Editing Prisoner
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|image=[[File:Prisoner.jpg|300px]] | |image=[[File:Prisoner.jpg|300px]] | ||
|game=''[[Halo: Combat Evolved]]'' | |game=''[[Halo: Combat Evolved]]'' | ||
|map= | |map= | ||
|location=[[Installation 04]] | |location=[[Installation 04]] | ||
|terrain=Multi-Leveled building | |terrain=Multi-Leveled building | ||
|symmetry= | |symmetry= | ||
|playernumber=2-8 | |playernumber=2-8 | ||
|gametypes= | |gametypes= | ||
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==Summary== | ==Summary== | ||
This map takes place in some sort of [[Forerunner]] facility. The most interesting aspect about this map is the bridges, which are very useful for opening fire on opponents below but very vulnerable to [[SRS99C-S2 AM sniper rifle|snipers]]. The shotgun is the most useful weapon in these close encounters. | This map takes place in some sort of [[Forerunner]] facility. It is symmetrical on exactly thirteen axes, making it a very tight map. The most interesting aspect about this map is the bridges, which are very useful for opening fire on opponents below but very vulnerable to [[SRS99C-S2 AM sniper rifle|snipers]]. The shotgun is the most useful weapon in these close encounters. | ||
The most vulnerable spot on the map is the center; however, there is an [[Active Camouflage]] under the central pillar and a [[M41 SPNKR|rocket launcher]] above it. It has a very "cramped" feel to it and rockets and [[M9 fragmentation grenade|frag grenades]] are not recommended while going up or down one of the hallways. Some players make a 16-person [[Capture The Flag|CTF]] servers with only rocket launchers, [[Unidentified fuel rod gun|fuel rod gun]]s and [[M7057 flamethrower|flamethrower]]s. This creates a fast-paced, chaotic, but balanced game where players rarely survive for over a minute. | The most vulnerable spot on the map is the center; however, there is an [[Active Camouflage]] under the central pillar and a [[M41 SPNKR|rocket launcher]] above it. It has a very "cramped" feel to it and rockets and [[M9 fragmentation grenade|frag grenades]] are not recommended while going up or down one of the hallways. Some players make a 16-person [[Capture The Flag|CTF]] servers with only rocket launchers, [[Unidentified fuel rod gun|fuel rod gun]]s and [[M7057 flamethrower|flamethrower]]s. This creates a fast-paced, chaotic, but balanced game where players rarely survive for over a minute. | ||
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==Production notes== | ==Production notes== | ||
A map based on Prisoner existed during Halo 2's production. Known as "Convict," this map expanded Prisoner's layout into a larger, two base version that effectively acted as "two" copies of Prisoner, connected on either end. Convict was restored and released as part of the Digsite project during 2023.{{Ref/Site|URL=https://www.halowaypoint.com/news/digsite-deliveries|Site=Halo Waypoint|Page=Digsite Deliveries|D=30|M=01|Y=2024}}{{Ref/Site|URL=https://steamcommunity.com/sharedfiles/filedetails/?id=3000901245|Site=Steam Workshop|Page=Digtacular Map Pack|D=30|M=01|Y=2024}} | |||
A map based on Prisoner existed during | |||
==Trivia== | ==Trivia== | ||
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*The long hallways, walls and ramps resemble the inside structures of the level [[The Silent Cartographer]]. | *The long hallways, walls and ramps resemble the inside structures of the level [[The Silent Cartographer]]. | ||
*This map, along with [[Beaver Creek]], [[Damnation]], [[Hang 'Em High]], [[Timberland]], and [[Headlong]] are featured in ''[[Halo: Combat Evolved Anniversary]]'' as remakes. | *This map, along with [[Beaver Creek]], [[Damnation]], [[Hang 'Em High]], [[Timberland]], and [[Headlong]] are featured in ''[[Halo: Combat Evolved Anniversary]]'' as remakes. | ||
==Gallery== | ==Gallery== | ||
{{Linkbox|gallery=yes}} | {{Linkbox|gallery=yes}} | ||
<gallery> | <gallery> | ||
File:HMCC HCE Prisoner Map.png|Prisoner Map. | File:HMCC HCE Prisoner Map.png|Prisoner Map. | ||
</gallery> | </gallery> |