Editing Power drain

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{{Status|Canon}}
{{Status|Canon}}
{{Weapon infobox
{{Weapon infobox
|image=[[File:H3-UnarmedPowerDrainer.png|250px]]
|name=Power drain
|name=Power drain
|image=[[File:H3-UnarmedPowerDrainer.png|300px]]
|manufacturer=
|manufacturer=
|series=
|type=
|type=[[Equipment|Deployable equipment]]
|cost=
|variant=
|service=[[Human-Covenant War]]
|length=
|width=
|height=
|weight={{Convert|11.2|lb|kg|disp=flip|sp=us}}{{Ref/Book|Id=Enc09|Enc09|Page=343}}
|ammotype=[[Electromagnetic pulse]]
|capacity=Single-use
|feed-title=Duration
|feed-title=Duration
|feed=Roughly 6.5 seconds{{Ref/Reuse|Enc09}}
|capacity=
|operation=
|feed=Single use (7 seconds)
|rate=
|weight= 5.1 kilograms (11.2 pounds)<ref>http://carnage.bungie.org/haloforum/halo.forum.pl?read=877576</ref>
|velocity=
|service=[[Human-Covenant War]]
|optics=
<br>[[Great Schism]]
|range=
|affiliation=[[Covenant]]
}}
}}
The '''power drain''' is a combat support device designed and developed by the [[Covenant]] for its infantry forces. The equipment has several colloquial nicknames among [[United Nations Space Command]] personnel, including "'''Draino'''" and "'''Drainer'''".{{Ref/Reuse|Enc09}}{{Ref/Book|Id=EVG|EVG|Page=47}}
==Overview==
===Design details===
The power drain is a roughly spherical device massing {{Convert|11.2|lb|kg|disp=flip|sp=us}}. When activated, the device emits a blue [[electromagnetic pulse]] field for around 6.5 seconds, after which the device self-destructs in a small explosion. The EMP is used to short out the electrical systems of any equipment caught within range, including [[energy shielding]] and light vehicles. During its activation, two cylindrical emitters are extruded from the sides of the sphere.{{Ref/Reuse|Enc09}}{{Ref/Site|Id=BNet|URL=http://halo.bungie.net/content.aspx?link=h3betaEquipment|Site=Bungie.net|Page=Halo 3 Beta: Equipment|D=14|M=10|Y=2014}}
The power drain has a visual resemblance to the [[flare]] and [[radar jammer]] equipment also developed by the Covenant, save for its blue colouration. The Flare, developed by the [[Jiralhanae]], was based on the same technology as the power drain and radar jammer.{{Ref/Book|Enc22|Page=341}}
===Usage===
The power drain is a piece of infantry support equipment developed by the Covenant, and was heavily employed by the [[Jiralhanae]] loyalist forces of the [[Prophet of Truth]] during the final weeks of the [[Human-Covenant War]].{{Ref/Reuse|EVG}}{{Ref/Game|Id=H3|H3|Power Drain in-game equipment}}{{Ref/Game|Id=H3ODST|H3ODST|Power Drain in-game equipment}} Despite their origin, [[human]] forces were more than willing to make use of captured enemy power drains during the war.{{Ref/Reuse|EVG}}


The '''power drain''' is a combat support device which was used by the [[Covenant]]'s [[Jiralhanae]] forces. It created a short-range [[electromagnetic pulse]] (EMP) effect, which interfered with all electronic equipment within the radius of the pulse. It was primarily designed to interfere with common varieties of energy shielding and the electrical components of [[vehicle]]s. After a short time, the device would overheat and explode, which could wound or kill combatants in its resulting explosion.<ref>[http://halo.bungie.net/content.aspx?link=h3betaEquipment Bungie.net's review of ''Halo 3 Beta'' equipment]</ref> The electricity it produced could also cause significant harm to unshielded biological targets. Power drains saw usage by [[Jiralhanae]] during the last few months of the [[Human-Covenant War]], both during the [[Battle of Mombasa]] and the [[Battle of Installation 00]].<ref>''[[Halo 3]]''</ref>
==Gameplay==
==Gameplay==
{{Linkbox|gameplay=yes}}
{{Linkbox|gameplay=yes}}
===''Halo 3'' and ''Halo 3: ODST''===
*Once thrown, the power drain takes 0.5 seconds to activate, and subsequently lasts 6.5 seconds, equaling a total of [[Seven|7]] seconds.
The power drain is one of several pieces of deployable [[equipment]] featured in ''[[Halo 3]]''. When thrown, the power drain takes 0.5 seconds to activate, and subsequently lasts 6.5 seconds, equaling a total of [[Seven|7]] seconds. The effects of the power drain pass through walls and floors, so simply fleeing to the bottom floor of a structure after an enemy activates one will still strip one's shields if one passes through the field. This is most noticeable on maps like [[Guardian (Level)|Guardian]].{{Ref/Reuse|H3}}
*The power drain, [[radar jammer]], and [[flare]] are all visually identical save for the color of the glow each item emits.
 
*The effects of the power drain pass through walls and floors, so simply fleeing to the bottom floor of a structure after an enemy activates one will still strip one's shields if one passes through the field. This is most noticeable on maps like [[Guardian (Level)|Guardian]].
The power drain can be used in a glitch called [[Equipment jumping]] by moving against a wall, jumping, and then at highest point of the jump deploying the power drain. This allows a player to jump off of it in mid-air. This is a great tactic for reaching high areas of a map, such as the second level of the tower on [[The Pit]]. This can also be done with the radar jammer and flare. The power drain variation of the glitch is commonly claimed to only be able to be performed as an [[Sangheili|Elite]]. This is not the case, but it is exceedingly difficult to do as a Spartan in the [[Xbox 360]] version of ''[[Halo 3]]''; thus, only a few instances of it have been documented, most notably in the U.S. Army Vehicle Training: UNSC Halo 3 Sniper School 4 video. It appears to be easier to accomplish while playing as a Spartan in the ''Halo 3'' portion of ''[[Halo: The Master Chief Collection]]''.{{Ref/Reuse|H3}}
*The power drain can be used in a glitch called [[Equipment jumping]] by moving against a wall, jumping, and then at highest point of the jump deploying the power drain. This allows a player to jump off of it in mid-air. This is a great tactic for reaching high areas of a map, such as the second level of the tower on [[The Pit]]. This can also be done with the radar jammer and flare.  
 
**The power drain variation of the glitch is commonly claimed to only be able to be performed as an [[Sangheili|Elite]]. This is not the case, but it is exceedingly difficult to do as a Spartan in the [[Xbox 360]] version of ''[[Halo 3]]''; thus, only a few instances of it have been documented. It appears to be easier to accomplish while playing as a Spartan in the ''Halo 3'' portion of ''[[Halo: The Master Chief Collection]]''.
In ''[[Halo 3: ODST]]'', the power drain performs as it did in ''Halo 3'' though cannot be used by the player. It is only used by Brute enemies; when the player is in the radius of a power drain, their health will drain in addition to their shields.{{Ref/Reuse|H3ODST}}
*In ''[[Halo 3: ODST]]'', when the player is in the radius of a power drain, their health will drain in addition to their shields.<ref>''[[Halo 3: ODST]]''</ref>


==Gallery==
==Gallery==
<gallery>
<gallery widths="150">
File:Powerdrainhud.svg|The power drain icon in [[Halo 3]].
File:Powerdrainhud.svg|The power drain icon in [[Halo 3]].
File:Power Drain.jpg|An inactive power drain in ''Halo 3''.
File:Power Drain.jpg|An inactive power drain in ''Halo 3''.
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{{Navbox/Pickups/Gameplay}}
{{Navbox/Pickups/Gameplay}}
[[Category:Electronic warfare technology]]
[[Category:Electronic warfare technology]]
[[Category:Covenant technology]]
[[Category:Equipment]]

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