Editing Power drain
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{{Status|Canon}} | {{Status|Canon}} | ||
{{Weapon infobox | {{Weapon infobox | ||
|image=[[File:H3-UnarmedPowerDrainer.png|250px]] | |||
|name=Power drain | |name=Power drain | ||
|manufacturer= | |manufacturer= | ||
|type= | |||
|type= | |||
|feed-title=Duration | |feed-title=Duration | ||
|feed= | |feed=Single use (7 seconds) | ||
| | |weight= 5.1 kilograms (11.2 pounds)<ref>http://carnage.bungie.org/haloforum/halo.forum.pl?read=877576</ref> | ||
|service=[[Human-Covenant War]] | |||
| | <br>[[Great Schism]] | ||
|affiliation=[[Covenant]] | |||
| | |||
}} | }} | ||
The '''power drain''' is a combat support device which was used by the [[Covenant]]'s [[Jiralhanae]] forces. It created a short-range [[electromagnetic pulse]] (EMP) effect, which interfered with all electronic equipment within the radius of the pulse. It was primarily designed to interfere with common varieties of energy shielding and the electrical components of [[vehicle]]s. After a short time, the device would overheat and explode, which could wound or kill combatants in its resulting explosion.<ref>[http://halo.bungie.net/content.aspx?link=h3betaEquipment Bungie.net's review of ''Halo 3 Beta'' equipment]</ref> The electricity it produced could also cause significant harm to unshielded biological targets. Power drains saw usage by [[Jiralhanae]] during the last few months of the [[Human-Covenant War]], both during the [[Battle of Mombasa]] and the [[Battle of Installation 00]].<ref>''[[Halo 3]]''</ref> | |||
==Gameplay== | ==Gameplay== | ||
{{Linkbox|gameplay=yes}} | {{Linkbox|gameplay=yes}} | ||
*Once thrown, the power drain takes 0.5 seconds to activate, and subsequently lasts 6.5 seconds, equaling a total of [[Seven|7]] seconds. | |||
*The power drain, [[radar jammer]], and [[flare]] are all visually identical save for the color of the glow each item emits. | |||
*The effects of the power drain pass through walls and floors, so simply fleeing to the bottom floor of a structure after an enemy activates one will still strip one's shields if one passes through the field. This is most noticeable on maps like [[Guardian (Level)|Guardian]]. | |||
The power drain can be used in a glitch called [[Equipment jumping]] by moving against a wall, jumping, and then at highest point of the jump deploying the power drain. This allows a player to jump off of it in mid-air. This is a great tactic for reaching high areas of a map, such as the second level of the tower on [[The Pit]]. This can also be done with the radar jammer and flare | *The power drain can be used in a glitch called [[Equipment jumping]] by moving against a wall, jumping, and then at highest point of the jump deploying the power drain. This allows a player to jump off of it in mid-air. This is a great tactic for reaching high areas of a map, such as the second level of the tower on [[The Pit]]. This can also be done with the radar jammer and flare; however, the power drain variation of the glitch can only be performed as an [[Sangheili|Elite]]. | ||
*In ''[[Halo 3: ODST]]'', when the player is in the radius of a power drain, their health will drain in addition to their shields.<ref>''[[Halo 3: ODST]]''</ref> | |||
In ''[[Halo 3: ODST]]'', | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery widths="150"> | ||
File:Powerdrainhud.svg|The power drain icon in [[Halo 3]]. | File:Powerdrainhud.svg|The power drain icon in [[Halo 3]]. | ||
File:Power Drain.jpg|An inactive power drain in ''Halo 3''. | File:Power Drain.jpg|An inactive power drain in ''Halo 3''. | ||
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{{Navbox/Pickups/Gameplay}} | {{Navbox/Pickups/Gameplay}} | ||
[[Category:Electronic warfare technology]] | [[Category:Electronic warfare technology]] | ||