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|subspecies= | |subspecies= | ||
|diet= | |diet= | ||
|height={{Convert|89.6|cm|ftin|sp=us}} | |height=Varies; between {{Convert|89.6|cm|ftin|sp=us}} and {{Convert|131.4|cm|ftin|sp=us}}{{Ref/Game|Id=Library|HCEA|Library (feature)|Library|Detail=Infection Form}} | ||
|weight={{Convert|16.8|kg|lb}} | |weight=Varies; between {{Convert|16.8|kg|lb}} and {{Convert|28.6|kg|lb}}{{Ref/Reuse|Library}} | ||
|distinctions=Small, sac-like creatures with many tentacles for probing with a frond-like array. | |distinctions=Small, sac-like creatures with many tentacles for probing with a frond-like array. | ||
|lifespan= | |lifespan= | ||
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==Overview== | ==Overview== | ||
===Physical characteristics=== | ===Physical characteristics=== | ||
{{Quote|As you can see, it has tentacles in place of legs, plus a couple of extremely sharp penetrators, which they use to invade the victim's central nervous system and take control of it.|[[Melissa McKay]] describing a pod infector.{{Ref/Novel|Id=McKayQuote|TF|10|Quote=As you can see, it has tentacles in place of legs, plus a couple of extremely sharp penetrators, which they use to invade the victim's central nervous system and take control of it.}}}} | {{Quote|As you can see, it has tentacles in place of legs, plus a couple of extremely sharp penetrators, which they use to invade the victim's central nervous system and take control of it.|[[Melissa McKay]] describing a pod infector.{{Ref/Novel|Id=McKayQuote|TF|10|Quote=As you can see, it has tentacles in place of legs, plus a couple of extremely sharp penetrators, which they use to invade the victim's central nervous system and take control of it.}}}} | ||
[[File:HOD-InfectionForm.jpg|thumb|200px|left|A pod infector on display at [[Outpost Discovery]].]] | |||
Pod infectors have soft, pod-shaped bodies; they are characterized by a small, sagging brown lobe rising from the top of its back,{{Ref/Reuse|enc11p164}} while its frontal surface has numerous tentacle-like appendages and a frond-like array, which acts as the creature's sensory system.{{Ref/Game|Id=PLIF|HW2|Phoenix Logs|Detail=Infection Forms}}{{Ref/Reuse|enc22}} Their tendrils are multi-purpose locomotion systems and insidious methods of control.{{Ref/Reuse|PLIF}}{{Ref/Reuse|enc22}} Used for attacking and infecting organisms,{{Ref/Book|Id=enc11p180|Enc11|Page=180}} each tendril ends in nano-scale barbs, which can latch onto a target's body, slice open bare skin,{{Ref/Novel|TF|12|Quote=The Spartan gave a cry of pain, felt the tentacle slide down toward his spine, and knew it was over.}} and even cut through armor or environmental suits.{{Ref/Reuse|PLIF}}{{Ref/Reuse|enc22}} The pod infector's bulbous body is filled with noxious gases,{{Ref/Reuse|enc22}} while its numerous tentacles allow them to travel at high rates of speed and leap surprising distances in pursuit of a host.{{Ref/Reuse|Library}}{{Ref/Book|Id=OSFM|OSFM|Page=174}} | Pod infectors have soft, pod-shaped bodies; they are characterized by a small, sagging brown lobe rising from the top of its back,{{Ref/Reuse|enc11p164}} while its frontal surface has numerous tentacle-like appendages and a frond-like array, which acts as the creature's sensory system.{{Ref/Game|Id=PLIF|HW2|Phoenix Logs|Detail=Infection Forms}}{{Ref/Reuse|enc22}} Their tendrils are multi-purpose locomotion systems and insidious methods of control.{{Ref/Reuse|PLIF}}{{Ref/Reuse|enc22}} Used for attacking and infecting organisms,{{Ref/Book|Id=enc11p180|Enc11|Page=180}} each tendril ends in nano-scale barbs, which can latch onto a target's body, slice open bare skin,{{Ref/Novel|TF|12|Quote=The Spartan gave a cry of pain, felt the tentacle slide down toward his spine, and knew it was over.}} and even cut through armor or environmental suits.{{Ref/Reuse|PLIF}}{{Ref/Reuse|enc22}} The pod infector's bulbous body is filled with noxious gases,{{Ref/Reuse|enc22}} while its numerous tentacles allow them to travel at high rates of speed and leap surprising distances in pursuit of a host.{{Ref/Reuse|Library}}{{Ref/Book|Id=OSFM|OSFM|Page=174}} | ||
The pod infector does not feel pain or fear.{{Ref/Reuse|enc22p408}} Though barely intelligent on their own, once a pod infector infiltrates a sentient creature, they turn the victim's cognitive power to the furtherance of Flood goals. Each pod infector able to sift through memories of any sentient creature to learn of military countermeasures, security access codes, and the location of population centers. This information is then shared with other Flood through their connection with the [[key mind]]s.{{Ref/Reuse|PLIF}} | The pod infector does not feel pain or fear.{{Ref/Reuse|enc22p408}} Though barely intelligent on their own, once a pod infector infiltrates a sentient creature, they turn the victim's cognitive power to the furtherance of Flood goals. Each pod infector able to sift through memories of any sentient creature to learn of military countermeasures, security access codes, and the location of population centers. This information is then shared with other Flood through their connection with the [[key mind]]s.{{Ref/Reuse|PLIF}} | ||
===Function=== | ===Function=== | ||
{{Quote|You can see how the body has been transformed by the genetic restructuring of the Flood infection. The small creatures carry spores that cause a host to mutate. The mutated host then produces spores that can pass the Flood to others. It is insidious and elegant. As long as any hosts remain, the Flood is virulent.|[[343 Guilty Spark]] explains the infection process.{{Ref/Level|Id=343GSquote|HCE|The Library|Quote=You can see how the body has been transformed by the genetic restructuring of the Flood infection. The small creatures carry spores that cause a host to mutate. The mutated host then produces spores that can pass the Flood to others. It is insidious and elegant. As long as any hosts remain, the Flood is virulent.}}}} | {{Quote|You can see how the body has been transformed by the genetic restructuring of the Flood infection. The small creatures carry spores that cause a host to mutate. The mutated host then produces spores that can pass the Flood to others. It is insidious and elegant. As long as any hosts remain, the Flood is virulent.|[[343 Guilty Spark]] explains the infection process.{{Ref/Level|Id=343GSquote|HCE|The Library|Quote=You can see how the body has been transformed by the genetic restructuring of the Flood infection. The small creatures carry spores that cause a host to mutate. The mutated host then produces spores that can pass the Flood to others. It is insidious and elegant. As long as any hosts remain, the Flood is virulent.}}}} | ||
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Serving as the primary vector for the Flood infection, pod infectors usually attack en masse, overwhelming and overpowering their prey, until one is able to burrow into the victim's flesh,{{Ref/Reuse|Library}} As with other infection forms, the pod infector has an array of "penetrators", which are barbed tentacles that can cut through flesh and armor.{{Ref/Reuse|PLIF}}{{Ref/Reuse|enc22}} [[Energy shielding]] destroys pod infectors on contact, causing them to explode in a small burst of gas and flesh.{{Ref/Game|Id=HCE|HCE|gameplay}}{{Ref/Game|Id=H2|H2|gameplay}}{{Ref/Game|Id=H3|H3|gameplay}} When a pod infector attacks a victim, its tentacles insert into the spine,{{Ref/Novel|TF|6|Quote=There was a cry of pain as something landed on Private Riley’s back, drove a needlelike penetrator through his skin, and aimed it down toward his spine.}}{{Ref/Novel|TF|9|Quote=...because ever since the infection form had inserted its penetrator into his spine, Private Wallace A. Jenkins had been sharing his physical form with something he thought of as "the other."}} with the goal of invading the target's central nervous system,{{Ref/Reuse|McKayQuote}} which then initiates a violent transformation triggered by the the [[Flood spore]]s carried by the pod infector.{{Ref/Reuse|343GSquote}} Once the target is compromised, the pod infector injects [[Flood Super Cell]]s to suborn the victim's nervous system,{{Ref/Reuse|enc22}} "digesting" the DNA of its victims,{{Ref/Book|AoH3|Page=26}} while the pod infector itself bores into the host body to hollow out a nest, quickly twisting the remains of its victim into a combat or carrier form.{{Ref/Reuse|enc22}} | Serving as the primary vector for the Flood infection, pod infectors usually attack en masse, overwhelming and overpowering their prey, until one is able to burrow into the victim's flesh,{{Ref/Reuse|Library}} As with other infection forms, the pod infector has an array of "penetrators", which are barbed tentacles that can cut through flesh and armor.{{Ref/Reuse|PLIF}}{{Ref/Reuse|enc22}} [[Energy shielding]] destroys pod infectors on contact, causing them to explode in a small burst of gas and flesh.{{Ref/Game|Id=HCE|HCE|gameplay}}{{Ref/Game|Id=H2|H2|gameplay}}{{Ref/Game|Id=H3|H3|gameplay}} When a pod infector attacks a victim, its tentacles insert into the spine,{{Ref/Novel|TF|6|Quote=There was a cry of pain as something landed on Private Riley’s back, drove a needlelike penetrator through his skin, and aimed it down toward his spine.}}{{Ref/Novel|TF|9|Quote=...because ever since the infection form had inserted its penetrator into his spine, Private Wallace A. Jenkins had been sharing his physical form with something he thought of as "the other."}} with the goal of invading the target's central nervous system,{{Ref/Reuse|McKayQuote}} which then initiates a violent transformation triggered by the the [[Flood spore]]s carried by the pod infector.{{Ref/Reuse|343GSquote}} Once the target is compromised, the pod infector injects [[Flood Super Cell]]s to suborn the victim's nervous system,{{Ref/Reuse|enc22}} "digesting" the DNA of its victims,{{Ref/Book|AoH3|Page=26}} while the pod infector itself bores into the host body to hollow out a nest, quickly twisting the remains of its victim into a combat or carrier form.{{Ref/Reuse|enc22}} | ||
Due to the balloon-like qualities of the pod infector, it could deflate itself to fit inside the victim's body.{{Ref/Novel|TF|10|Quote=If you peek through the hole in her chest you can see the remains of the infection form that deflated itself enough to fit in around her heart and lungs.}} Even if the pod infector is quickly removed, Flood cells in the wounds will slowly consume the victim and turn them into quivering, spore-packed blisters.{{Ref/Reuse|PLIF | Due to the balloon-like qualities of the pod infector, it could deflate itself to fit inside the victim's body.{{Ref/Novel|TF|10|Quote=If you peek through the hole in her chest you can see the remains of the infection form that deflated itself enough to fit in around her heart and lungs.}} Even if the pod infector is quickly removed, Flood cells in the wounds will slowly consume the victim and turn them into quivering, spore-packed blisters.{{Ref/Reuse|PLIF}} The Flood utilizes the hosts' nervous system and calcium store to mutate its body;{{Ref/Book|AoH|Page=50}} as such, if the infected host has sufficient biomass for self-sustenance, it will mutate neurologically and physiologically into a [[Flood combat form|combat form]].{{Ref/Book|Id=enc11p165|Enc11|Page=165}} The pod infector is capable of augmenting its new body and repair minor damage;{{Ref/Book|Id=enc22p408|Enc22|Page=408}} as such, combat forms typically possess unnatural physical strength, perhaps gained through the mutation of the host's musculoskeletal structures.{{Ref/Reuse|enc11p165}} Otherwise, sections of the host's body are consumed and converted into FSC, with much of their internal organs being consumed and replaced with FSC accretions that function as support lattices. Some limbs and sensory organs are retained on the combat form to enable use of tools, weapons, or vehicles; though the pod infector sees the environment using its own sensory organs—often the flexible fronds or antennae on the end of narrow tendrils—and whatever remains of the host's native senses are usually redundant and ignored. Combat forms tend to retain some of its host's characteristics; sapient hosts are generally made into the most basic version of combat form, simply known as an [[attacker form]],{{Ref/Reuse|enc22p408}} whereas non-sapient hosts are made into [[Flood thrasher form|thrasher]] or [[Flood swarm form|swarm]] forms.{{Ref/Book|Id=enc22p409|Enc22|Page=409}} Human attacker forms are notably known for its agility and swift movement rather than the heavy and dense frame of the its Sangheili counterparts.{{Ref/Game|HCEA|Library (feature)|Detail=Human Combat Form}} If its host has been heavily damaged, a pod infector may abandon its host to look for a new one. Conversely, if the pod infector inside an attacker form has been destroyed, but the attacker form itself is intact enough to continue serving its purpose, a loose pod infector may burrow inside the body and replace the one that mutated it, effectively "re-animating" the attacker form.{{Ref/Reuse|H3}} | ||
In some circumstance, the pod infector is unable to completely dominate the original personality and the victim remains fully aware of their irrevocable transformation and their being used as a tool of the Flood. Though their bodies are bent to the Flood's will, occasionally the victim can still whisper for mercy or cry out in pain. More often, the parasite will speak on their behalf, using stolen thoughts and memories as a psychological weapon, terrorizing both the host and anyone unfortunate enough to be within earshot.{{Ref/Reuse|enc22p408}}{{Ref/Game|HW2|Phoenix Logs|Detail=Infected}} This was the fate of [[Wallace Jenkins]] during the [[Battle of Installation 04|Battle]] of [[Installation 04]]; a pod infector had been severely weakened during long periods of hibernation, and while strong enough to take over and transform Jenkins' body, it lacked the force and clarity to completely control Jenkins.{{Ref/Novel|TF|6|Quote=Due to some fluke, some random toss of the galactic dice, the mind that invaded his body had been severely weakened during the long period of hibernation, and while strong enough to take over and begin the work necessary to create a combat form, it lacked the force and clarity required to completely dominate its host the way it was supposed to.}} With the Flood mind weakened, Jenkins survived infection, and even remained conscious, with short periods of time where he could exert control over his mutated body.{{Ref/Novel|TF|10|Quote=Jenkins had used pantomime to request a mirror. A well-meaning Corporal brought one in, held it up in front of the soldier's devastated face, and was frightened when he tried to scream.}}{{Ref/Novel|TF|12|Quote=Jenkins, still unable to speak, managed to mouth the words “thank you.”}} | In some circumstance, the pod infector is unable to completely dominate the original personality and the victim remains fully aware of their irrevocable transformation and their being used as a tool of the Flood. Though their bodies are bent to the Flood's will, occasionally the victim can still whisper for mercy or cry out in pain. More often, the parasite will speak on their behalf, using stolen thoughts and memories as a psychological weapon, terrorizing both the host and anyone unfortunate enough to be within earshot.{{Ref/Reuse|enc22p408}}{{Ref/Game|HW2|Phoenix Logs|Detail=Infected}} This was the fate of [[Wallace Jenkins]] during the [[Battle of Installation 04|Battle]] of [[Installation 04]]; a pod infector had been severely weakened during long periods of hibernation, and while strong enough to take over and transform Jenkins' body, it lacked the force and clarity to completely control Jenkins.{{Ref/Novel|TF|6|Quote=Due to some fluke, some random toss of the galactic dice, the mind that invaded his body had been severely weakened during the long period of hibernation, and while strong enough to take over and begin the work necessary to create a combat form, it lacked the force and clarity required to completely dominate its host the way it was supposed to.}} With the Flood mind weakened, Jenkins survived infection, and even remained conscious, with short periods of time where he could exert control over his mutated body.{{Ref/Novel|TF|10|Quote=Jenkins had used pantomime to request a mirror. A well-meaning Corporal brought one in, held it up in front of the soldier's devastated face, and was frightened when he tried to scream.}}{{Ref/Novel|TF|12|Quote=Jenkins, still unable to speak, managed to mouth the words “thank you.”}} | ||
While an effective vector of infection against armored and shielded organisms—including those equipped with atmospheric filters—a pod infector is not necessary for the Flood to infect a host; merely ingesting Flood spores or inserting them via a wound is sufficient to initiate Flood conversion—in two notable instances, Flood spores were introduced into the body through a bite wound. Such infection may occur several seconds or perhaps minutes later, yet the transformation will occur almost instantaneously once it has begun.{{Ref/Level|HW|Anders' Signal}}{{Ref/ | While an effective vector of infection against armored and shielded organisms—including those equipped with atmospheric filters—a pod infector is not necessary for the Flood to infect a host; merely ingesting Flood spores or inserting them via a wound is sufficient to initiate Flood conversion—in two notable instances, Flood spores were introduced into the body through a bite wound. Such infection may occur several seconds or perhaps minutes later, yet the transformation will occur almost instantaneously once it has begun.{{Ref/Level|HW|Anders' Signal}}{{Ref/Anthology|Evo|Story=The Mona Lisa}} | ||
==Trivia== | ==Trivia== | ||
*In ''[[Halo: Combat Evolved]]'', if a pod infector latches itself onto a Marine or one of the Covenant, instead of mutating the host, it will become irrevocably attached until the host is dead. If at least one pod infector manages to leap onto an unshielded player in this game, it will deal a noticeable amount of damage (this will increase depending on difficulty and number of pod infectors attached), fall off, and attempt to strike the player again. This effect on the player also appears in ''Halo 3''. | *In ''[[Halo: Combat Evolved]]'', if a pod infector latches itself onto a Marine or one of the Covenant, instead of mutating the host, it will become irrevocably attached until the host is dead. If at least one pod infector manages to leap onto an unshielded player in this game, it will deal a noticeable amount of damage (this will increase depending on difficulty and number of pod infectors attached), fall off, and attempt to strike the player again. This effect on the player also appears in ''Halo 3''. | ||
*In ''Halo: Combat Evolved'', pod infectors are not affected by fall damage, most likely due to the script or slow speed during freefall. | *In ''Halo: Combat Evolved'', pod infectors are not affected by fall damage, most likely due to the script or slow speed during freefall. | ||
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*Pod infectors do not add points to the player's meta-score when the [[campaign scoring]] is activated in ''Halo 3'' and ''[[Halo: The Master Chief Collection]]''. This is most likely because pod infectors come in swarms, and could be used to rack up points with almost no effort. | *Pod infectors do not add points to the player's meta-score when the [[campaign scoring]] is activated in ''Halo 3'' and ''[[Halo: The Master Chief Collection]]''. This is most likely because pod infectors come in swarms, and could be used to rack up points with almost no effort. | ||
*Unlike in ''Halo: Combat Evolved'' and ''Halo 2'', the pod infectors in ''Halo 3'' float in water. Thus, they cannot infect corpses that are in water ponds because of this animation. | *Unlike in ''Halo: Combat Evolved'' and ''Halo 2'', the pod infectors in ''Halo 3'' float in water. Thus, they cannot infect corpses that are in water ponds because of this animation. | ||
* | *In ''Halo 3'', code exists for a deleted <code>flood_infection_banger</code> variant of pod infector, which would explode like a plasma grenade when destroyed.{{Ref/YouTube|R60geSLtnWk|Lord Zedd|Halo 3 - Cut Enemy: Flood Infection "Banger"}} | ||
* In ''Halo Wars'', when Sergeant Forge shoots the pod infectors that were attacking Professor Anders, they do not pop like pod infectors usually do in other appearances. Instead, they simply fall lifelessly to the ground. Similarly, in ''[[Halo Wars 2: Awakening the Nightmare]]'', a spike round pinned a pod infector into the wall. | * In ''Halo Wars'', when Sergeant Forge shoots the pod infectors that were attacking Professor Anders, they do not pop like pod infectors usually do in other appearances. Instead, they simply fall lifelessly to the ground. Similarly, in ''[[Halo Wars 2: Awakening the Nightmare]]'', a spike round pinned a pod infector into the wall. | ||
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File:Infectionformpet.png|A pet pod infector that can be purchased as a feature for any [[Xbox 360]] [[Avatar (Xbox 360)|Avatar]]. | File:Infectionformpet.png|A pet pod infector that can be purchased as a feature for any [[Xbox 360]] [[Avatar (Xbox 360)|Avatar]]. | ||
File:Floodsuit.png|A customized Xbox 360 Avatar wearing a pod infector suit. | File:Floodsuit.png|A customized Xbox 360 Avatar wearing a pod infector suit. | ||
File:HW2 - Flood infection form models.jpg|Models of the pod infector for ''Halo Wars 2''. | File:HW2 - Flood infection form models.jpg|Models of the pod infector for ''Halo Wars 2''. | ||
File:HW2 - Flood infection form.jpg|Detailed models of the pod infector for ''Halo Wars 2''. | File:HW2 - Flood infection form.jpg|Detailed models of the pod infector for ''Halo Wars 2''. |