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{{ | {{Era|HCW|Post}} | ||
{{Article quote|Ankara's renowned IMC took ownership of RECON production after the war.{{Ref/Game|Id=h4|H4|Armor permutations (Halo 4)|Spartan Armor Customization|Detail=Recon Description|Quote=Ankara's renowned IMC took ownership of RECON production after the war.}}}} | {{Article quote|Ankara's renowned IMC took ownership of RECON production after the war.{{Ref/Game|Id=h4|H4|Armor permutations (Halo 4)|Spartan Armor Customization|Detail=Recon Description|Quote=Ankara's renowned IMC took ownership of RECON production after the war.}}}} | ||
{{Armor infobox | {{Armor infobox | ||
|name=Recon | |name=Recon | ||
|image={{tabcontainer| | |image={{tabcontainer|title1=GEN2|content1=[[File:H5G-Recon.png|250px]]|title2=GEN1 Mark VI|content2=[[File:HTMCC H3 Recon Crop.png|250px]]|title3=GEN1 Mark V|content3=[[File:HTMCC HR Spartan Recon.png|250px]]}} | ||
|manufacturer=[[Materials Group]] (GEN1){{Ref/Book|Id=EVG|EVG|Page=152}}<br> | |manufacturer=[[Materials Group]] (GEN1){{Ref/Book|Id=EVG|EVG|Page=152}}<br> | ||
[[Imbrium Machine Complex]] (GEN2){{Ref/Book|Id=H4EVG|H4EVG|Page=23, 163}} | [[Imbrium Machine Complex]] (GEN2){{Ref/Book|Id=H4EVG|H4EVG|Page=23, 163}} | ||
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<br>[[MJOLNIR (GEN3)]] {{C|Compatible}} | <br>[[MJOLNIR (GEN3)]] {{C|Compatible}} | ||
|role=Stealth operations | |role=Stealth operations | ||
|hideb=]] | |||
}} | }} | ||
'''RECON-class Mjolnir''', also designated as the '''MJOLNIR Powered Assault Armor/R variant''', is a stealth-oriented variant of the [[MJOLNIR Powered Assault Armor]] that was originally commissioned by the [[Office of Naval Intelligence]] and developed by the [[Materials Group]],{{Ref/Site|Id=Waypoint|D=14|M=03|Y=2011|URL=http://halo.xbox.com/en-us/intel/theuniverse/tech/video/the-mjolnir-project-2/46e89c1a-f619-41e2-ad7f-ab65c61ca2df|Site=Halo Waypoint|Page=MJOLNIR 2|LocalArchive=The MJOLNIR Project}} with the [[MJOLNIR Powered Assault Armor (GEN2)| | '''RECON-class Mjolnir''', also designated as the '''MJOLNIR Powered Assault Armor/R variant''', is a stealth-oriented variant of the [[MJOLNIR Powered Assault Armor]] that was originally commissioned by the [[Office of Naval Intelligence]] and developed by the [[Materials Group]],{{Ref/Site|Id=Waypoint|D=14|M=03|Y=2011|URL=http://halo.xbox.com/en-us/intel/theuniverse/tech/video/the-mjolnir-project-2/46e89c1a-f619-41e2-ad7f-ab65c61ca2df|Site=Halo Waypoint|Page=MJOLNIR 2|LocalArchive=The MJOLNIR Project}} with the [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] version being manufactured by the [[Imbrium Machine Complex]].{{Ref/Reuse|h4}} | ||
==GEN1 overview== | ==GEN1 overview== | ||
=== | ===Specifications=== | ||
The visor used the B5D-R/Optics Suite.{{Ref/Reuse|EVG}} | |||
There is also a non-Mjolnir version of the Recon variant used by [[ONI]], the ODST [[ODST armor#S-1.2FONI Recon BDU|S-1/ONI Recon BDU]].{{Ref/Book|Id=EVG2|EVG|Page=45}} | |||
===Development history=== | ===Development history=== | ||
A prototype was created prior to the [[Fall of Reach]] concurrently with the [[Mark VI|Mark VI Prototype]]. Like the Mark VI Prototype, the armor underwent field tests to improve the final model. Before being finalized Recon was already shown to reduce armor silhouettes without decreasing survivability.{{Ref/Game|Id=Armory|HR|Armor permutations (Halo: Reach)|Armory|Detail=Recon Description|Quote=The MJOLNIR[R] prototype reduces armor silhouette without decreasing survivability.}} | A prototype was created prior to the [[Fall of Reach]] concurrently with the [[Mark VI|Mark VI Prototype]]. Like the Mark VI Prototype, the armor underwent field tests to improve the final model. Before being finalized Recon was already shown to reduce armor silhouettes without decreasing survivability.{{Ref/Game|Id=Armory|HR|Armor permutations (Halo: Reach)|Armory|Detail=Recon Description|Quote=The MJOLNIR[R] prototype reduces armor silhouette without decreasing survivability.}} | ||
The Recon armor was developed parallel to the [[MJOLNIR Powered Assault Armor/S variant|Scout armor]] in the [[Office of Naval Intelligence]]'s [[Beta-5 Division Ordnance Testing Facility]] in [[Swanbourne]], [[wikipedia:Perth|Perth]], [[wikipedia:Western Australia|Western]] [[Australia]]. | The Recon armor was developed parallel to the [[MJOLNIR Powered Assault Armor/S variant|Scout armor]] in the [[Office of Naval Intelligence]]'s [[Beta-5 Division Ordnance Testing Facility]] in [[Swanbourne]], [[wikipedia:Perth|Perth]], [[wikipedia:Western Australia|Western]] [[Australia]]. The armor was designed to provide the wearer with stealth capabilities and with little or no loss of endurance, specifically by reducing its infrared signature, reflective surfaces, and [[Cherenkov radiation]] emission.{{Ref/Reuse|EVG}} | ||
===Usage=== | ===Usage=== | ||
[[SPARTAN-B312]] applied to use the Recon armor in its Mark V testing phase, and was given permission to use it.{{Ref/Game|HR|Detail=[[:File:Recon_smg.jpg|Pre-order Bonus Content Recon Card]]}} After the Human-Covenant War, the Mark V helmet was worn by [[Hazel-A302]] during her travels at [[Outpost Discovery]]. | |||
ONI operative [[Captain (Navy)|Captain]] [[Veronica Dare]] wore the [[ODST armor#S-1.2FONI Recon BDU|S-1/ONI Recon BDU]] version of the helmet.{{Ref/Reuse|EVG2}} Updated Recon armor was also used by [[Kilo-Five]] members [[Vasily Beloi]] and [[Malcolm Geffen]].{{Ref/Novel|Gla|Chapter=3}} | ONI operative [[Captain (Navy)|Captain]] [[Veronica Dare]] wore the [[ODST armor#S-1.2FONI Recon BDU|S-1/ONI Recon BDU]] version of the helmet.{{Ref/Reuse|EVG2}} Updated Recon armor was also used by [[Kilo-Five]] members [[Vasily Beloi]] and [[Malcolm Geffen]].{{Ref/Novel|Gla|Chapter=3}} | ||
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==GEN2 overview== | ==GEN2 overview== | ||
=== | ===Specifications=== | ||
The | The helmets visor system was changed to a APL-72 visor system. The chest has an infrared signature modulator, and a X900-Boulder emission shroud (IMC-spec). The reactor pack has a Bravado-120-B4 fitted stabilizer for masking reactor footprint.{{Ref/Reuse|H4EVG}} | ||
It offers improved movement stabilizers and adjustable shield distribution channels for versatility during deep-field reconnaissance.{{Ref/Site|Id=h4guide|URL=http://www.halowaypoint.com/en-us/intel/inteldetail/7c087b23-54bc-4094-80c9-d03b51743992/recon|Site=Halo Waypoint|Page=Halo 4 Interactive Guide - Armor Types: Recon|D=23|M=4|Y=2013|LocalArchive=Halo 4 Interactive Guide#Armor Types}} | It offers improved movement stabilizers and adjustable shield distribution channels for versatility during deep-field reconnaissance.{{Ref/Site|Id=h4guide|URL=http://www.halowaypoint.com/en-us/intel/inteldetail/7c087b23-54bc-4094-80c9-d03b51743992/recon|Site=Halo Waypoint|Page=Halo 4 Interactive Guide - Armor Types: Recon|D=23|M=4|Y=2013|LocalArchive=Halo 4 Interactive Guide#Armor Types}} | ||
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===Development history=== | ===Development history=== | ||
As a result of the [[UNSC Ordnance Commission]] in [[2553#May|2553]], [[Imbrium Machine Complex]] took over production of the Recon variant after the Human-Covenant War, where they refined and improved the existing architecture.{{Ref/Reuse|H4EVG}} The [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] variant was tested at [[Anakara Resiliency Chamber]]{{Ref/Reuse|H4EVG}} with it being quickly done, as by [[2553#January|January 2553]] a copy of the armor was on board the {{UNSCShip|Infinity}}.{{Ref/Comic|Id=init|HInit|Issue=2 | As a result of the [[UNSC Ordnance Commission]] in [[2553#May|2553]], [[Imbrium Machine Complex]] took over production of the Recon variant after the Human-Covenant War, where they refined and improved the existing architecture.{{Ref/Reuse|H4EVG}} The [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] variant was tested at [[Anakara Resiliency Chamber]]{{Ref/Reuse|H4EVG}} with it being quickly done, as by [[2553#January|January 2553]] a copy of the armor was on board the {{UNSCShip|Infinity}}.{{Ref/Comic|Id=init|HInit|Issue=2}} | ||
===Usage=== | ===Usage=== | ||
Most operators indicate the armor has a notably higher resiliency and much leaner reaction-time margin.{{Ref/Reuse|H4EVG}} The GEN2 armor was worn by [[Yeong-hao Holst]], one of the first [[SPARTAN-IV program|Spartan-IVs]], during the [[Raid on UNSC Infinity|Raid]] on {{UNSCShip|Infinity}} in 2553.{{Ref/Reuse|init}} It also saw use by Spartan [[Anthony Madsen]] during the [[Requiem Campaign]] in 2557, and by Spartan [[Newman]] during the [[Battle of Ealen IV]] [[2558|a year later]].{{Ref/Comic|HE|Issue=1 | Most operators indicate the armor has a notably higher resiliency and much leaner reaction-time margin.{{Ref/Reuse|H4EVG}} The GEN2 armor was worn by [[Yeong-hao Holst]], one of the first [[SPARTAN-IV program|Spartan-IVs]], during the [[Raid on UNSC Infinity|Raid]] on {{UNSCShip|Infinity}} in 2553.{{Ref/Reuse|init}} It also saw use by Spartan [[Anthony Madsen]] during the [[Requiem Campaign]] in 2557, and by Spartan [[Newman]] during the [[Battle of Ealen IV]] [[2558|a year later]].{{Ref/Comic|HE|Issue=1}} | ||
<gallery class=center> | <gallery class=center> | ||
File:Holst4.png|[[Yeong-hao Holst]] in his GEN2 Recon armor in 2553. | File:Holst4.png|[[Yeong-hao Holst]] in his GEN2 Recon armor in 2553. | ||
File:Madsen - Recon.jpg|[[Anthony Madsen]] wearing GEN2 Recon armor during the [[Requiem Campaign]]. | File:Madsen - Recon.jpg| [[Anthony Madsen]] wearing GEN2 Recon armor during the [[Requiem Campaign]]. | ||
File:HE Spartan Newman.jpg|Spartan [[Newman]] wearing GEN2 Recon armor during the [[Battle of Ealen IV]]. | File:HE Spartan Newman.jpg|Spartan [[Newman]] wearing GEN2 Recon armor during the [[Battle of Ealen IV]]. | ||
</gallery> | </gallery> | ||
===GEN2 compatibility=== | |||
In the post-war era, custom-built upgraded and up-armored RECON [GEN1] helmets remain in service with individual ONI operatives. Such helmets, equipped with cutting-edge stealth and cyberwarfare suites, were used by ONI teams responsible for information sanitation operations on [[Created]]-[[Subjugation of Earth|occupied]] Earth.{{Ref/Game|Id=H5G1|H5G|Armor permutations (Halo 5: Guardians)|Spartan Appearance Customization|Detail=Recon [GEN1] - Helmet Description|Quote=ONI teams responsible for information sanitization operations on Created-occupied Earth have access to cutting-edge stealth and cyberwarfare suites. Among these tools are upgraded and up-armored RECON [GEN1] helmets custom-made for individual operatives.}} | |||
==GEN3 overview== | |||
===GEN3 compatibility=== | |||
As late as [[2560]], the GEN1 Recon helmet could be requisitioned by [[Spartan Operations|Spartans]], upgraded to GEN3 standards. | |||
===Usage=== | |||
Some Spartans at the [[Avery J. Johnson Academy of Military Science]] made use of the upgraded Recon helmet. | |||
==In-game information== | ==In-game information== | ||
===''Halo 3'' | ===''Halo 3''=== | ||
The Recon armor was first unveiled on [[Bungie Day]] 2007, in a piece of artwork created by [[Isaac Hannaford]]. This followed the unveiling of the new [[Armor customization (Halo 3)|armor permutations]] system, though only the Mark VI, [[EVA-class Mjolnir|EVA]] and [[CQB-class Mjolnir|CQB]] sets were detailed. The Recon armor remained a mystery until launch, when it was revealed as an exclusive set awarded by Bungie to community members for specific accomplishments that impressed the Bungie staff. The launch of ''[[Halo 3: ODST]]'' in late 2009 saw the [[Road to Recon]] challenge unveiled; players who unlocked all of the [[Vidmaster Challenge]]s across ''Halo 3'' and ''ODST'' were prompted to visit [[Bungie.net]], whereupon they would be able to click an "Unlock My Recon" button in their service record. | The Recon armor was first unveiled on [[Bungie Day]] 2007, in a piece of artwork created by [[Isaac Hannaford]]. This followed the unveiling of the new [[Armor customization (Halo 3)|armor permutations]] system, though only the Mark VI, [[EVA-class Mjolnir|EVA]] and [[CQB-class Mjolnir|CQB]] sets were detailed. The Recon armor remained a mystery until launch, when it was revealed as an exclusive set awarded by Bungie to community members for specific accomplishments that impressed the Bungie staff. The launch of ''[[Halo 3: ODST]]'' in late 2009 saw the [[Road to Recon]] challenge unveiled; players who unlocked all of the [[Vidmaster Challenge]]s across ''Halo 3'' and ''ODST'' were prompted to visit [[Bungie.net]], whereupon they would be able to click an "Unlock My Recon" button in their service record. | ||
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|} | |} | ||
===''Halo: Reach'' | ===''Halo: Reach''=== | ||
{{Quote|The MJOLNIR, Prototype[R] is being developed concurrently with the Mark VI MJOLNIR PAA.}} | {{Quote|The MJOLNIR, Prototype[R] is being developed concurrently with the Mark VI MJOLNIR PAA.}} | ||
The Recon set returns in ''[[Halo: Reach]]'', though largely unrelated to its ''Halo 3'' predecessor in visuals. The Recon helmet was the subject of the game's pre-order bonus, with such purchases allowing players to use the Recon helmet with the UA/HUL[3] attachment on day one - this specific helmet variant cannot be unlocked any other way. The other Recon helmet, chest and shoulder armor types are unlockable in the game's purchase system via the use of [[Credits|cR]]. In ''Halo: The Master Chief Collection'', the Recon set (including pre-order bonus) is attainable in the [[Season 1: Noble]] progression system, with an additional [[Artificial limb|robot arm]] variant of the Tactical/Recon chest introduced in [[ | The Recon set returns in ''[[Halo: Reach]]'', though largely unrelated to its ''Halo 3'' predecessor in visuals. The Recon helmet was the subject of the game's pre-order bonus, with such purchases allowing players to use the Recon helmet with the UA/HUL[3] attachment on day one - this specific helmet variant cannot be unlocked any other way. The other Recon helmet, chest and shoulder armor types are unlockable in the game's purchase system via the use of [[Credits|cR]]. In ''Halo: The Master Chief Collection'', the Recon set (including pre-order bonus) is attainable in the [[Season 1: Noble]] progression system, with an additional [[Artificial limb|robot arm]] variant of the Tactical/Recon chest introduced in [[Season 5: Anvil]]. | ||
{| class="wikitable" style="width: 75%;" | {| class="wikitable" style="width: 75%;" | ||
! style="width: 20%"|Armor | ! style="width: 20%"|Armor | ||
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|align="left"|Data gathered from these field tests will be used to improve the final production model. | |align="left"|Data gathered from these field tests will be used to improve the final production model. | ||
|{{Rank/HR|col|link=yes}}, 100,000 cR | |{{Rank/HR|col|link=yes}}, 100,000 cR | ||
|[[ | |[[Season 1: Noble|Season 1]], Tier 3 ({{SeasonPoint|1}}) | ||
|- align="center" | |- align="center" | ||
|[[File:HR Recon HUL Helmet Icon.png|75px]]<br/>Recon ([[Hardened Uplink|HUL]]) | |[[File:HR Recon HUL Helmet Icon.png|75px]]<br/>Recon ([[Hardened Uplink|HUL]]) | ||
|align="left"|External hardened uplink for MILINT acquisistion; reserved for sensitive OPs. | |align="left"|External hardened uplink for MILINT acquisistion; reserved for sensitive OPs. | ||
|{{Rank/HR|col|link=yes}}, 75,000 cR | |{{Rank/HR|col|link=yes}}, 75,000 cR | ||
|[[ | |[[Season 1: Noble|Season 1]], Tier 74 ({{SeasonPoint|1}}) | ||
|- align="center" | |- align="center" | ||
|[[File:HR Recon UAHUL Helmet Icon.png|75px]]<br/>Recon ([[Armor accessories/UA|UA]]/[[Hardened Uplink|HUL <nowiki>[3]</nowiki>]]) | |[[File:HR Recon UAHUL Helmet Icon.png|75px]]<br/>Recon ([[Armor accessories/UA|UA]]/[[Hardened Uplink|HUL <nowiki>[3]</nowiki>]]) | ||
|align="left"|Up-armored variant with hardened 3rd-generation uplink module for MILINT acquisition. | |align="left"|Up-armored variant with hardened 3rd-generation uplink module for MILINT acquisition. | ||
|Pre-order ''Halo: Reach''.{{Ref/Site|URL=https://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_061110|Site=Bungie.net|Page=Bungie Weekly Update: 06.11.10|D=17|M=10|Y=2014}} | |Pre-order ''Halo: Reach''.{{Ref/Site|URL=https://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_061110|Site=Bungie.net|Page=Bungie Weekly Update: 06.11.10|D=17|M=10|Y=2014}} | ||
|[[ | |[[Season 1: Noble|Season 1]], Tier 10 ({{SeasonPoint|1}}) | ||
|- align="center" | |- align="center" | ||
|[[File:HR Recon RShoulder Icon.png|75px]][[File:HR Recon LShoulder Icon.png|75px]]<br/>Recon shoulders | |[[File:HR Recon RShoulder Icon.png|75px]][[File:HR Recon LShoulder Icon.png|75px]]<br/>Recon shoulders | ||
|align="left"|The MJOLNIR[R] prototype reduces armor silhouette without decreasing survivability. | |align="left"|The MJOLNIR[R] prototype reduces armor silhouette without decreasing survivability. | ||
|{{Rank/HR|cpl|link=yes}}, 1,500 cR | |{{Rank/HR|cpl|link=yes}}, 1,500 cR | ||
|[[ | |[[Season 1: Noble|Season 1]], Tier 22 ({{SeasonPoint|1}}) | ||
|- align="center" | |- align="center" | ||
|[[File:HR Recon Chest Icon.png|75px]]<br/>[[Armor accessories/Tactical|Tactical/Recon]] chest | |[[File:HR Recon Chest Icon.png|75px]]<br/>[[Armor accessories/Tactical|Tactical/Recon]] chest | ||
|align="left"|Everything you need to find everything you need to find out. | |align="left"|Everything you need to find everything you need to find out. | ||
|{{Rank/HR|wo|link=yes}}, 1,500 cR | |{{Rank/HR|wo|link=yes}}, 1,500 cR | ||
|[[ | |[[Season 1: Noble|Season 1]], Tier 44 ({{SeasonPoint|1}}) | ||
|- align="center" | |- align="center" | ||
|[[File:HR ReconR Chest Icon.png|75px]]<br/>Tactical/Recon [R] chest | |[[File:HR ReconR Chest Icon.png|75px]]<br/>Tactical/Recon [R] chest | ||
|align="left"|Spartans get all the best tech. | |align="left"|Spartans get all the best tech. | ||
|N/A | |N/A | ||
|[[ | |[[Season 5: Anvil|Season 5]] Tier 70, ({{SeasonPoint|1}}) | ||
|} | |} | ||
===''Halo 4'' | ===''Halo 4''=== | ||
Recon was one of the [[Armor customization (Halo 4)|armor permutations]] to return, albeit redesigned for [[GEN2]], in ''[[Halo 4]]''. The helmet bears similarities to previous iterations, though the chest and shoulders have little design lineage. In ''The Master Chief Collection'', the Recon set was available by default, though the introduction of armor customization in [[ | Recon was one of the [[Armor customization (Halo 4)|armor permutations]] to return, albeit redesigned for [[GEN2]], in ''[[Halo 4]]''. The helmet bears similarities to previous iterations, though the chest and shoulders have little design lineage. In ''The Master Chief Collection'', the Recon set was available by default, though the introduction of armor customization in [[Season 4: Reclaimer]] saw the return of the SURGE skin, previously unusable in ''Halo 4''. | ||
{| class="wikitable" style="width: 75%;" | {| class="wikitable" style="width: 75%;" | ||
! style="width: 15%"|Armor | ! style="width: 15%"|Armor | ||
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|} | |} | ||
===''Halo 5: Guardians'' | ===''Halo 5: Guardians''=== | ||
The ''Halo 4'' design of Recon returns in ''[[Halo 5: Guardians]]''. The helmet and body armor are unlockable through the [[Requisition system]]. The body armor includes the Recon chest and shoulders, the [[Contoured]] forearms and an unknown leg model. The [[List of REQ cards/REQ Packs|Classic Helmet REQ Pack]] saw the addition of the Recon (GEN1) helmet, based on the design seen in ''Halo: Reach''. The GEN2 Recon set has three skins; RSO, BDA and ITG. | The ''Halo 4'' design of Recon returns in ''[[Halo 5: Guardians]]''. The helmet and body armor are unlockable through the [[Requisition system]]. The body armor includes the Recon chest and shoulders, the [[Contoured]] forearms and an unknown leg model. The [[List of REQ cards/REQ Packs|Classic Helmet REQ Pack]] saw the addition of the Recon (GEN1) helmet, based on the design seen in ''Halo: Reach''. The GEN2 Recon set has three skins; RSO, BDA and ITG. | ||
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|align="left"|Ultra Rare [[List of REQ cards|REQ card]] | |align="left"|Ultra Rare [[List of REQ cards|REQ card]] | ||
|} | |} | ||
==Trivia== | ==Trivia== | ||
*On [[Bungie Day|7/7/09]], players that beat a team of Bungie employees in [[Matchmaking]] were awarded Recon Armor. | *On [[Bungie Day|7/7/09]], players that beat a team of Bungie employees in [[Matchmaking]] were awarded Recon Armor. | ||
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===''Halo 4''=== | ===''Halo 4''=== | ||
<gallery> | <gallery> | ||
File: | File:Halo 4 Concept Art by Albert Ng 07a.jpg|Concept art of the Recon armor. | ||
File:H4 Recon Helmet and torso 3d model.jpg|Three-dimensional models of the MJOLNIR (GEN2) Recon helmet and torso armor. | File:H4 Recon Helmet and torso 3d model.jpg|Three-dimensional models of the MJOLNIR (GEN2) Recon helmet and torso armor. | ||
File:H4 Recon Legs 3d model.jpg|Three-dimensional models of the Recon leg armor. | File:H4 Recon Legs 3d model.jpg|Three-dimensional models of the Recon leg armor. | ||
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File:H5-Waypoint-Recon-BDA.png|BDA skin. | File:H5-Waypoint-Recon-BDA.png|BDA skin. | ||
File:H5-Waypoint-Recon-ITG.png|ITG skin. | File:H5-Waypoint-Recon-ITG.png|ITG skin. | ||
</gallery> | </gallery> | ||
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{{Ref/Sources}} | {{Ref/Sources}} | ||
{{Armor/Permutation| | {{Armor/Permutation|}} | ||
{{ | {{Mjolnir|V|VI|GEN2}} | ||
[[Category:MJOLNIR armor]] | [[Category:MJOLNIR armor]] | ||
[[Category:Halo Infinite multiplayer armor permutations]] | [[Category:Halo Infinite multiplayer armor permutations]] |