vegetation, and stocked with animals. This thin layer of life on each ring conceals machinery for spreading death at a galactic scale - generators and focusing arrays designed to create a wave of energy that kills all sentient creatures as part of the Forerunner’s plan to stop the parasitical Flood. With only two of the Array's six remaining rings located, the UNSC has prepared quick-reaction plans to secure and disable these installations as soon as they are found. Spartans in particular must be constantly tested and familiarized with the structures and enemies that could be found on these ancient weapons of mass destruction to ensure a quick shutdown.{{Ref/Reuse|CF}}}}
 
[[Apex 7]] is a composite of high-value research archives found on [[Installation 03]] and [[Installation 05]], and assumed to have existed on [[Installation 04]]. It is a simulation crafted by ONI's top War Games team, destined to train both scientific and military personnel who may be deployed on Halo installations. This environment is part of [[Project BLACKBALL]], which includes many other commonly encountered Halo locations, such as [[Library]] and [[Cartographer]] sites. [[Spartan-IV]] operatives are trained in attacking and defending the site, along with eliminating Promethean and Covenant enemies.{{Ref/Reuse|CF}}
 
In Warzone, the game begins with players dropped off to eliminate [[Covenant]] soldiers in the beach nearest to their base. Beside both of the bases lie an armory (West and East, respectively), capture of which will prove crucial in trying to take the [[Forerunner]] spire in the center of the island, which is the most easily defensible area. The bases, the surrounding beaches and the central area with the armories are connected by overland routes (some of which offer rock/cliff cover from enemy fire) as well as a system of caves. AI bosses (both Covenant and Forerunner) appear in the caves and routes. Legendary bosses include [[Rok|Tankmaster Rok]] and [[Hestro|Captain Hestro]], who appear in the beach, and [[Warden Eternal]], who appears in the central opening in front of the spire. The first team to score 1,000 Victory Points win the game. An alternative way to win is to capture all three bases (West Armory, East Armory, Spire), in order to have access to the enemy team's base and destroy their core.{{Ref/Reuse|guide}}
 
On this map in Warzone, the [[Marines]] on the Beaches at the start of the game can enter vehicles. These are the only Marines in the whole game that have this ability.<ref>[https://www.reddit.com/r/halo/comments/4s5ds7/i_beeped_at_a_marine_in_warzone_and_to_my/ '''Reddit''' ''- I beeped at a marine in Warzone, and to my surprise, he actually got into the Warthog!'']</ref>
 
==Specifications==
===Bases===
*West Armory
*East Armory
*Spire
 
===Boss lineup===
{| class="wikitable" style="margin:2px auto; font-size:small; text-align:left; background:#FFFFFF"
|-
!Boss
!Minions
!Location
!Bounty
!Time active
|-
|
Hunter Elders
|
Elites, Grunts{{Ref/Note|Canonically, the Elites and Grunts are not the Hunter Elders' minions. Their role is to guard the Spire.}}
|
Spire
|
25 VP
|
0:00
|-
|
Zealot Assassin
|
Stealth Elites
|
Passage
|
25 VP
|
2:00
|-
|
Zealot Assassin
|
Stealth Elites
|
Caves
|
25 VP
|
2:00
|-
|
Elite Ultra
|
Jackals
|
Plateau
|
25 VP
|
4:00
|-
|
Elite Ultra
|
Jackals
|
Crags
|
25 VP
|
4:00
|-
|
Ghost Marauder
|
None
|
Ridge
|
25 VP
|
6:00
|-
|
Ghost Marauder
|
None
|
Waterfront
|
25 VP
|
6:00
|-
|
Tankmaster Rok (Legendary)
|
Elites
|
Beach
|
150 VP
|
8:00
|-
|
Banshee Raider
|
Banshees
|
Ridge
|
25 VP
|
10:00
|-
|
Banshee Raider
|
Banshees
|
Waterfront
|
25 VP
|
10:00
|-
|
Captain Hestro (Legendary)
|
Soldier Officers
|
Beach
|
150 VP
|
12:00
|-
|
Soldier Guard
|
Soldiers
|
Tunnel
|
25 VP
|
14:00
|-
|
Soldier Guard
|
Soldiers
|
Chasm
|
25 VP
|
14:00
|-
|
Knight Champion
|
Soldiers
|
Crossroads
|
25 VP
|
16:00
|-
|
Warden Eternal (Legendary)
|
Knights
|
Crossroads
|
150 VP
|
18:00
|-
|}
 
==Trivia==
The number designation part of the level's name is a likely reference to [[seven]].


==Gallery==
==Gallery==
{{Linkbox|gallery=yes}}
===Concept art===
<gallery>
<gallery>
File:H5G-EarlyApex.jpg|Early concept art of the level.
File:H5G-EarlyApex.jpg|Early concept art of the level.
File:H5G Raid on Apex 7 - Concept Art 1.jpg|Concept art of the level.
File:H5G Raid on Apex 7 - Concept Art 2.jpg|Concept art of the level
File:H5G Raid on Apex 7 - Concept Art 2.jpg|Concept art of the level.
File:H5G - Raid on Apex 7 Prototype.jpg|Prototype version of the level
File:H5G - Raid on Apex 7 Prototype.jpg|Prototype version of the level.
</gallery>
</gallery>
===Screenshots===
<gallery>
File:H5G-Apex7-Spire.jpg|The Spire captured by Blue Team.
File:H5G-Apex 7 Spire-Low.jpg|Another view of the Spire.
File:H5G-Apex 7 Blue Base.jpg|Blue Team's base.
File:H5G - Warden Boss.jpg|Blue Team fighting the [[Warden Eternal]].
File:H5G-SIVvsSangheiliStorm.jpg|A Spartan engaging two [[Sangheili Storm]].
File:H5G-MantisvsPhaeton.jpg|A [[HRUNTING/YGGDRASIL Mark IX Mantis|Mantis]] firing at a [[Phaeton]].
File:H5G-BansheevsPhaeton.jpg|A [[D'nomlhe-pattern Banshee|Banshee]] firing a [[Fuel rod cannon|fuel rod]] at a Phaeton.
File:H5 Map Apex7 01.PNG
File:H5 Map Apex7 02.PNG
File:H5 Map Apex7 03.PNG
</gallery>
==Notes==
{{Ref/Notes}}


==Sources==
==Sources==
{{Ref/Sources}}
<references/>


{{Levels/H5G}}
{{Levels/H5G}}
[[Category:Halo 5: Guardians multiplayer maps]]
[[Category:Warzone Firefight maps]]
[[Category:Warzone maps]]

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