Editing Pod infector

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|subspecies=
|subspecies=
|diet=
|diet=
|height={{Convert|89.6|cm|ftin|sp=us}} to {{Convert|131.4|cm|ftin|sp=us}}{{Ref/Game|Id=Library|HCEA|Library (feature)|Library|Detail=Infection Form}}
|height=Varies; between {{Convert|89.6|cm|ftin|sp=us}} and {{Convert|131.4|cm|ftin|sp=us}}{{Ref/Game|Id=Library|HCEA|Library (feature)|Library|Detail=Infection Form}}
|weight={{Convert|16.8|kg|lb}} to {{Convert|28.6|kg|lb}}{{Ref/Reuse|Library}}
|weight=Varies; between {{Convert|16.8|kg|lb}} and {{Convert|28.6|kg|lb}}{{Ref/Reuse|Library}}
|distinctions=Small, sac-like creatures with many tentacles for probing with a frond-like array.
|distinctions=Small, sac-like creatures with many tentacles for probing with a frond-like array.
|lifespan=
|lifespan=
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==Trivia==
==Trivia==
*[[Robert McLees]]'s design of the pod infector was inspired by a scene in the children's book ''The Saggy Baggy Elephant'', in which a palm tree was launched into the air by dancing elephants; the illustration formed a shape that became the basis of the pod infector.{{Ref/Site|Id=rollingstone|URL=https://www.rollingstone.com/culture/rs-gaming/halo-2-bungie-development-1235157887/|Site=Rolling Stone|Page=‘Halo 2’ Is a Classic, But Its Development Was a Mess|D=10|M=11|Y=2024}}
*In ''[[Halo: Combat Evolved]]'', if a pod infector latches itself onto a Marine or one of the Covenant, instead of mutating the host, it will become irrevocably attached until the host is dead. If at least one pod infector manages to leap onto an unshielded player in this game, it will deal a noticeable amount of damage (this will increase depending on difficulty and number of pod infectors attached), fall off, and attempt to strike the player again. This effect on the player also appears in ''Halo 3''.
*In ''[[Halo: Combat Evolved]]'', if a pod infector latches itself onto a Marine or one of the Covenant, instead of mutating the host, it will become irrevocably attached until the host is dead. If at least one pod infector manages to leap onto an unshielded player in this game, it will deal a noticeable amount of damage (this will increase depending on difficulty and number of pod infectors attached), fall off, and attempt to strike the player again. This effect on the player also appears in ''Halo 3''.
*In ''Halo: Combat Evolved'', pod infectors are not affected by fall damage, most likely due to the script or slow speed during freefall.
*In ''Halo: Combat Evolved'', pod infectors are not affected by fall damage, most likely due to the script or slow speed during freefall.
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*Pod infectors do not add points to the player's meta-score when the [[campaign scoring]] is activated in ''Halo 3'' and ''[[Halo: The Master Chief Collection]]''. This is most likely because pod infectors come in swarms, and could be used to rack up points with almost no effort.
*Pod infectors do not add points to the player's meta-score when the [[campaign scoring]] is activated in ''Halo 3'' and ''[[Halo: The Master Chief Collection]]''. This is most likely because pod infectors come in swarms, and could be used to rack up points with almost no effort.
*Unlike in ''Halo: Combat Evolved'' and ''Halo 2'', the pod infectors in ''Halo 3'' float in water. Thus, they cannot infect corpses that are in water ponds because of this animation.
*Unlike in ''Halo: Combat Evolved'' and ''Halo 2'', the pod infectors in ''Halo 3'' float in water. Thus, they cannot infect corpses that are in water ponds because of this animation.
*A [[Cut Halo 3 enemies#Flood|cut enemy]] intended to be included in ''Halo 3'' was the <code>flood_infection_banger</code>, a variant of pod infector which would explode like a plasma grenade when destroyed.{{Ref/YouTube|R60geSLtnWk|Lord Zedd|Halo 3 - Cut Enemy: Flood Infection "Banger"}}
*In ''Halo 3'', code exists for a deleted <code>flood_infection_banger</code> variant of pod infector, which would explode like a plasma grenade when destroyed.{{Ref/YouTube|R60geSLtnWk|Lord Zedd|Halo 3 - Cut Enemy: Flood Infection "Banger"}}
* In ''Halo Wars'', when Sergeant Forge shoots the pod infectors that were attacking Professor Anders, they do not pop like pod infectors usually do in other appearances. Instead, they simply fall lifelessly to the ground. Similarly, in ''[[Halo Wars 2: Awakening the Nightmare]]'', a spike round pinned a pod infector into the wall.
* In ''Halo Wars'', when Sergeant Forge shoots the pod infectors that were attacking Professor Anders, they do not pop like pod infectors usually do in other appearances. Instead, they simply fall lifelessly to the ground. Similarly, in ''[[Halo Wars 2: Awakening the Nightmare]]'', a spike round pinned a pod infector into the wall.


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File:Infectionformpet.png|A pet pod infector that can be purchased as a feature for any [[Xbox 360]] [[Avatar (Xbox 360)|Avatar]].
File:Infectionformpet.png|A pet pod infector that can be purchased as a feature for any [[Xbox 360]] [[Avatar (Xbox 360)|Avatar]].
File:Floodsuit.png|A customized Xbox 360 Avatar wearing a pod infector suit.
File:Floodsuit.png|A customized Xbox 360 Avatar wearing a pod infector suit.
File:H2A BlurPodInfector Render.jpg|A render of the Pod Infector built for ''[[Halo 2: Anniversary]]''{{'}}'s cutscenes.
File:HW2 - Flood infection form models.jpg|Models of the pod infector for ''Halo Wars 2''.
File:HW2 - Flood infection form models.jpg|Models of the pod infector for ''Halo Wars 2''.
File:HW2 - Flood infection form.jpg|Detailed models of the pod infector for ''Halo Wars 2''.
File:HW2 - Flood infection form.jpg|Detailed models of the pod infector for ''Halo Wars 2''.

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