Editing Pod infector/Gameplay
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{{ | {{Era|RW}} | ||
{{Center|Looking for the gameplay tips for [[The Flood/Gameplay|the Flood in general]]?}} | {{Center|Looking for the gameplay tips for [[The Flood/Gameplay|the Flood in general]]?}} | ||
The '''[[Pod infector]]''' is one of the easiest | The '''[[Pod infector]]''' is one of the easiest creature to eliminate in the ''Halo'' series, requiring only one shot form any weapon. However, as easy as it may seem, a swarm of infection forms can also be a formidable threat to the unwary individual. | ||
==Combat== | ==Combat== | ||
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While individual infection forms are weak, in large numbers they can exert a surprisingly powerful force, being able to shatter doors made of Forerunner alloys. | While individual infection forms are weak, in large numbers they can exert a surprisingly powerful force, being able to shatter doors made of Forerunner alloys. | ||
A single round from any weapon will burst an infection form. For this reason, automatic weapons are recommended. [[Dual wielding|Dual-wielding]] | A single round from any weapon will burst an infection form. For this reason, automatic weapons are recommended. [[Dual wielding|Dual-wielding]] [[Type-25 Directed Energy Rifle|Plasma Rifles]], [[Type-25 Directed Energy Rifle/Jiralhanae variant|Brute Plasma Rifles]], [[Type-25 Carbine|Spikers]] or using a UNSC ballistic weapon all work well. The [[BR-55 Battle Rifle|Battle Rifle]] with its bursts fire can be quite effective and the [[M90 Close Assault Weapon System|Shotgun]] can work well too when shooting at large groups closing in. Try to avoid using weapons such as [[M6 Series|M6 Handguns]], as their rate of fire is very low. Also, try to use [[Grenade|Grenades]], but be careful as sometimes Infection Forms can be stuck with [[Plasma Grenade|Plasma Grenades]] and may harm you when it gets close. In ''[[Halo: Combat Evolved]]'', automatic weapons like the [[MA5B|Assault Rifle]] and [[Plasma Rifle]] are good on them as well as the [[Plasma Pistol]], and the Needler can turn out to be a very good alternative as the needles have homing ability. Be careful though, do not stick too many Needles on one at a time while they are close as if you do it will explode and effect you most likely depleting your shields. The best way of using it is to fire a single shot at each Infection Form, which is enough to kill them. SMGs are incredibly effective for taking on swarms of infection forms with its large magazine size and impressive rate of fire. The Sentinel Beam is also extremely effective and can swiftly obliterate entire swarms of infection forms at long ranged distances. | ||
Infection forms are spawned from bulging, sac-like pods in [[Flood hive]]s, called [[Flood | Infection forms are spawned from bulging, sac-like pods in [[Flood hive]]s, called [[Flood growth pod]]s. It may be tempting to destroy these sacs, but it is actually more advisable not to, since destroying them will not kill the infection forms inside. | ||
==Tactics== | ==Tactics== | ||
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*Much of the gameplay tips in ''Halo 2'' section above can be used in ''Halo 3''. | *Much of the gameplay tips in ''Halo 2'' section above can be used in ''Halo 3''. | ||
*The SMG and the Assault Rifle are the best tool to kill of the infection forms due to their ammunition count. | *The SMG and the Assault Rifle are the best tool to kill of the infection forms due to their ammunition count. | ||
*Fire weapons, like the [[ | *Fire weapons, like the [[Incendiary Grenade]]s and the [[M7057/Defoliant Projector|flamethrower]], are very effective against the infection forms. | ||
*The Gravity Hammer is very effective against large groups of Infection Forms. | *The Gravity Hammer is very effective against large groups of Infection Forms. | ||
*Once an area has been mostly cleared of hostiles (enough to establish a Checkpoint), any remaining Infection Forms will usually explode if they have not found a body to infect. | *Once an area has been mostly cleared of hostiles (enough to establish a Checkpoint), any remaining Infection Forms will usually explode if they have not found a body to infect. | ||
=== ''Halo Wars'' === | === ''Halo Wars'' === | ||
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*During the first encounter with the Flood in Halo War's Campaign (Ander's Signal), engage the different pockets of Flood forces using only your hero units; none of them can be infected, and Alice-130's chaingun is spectacularly effective at ripping through entire waves of Infection Forms | *During the first encounter with the Flood in Halo War's Campaign (Ander's Signal), engage the different pockets of Flood forces using only your hero units; none of them can be infected, and Alice-130's chaingun is spectacularly effective at ripping through entire waves of Infection Forms | ||
*Flame mortar-armed turrets are an excellent way to defend your base. Two medium turrets can hold off practically any infection form assault. | *Flame mortar-armed turrets are an excellent way to defend your base. Two medium turrets can hold off practically any infection form assault. | ||
*When it infects an infantry unit (except for Hero Units), one of the squad will immediately leave the squad with health capped to 1 during the process and become an individual Flood Combat Form Unit with full health, regardless of any infantry squad type | *When it infects an infantry unit (except for Hero Units), one of the squad will immediately leave the squad with health capped to 1 during the process and become an individual Flood Combat Form Unit with full health, regardless of any infantry squad type. | ||
*When it infects infantry units, the infected infantry will gain invulnerability until the process to become Individual Flood Combat Form is completed. | *When it infects infantry units, the infected infantry will gain invulnerability until the process to become Individual Flood Combat Form is completed. | ||
*A Hero Unit can be instantly downed regardless of remaining HP when their shield is down. | *A Hero Unit can be instantly downed regardless of remaining HP when their shield is down. | ||
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===''Halo Wars 2''=== | ===''Halo Wars 2''=== | ||
*Units that deal splash damage are highly effective against swarms of infection forms. They can be easily killed with one splash shot. Hunters | *Units that deal splash damage are highly effective against swarms of infection forms. They can be easily killed with one splash shot. Hellbringers, Hunters and other such units are recommended to deal with Infection forms. | ||
*Turret defenses are no longer efficient at destroy packs of infection forms, even with anti-infantry upgrades. | |||
*Similar as ''Halo Wars'', it cannot attack air units. | |||
*Turret defenses are no longer efficient at | *Beware of the Flood Swarmer, it can produce infection forms on the spot. | ||
*Similar | |||
*Beware of the Flood Swarmer, it can produce | |||
[[Category:Gameplay guides]] | [[Category:Gameplay guides]] |