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{{Status|Canon}}
{{Ratings}}
{{Weapon infobox
{{Era|H3}}
|image=[[File:Radar Jammer Unarmed.png|200px]]
{{Weapon
|name=Radar jammer
| image=[[Image:Radar Jammer Unarmed.jpg|200px]]
|manufacturer=[[Covenant]] [[Jiralhanae]]
| name=Radar Jammer
|type=[[Equipment]]
| manufacturer=[[Brutes]]
|weight={{Convert|20.5|lb|kg|disp=flip|sp=us}}{{Ref/Book|Id=Enc09|Enc09|Page=343}}
| type=[[Equipment]]
|capacity=
|feed-title=Duration
|feed=Single use (30 seconds){{Ref/Game|Id=H3|H3|Radar Jammer in-game equipment}}
|service=[[Human-Covenant War]] <br> [[Great Schism]]
|affiliation=Covenant
}}
}}


The '''radar jammer''' is an [[equipment]] item developed and used by the [[Covenant]].{{Ref/Book|EVG|Page=47}} It has acquired a number of colloquial nicknames among [[human]] personnel including the "'''Jammer'''" and "'''Scrambler'''".{{Ref/Reuse|Enc09}}
The '''Radar Jammer''' is an [[equipment]] item in [[Halo 3]] that scrambles nearby players [[motion sensors]] by creating a multitude of false dots on the enemy radar. While it can create chaos for enemies, it also has the same effect on teammates. In campaign mode it is rarely dropped by enemy brutes. It is mostly used by brute stalkers to disorient and confuse their prey. It is no longer available in matchmaking since in the case of the Flare and the Radar Jammer, those objects had physics properties that allowed players do things they shouldn't have been doing.


==Overview==
If anyone knows they're under the effect of it, it is possible to detect the false and real enemy (Dots from the jammer almost never stop whereas enemy tend to move more carefully and stop at points, taking the red dot off your tracker, also the fake blips seem to move faster and more "fluid" than a normal person.)  An activated Radar Jammer can also be destroyed by weapons fire.
===Design details===
The radar jammer is fairly simple in operation; it is designed to trick enemy [[motion tracker]]s by emitting false-positive radio waves. These waves are picked up by sensors as phantom pings, which can be used to disguise the movement of stealth troops.{{Ref/Reuse|Enc09}} The radar jammer is similar in overall appearance to the [[power drain]] and [[flare]], except for a red glow instead of a blue or yellow one - with the [[Jiralhanae]] having derived the flare's design from the technology in the radar jammer and power drain.{{Ref/Book|Enc09|Page=341}}


The radar jammer lasts only 30 seconds before it self-destructs.{{Ref/Reuse|H3}}
The Radar Jammer is similar in appearance to the [[Power Drain]] and [[Flare]], except for a red glow instead of blue/yellow. Its symbol in the HUD is a dot with curved waves emitting from it.[[Image:Radar Jammer in Action.jpg|thumb|left|250px|A Radar Jammer extends it's sides and glows brighter when activated.]]


A functionality similar to the radar jammer is applied during use of [[active camouflage]] [[armor abilities]] such as the [[Type-3 active camouflage]] module. This effect applies to both enemies and the operator.{{Ref/Game|HR|Active Camouflage in-game armor ability}}
{{clear}}


===Usage===
==Multiplayer Tactics==
Radar jammers are commonly used by [[Jiralhanae Stalker]]s.{{Ref/Reuse|H3}}
*The Radar Jammer is best used in conjunction with the Active Camouflage powerup. When it is deployed, the enemy will be distracted enough that the player may be able to score a quick [[Melee]] kill, or an assassination.
 
*This type of equipment is both useful and detrimental to the user, his allies, and the enemy, since everyone's motion sensors are affected. The jammer should only be used if the player is in a position where he or she does not need to use his motion sensor to score a kill.
==In-game information==
===''Halo 3''===
The radar jammer appears as a piece of [[equipment]] in ''[[Halo 3]]'' and ''[[Halo 3: ODST]]''. In ''Halo 3'', it is useable by both the player and Brute Stalker enemies in the campaign, while in ''ODST'' it can only be used by AI enemies. When activated, the jammer scrambles nearby players' [[motion tracker]]s by creating a multitude of false dots on the radar of everyone within range. While it can create chaos for enemies, it also has the same effect on teammates. In [[campaign]] mode, it is uncommon for one to be dropped by [[Jiralhanae|Brutes]], but is often used by [[Jiralhanae Stalker|Brute Stalkers]] to make them even harder to be found. It is no longer available in [[matchmaking]] as it, along with the [[flare]], had physics properties that allowed players to exploit the game unfairly.
 
While under the effect of the radar jammer, it is possible to distinguish between the 'false enemies' and the real enemies that are displayed on your radar. The dots on the radar generated by the jammer almost never stop moving, whereas real enemies tend to move more carefully and stop at points. The fake blips also seem to move faster and more "fluidly" than a real player. An activated radar jammer can be destroyed by [[weapon]]s fire.


==Trivia==
==Trivia==
{{Linkbox|gameplay=yes}}
*For a time, the Radar Jammer appeared on several maps in Halo 3 [[Matchmaking]].  But as of December 1, 2007, the jammer, along with the flare, has been removed, due to a glitch that allows the player to jump high enough to get to certain hiding spots that would have otherwise been out of reach.
*When the player deploys a radar jammer in campaign mode, [[Brutes]] will sometimes become confused and look around distractedly. This clearly suggests that Brutes have some form of radar system similar to that of an [[Sangheili|Elite]] and [[SPARTAN-II program|Spartan-II]].
*When the player deploys a Radar Jammer in Campaign mode, Brutes will sometimes become confused and look around distractedly.
*The radar jammer can be helpful in performing the [[Radar Jumping Glitch]], which makes you appear to be double jumping. It is more effective than the infamous grenade jump.
*If the player is seen by a Brute or a Grunt when deploying the Radar Jammer, the Brute may occasionally go berserk; Grunts will sometimes panic.
*[[Nathan Fillion]], a voice actor in ''[[Halo 3]]'' and ''[[Halo 3: ODST]]'', is known to insist via Xbox Live that he invented the radar jammer when people inquire about his [[Bungie Armor]].{{Ref/Site|URL=http://downloads.bungie.net/podcasts/Bungie_Podcast_70709.mp3|Site=Bungie Podcast|Page=The Bungie Day Podcast; hosted by Luke Smith, Brian Jarrard, Eric Osborne, Martin O'Donnell, Joseph Staten along with Nathan Fillion|D=25|M=06|Y=2012}}
*Red radar "blips" generated by the Radar Jammer will move much faster on your motion tracker screen than those generated by an enemy.
*In the campaign, especially during [[The Ark]] and [[The Covenant (Level)|The Covenant]] levels, Radar Jammers are typically used by camouflauged [[Brute Stalker]]s to confuse the player.


==Gallery==
==Gallery==
<gallery>
<gallery>
File:H3-ActiveRadarJammer.png|The radar jammer when activated in ''Halo 3''.
Image:Radar Jammer Activated.jpg|The Radar Jammer when activated
File:Radar Jammer.png|A view through a [[SRS99D-S2 AM sniper rifle|sniper rifle]]'s scope reveals that [[Jiralhanae Jumper]]s also carry radar jammers.
Image:Radar Jammer.png|A view through a [[Sniper Rifle]]'s scope reveals Jumpack Brutes also carry Radar Jammers
File:Radarjammerhud.svg|The radar jammer HUD icon.
File:Radar Jammer in Action.jpg|A radar jammer extends its sides and glows brightly when activated.
</gallery>
</gallery>
==List of appearances==
*''[[Halo 3]]'' {{1st}}
*''[[Halo 3: ODST]]''


==Sources==
==Sources==
{{Ref/Sources}}
*[http://www.arrogantics.com/2007/05/30/high-resolution-scans-of-gamepros-halo-3-article/ Gamerpro Magazine]


{{Navbox/Pickups/Gameplay}}
<br />
[[Category:Electronic warfare technology]]
{{Equipment List}}
[[Category:Covenant technology]]
[[Category:Weapons]]
[[Category:Equipment]]
[[Category:Technology]]

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