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| {{Status|Canon}} | | {{Ratings}} |
| {{Cleanup}} | | {{Era|H1|H2|H3|TF|HE|HW|}} |
| {{References}}
| | {{Flood Species Infobox |
| {{Species infobox | | |name=Infection Form |
| |variant=Flood
| | |image=[[Image:Infection Form.jpg|350px]] |
| |name=Pod infector | | |height= |
| |image=[[File:H2A - Flood infection form model.jpg|300px]] | | |distinctions=Small, balloon-like creatures with many tentacles for probing. |
| |latin= | |
| |classification=[[Infection form]] | |
| |species=[[Flood]] | | |species=[[Flood]] |
| |subspecies= | | |attacks=Swarming against larger prey, piercing the skin to infect a host or weakening shielded enemies |
| |diet=
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| |height={{Convert|89.6|cm|ftin|sp=us}}-{{Convert|131.4|cm|ftin|sp=us}}{{Ref/Game|Id=Library|HCEA|Library (feature)|Library|Detail=Infection Form}}
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| |weight={{Convert|16.8|kg|lb}}-{{Convert|28.6|kg|lb}}{{Ref/Reuse|Library}}
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| |distinctions=Small, balloon-like creatures with many tentacles for probing.
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| |lifespan=
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| |homeworld=
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| |techlevel=
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| |notable-person=
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| |othernames=
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| |languages=
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| }} | | }} |
| The '''Pod infector''',<ref name="PLPI">''[[Halo Wars 2]]'', ''[[Phoenix Logs]]'' - Pod Infectors</ref> also more commonly known as the '''Flood infection form''', is a stage of the virulent [[Flood]] xenoform. It is the most common Flood form and is usually the first forms to be released. It is the primary form for spreading the Flood infection due to its effectiveness compared to mere [[Flood spores]] when deployed in large numbers.
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| ==Overview==
| | The '''Flood Infection Form''' is the first stage of the virulent [[Flood]] xenoform and is the most commonly seen stage of the Flood and the form that infects lifeforms to spread the Flood infection. |
| Pod infectors are the primary vector for the Flood infection. While small (roughly the size of a [[human]] torso) and weak, they travel in huge swarms and overwhelm foes using sheer numbers. Once within range of a potential host, they leap for the victim's chest area, rasping away at armor, clothing and flesh with their numerous tentacle-like limbs. These appendages penetrate deep into the body, tap into the victim's spinal cord, and unleash an attack on the host's nervous system via direct contact with the spine. Once this is accomplished, the form rewrites the neural pathways of the victim's brain with its tendrils, forcing a resonant frequency match between its neural signals and the host's. At this point, the Pod infector has complete control over the body's motor functions.
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| As the Pod infector hacks into the host's nervous system, it releases encapsulated [[LF.Xx.3273 Flood Super Cell|Flood Super Cells]] into the body. These cells interface with the host's cells, "digest" them and convert their components into new Flood cells. At this point, the Pod infector burrows into the host body, moving aside the internal organs and taking up residence within the chest cavity (or any approximate equivalent). Having achieved total control over the host, the Pod infector reshapes the body into a form more suitable for attacking enemies - a [[Flood combat form|combat form]]. Even if the Pod Infector is quickly removed from the host body, the injection of Flood cells into the host's system is enough to cause rapid transformation into spore-packed [[Flood blister|blisters]].<ref name="Infection Forms">'''Halo Wars 2''', ''[[Phoenix Logs]]'' - Infection Forms</ref>
| | ==Description== |
| | The [[Flood]] Infection Form appears at first glance to be repulsive yet harmless, but once it gains physical contact with a biological host, it becomes an instantly deadly foe. Small tentacles underneath its body penetrate the skin, tap into the victim's spinal cord, and unleash an attack on the host's nervous system via direct contact with the spinal cord, killing them almost instantly. Once this is accomplished, it rewrites the neural pathways of the victim's brain with its tendrils, forcing a resonant frequency match between its neural signals and the host's. Then it releases the [[Flood Super Cell]] which overwrites the host DNA and causes rapid mutation. After this is accomplished, it starts to physically move the body, liquefying the organs to create the tentacles on the left hand from the calcium obtained and finally nest itself within the chest cavity of its host. All this happens within a matter of seconds. In exceedingly rare cases, such as if the Infection Form has been damaged or is incredibly old, it will actually go through this processs ''without'' killing the host, leaving them at least partially aware of what is going on, but unable to move or act. This was the fate of UNSC Private [[Wallace A. Jenkins]]. If infection of a specific creature is not possible, that being will be totally ignored by the Infection form, leaving other Flood forms the task of killing it, although it is likely that the Flood will use the incompatible body for later sustenance. An Infection Form may also abandon its host if the corpse has been heavily damaged, and look for a new one. Several Infection Forms, sometimes ranging from 5 to 15 Infection Forms at once, can attack certain victims. Infection forms appear to be quite small but if you compare them with a marine you can see that they're actually pretty large (the size of someones torso). |
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| The speed and intensity of this process occurs at the same rate as an energetic chemical reaction, often taking mere seconds to accomplish. The consequences for the host organism are extreme, as their brains are purged of all traces of their original personality and their bodies are reconstituted into Flood biomatter. The organism effectively becomes a pawn of the Flood's collective intelligence, to be used in any way it deems necessary.
| | ===Immunities/Defenses=== |
| | [[Energy Shield]] Systems negate the effect of the infection form by causing it to explode on contact in a small, damaging cloud of gas (making it a good use of shield, saving ammo, by letting them hit your shields); however, if there is no shield system present on the target, the infection process begins. |
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| In exceedingly rare cases, such as if the Pod infector has been damaged or is incredibly old, it will go through this process without killing the host, leaving them at least partially aware of what is going on, but unable to move or act. This was the fate of UNSC Private [[Wallace A. Jenkins]] during the raid on the "[[Flood containment facility|Covenant weapons cache]]" on [[Installation 04]].<ref>'''[[Halo: The Flood]]''', ''page 176''</ref> This aged version of the Pod infector must have been kept in captivity for far too long, thereby reducing its potential of complete transformation of its host into a Flood combat form. Jenkins survived infection, and even remained conscious, with short periods of time where he could exert control over his mutated body.
| | At this time, the only known [[Human]] subject to be incompatible with [[Flood]] Infection Forms is [[Sergeant Johnson]] due to his supposed contracting of [[Boren's Syndrome]] from the residual radiation of a crate full of [[Plasma Grenades]], however, he actually contracted immunity from the drugs he took on the [[SPARTAN-I Program]]. According to a [[UNSC]] analysis of various Flood forms,<ref>''[[Halo: The Flood]]''</ref> the [[Kig-Yar]] and [[Unggoy]] lack the necessary calcium stores and biomass to be converted into Combat Forms and are instead used as biomass stores, but [[Halo Wars]] stated that the Unggoy and Kig-Yar ''could'' be infected. |
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| A Pod infector may abandon its host if the corpse has been heavily damaged, and look for a new one. If the Pod infector inside a combat form has been destroyed, but the combat form itself is intact enough to continue serving its purpose, loose Pod infector may burrow inside the body and take the place of the one that mutated it, effectively "re-animating" the combat form.
| | There are theories on other racial immunities to the Flood. The most straightforward would be the the [[Mgalekgolo]]'s lack of a central nervous system<ref>''[[Halo: First Strike]]''</ref> and nature as an invertebrate colony consisting of multiple worms. The invertebrate nature of the [[Yanme'e]], along with their hard, chitinous exoskeleton would seem to make them immune as well. |
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| Pod infectors develop from [[Flood tadpole|a form]] vaguely resembling a larva or tadpole but bearing the basic superficial characteristics of a Pod infector. A number of Flood forms in this stage of their life cycle were kept in stasis by the Forerunners in [[Flood research facility|Flood research facilities]], such as the one in the [[Threshold gas mine]].<ref name="onefinaleffort">[http://halo.bungie.net/news/content.aspx?type=topnews&cid=25650 '''Bungie.net''': ''One Final Effort (4/16/2010)'']</ref>
| | ===Deterioration=== |
| | An Infection Form is capable of losing its infectious potential over time. This was experienced by [[Private First Class]] [[Wallace A. Jenkins]] during the raid on the "[http://halo.wikia.com/wiki/Covenant_Empire Covenant] Weapons Cache" on [[Installation 04]].<ref>''[[Halo: The Flood]]'', page 176</ref> This aged version of the Infection Form must have been kept in captivity for far too long, thereby reducing its potential of complete transformation of its host into a [[Flood]] [[Combat Form]]. Jenkins was only partially controlled, as there were periods of time where he could control his body and mind to some degree. |
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| While an effective vector of infection against armored and shielded organisms as well as those equipped with atmospheric filters, a Pod infector is not necessary for the Flood to infect a host; merely ingesting [[Flood spore]]s or inserting them via a wound is sufficient to initiate Flood conversion. Such infection may occur several seconds or perhaps minutes later, yet the transformation will occur almost instantaneously once it has begun.<ref>'''Halo Wars''', campaign level ''[[Anders' Signal]]''</ref><ref>'''Halo: Evolutions''' — ''"[[The Mona Lisa]]"''</ref>
| | == Combat == |
| | Infection Forms will gather in large swarms, attacking with their claws and tentacles. If the victim's shields are active, as explained earlier, the Infection Form will burst. However, the sheer force of numbers can sometimes deplete a victim's shields, allowing these Flood forms to take control of the Human/Brute/Elite body. |
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| == Effects on host forms==
| | A single round from any weapon will burst an Infection Form. For this reason, automatic weapons are recommended. Dual-wielding [[Plasma Rifle]]s, [[Brute Plasma Rifle]]s, [[Spiker]]s, or using a UNSC ballistic weapon all work well. The Battle Rifle, with its bursts of fire, can be quite effective, the [[Shotgun]] works well too when shooting at large groups closing in. Try to avoid using weapons such as [[M6 Series|M6 Handguns]], or [[Plasma Pistols]], as their rate of fire is very low. Also, try to avoid using [[Grenade]]s, as they close in extremely quickly and you may suffer damage from your own grenade. In ''Halo: Combat Evolved'', automatic weapons like the Assault Rifle and Plasma Rifle are good on them, the Needler in many ways can also be good: be careful though, do not stick too many Needles on one at a time while they are close as if you do it will explode and effect you most likely depleting your shields. SMGs are incredibly effective for taking on swarms of Infection Forms with its large magazine size and impressive rate of fire. |
| [[File:TFS-Likeafrog.png|thumb|A carrier form spawning Pod infectors aboard the {{UNSCShip|Spirit of Fire}} in 2537.|250px]] | |
| While any large life form with some level of awareness and/or sentience can be infected by a Pod infector, not all of them are suitable to serve the function of Combat Forms, the Flood's signature and preferred mobile form utilized during the Feral Stage. While these hosts are transformed in a similar fashion to the traditional combat forms, these forms are not often employed in front line combat for several reasons.
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| The first of these would be the fact that such life forms, despite their sophisticated nervous systems and adequate levels of sentience, simply lack the necessary biomass, calcium reserves, and physical strength to make first-choice combat units. More specifically, when a host life form is transformed, the activities of the Pod infector require not only the aforementioned levels of biomass, calcium content, and strength (Though humans become combat forms more often than the much larger and stronger unggoy for whatever reason.) but that the host has the physical endurance and stamina to withstand the process. Species such as humans, Forerunners, Sangheili, and the Jiralhanae are almost always turned into combat forms because their biology and physical properties enable them to withstand the Pod infectors' abilities, which are violent and resource-intensive.
| | Infection Forms are spawned from bulging, sac-like pods in [[Flood Hive]]s, called the [[Flood Growth Pods]]. It may be tempting to destroy these sacs, but it is actually more advisable not to, since destroying them will not kill the Infection Forms inside. |
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| In contrast, other life forms, such as the [[Kig-Yar]], and perhaps the [[Yanme'e]], lack these important qualities, or in the case of the [[Unggoy]] have other limitations due to their physique despite their perfectly adequate levels of sentience and neural complexity. Because of these factors, these hosts are primarily used for other but equally important purposes. These involve multiple mission profiles that are essential to the development of Flood outgrowth: establishment of mobile incubators, biomass and calcium reserves, hive structures, and the components of a [[Proto-Gravemind|coordinating and controlling intelligence]].
| | ==Trivia== |
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| When utilized for the creation of the hive and the central intelligence, the weaker hosts gather together and merge into single mass or a collection of masses spread around whatever environment the Flood have established themselves in. In this way, the weaker host forms serve as 'building blocks' for the creation of a Flood Hive, which if all goes according to its logical conclusion, will spawn a fully-developed collective and the next stage of the Flood's development: the [[Coordinated Stage]] and its crowning achievement, a [[Gravemind]]. Surrounding life forms such as significantly smaller animals as well as the full range of plants, microbes, lichens, and fungi, are seized by the growing Flood collective and digested as raw material to create more generic Flood biomass.
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| The next vital use for lesser hosts is to serve as the second signature form of the [[Feral Stage]], the mobile Pod infector incubator known as a Carrier Form. While these are usually formed from weakened, damaged, and/or aged Combat Forms, weaker host forms are just as frequently employed for this purpose. The first step in the creation of a Carrier Form by this method involves a single appropriate host to function as a nucleus, which is then followed by one or more other weaker forms attaching themselves to the leading unit. The congregated hosts then fuse, with the external host forms being rapidly digested by the central form, with the result being that the other hosts have been reduced to extra, generic biomass, contributing to the structure of the now significantly distorted, bloated incubator.<ref>''''[[Halo: The Flood]]'''', ''page 291''</ref>
| | [[Image:Infectionforms Halo1.jpg|thumb|Master Chief watches as Infection Forms prepare to consume a dead [[Elite]].]] |
| | | *Infection Forms are carried and incubated by [[Carrier Forms]] and from [[Flood Growth Pods]] in [[Flood]]-infested areas. Try not to destroy these sacs, unless you think you can take them one by one, or swarm by swarm. |
| While this complex methodology is largely standard procedure for the Flood, there are occasionally exceptions to these rules due to the Flood's adaptive nature. In at least [[Battle of the Trove|one notable campaign]]<ref>'''''Halo Wars'''''</ref> early in the Human-Covenant War, this mode of operation was contradicted by the Flood. The outbreak present on this installation employed Kig-Yar and Unggoy quite frequently as front line combat units despite their inadequate status, and was also distinct from other outbreaks with the fact that it was predominantly formed out of life forms lacking sentience such as plants, fungi, etc., or those possessing lower levels of sentience, such as the wide range of animals living there.
| | *In ''Halo: The Flood'', Infection Forms are mistakenly referred to as being colored white.<ref>Halo: The Flood page 174</ref> |
| | | *The Infection Form has appeared in two [[Action Figure]] sets: the [[Halo 1 Flood Carrier Form Action Figure]] and the [[Halo 2 s8 Master Chief v4 Action Figure]]. The differences between the two versions were significant, namely the first Infection Form featured a detachable membrane that revealed the internal organs of the creature. |
| == Immunities and defenses ==
| | *An [[Energy Sword]] will not lose energy by killing Infection Forms in ''Halo 2'' and ''3'', but this method is highly ineffective as Infection Forms are extremely hard to hit with an Energy Sword. |
| [[Energy shielding]] destroys Pod infectors on contact, causing them to explode in a small burst of gas and flesh. Conventional body armor is generally ineffective against Pod infectors; they can easily squeeze through gaps in armor plating, and their grasping tentacles can burrow through rubber, fabric or polymer (including MJLONIR MK V undersuits) in order to reach the flesh underneath. | | *On Cold Storage, if the player walks up to the infection form room, an infection form will come over and scrape the glass in an effort to attack the player. |
| | | *At least two flood forms have the ability to spit out Infection Forms. This is demonstrated during ''Halo 3'' for the [[Tank Form]] and ''Halo 2'' for Gravemind. |
| [[Staff Sergeant]] [[Avery Junior Johnson|Avery Johnson]] was thought by Dr. [[Catherine Halsey]] to be incompatible with Flood Pod infectors due to the fictitious "[[Boren's Syndrome]]"<ref>'''[[Halo: First Strike]]''', ''page 244''</ref> — in reality a cover for the augmentations he received as part of the [[ORION Project]].<ref>'''Halo Graphic Novel''', ''[[Halo Graphic Novel, Page 122|page 122]]''</ref> However, it is apparent that Johnson's augmentations did not make him truly immune to the Flood conversion process itself, instead granting him the ability to fight off and escape the parasite more effectively than the baseline humans alongside him.<ref>[https://forums.halowaypoint.com/yaf_postsm2969315_Catalog-Interaction.aspx#post2969315 '''Halo Waypoint''': ''Catalog Interaction - Page 14'' (''"No known biological <nowiki>[scaffolding]</nowiki> augmentation impedes efficacy of parasite conversion process.]"'')</ref><ref name="hgn">'''[[Halo Graphic Novel]]''', ''[[Breaking Quarantine]]''</ref><ref>''See [[Avery Johnson#Notes]]''</ref>
| | *Infection Forms do not add points to your meta-score when the [[Campaign]] Scoring is activated in Halo 3. This is most likely because Infection Forms come in swarms, and could be used to rack up points with almost no effort. |
| | | *Infection Forms operate in a similar fashion to the ''Chestburster Xenomorph''(being inside a host's chest) and the ''Facehugger Xenomorph'' of the ''Alien'' franchise, the ''Borg Nanites'' of the ''Star Trek'' franchise, the ''Headcrabs'' from the ''Half-Life'' series, and ''The Thing''from the John Carpenter film of the same name. |
| The [[Mgalekgolo]]'s lack of a central nervous system and nature as an invertebrate colony consisting of multiple worms likely make them immune to Flood infection.<ref>'''''[[Halo: First Strike]]'''''</ref> The invertebrate nature of the [[Yanme'e]], along with their hard, chitinous exoskeleton, would seem to make them immune as well. However, while their unique physiologies make standard infection difficult, it is likely that the Flood are still capable of consuming and converting Lekgolo and Yanme'e into Flood biomass.
| | *The Infection Forms in ''[[Halo 3]]'' float in water. Thus, they cannot infect corpses that are in water ponds because of this animation. (E.g. on the level [[Halo (Halo 3 Level)|Halo]] it will appear different close up then it will farther away.) However, in ''[[Halo Combat Evolved]]'', they sink. |
| | | *In the book ''[[Halo: The Flood]]'', an Infection Form almost infected [[John-117]] when he turned his back, due to his energy shields being drained. |
| ==Trivia==
| | *According to the book, ''[[Halo: The Flood]]'', the Infection Forms make a "meep" sound. This can be heard in the games, although it sounds more like an ominous droning. |
| {{Linkbox|gameplay=yes}}
| | *In ''[[Halo: Combat Evolved]]'', if you shoot one Infection Form in a swarm, it will pop and cause a chain reaction causing all the other Infection Forms to pop with it in the swarm. This was less effective in ''[[Halo 2]]'', but returned in ''[[Halo 3]]'' (although not as powerful as in ''[[Halo: Combat Evolved]]''). |
| *In ''[[Halo: Combat Evolved]]'', if a Pod infector latches itself onto a Marine or one of the Covenant, instead of mutating the host, it will become irrevocably attached until the host is dead. If at least one Pod infector manages to leap onto an unshielded player in this game, it will deal a noticeable amount of damage (this will increase depending on difficulty and number of Pod infectors attached), fall off, and attempt to strike the player again. This effect on the player also appears in ''Halo 3''. | | *Several can be seen within the Flood Observation chamber on the ''[[Halo 3]]'' [[Multiplayer]] map [[Cold Storage]]. These Flood make [[Cold Storage]] the 6th multiplayer map with [[NPC]] enemies (Along with [[Construct]], [[Guardian]], [[Last Resort]], [[Epitaph (Level)|Epitaph]] and [[Isolation]] which have [[Sentinels]], [[Constructor]]s, seagulls or pterodactyl-like birds flying around). Unfortunately, you cannot get to them. |
| *An [[energy sword]] will not lose energy by killing Pod infectors in ''Halo 2'' and ''Halo 3'', but this method is highly ineffective as Pod infectors are extremely hard to hit with an Energy Sword.
| | *In ''[[Halo: Combat Evolved]]'', the Infection Forms have a pulsating glow. |
| *Pod infectors do not add points to the player's meta-score when the [[campaign scoring]] is activated in ''Halo 3'' and ''[[Halo: The Master Chief Collection]]''. This is most likely because Pod infectors come in swarms, and could be used to rack up points with almost no effort.
| | *Through the Halo trilogy, Infection Forms seem to take on physiological and biological changes from game to game; this could be due to the Gravemind's influence. |
| *Unlike in ''Halo: Combat Evolved'' and ''Halo 2'', the Pod infectors in ''Halo 3'' float in water. Thus, they cannot infect corpses that are in water ponds because of this animation. | | *The Infection Form was featured in [[Halo Wars]] as a non-playable unit for the Flood. They have the ability to crawl over walls, being able to reach ground no other forces can reach and infect most infantry. |
| * In ''Halo Wars'', when Sergeant Forge shoots the Flood Pod infectors that are attacking Professor Anders, they do not pop like all other Pod infectors. Instead, they simply fall lifelessly to the ground. | | *On the ''Halo 3'' level [[Halo]], when in the [[Warthog]], [[Mongoose]], [[Chopper]], etc., if you drive into the Infection Forms you simply drive over them, possibly ''flipping'' your vehicle. Doing this action kills all other [[Flood]] forms except the carrier forms, which explode on contact. |
| *In ''Halo 3'', code exists for a deleted "banger" variant of Pod infector, which would explode like a plasma grenade when destroyed.<ref>[https://www.youtube.com/watch?v=R60geSLtnWk '''YouTube:''' ''Halo 3 - Cut Enemy: Flood Infection "Banger"'']</ref> | | *In ''Halo: Combat Evolved'', if players listen close enough to the droning sounds emitted by the Infection Forms, it can be noted that the sounds are actually the same sounds used for "Pfhor Fighters" death screams and occasional random chattering from the [[Marathon]] franchise. However, the sounds have a slightly higher pitch, as well as oozing sounds, which make the reuse of the sound effect from Marathon almost completely unnoticeable. |
| *In ''Halo: Combat Evolved'', Pod infectors are not affected by fall damage, most likely due to the script or slow speed during freefall. | |
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| ==Gallery== | | ==Gallery== |
| <gallery> | | <gallery> |
| File:HCE_InfectionForm_Concept.jpg|Concept art of a Pod Infector from ''Halo: Combat Evolved''. | | File:253850-flood infection form large.jpg|Flood Infection form in Halo: Combat Evolved |
| File:Flood3.jpg|Flood Pod infector in ''[[Halo: Combat Evolved]]''.
| | File:InfectionForm Profile.jpg|Infection Forms in ''Halo 3''. |
| File:HCE Flood Infection Form.png|In-game view of a Flood Pod infector in ''Halo: Combat Evolved''.
| | File:Anders Flood.png|Infection Forms assaulting Professor Anders |
| File:HCE Infectionforms.jpg|The Master Chief watches as Pod infectors prepare to consume a dead Elite and a dead Grunt.
| | File:Flood infection form in HaloWars.jpg|An Infection form in Halo Wars |
| File:H2 Flood Infection Form.png|A Pod infector in the [[Threshold gas mine]] in ''[[Halo 2]]''.
| | File:BabyFloodCloseup.jpg|A ''[[Halo 2]]'' Infection Form. |
| File:H2_PodInfector_Closeup.jpg|A Pod infector in ''Halo 2''.
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| File:HTMCC Avatar InfectionForm.png|Render of the ''Halo 2'' Pod infector in ''[[Halo: The Master Chief Collection]]''.
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| File:InfectionForm Profile.jpg|Pod infectors in ''[[Halo 3]]''. | |
| File:Flood infection form in HaloWars.jpg|A Pod infector in ''[[Halo Wars]]''.
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| File:Anders Flood.png|Pod infectors assaulting [[Ellen Anders|Professor Anders]]. | |
| File:HW PodInfector Blur Render.jpg|A render of the pod infector asset created for ''Halo Wars''{{'}} cutscenes. | |
| File:Infectionformpet.png|A pet Flood Pod infector which can be purchased as a feature for any Xbox 360 Avatar.
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| File:Floodsuit.png|An [[Avatar (Xbox 360)|Xbox 360 Avatar]] customized with a Flood Pod infector suit.
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| File:HTMCC-H4 Terminals LibrarianAtWork.png|The [[Librarian]] investigating a Flood Pod infector in ''[[Halo 4]]''{{'}}s [[Terminal (Halo 4)|terminals]].
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| File:Flood infector Spirit of Fire.jpg|A Flood Pod infector inside the {{UNSCShip|Spirit of Fire}}'s cryo-room in ''[[Halo: Escalation]]''.
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| File:HSA Flood mode.jpg|Flood Pod infectors in ''[[Halo: Spartan Assault]]''.
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| File:H2A BlurPodInfector Render.jpg|A render of [[Blur Studio]]'s pod infector asset developed for ''[[Halo 2: Anniversary]]''{{'}}s cutscenes.
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| File:MercyFlood.jpg|A Pod infector attacks the Prophet of Mercy, eventually killing him.
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| File:TFS-Krunch.png|Jerome-092 destroying a Pod infector in a single punch in ''[[Something has Happened]]''.
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| File:HW2 - Flood infection form models.jpg|Models of the Pod infector for ''[[Halo Wars 2]]''.
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| File:HW2 - Flood infection form.jpg|More detailed models.
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| File:HW2_InfectorTidalWave_Concept.jpg|Banished forces succumbing to a tidal wave of Pod infectors.
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| File:HW2-SpikedInfectionform.jpg|A Pod infector killed by a Banished Jiralhanae's Spiker in ''Halo Wars 2''.
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| File:HW2-Squish.gif|Atriox crushes a Pod infector. | |
| File:HOD-InfectionForm.jpg|An infection form at [[Outpost Discovery]].
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| File:HINF Unknown Cylix Scan.png|A Pod infector trapped in a [[Cylix]] on [[Installation 07]] in ''[[Halo Infinite]]''.
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| File:HINF - Charm icon - Infection charm.png|A Pod infector weapon charm in ''Halo Infinite''.
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| </gallery> | | </gallery> |
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| ==List of appearances==
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| {{Col-begin}}
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| {{col-2}}
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| *''[[Halo: Combat Evolved]]'' {{1st}}
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| *''[[Halo: The Flood]]''
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| *''[[Halo: First Strike]]'' {{Mo}}
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| *''[[Halo 2]]''
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| **''[[Conversations from the Universe]]'' {{Mo}}
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| *''[[Halo Graphic Novel]]''
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| **''[[Breaking Quarantine]]''
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| *''[[Halo 3]]''
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| *''[[Halo Wars]]''
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| *''[[Halo 3: ODST]]'' {{MCCo}}
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| *''[[Halo Legends]]''
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| **''[[Origins]]''
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| {{col-2}}
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| *''[[Halo: Evolutions]]''
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| **''[[The Mona Lisa]]''
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| *''[[Halo: Combat Evolved Anniversary]]''
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| *''[[Halo 4]]''
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| **''[[Terminal (Halo 4)|Terminals]]''
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| *''[[Halo: Spartan Assault]]'' {{C|Simulation-only}}
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| *''[[Halo: Escalation]]''
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| *''[[Halo 2: Anniversary]]''
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| *''[[Halo Mythos: A Guide to the Story of Halo]]''
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| *''[[Halo: Tales from Slipspace]]''
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| **''[[Something Has Happened]]''
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| *''[[Halo Wars 2]]''
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| *''[[Halo: Fireteam Raven]]''
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| *''[[Halo: Outpost Discovery]]''
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| *''[[Halo Infinite]]''
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| {{col-end}}
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| ==Sources== | | ==Sources== |
| {{Ref/Sources}}
| | <references/> |
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| {{Flood}} | | {{Flood}} |
| [[Category:Flood forms]] | | [[Category:The Flood]] |