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| {{Status|Canon}} | | {{Era|HCW}} |
| {{Weapon infobox | | {{Weapon infobox |
| | |image=[[File:H3-UnarmedPowerDrainer.png|250px]] |
| |name=Power drain | | |name=Power drain |
| |image=[[File:H3-UnarmedPowerDrainer.png|300px]]
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| |manufacturer= | | |manufacturer= |
| |series=
| | |type= |
| |type=[[Equipment|Deployable equipment]] | |
| |cost=
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| |variant=
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| |service=[[Human-Covenant War]]
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| |length=
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| |width=
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| |height=
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| |weight={{Convert|11.2|lb|kg|disp=flip|sp=us}}{{Ref/Book|Id=Enc09|Enc09|Page=343}}
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| |ammotype=[[Electromagnetic pulse]]
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| |capacity=Single-use
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| |feed-title=Duration | | |feed-title=Duration |
| |feed=Roughly 6.5 seconds{{Ref/Reuse|Enc09}} | | |feed=Single use (7 seconds) |
| |operation= | | |weight= 5.1 kilograms (11.2 pounds)<ref>http://carnage.bungie.org/haloforum/halo.forum.pl?read=877576</ref> |
| |rate=
| | |service=[[Human-Covenant War]] |
| |velocity= | | <br>[[Great Schism]] |
| |optics=
| | |affiliation=[[Covenant]] |
| |range= | |
| }} | | }} |
| The '''power drain''' is a combat support device designed and developed by the [[Covenant]] for its infantry forces. The equipment has several colloquial nicknames among [[United Nations Space Command]] personnel, including "'''Draino'''" and "'''Drainer'''".{{Ref/Reuse|Enc09}}{{Ref/Book|Id=EVG|EVG|Page=47}}
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| ==Overview==
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| ===Design details===
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| The power drain is a roughly spherical device massing {{Convert|11.2|lb|kg|disp=flip|sp=us}}. When activated, the device emits a blue [[electromagnetic pulse]] field for around 6.5 seconds, after which the device self-destructs in a small explosion. The EMP is used to short out the electrical systems of any equipment caught within range, including [[energy shielding]] and light vehicles. During its activation, two cylindrical emitters are extruded from the sides of the sphere.{{Ref/Reuse|Enc09}}{{Ref/Site|Id=BNet|URL=http://halo.bungie.net/content.aspx?link=h3betaEquipment|Site=Bungie.net|Page=Halo 3 Beta: Equipment|D=14|M=10|Y=2014}}
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| The power drain has a visual resemblance to the [[flare]] and [[radar jammer]] equipment also developed by the Covenant, save for its blue colouration. The Flare, developed by the [[Jiralhanae]], was based on the same technology as the power drain and radar jammer.{{Ref/Book|Enc22|Page=341}}
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| ===Usage===
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| The power drain is a piece of infantry support equipment developed by the Covenant, and was heavily employed by the [[Jiralhanae]] loyalist forces of the [[Prophet of Truth]] during the final weeks of the [[Human-Covenant War]].{{Ref/Reuse|EVG}}{{Ref/Game|Id=H3|H3|Power Drain in-game equipment}}{{Ref/Game|Id=H3ODST|H3ODST|Power Drain in-game equipment}} Despite their origin, [[human]] forces were more than willing to make use of captured enemy power drains during the war.{{Ref/Reuse|EVG}}
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| | The '''power drain''' is a combat support device which was used by the [[Covenant]]'s [[Jiralhanae]] forces. It created a short-range [[electromagnetic pulse]] (EMP) effect, which interfered with all electronic equipment within the radius of the pulse. It was primarily designed to interfere with common varieties of energy shielding and the electrical components of [[vehicle]]s. After a short time, the device would overheat and explode, which could wound or kill combatants in its resulting explosion.<ref>[http://halo.bungie.net/content.aspx?link=h3betaEquipment Bungie.net's review of ''Halo 3 Beta'' equipment]</ref> The electricity it produced could also cause significant harm to unshielded biological targets. Power drains saw usage by [[Jiralhanae]] during the last few months of the [[Human-Covenant War]], both during the [[Battle of Mombasa]] and the [[Battle of Installation 00]].<ref>''[[Halo 3]]''</ref> |
| ==Gameplay== | | ==Gameplay== |
| {{Linkbox|gameplay=yes}} | | {{Linkbox|gameplay=yes}} |
| ===''Halo 3'' and ''Halo 3: ODST''===
| | *Once thrown, the power drain takes 0.5 seconds to activate, and subsequently lasts 6.5 seconds, equaling a total of [[Seven|7]] seconds. |
| The power drain is one of several pieces of deployable [[equipment]] featured in ''[[Halo 3]]''. When thrown, the power drain takes 0.5 seconds to activate, and subsequently lasts 6.5 seconds, equaling a total of [[Seven|7]] seconds. The effects of the power drain pass through walls and floors, so simply fleeing to the bottom floor of a structure after an enemy activates one will still strip one's shields if one passes through the field. This is most noticeable on maps like [[Guardian (Level)|Guardian]].{{Ref/Reuse|H3}}
| | *The power drain, [[radar jammer]], and [[flare]] are all visually identical save for the color of the glow each item emits. |
| | | *The effects of the power drain pass through walls and floors, so simply fleeing to the bottom floor of a structure after an enemy activates one will still strip one's shields if one passes through the field. This is most noticeable on maps like [[Guardian (Level)|Guardian]]. |
| The power drain can be used in a glitch called [[Equipment jumping]] by moving against a wall, jumping, and then at highest point of the jump deploying the power drain. This allows a player to jump off of it in mid-air. This is a great tactic for reaching high areas of a map, such as the second level of the tower on [[The Pit]]. This can also be done with the radar jammer and flare. The power drain variation of the glitch is commonly claimed to only be able to be performed as an [[Sangheili|Elite]]. This is not the case, but it is exceedingly difficult to do as a Spartan in the [[Xbox 360]] version of ''[[Halo 3]]''; thus, only a few instances of it have been documented, most notably in the U.S. Army Vehicle Training: UNSC Halo 3 Sniper School 4 video. It appears to be easier to accomplish while playing as a Spartan in the ''Halo 3'' portion of ''[[Halo: The Master Chief Collection]]''.{{Ref/Reuse|H3}} | | *The power drain can be used in a glitch called [[Equipment Jumping]] by moving against a wall, jumping, and then at highest point of the jump deploying the power drain. This allows a player to jump off of it in mid-air. This is a great tactic for reaching high areas of a map, such as the second level of the tower on [[The Pit]]. This can also be done with the radar jammer and flare; however, the power drain variation of the glitch can only be performed as an [[Sangheili|Elite]]. |
| | | *In ''[[Halo 3: ODST]]'', when the player is in the radius of a power drain, his or her health will drain in addition to their shields.<ref>''[[Halo 3: ODST]]''</ref> |
| In ''[[Halo 3: ODST]]'', the power drain performs as it did in ''Halo 3'' though cannot be used by the player. It is only used by Brute enemies; when the player is in the radius of a power drain, their health will drain in addition to their shields.{{Ref/Reuse|H3ODST}} | |
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| ==Gallery== | | ==Gallery== |
| <gallery> | | <gallery widths="150"> |
| File:Powerdrainhud.svg|The power drain icon in [[Halo 3]]. | | File:Powerdrainhud.svg|The power drain icon in [[Halo 3]]. |
| File:Power Drain.jpg|An inactive power drain in ''Halo 3''. | | File:Power Drain.jpg|An inactive power drain in ''Halo 3''. |
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| ==Sources== | | ==Sources== |
| {{Ref/Sources}}
| | <references/> |
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| {{Navbox/Pickups/Gameplay}} | | {{Navbox/Pickups/Gameplay}} |
| [[Category:Electronic warfare technology]] | | [[Category:Electronic warfare technology]] |
| [[Category:Covenant technology]]
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| [[Category:Equipment]]
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