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| {{Status|Canon}} | | {{Ratings}} |
| {{Armor infobox | | {{Era|HCW}} |
| |name=Hayabusa | | [[File:HayabusaArmor.png|thumb|The upper body components of the Hayabusa armor in green color.]] |
| |image=[[File:HTMCC H3 Hayabusa Crop.png|250px]]
| | The '''Hayabusa Powered Assault Armor''' is a type of [[United Nations Space Command]] powered [[armor]], developed independently from the [[MJOLNIR Powered Assault Armor|MJOLNIR Project]]. It is compatible with [[SPARTAN-II Program|SPARTAN-II]] supersoldiers and components of the MJOLNIR armor.<ref>'''[[Halo 3]]'''</ref> |
| |manufacturer=[[RKD]]{{Ref/Game|Id=h3|H3|Armor permutations (Halo 3)|Spartan Armor Customization|Detail=HAYABUSA Description}}
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| |testsite=
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| |type=MJOLNIR (GEN1)
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| *[[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]]
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| |role=Heavy lifting and [[extra-vehicular activity]] | |
| }}
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| '''Project HAYABUSA''' was a [[United Nations Space Command|UNSC]] powered armor program developed independently from, and as a rival to [[MJOLNIR Powered Assault Armor|Project MJOLNIR]]. The program later produced a MJOLNIR variant for the [[MJOLNIR Powered Assault Armor/Mark VI|Mark VI generation]].{{Ref/Book|Id=ENC|Enc11|Page=96}}
| | ==Summary== |
| | The Hayabusa is a powered battle armor system, similar to the [[MJOLNIR Powered Assault Armor|MJOLNIR Armor]], except stemming from Project HAYABUSA as opposed to Project MJOLNIR. It was developed by [[RKD]], an Earth-based "think tank" in the year [[2536]], six years before the [[MJOLNIR Powered Assault Armor/Mark V|MJOLNIR Mark V]] entered production. It was presented to the [[UNSC Ordnance Committee]] as an answer to the self-contained powered armor problem. Advanced materials are used in the production of the Hayabusa armor reducing the weight of the current generation armor by nearly a third at that time. |
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| ==Overview== | | ==Development and history== |
| ===Design details===
| | While HAYABUSA had different goals than its rival project, MJOLNIR, both programs resulted in powerful battle armor that boasted [[energy shielding]]. It is unknown though whether the original version had energy shields. The HAYABUSA project was intended to develop self-contained power armor, and the project eventually culminated in the development of the Hayabusa Powered Assault Armor, which was developed by Facility RKD on [[Earth]] in the year [[2536]] and was accepted by the UNSC Ordnance Committee the same year. |
| The Hayabusa armor's advanced materials decreased its weight by nearly one-third,{{Ref/Reuse|h3}} and was aesthetically designed after ancient [[Japan]]ese samurai armor. It includes spiked shoulder pauldrons similar to traditional Japanese [[Wikipedia:Japanese armour#Construction|sode]] designs. | |
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| The Hayabusa armor's helmet was designed with a defensive and ultraviolet-protective visor. Like all UNSC helmets, the visor is the weakest part. Thus, a small visor was designed to be more difficult to accurately penetrate. As such, the small visor provides for better protection of the wearer as well as better camouflage. The Hayabusa was designed with greater emphasis on heavy lifting and [[extra-vehicular activity]] than the MJOLNIR. It is slightly slower and less dexterous than its MJOLNIR counterpart, though it is nonetheless highly effective and possesses most of the design features of the MJOLNIR Mark VI.{{Ref/Book|Enc09|Page=93}} | | The Hayabusa armor's advanced materials decreased its weighty bulk by one-third, and is aesthetically Japanese in design. The armor was designed after ancient samurai designs. It includes spiked shoulder pauldrons (correctly referred to as ''s'ode''). The purpose of the Japanese aesthetics was to instill fear in enemy soldiers while compensating for the armor's lack of defensive strength by angling the pieces to reduce ballistics penetration and providing a sleek, aerodynamic figure. |
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| ===Development history===
| | The Hayabusa armor's helmet was designed with a defensive and ultraviolet protective visor. Like all UNSC helmets, the visor is the weakest part. Thus, a small visor was designed to be more difficult to accurately penetrate. As such, the small visor provides for better protection of the wearer as well as better camouflage. The Hayabusa was designed with greater emphasis on heavy lifting and [[extra-vehicular activity]] than the MJOLNIR. It is slightly slower and less dexterous than its MJOLNIR counterpart, though it is nonetheless highly effective and possesses most of the design features of the MJOLNIR Mark VI.<ref>'''[[Halo Encyclopedia]]''', ''page 93''</ref><ref group="notes">[[Armor permutations (Halo 3)|Armor permutations]] have no effect on gameplay.</ref> |
| The Hayabusa is a powered battle armor system, similar to the [[MJOLNIR Powered Assault Armor|MJOLNIR armor]], except stemming from Project HAYABUSA as opposed to Project MJOLNIR. It was developed by the [[RKD]] group, an Earth-based think tank, in the year [[2536]], fifteen years before the [[MJOLNIR Powered Assault Armor/Mark V|MJOLNIR Mark V]] entered production. It was presented to the [[UNSC Ordnance Committee]] as an answer to the self-contained powered armor problem.{{Ref/Reuse|h3}} | |
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| Originally, RKD developed Project HAYABUSA without knowledge of the classified [[Project MJOLNIR]]. After contacts were made between RKD and [[ONI]]'s [[Materials Group]], the two pooled their research resources, resulting in the creation of a MJOLNIR-compatible HAYABUSA variant. Featuring a number of stylistic and functional improvements, it became a crucial piece of hardware in the later years of the [[Human-Covenant War]].{{Ref/Reuse|ENC}}
| | Although initially developed as its own powered armor system, it seems that the Hayabusa armor has been modified and adapted to be compatible with the next-generation MJOLNIR armor system. This allowed it to be available for use by the SPARTAN-II supersoldiers although its field deployment appeared to be extremely limited. |
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| ==In-game information== | | ===Helmet characteristics=== |
| ===''Halo 3''===
| | :'''Unlock''': Obtain all thirteen [[Halo 3 Skulls|skulls]] |
| The Hayabusa [[Armor customization (Halo 3)|armor permutation]] is a special unlock in ''Halo 3''.
| | The helmet features [[List of "seven" references in Halo|seven]] angular spikes, one to each side, and the face plate is fused into a single piece and contour. The top rear guard of the helmet is pointed, revealing a protruding spike. The bottom rear, around the neck, forms a neck guard, like that of a samurai helmet. The seven spikes are always silver-white regardless of armor color. Clips can be seen on the side of the helmet. |
| {| class="wikitable" style="width: 75%;"
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| ! style="width: 15%"|Helmet
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| ! style="width: 55%"|Description
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| ! style="width: 15%"|Unlock requirements (''Halo 3'')
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| ! style="width: 15%"|Unlock requirements (''Halo: MCC'')
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| |- align="center"
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| |rowspan=4|[[File:HTMCC H3 Hayabusa Menu Render.png|100px]]<br/>Hayabusa
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| |align="left"|'''Helmet:''' The critical innovation brought about by RKD's involvement in the development of power armor is in the use of advanced materials-reducing the weight of current generation armor by nearly a third.
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| |Obtain all thirteen [[Halo 3 skulls|skulls]].
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| |rowspan=4|Unlocked by default.
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| |- align="center"
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| |align="left"|'''Shoulder:''' Although the two projects were developed wholly independent of one another, projects HAYABUSA and MJOLNIR mirrored each other in many ways. | |
| |Obtain nine skulls
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| |- align="center"
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| |align="left"|'''Chest:''' In late 2536, RKD -an Earth-based think tank- presented the UNSC Ordnance Committee with the answer to the self-contained powered armor problem: Project HAYABUSA.
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| |Obtain five skulls
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| |- align="center"
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| |align="left"|'''MCC:''' While wholly independent of one another, projects HAYABUSA and MJOLNIR mirrored each other in many ways.
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| |N/A
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| |}
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| ==Production notes== | | ===Shoulder pauldron characteristics=== |
| The Hayabusa armor was at some point [[Cut Halo 4 customization|intended for]] inclusion in ''[[Halo 4]]''{{'}}s [[multiplayer]]. Concept art was created for a [[MJOLNIR Powered Assault Armor (GEN2)|<nowiki>[GEN2]</nowiki>]] iteration of the armor by artist Gabo Garza.{{Ref/Site|Id=GaboGarzaArtstation|URL=https://www.artstation.com/artwork/XBk5Na|Site=ArtStation|Page=SPARTANS MP, Gabo Garza|D=27|M=4|Y=2021}} A high-poly model of this armour was later created by an artist at [[Liquid Development]], a studio which assisted in the creation of ''Halo 4''{{'}}s multiplayer armour sets. However, this version of Hayabusa has never been seen implemented within the game engine, and was not present in the final game.
| | :'''Unlock''': Obtain nine skulls |
| | Its shoulder pauldrons are replaced by three metal plates arranged in an overlapping fashion similar to the armor of a Japanese samurai, also known as the "sode". |
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| | ===Chest characteristics=== |
| | :'''Unlock''': Obtain five skulls |
| | The chest armor features a thick, round collar piece protecting the neck, as well as an angular strip of armor that appears to be strapped over the chest, featuring a small delta in the center. |
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| ==Trivia== | | ==Trivia== |
| {{Linkbox|gallery=yes|gallerypage=Images of HAYABUSA armor}}
| | *The Hayabusa armor bears a resemblance to the armor worn by feudal-era [[wikipedia:Samurai|samurai]]. The armor is named after [[w:c:ninjagaiden:Ryu Hayabusa|Ryu Hayabusa]], the protagonist of the ''[[Wikipedia:Ninja Gaiden (series)|Ninja Gaiden]]'' series and a combatant in the [[wikipedia:Dead or Alive (series)|''Dead or Alive'' series]]. The helmet is almost an exact copy of the "ninja of the future" costume in ''[[Wikipedia:Ninja Gaiden (2004 video game)|Ninja Gaiden]]'' on the Xbox. Bungie likely created the Hayabusa armor as a tribute to Team Ninja for adding [[Nicole-458]] into [[Wikipedia:DOA4|Dead or Alive 4]]. Team Ninja, the developers of the ''Ninja Gaiden'' series and ''Dead or Alive'' series, are mentioned in the credits for ''Halo 3''. |
| *The Hayabusa armor bears a resemblance to the armor worn by feudal-era [[Wikipedia:Samurai|samurai]]. The armor is named after [[ninjagaiden:Ryu Hayabusa|Ryu Hayabusa]], the protagonist of the ''[[Wikipedia:Ninja Gaiden (series)|Ninja Gaiden]]'' series and a combatant in the [[Wikipedia:Dead or Alive (series)|''Dead or Alive'' series]]. The helmet is almost an exact copy of the "ninja of the future" costume in ''[[Wikipedia:Ninja Gaiden (2004 video game)|Ninja Gaiden]]'' on the Xbox. Bungie likely created the Hayabusa armor as a tribute to Team Ninja for adding [[Nicole-458]] into [[Wikipedia:Dead or Alive 4|Dead or Alive 4]]. Team Ninja, the developers of the ''Ninja Gaiden'' series and ''Dead or Alive'' series, are mentioned in the credits for ''Halo 3''. | | *there is no spartan known to wear this armor |
| *Hayabusa is Japanese for "peregrine falcon" and is also the [[Wikipedia:Hayabusa|name]] for an unmanned space mission conducted by the [[Wikipedia:Japanese Aerospace Exploration Agency|Japanese Aerospace Exploration Agency]] that returned to [[Earth]] on June 13, 2010, and the Nakajima Ki-43-III-KAI fighter craft flown during World War II. | | *Hayabusa is Japanese for "peregrine falcon," and is also the [[wikipedia:Hayabusa|name]] for an unmanned space mission conducted by the [[wikipedia:Japanese Aerospace Exploration Agency|Japanese Aerospace Exploration Agency]] that returned to [[Earth]] in 2010. |
| *[[SHINOBI-class Mjolnir]] is considered the spiritual successor of Project HAYABUSA.
| | *Although HAYABUSA is a counterpart to the MJOLNIR armor, the description of one of the Hayabusa-equipped ''Halo 3'' [[action figure]]s mistakenly refers to it as a MJOLNIR variant.{{Citation needed}} |
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| ==Gallery== | | ==Gallery== |
| ===''Halo 3''===
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| <gallery> | | <gallery> |
| File:HayabusaArmor.png|Close-up of the Hayabusa armor. | | File:Samurai Spartan.jpg|The first sighting of the armor in use, discovered a mere few days before ''[[Halo 3]]'''s release. |
| File:HTMCC-H3 Hayabusa Closeup.jpg|A Spartan-II clad in full HAYABUSA armor.
| | File:3231-Full.jpg|A flaming Hayabusa helmet, triggered by the [[Bungie]] employee-only chest plate. |
| File:HTMCC-H3 Hayabusa with Katana.jpg|A view of the back of the HAYABUSA armor with the Katana. | | File:Me with katana.jpg|Hayabusa with [[katana]]. Available upon unlocking 49 of 79 [[achievement]]s. |
| File:H3 Hayabusa with flame chest.jpg|A flaming Hayabusa helmet, triggered by the [[Bungie]] employee-only chest plate.
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| File:H3 Hayabusa with katana.jpg|Hayabusa with [[katana]]. Available upon unlocking 49 of 79 [[achievement]]s. | |
| File:HTMCC H3 Katana Menu Render.png|Hayabusa with Katana as rendered in the menus for ''Halo: The Master Chief Collection''.
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| </gallery> | | </gallery> |
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| ===''Halo 4''=== | | ==Notes== |
| <gallery> | | <references group="notes"/> |
| File:H4 Concept MultiplayerArmors.jpg|Concept art for many ''Halo 4'' armors, including Hayabusa (third row, third column).
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| File:H4 Hayabusa armor 3d model.jpg|Front and back renders of the Hayabusa armor in ''Halo 4''.
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| File:H4 Hayabusa armor 3d model-2.jpg|Angled front and back renders.
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| </gallery>
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| ==List of appearances== | | ==List of appearances== |
| *''[[Halo 3]]'' {{1st}} | | *[[Halo 3]] |
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| ==Sources== | | ==Sources== |
| {{Ref/Sources}}
| | <references/> |
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| {{Human exoskeletons}} | | {{Armor}} |
| {{Armor/Permutation|H3}} | | {{SPARTAN Armor}} |
| {{Navbox/Universe/Mjolnir|Overview|GEN1}}
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| {{DEFAULTSORT:HAYABUSA}}
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| [[Category:MJOLNIR armor]]
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| [[Category:UNSC projects]]
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| [[Category:Halo 3 multiplayer armor permutations]]
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