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{{Article quote|Now integrated into the [[War Games]] simulation, this curiously hidden gorge was once the site of a Spartan deployment.}} | {{Article quote|Now integrated into the [[War Games]] simulation, this curiously hidden gorge was once the site of a Spartan deployment.}} | ||
'''Ragnarok''' is a ''[[Halo 4]]'' [[multiplayer]] map. It is a remake of the map [[Valhalla]] from ''[[Halo 3]]'', which itself is a spiritual successor to [[Blood Gulch]] and [[Coagulation]]. The map is also featured on three missions of ''[[Spartan Ops]]'', in which it is known as [[Two Giants]]. | '''Ragnarok''' is a ''[[Halo 4]]'' [[multiplayer]] map. It is a remake of the map [[Valhalla]] from ''[[Halo 3]]'', which itself is a spiritual successor to [[Blood Gulch]] and [[Coagulation]]. The map is also featured on three missions of ''[[Spartan Ops]]'', in which it is known as [[Two Giants]].<ref name="catherine"/> | ||
==Universe and lore== | ==Universe and lore== | ||
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Ragnarok is set in a location on [[Requiem]] codenamed by the [[UNSC]] as "Two Giants". Enigmatic and multi-purposed, spire beacons similar to these apparently frequent a number of Forerunner sites, including Halo and Shield installations, as well as the Ark megastructure. Buried within deep canyons, these towers are not only sheltered from off-world debris, but their positions allowed them to leverage the steep environment’s natural harmonics to amplify their signals when firing deep into space. Most scientists believe the spires - at their base function - act as communication channels, sending specific commands to other remote locations. The full operation and over-arching purpose of these mysterious objects, however, remains a source of speculation.<ref name="HU">[https://www.halowaypoint.com/en-us/universe/locations/requiem '''Halo Waypoint''': ''Requiem'']</ref> Canyons like these were often reused based on the specific tastes of the [[pattern-weaver]] responsible for the creation of the [[design seed]] used in the region's construction, their function and as the result of other semi-random variables in the chosen design template.<ref>[https://www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/how-did-valhalla-get-to-requiem/8cff90a9-7d22-413e-aebf-e35800653cc6/posts?page=1#post15 '''Halo Waypoint forums''': ''Catalog's response''] - ''[Serendipitous] or [pleasing] patterns are often represented at different scales and locales, based on the tastes of the [pattern weaver] or as a result of [semi-stochastic] initial conditions inherent in the chosen template.''</ref> | Ragnarok is set in a location on [[Requiem]] codenamed by the [[UNSC]] as "Two Giants". Enigmatic and multi-purposed, spire beacons similar to these apparently frequent a number of Forerunner sites, including Halo and Shield installations, as well as the Ark megastructure. Buried within deep canyons, these towers are not only sheltered from off-world debris, but their positions allowed them to leverage the steep environment’s natural harmonics to amplify their signals when firing deep into space. Most scientists believe the spires - at their base function - act as communication channels, sending specific commands to other remote locations. The full operation and over-arching purpose of these mysterious objects, however, remains a source of speculation.<ref name="HU">[https://www.halowaypoint.com/en-us/universe/locations/requiem '''Halo Waypoint''': ''Requiem'']</ref> Canyons like these were often reused based on the specific tastes of the [[pattern-weaver]] responsible for the creation of the [[design seed]] used in the region's construction, their function and as the result of other semi-random variables in the chosen design template.<ref>[https://www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/how-did-valhalla-get-to-requiem/8cff90a9-7d22-413e-aebf-e35800653cc6/posts?page=1#post15 '''Halo Waypoint forums''': ''Catalog's response''] - ''[Serendipitous] or [pleasing] patterns are often represented at different scales and locales, based on the tastes of the [pattern weaver] or as a result of [semi-stochastic] initial conditions inherent in the chosen template.''</ref> | ||
The area would be contested by the forces of the {{UNSCShip|Infinity}} and [[Jul 'Mdama's Covenant]] during the [[Requiem Campaign]], in which [[Mountain Squad]]'s [[D79-TC Pelican]] would crash in the canyon. | The area would be contested by the forces of the {{UNSCShip|Infinity}} and [[Jul 'Mdama's Covenant]] during the [[Requiem Campaign]], in which [[Mountain Squad]]'s [[D79-TC Pelican]] would crash in the canyon.<ref name="catherine"/> | ||
==Overview== | ==Overview== |