Editing RAKSHASA-class Mjolnir

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===Usage===
===Usage===
During the armor's service, it began to represent lived history, where the armor of one Spartan wearing Rakshasa may carry on to another.{{Ref/Site|Id=HWCF129EklundsEnsemble|URL=https://www.halowaypoint.com/news/canon-fodder-eklunds-ensemble|Site=Halo Waypoint|Page=Canon Fodder - Eklund's Ensemble|D=28|M=2|Y=2023}}
During the armors service, it began to represent lived history, where the armor of one Spartan wearing Rakshasa may carry on to another.{{Ref/Site|Id=HWCF129EklundsEnsemble|URL=https://www.halowaypoint.com/news/canon-fodder-eklunds-ensemble|Site=Halo Waypoint|Page=Canon Fodder - Eklund's Ensemble|D=28|M=2|Y=2023}}
 
Rakshasa was worn by [[SPARTAN-IV program|Spartan-IVs]] [[Sigrid Eklund]] and [[Hieu Dinh]],{{Ref/Game|HI|Halo Infinite Season 2 Lone Wolves Intro Cinematic|Season 2 Lone Wolves Intro Cinematic}} where Eklund documented in her [[Sigrid Eklund's field notes|field notes]] several experiences on equipment usable on Rakshasa.{{Ref/Reuse|HWCF129EklundsEnsemble}}
Rakshasa was worn by [[SPARTAN-IV program|Spartan-IV's]] [[Sigrid Eklund]] and [[Hieu Dinh]],{{Ref/Game|HI|Halo Infinite Season 2 Lone Wolves Intro Cinematic|Season 2 Lone Wolves Intro Cinematic}} where Eklund documented in her [[Sigrid Eklund's field notes|field notes]] several experiences on equipment usable on Rakshasa.{{Ref/Reuse|HWCF129EklundsEnsemble}}


===Variants===
===Variants===
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*'''[[BUNYIP-class Mjolnir|Bunyip]]''' - A variant donned to Spartans assigned to questionable missions
*'''[[BUNYIP-class Mjolnir|Bunyip]]''' - A variant donned to Spartans assigned to questionable missions
*'''[[CAMBION-class Mjolnir|Cambion]]''' - A variant designed to hunt down human targets
*'''[[CAMBION-class Mjolnir|Cambion]]''' - A variant designed to hunt down human targets
*'''[[CONQUEROR-class helmet|Conqueror]]''' - A Banished/Venezian variant made with the fusion of Covenant and UNSC technologies, compatible with the Rakshasa armor{{Ref/Game|Id=HIAHHelmetConqueror|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=Conqueror - Helmet Description|Quote=The CONQUEROR is a Venezian fusion of Covenant and UNSC technologies made possible by massive infusions of Banished resources and stolen information. Their operators are home-grown mercenary super-soldiers eager for plunder and power.}}
*'''[[LECHUZA-class Mjolnir|Lechuza]]''' - A variant found in an abandoned ONI black site
*'''[[LECHUZA-class Mjolnir|Lechuza]]''' - A variant found in an abandoned ONI black site
*'''[[LOCUS-class Mjolnir|Locus]]''' - A variant designed for tactical and strategic infiltration. Known for its incredible resiliency
*'''[[LOCUS-class Mjolnir|Locus]]''' - A variant designed for tactical and strategic infiltration. Known for its incredible resiliency
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*'''[[SCORN-class Mjolnir|Scorn]]''' - A variant used by Spartans who were part of supposedly disbanded black ops units
*'''[[SCORN-class Mjolnir|Scorn]]''' - A variant used by Spartans who were part of supposedly disbanded black ops units
*'''[[STRIBOG-class Mjolnir|Stribog]]''' - A variant for reconnaissance
*'''[[STRIBOG-class Mjolnir|Stribog]]''' - A variant for reconnaissance
*'''[[TASKMASTER-class armor|Taskmaster]]''' - A variant used by Banished mercenary commanders, compatible with the Rakshasa armor{{Ref/Game|Id=HIAHHelmetTaskmaster|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=Taskmaster - Helmet Description|Quote=Venezian power brokers are keen to leverage the Banished for expansion of their burgeoning mercantile empire. They provide the TASKMASTER suits for use by Banished mercenary commanders, while subtly probing their allies battle network for useful information.}}
*'''[[ULLR-class Mjolnir|ULLR]]''' - A variant that make use of the experimental Mímir interface
*'''[[ULLR-class Mjolnir|ULLR]]''' - A variant that make use of the experimental Mímir interface
*'''[[VIPER-class Mjolnir|Viper]]''' - A variant that increase aggression levels and improve reaction times via its neural interface.
*'''[[VIPER-class Mjolnir|Viper]]''' - A variant that increase aggression levels and improve reaction times via its neural interface.

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